SimulationCraft 902-01

for World of Warcraft 9.0.2.37474 Live (wow build level 37474)

Current simulator hotfixes

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Warlock

Tag Spell / Effect Field Hotfixed Value DBC Value
2020-11-15 Manually set secondary Malefic Rapture level requirement
Malefic Rapture spell_level 11.00 43.00

Table of Contents

Raid Summary

Additional Raid Information

FeveredIncantation : 6243 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6242.9 6242.9 10.3 / 0.164% 615.0 / 9.9% 7.8
RPS Out RPS In Primary Resource Waiting APM Active Skill
799.5 793.6 Mana 0.00% 57.5 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
FeveredIncantation 6243
Conflagration Flare Up 29 0.5% 29.9 9.44sec 296 0 Direct 29.9 162 470 296 43.4%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 29.88 29.88 0.00 0.00 0.0000 0.0000 8836.54 8836.54 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.59% 16.91 5 32 162.04 133 306 161.86 134 191 2739 2739 0.00%
crit 43.41% 12.97 4 26 470.10 267 704 469.86 328 605 6097 6097 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 12 0.2% 0.7 91.06sec 5114 4535 Direct 0.7 0 5112 5112 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.73 0.73 0.00 0.00 1.1279 0.0000 3723.11 3723.11 0.00% 4534.84 4534.84
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 0.73 0 3 5112.14 4085 6073 2994.45 0 6073 3723 3723 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [j]:0.73
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 46 0.7% 22.1 13.52sec 621 0 Direct 22.1 474 996 621 28.1%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.09 22.09 0.00 0.00 0.0000 0.0000 13711.77 13711.77 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.87% 15.88 5 31 473.71 461 489 473.71 461 486 7522 7522 0.00%
crit 28.13% 6.21 0 16 995.95 922 1124 992.62 0 1124 6190 6190 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 911 14.6% 52.0 5.81sec 5271 0 Direct 52.0 0 5270 5270 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 51.95 51.95 0.00 0.00 0.0000 0.0000 273845.25 273845.25 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 51.95 41 62 5270.18 3127 8258 5269.48 4991 5545 273845 273845 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [V]:2.01
  • if_expr:action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
    combustion_phase
    [a]:21.82
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [l]:11.27
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
    rop_phase
    [m]:10.49
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [u]:6.37
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 648 (681) 10.4% (10.9%) 73.4 3.35sec 2790 1640 Direct 73.4 (207.7) 1749 3868 2652 42.7% (42.7%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 73.36 73.35 0.00 0.00 1.7005 0.0000 194616.00 194616.00 0.00% 1640.42 1640.42
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.32% 42.04 26 61 1748.74 1476 2742 1749.18 1633 1854 73514 73514 0.00%
crit 42.68% 31.31 19 49 3868.08 2951 7591 3869.84 3579 4221 121102 121102 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [h]:1.91
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [r]:29.00
    standard_rotation
    [z]:42.44
    Conflagration 33 0.5% 73.4 3.35sec 137 0 Periodic 134.3 38 114 75 48.2% 65.3%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 73.35 0.00 134.34 134.34 0.0000 1.4624 10018.56 10018.56 0.00% 51.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 51.83% 69.62 48 92 38.37 1 54 38.39 36 41 2671 2671 0.00%
crit 48.17% 64.72 42 91 113.52 0 172 113.67 104 127 7347 7347 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Glyph of Assimilation 144 2.3% 2.7 123.48sec 15790 0 Periodic 23.6 1416 2899 1835 28.3% 9.0%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.75 0.00 23.64 23.64 0.0000 1.1433 43382.82 43382.82 0.00% 1605.28 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.73% 16.95 7 25 1415.82 336 1591 1415.79 1228 1583 24007 24007 0.00%
crit 28.27% 6.68 0 15 2898.50 671 3659 2896.87 0 3444 19376 19376 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1302.00
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Ignite 1129 18.1% 258.1 1.16sec 1314 0 Periodic 299.4 1133 0 1133 0.0% 99.6%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 258.14 0.00 299.38 299.38 0.0000 1.0000 339283.88 339283.88 0.00% 1133.30 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 299.38 239 359 1132.95 140 3752 1133.54 1049 1248 339284 339284 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (18) 0.0% (0.3%) 1.0 0.00sec 5237 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 131  / 18 0.3% 99.0 1.18sec 53 44 Direct 99.0 41 83 53 28.2%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.00 99.00 0.00 0.00 1.1934 0.0000 5236.78 5236.78 0.00% 44.32 44.32
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.78% 71.06 56 83 41.23 29 50 41.22 40 43 2930 2930 0.00%
crit 28.22% 27.94 16 43 82.58 59 100 82.57 73 91 2307 2307 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:34.00
Phoenix Flames 0 (430) 0.0% (6.9%) 16.4 18.46sec 7863 7115

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.44 0.00 0.00 0.00 1.1052 0.0000 0.00 0.00 0.00% 7114.99 7114.99

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [g]:15.04
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [p]:0.36
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [w]:1.05
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 430 6.9% 16.4 18.48sec 7888 0 Direct 16.4 2203 8233 7880 94.2%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.39 16.39 0.00 0.00 0.0000 0.0000 129300.70 129300.70 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 5.79% 0.95 0 4 2202.52 1777 3694 1351.93 0 3694 2094 2094 0.00%
crit 94.21% 15.44 10 20 8233.25 3553 9384 8235.76 7530 8665 127207 127207 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 2287 (2446) 36.6% (39.2%) 82.8 3.62sec 8880 7909 Direct 83.5 (252.6) 3428 11179 8222 61.9% (61.9%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.77 83.52 0.00 0.00 1.1228 0.0000 687047.48 687047.48 0.00% 7908.99 7908.99
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 38.12% 31.84 19 46 3428.15 2691 6179 3425.85 3157 3726 109161 109161 0.00%
crit 61.88% 51.68 36 72 11179.35 5381 14211 11191.72 10317 12192 577886 577886 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [e]:38.12
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [f]:1.21
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [k]:18.07
  • if_expr:buff.hot_streak.react
    rop_phase
    [o]:4.36
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [s]:8.24
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [t]:1.60
  • if_expr:buff.hot_streak.react&searing_touch.active
    standard_rotation
    [v]:11.16
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 159 2.6% 83.5 3.60sec 574 0 Periodic 169.1 149 447 283 45.0% 83.4%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 83.52 0.00 169.09 169.09 0.0000 1.4820 47903.42 47903.42 0.00% 191.15 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 55.04% 93.06 62 130 149.43 3 281 149.42 141 158 13907 13907 0.00%
crit 44.96% 76.03 52 101 446.96 6 646 447.58 416 494 33996 33996 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 227 3.6% 33.0 9.03sec 2067 1767 Direct 32.9 0 2066 2066 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 32.95 32.95 0.00 0.00 1.1695 0.0000 68097.62 68097.62 0.00% 1767.16 1767.16
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 32.95 22 43 2065.72 1241 4614 2066.33 1866 2366 68098 68098 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [i]:2.32
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [q]:10.12
  • if_expr:searing_touch.active
    standard_rotation
    [y]:20.92
  • if_expr:searing_touch.active
Shadowcore Oil Blast 51 0.8% 44.8 6.63sec 341 0 Direct 44.8 260 548 341 28.0%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.79 44.79 0.00 0.00 0.0000 0.0000 15270.32 15270.32 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.99% 32.24 16 53 260.22 254 269 260.21 255 266 8390 8390 0.00%
crit 28.01% 12.54 4 26 548.46 507 618 548.39 512 584 6880 6880 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 120 1.9% 5.1 61.85sec 7069 2194 Periodic 20.2 1377 2850 1783 27.5% 5.0%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.10 0.00 20.21 20.21 3.2218 0.7486 36024.94 36024.94 0.00% 2194.10 2194.10
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 72.48% 14.65 6 23 1377.06 1047 1893 1376.61 1224 1544 20177 20177 0.00%
crit 27.52% 5.56 0 14 2849.82 2094 4355 2835.12 0 4108 15848 15848 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    default
    [Q]:5.09
  • if_expr:buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
Simple Action Stats Execute Interval
FeveredIncantation
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:FeveredIncantation
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 182.59sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [Y]:2.00
  • if_expr:buff.combustion.up
Combustion 5.3 62.10sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.32 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [c]:5.32
  • if_expr:buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:FeveredIncantation
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:FeveredIncantation
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.4 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.41 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [X]:1.40
Rune of Power 7.6 39.87sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.64 0.00 0.00 0.00 1.1429 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [T]:7.67
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 182.7sec 182.7sec 12.0sec 8.09% 18.35% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:180.0s / 188.4s
  • trigger_min/max:180.0s / 188.4s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.09%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.49% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.49%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 5.3 0.0 62.1sec 62.1sec 11.8sec 20.86% 0.00% 120.1 (120.1) 5.1

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:57.5s / 77.5s
  • trigger_min/max:57.5s / 77.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:20.86%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Fevered Incantation 57.9 144.7 5.2sec 1.5sec 3.1sec 60.15% 0.00% 72.0 (72.0) 0.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_fevered_incantation
  • max_stacks:5
  • base duration:6.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 30.6s
  • trigger_min/max:0.0s / 16.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 29.4s

Stack Uptimes

  • fevered_incantation_1:19.67%
  • fevered_incantation_2:11.04%
  • fevered_incantation_3:3.88%
  • fevered_incantation_4:2.85%
  • fevered_incantation_5:22.71%

Spelldata

  • id:333049
  • name:Fevered Incantation
  • tooltip:Your spells deal an additional $m1% critical hit damage.
  • description:Your spells deal an additional $m1% critical hit damage.
  • max_stacks:5
  • duration:6.00
  • cooldown:0.00
  • default_chance:101.00%
Fireball 20.7 21.3 9.4sec 4.5sec 4.7sec 32.24% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.7s / 46.0s
  • trigger_min/max:1.4s / 43.0s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 27.3s

Stack Uptimes

  • fireball_1:18.14%
  • fireball_2:8.21%
  • fireball_3:3.80%
  • fireball_4:1.52%
  • fireball_5:0.47%
  • fireball_6:0.09%
  • fireball_7:0.03%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 5.3 0.0 62.3sec 62.8sec 14.6sec 25.97% 0.00% 0.0 (0.0) 5.1

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:171.00

Trigger Details

  • interval_min/max:60.0s / 75.8s
  • trigger_min/max:60.0s / 75.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:25.97%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 98.5 0.0 3.1sec 3.1sec 1.1sec 35.30% 45.68% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 17.2s
  • trigger_min/max:0.2s / 17.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 6.9s

Stack Uptimes

  • heating_up_1:35.30%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 82.9 0.0 3.6sec 3.6sec 0.8sec 16.37% 98.79% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 36.2s
  • trigger_min/max:0.5s / 36.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.4s

Stack Uptimes

  • hot_streak_1:16.37%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 6.2 15.6 51.9sec 13.3sec 12.0sec 24.67% 0.00% 10.4 (10.4) 6.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:5.7s / 77.5s
  • trigger_min/max:0.5s / 68.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 16.5s

Stack Uptimes

  • infernal_cascade_1:3.53%
  • infernal_cascade_2:21.15%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.4 0.0 312.3sec 0.0sec 23.0sec 10.61% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:304.1s / 321.3s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:10.61%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 13.0 0.0 23.8sec 23.8sec 11.8sec 50.63% 0.00% 0.0 (0.0) 12.5

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.4s / 54.8s
  • trigger_min/max:12.4s / 54.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:50.63%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 300.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 300.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 98.5 77.0 121.0 3.1s 0.2s 17.2s
Heating Up removed 15.2 6.0 26.0 16.8s 1.0s 134.8s
Heating Up converted with Fire Blast 23.5 15.0 34.0 12.9s 0.5s 75.8s
Hot Streak procs 82.9 62.0 102.0 3.6s 0.5s 36.2s
Hot Streak spells used 258.2 208.0 307.0 1.2s 0.0s 6.9s
Hot Streak spell crits 183.3 143.0 223.0 1.6s 0.0s 16.6s
Hot Streak spell crits wasted 1.9 0.0 7.0 77.0s 0.1s 322.8s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Infernal Cascade expires during Combustion 1.1 0.0 4.0 92.8s 5.1s 248.8s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 15.25% 11.34% 19.17% 0.5s 0.0s 3.3s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000212.657152.000271.951
Shifting Power4.4060.00018.09722.88714.98538.609
Fire Blast0.1280.0007.5056.7651.08021.940
Rune of Power4.7990.00022.35237.76222.43850.221
Dragon's Breath158.00653.310329.781296.804228.493359.951
Combustion2.4330.00014.09313.0104.02729.115
Phoenix Flames1.0690.00018.74418.0757.72129.853

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
FeveredIncantation
mana_regen Mana 2565.14 238556.12 100.00% 93.00 61797.60 20.57%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 793.60 799.50 61765.1 48227.2 42765.0 50000.0
Usage Type Count Total Avg RPE APR
FeveredIncantation
combustion Mana 5.3 26576.1 5000.0 4994.9 0.0
dragons_breath Mana 0.7 1452.6 2000.0 1995.2 2.6
fire_blast Mana 52.0 25975.5 500.0 500.0 10.5
fireball Mana 73.3 73315.2 1000.0 999.4 2.8
pyroblast Mana 83.8 83750.8 1000.0 1011.9 8.8
scorch Mana 33.0 16502.7 500.0 500.8 4.1
shifting_power Mana 5.1 12737.0 2500.0 2499.2 2.8

Statistics & Data Analysis

Fight Length
FeveredIncantation Fight Length
Count 923
Mean 300.66
Minimum 240.00
Maximum 359.95
Spread ( max - min ) 119.95
Range [ ( max - min ) / 2 * 100% ] 19.95%
DPS
FeveredIncantation Damage Per Second
Count 923
Mean 6242.94
Minimum 5803.75
Maximum 6698.63
Spread ( max - min ) 894.88
Range [ ( max - min ) / 2 * 100% ] 7.17%
Standard Deviation 159.1790
5th Percentile 5990.37
95th Percentile 6502.89
( 95th Percentile - 5th Percentile ) 512.51
Mean Distribution
Standard Deviation 5.2394
95.00% Confidence Interval ( 6232.67 - 6253.21 )
Normalized 95.00% Confidence Interval ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 25
0.1% Error 2498
0.1 Scale Factor Error with Delta=300 217
0.05 Scale Factor Error with Delta=300 866
0.01 Scale Factor Error with Delta=300 21630
Priority Target DPS
FeveredIncantation Priority Target Damage Per Second
Count 923
Mean 6242.94
Minimum 5803.75
Maximum 6698.63
Spread ( max - min ) 894.88
Range [ ( max - min ) / 2 * 100% ] 7.17%
Standard Deviation 159.1790
5th Percentile 5990.37
95th Percentile 6502.89
( 95th Percentile - 5th Percentile ) 512.51
Mean Distribution
Standard Deviation 5.2394
95.00% Confidence Interval ( 6232.67 - 6253.21 )
Normalized 95.00% Confidence Interval ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 25
0.1% Error 2498
0.1 Scale Factor Error with Delta=300 217
0.05 Scale Factor Error with Delta=300 866
0.01 Scale Factor Error with Delta=300 21630
DPS(e)
FeveredIncantation Damage Per Second (Effective)
Count 923
Mean 6242.94
Minimum 5803.75
Maximum 6698.63
Spread ( max - min ) 894.88
Range [ ( max - min ) / 2 * 100% ] 7.17%
Damage
FeveredIncantation Damage
Count 923
Mean 1871062.42
Minimum 1449117.70
Maximum 2273058.02
Spread ( max - min ) 823940.32
Range [ ( max - min ) / 2 * 100% ] 22.02%
DTPS
FeveredIncantation Damage Taken Per Second
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
FeveredIncantation Healing Per Second
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
FeveredIncantation Healing Per Second (Effective)
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
FeveredIncantation Heal
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
FeveredIncantation Healing Taken Per Second
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
FeveredIncantation Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
FeveredIncantationTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
FeveredIncantation Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
F 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
G 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
H 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
I 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
J 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
K 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
L 0.00 snapshot_stats
M 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
N 0.00 mirror_image
O 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
P 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
Q 5.09 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<2*gcd.max|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<=4&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
R 2.75 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
0.00 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
0.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<execute_time)
Use Frost Nova to trigger Grisly Icicle.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5&!talent.rune_of_power)
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
S 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
T 7.67 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
U 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
V 2.01 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
W 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
X 1.40 potion
0.00 blood_fury
Y 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
Z 5.33 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
a 21.82 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
b 0.00 call_action_list,name=active_talents
c 5.32 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
d 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
e 38.12 pyroblast,if=buff.hot_streak.react&buff.combustion.up
f 1.21 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
g 15.04 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
h 1.91 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
i 2.32 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
j 0.73 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
0.00 scorch,if=searing_touch.active
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
k 18.07 pyroblast,if=buff.hot_streak.react
l 11.27 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
m 10.49 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
n 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
o 4.36 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
p 0.36 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
q 10.12 scorch,if=searing_touch.active
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
r 29.00 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
s 8.24 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
t 1.60 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
u 6.37 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
v 11.16 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
w 1.05 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
x 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
y 20.92 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
z 42.44 fireball

Sample Sequence

012456789ABCDFGHINOXZhcaaYeegeaegegeaeifiaeTkQlrmkRrlkrmkrruszzzzzzzzzzzTrmklrrrrrrzcaaZeegeaegegeaezzQVTrmkrlrmkrrrzuszzszzuszzszzszszzcaaZeegeaegegeaeTrQkllrmRkrrszuszzzzzzzTlrkrrrrrrzzcaaYZeegeaegeaegejzzuQTklrklrrrrlkzuszzuszzzszzzzzyvyvZhcaeeaegeaegeaegTkQlmklRqqoqloqyvyyvyyvyvyyvyTklmkqoqqoqqoqvyyvyyvXZhcaeeaegeaegeaegtQVTmklqqopmkqo

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask FeveredIncantation 50000.0/50000: 100% mana
Pre precombat 1 food FeveredIncantation 50000.0/50000: 100% mana
Pre precombat 2 augmentation FeveredIncantation 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat G combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat N mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns X potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 combustion_cooldowns Z use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_phase h fireball Fluffy_Pillow 49000.0/50000: 98% mana gladiators_badge, potion_of_spectral_intellect
0:01.161 combustion_phase c combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, gladiators_badge, potion_of_spectral_intellect
0:01.161 combustion_phase a fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, gladiators_badge, potion_of_spectral_intellect
0:01.758 combustion_phase a fire_blast Fluffy_Pillow 45097.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, fevered_incantation, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:01.783 combustion_cooldowns Y berserking Fluffy_Pillow 43622.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, fevered_incantation(2), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:01.783 combustion_phase e pyroblast Fluffy_Pillow 43622.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(2), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:02.616 combustion_phase e pyroblast Fluffy_Pillow 43455.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(4), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.451 combustion_phase g phoenix_flames Fluffy_Pillow 43290.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.283 combustion_phase e pyroblast Fluffy_Pillow 44122.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.898 combustion_phase a fire_blast Fluffy_Pillow 43737.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.117 combustion_phase e pyroblast Fluffy_Pillow 43456.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.953 combustion_phase g phoenix_flames Fluffy_Pillow 43292.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.787 combustion_phase e pyroblast Fluffy_Pillow 44126.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.621 combustion_phase g phoenix_flames Fluffy_Pillow 43960.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.453 combustion_phase e pyroblast Fluffy_Pillow 44792.0/50000: 90% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.453 combustion_phase a fire_blast Fluffy_Pillow 43792.0/50000: 88% mana bloodlust, berserking, combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.288 combustion_phase e pyroblast Fluffy_Pillow 44127.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.121 combustion_phase i scorch Fluffy_Pillow 43960.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.954 combustion_phase f pyroblast Fluffy_Pillow 44293.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.798 combustion_phase i scorch Fluffy_Pillow 44137.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.351 combustion_phase a fire_blast Fluffy_Pillow 44690.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.632 combustion_phase e pyroblast Fluffy_Pillow 43971.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.465 default T rune_of_power Fluffy_Pillow 43804.0/50000: 88% mana bloodlust, berserking, hot_streak, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.299 rop_phase k pyroblast Fluffy_Pillow 44638.0/50000: 89% mana bloodlust, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.215 default Q shifting_power Fluffy_Pillow 44554.0/50000: 89% mana bloodlust, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:16.502 rop_phase l fire_blast Fluffy_Pillow 43341.0/50000: 87% mana bloodlust, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:17.968 rop_phase r fireball Fluffy_Pillow 44307.0/50000: 89% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:17.968 rop_phase m fire_blast Fluffy_Pillow 44307.0/50000: 89% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:19.340 rop_phase k pyroblast Fluffy_Pillow 44179.0/50000: 88% mana bloodlust, hot_streak, rune_of_power, fevered_incantation, potion_of_spectral_intellect
0:20.258 default R use_item_glyph_of_assimilation Fluffy_Pillow 44097.0/50000: 88% mana bloodlust, fireball, heating_up, rune_of_power, fevered_incantation, potion_of_spectral_intellect
0:20.258 rop_phase r fireball Fluffy_Pillow 44097.0/50000: 88% mana bloodlust, fireball, heating_up, rune_of_power, fevered_incantation, potion_of_spectral_intellect
0:20.447 rop_phase l fire_blast Fluffy_Pillow 44286.0/50000: 89% mana bloodlust, fireball, heating_up, rune_of_power, fevered_incantation, potion_of_spectral_intellect
0:21.632 rop_phase k pyroblast Fluffy_Pillow 43971.0/50000: 88% mana bloodlust, fireball, hot_streak, rune_of_power, fevered_incantation(2), potion_of_spectral_intellect
0:22.548 rop_phase r fireball Fluffy_Pillow 43887.0/50000: 88% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:22.820 rop_phase m fire_blast Fluffy_Pillow 44159.0/50000: 88% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:23.920 rop_phase k pyroblast Fluffy_Pillow 43759.0/50000: 88% mana bloodlust, hot_streak, rune_of_power, fevered_incantation, potion_of_spectral_intellect
0:24.837 rop_phase r fireball Fluffy_Pillow 43676.0/50000: 87% mana bloodlust, fireball, heating_up, rune_of_power, fevered_incantation, potion_of_spectral_intellect
0:26.210 rop_phase r fireball Fluffy_Pillow 44049.0/50000: 88% mana bloodlust, fireball, heating_up, rune_of_power, fevered_incantation
0:26.527 standard_rotation u fire_blast Fluffy_Pillow 44358.0/50000: 89% mana bloodlust, fireball, heating_up, fevered_incantation
0:27.581 standard_rotation s pyroblast Fluffy_Pillow 43920.0/50000: 88% mana bloodlust, fireball(2), hot_streak
0:28.498 standard_rotation z fireball Fluffy_Pillow 43837.0/50000: 88% mana bloodlust, fireball(3)
0:29.869 standard_rotation z fireball Fluffy_Pillow 44208.0/50000: 88% mana bloodlust, fireball(3)
0:31.240 standard_rotation z fireball Fluffy_Pillow 44579.0/50000: 89% mana bloodlust, heating_up, fevered_incantation
0:32.613 standard_rotation z fireball Fluffy_Pillow 44952.0/50000: 90% mana bloodlust, fireball
0:33.985 standard_rotation z fireball Fluffy_Pillow 45324.0/50000: 91% mana bloodlust, heating_up, fevered_incantation
0:35.358 standard_rotation z fireball Fluffy_Pillow 45697.0/50000: 91% mana bloodlust, fireball
0:36.729 standard_rotation z fireball Fluffy_Pillow 46068.0/50000: 92% mana bloodlust, fireball(2)
0:38.101 standard_rotation z fireball Fluffy_Pillow 46440.0/50000: 93% mana bloodlust, fireball(3)
0:39.473 standard_rotation z fireball Fluffy_Pillow 46812.0/50000: 94% mana bloodlust, fireball(4)
0:40.846 standard_rotation z fireball Fluffy_Pillow 47185.0/50000: 94% mana bloodlust, heating_up, fevered_incantation
0:42.219 standard_rotation z fireball Fluffy_Pillow 47558.0/50000: 95% mana fireball
0:44.002 default T rune_of_power Fluffy_Pillow 48341.0/50000: 97% mana fireball(2)
0:45.192 rop_phase r fireball Fluffy_Pillow 49531.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation
0:45.192 rop_phase m fire_blast Fluffy_Pillow 49531.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation
0:46.974 rop_phase k pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power
0:46.974 rop_phase l fire_blast Fluffy_Pillow 48004.0/50000: 96% mana rune_of_power
0:48.163 rop_phase r fireball Fluffy_Pillow 48693.0/50000: 97% mana fireball, rune_of_power
0:49.945 rop_phase r fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power
0:51.727 rop_phase r fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), rune_of_power
0:53.510 rop_phase r fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, rune_of_power, fevered_incantation
0:55.293 rop_phase r fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power
0:57.076 rop_phase r fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), rune_of_power
0:58.858 standard_rotation z fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, fevered_incantation
1:00.001 combustion_phase c combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball
1:00.001 combustion_phase a fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball, rune_of_power
1:00.552 combustion_phase a fire_blast Fluffy_Pillow 45051.0/50000: 90% mana combustion, fireball, heating_up, rune_of_power, fevered_incantation, infernal_cascade
1:00.640 combustion_cooldowns Z use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 43639.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, fevered_incantation(2), infernal_cascade(2)
1:00.640 combustion_phase e pyroblast Fluffy_Pillow 43639.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, fevered_incantation(2), infernal_cascade(2), gladiators_badge
1:01.828 combustion_phase e pyroblast Fluffy_Pillow 43827.0/50000: 88% mana combustion, hot_streak, rune_of_power, fevered_incantation(4), infernal_cascade(2), gladiators_badge
1:03.017 combustion_phase g phoenix_flames Fluffy_Pillow 44016.0/50000: 88% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:04.205 combustion_phase e pyroblast Fluffy_Pillow 45204.0/50000: 90% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:04.432 combustion_phase a fire_blast Fluffy_Pillow 44431.0/50000: 89% mana combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:05.396 combustion_phase e pyroblast Fluffy_Pillow 44895.0/50000: 90% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:06.585 combustion_phase g phoenix_flames Fluffy_Pillow 45084.0/50000: 90% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:07.776 combustion_phase e pyroblast Fluffy_Pillow 46275.0/50000: 93% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:08.964 combustion_phase g phoenix_flames Fluffy_Pillow 46463.0/50000: 93% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
1:10.154 combustion_phase e pyroblast Fluffy_Pillow 47653.0/50000: 95% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
1:10.154 combustion_phase a fire_blast Fluffy_Pillow 46653.0/50000: 93% mana combustion, rune_of_power, fevered_incantation(5), gladiators_badge
1:11.343 combustion_phase e pyroblast Fluffy_Pillow 47342.0/50000: 95% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade, gladiators_badge
1:12.532 standard_rotation z fireball Fluffy_Pillow 47531.0/50000: 95% mana heating_up, fevered_incantation(5), infernal_cascade, gladiators_badge
1:14.313 standard_rotation z fireball Fluffy_Pillow 48312.0/50000: 97% mana heating_up, fevered_incantation(5), infernal_cascade, gladiators_badge
1:16.094 default Q shifting_power Fluffy_Pillow 49003.0/50000: 98% mana fireball
1:18.465 default V fire_blast Fluffy_Pillow 48874.0/50000: 98% mana fireball(2)
1:19.507 default T rune_of_power Fluffy_Pillow 49416.0/50000: 99% mana fireball(2), heating_up, fevered_incantation(2)
1:20.694 rop_phase r fireball Fluffy_Pillow 50000.0/50000: 100% mana fireball(2), heating_up, rune_of_power
1:20.694 rop_phase m fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball(2), heating_up, rune_of_power
1:22.478 rop_phase k pyroblast Fluffy_Pillow 49006.0/50000: 98% mana fireball(2), hot_streak, rune_of_power, fevered_incantation
1:23.667 rop_phase r fireball Fluffy_Pillow 49195.0/50000: 98% mana fireball(3), rune_of_power
1:25.295 rop_phase l fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball(3), rune_of_power
1:25.449 rop_phase r fireball Fluffy_Pillow 48654.0/50000: 97% mana fireball(3), heating_up, rune_of_power, fevered_incantation
1:25.863 rop_phase m fire_blast Fluffy_Pillow 49068.0/50000: 98% mana fireball(3), heating_up, rune_of_power, fevered_incantation
1:27.232 rop_phase k pyroblast Fluffy_Pillow 48937.0/50000: 98% mana fireball(4), hot_streak, rune_of_power
1:28.424 rop_phase r fireball Fluffy_Pillow 49129.0/50000: 98% mana fireball(5), rune_of_power
1:30.207 rop_phase r fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(5), rune_of_power
1:31.989 rop_phase r fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, rune_of_power, fevered_incantation
1:33.770 standard_rotation z fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball
1:35.126 standard_rotation u fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, fevered_incantation
1:35.553 standard_rotation s pyroblast Fluffy_Pillow 48927.0/50000: 98% mana hot_streak, fevered_incantation(2)
1:36.744 standard_rotation z fireball Fluffy_Pillow 49118.0/50000: 98% mana fireball, heating_up, fevered_incantation
1:38.526 standard_rotation z fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, heating_up
1:40.309 standard_rotation s pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, fevered_incantation
1:41.498 standard_rotation z fireball Fluffy_Pillow 49194.0/50000: 98% mana fireball
1:43.281 standard_rotation z fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
1:44.487 standard_rotation u fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, fevered_incantation
1:45.062 standard_rotation s pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, fevered_incantation(2)
1:46.250 standard_rotation z fireball Fluffy_Pillow 49191.0/50000: 98% mana fireball, heating_up, fevered_incantation
1:48.032 standard_rotation z fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, heating_up, fevered_incantation
1:49.814 standard_rotation s pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, fevered_incantation(2)
1:51.004 standard_rotation z fireball Fluffy_Pillow 49194.0/50000: 98% mana heating_up
1:52.786 standard_rotation z fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
1:54.569 standard_rotation s pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, fevered_incantation
1:55.759 standard_rotation z fireball Fluffy_Pillow 49195.0/50000: 98% mana hot_streak, fevered_incantation(3)
1:57.540 standard_rotation s pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, fevered_incantation(3)
1:58.729 standard_rotation z fireball Fluffy_Pillow 49192.0/50000: 98% mana fireball
2:00.510 standard_rotation z fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball
2:01.624 combustion_phase c combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball(2)
2:01.624 combustion_phase a fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball(2), rune_of_power
2:02.139 combustion_phase a fire_blast Fluffy_Pillow 45015.0/50000: 90% mana combustion, fireball(2), heating_up, rune_of_power, fevered_incantation, infernal_cascade
2:02.292 combustion_cooldowns Z use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 43668.0/50000: 87% mana combustion, fireball(2), hot_streak, rune_of_power, fevered_incantation(2), infernal_cascade(2)
2:02.292 combustion_phase e pyroblast Fluffy_Pillow 43668.0/50000: 87% mana combustion, fireball(2), hot_streak, rune_of_power, fevered_incantation(2), infernal_cascade(2), gladiators_badge
2:03.482 combustion_phase e pyroblast Fluffy_Pillow 43858.0/50000: 88% mana combustion, hot_streak, rune_of_power, fevered_incantation(4), infernal_cascade(2), gladiators_badge
2:04.671 combustion_phase g phoenix_flames Fluffy_Pillow 44047.0/50000: 88% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:05.860 combustion_phase e pyroblast Fluffy_Pillow 45236.0/50000: 90% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:06.029 combustion_phase a fire_blast Fluffy_Pillow 44405.0/50000: 89% mana combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:07.048 combustion_phase e pyroblast Fluffy_Pillow 44924.0/50000: 90% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:08.238 combustion_phase g phoenix_flames Fluffy_Pillow 45114.0/50000: 90% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:09.426 combustion_phase e pyroblast Fluffy_Pillow 46302.0/50000: 93% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:10.615 combustion_phase g phoenix_flames Fluffy_Pillow 46491.0/50000: 93% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
2:11.806 combustion_phase e pyroblast Fluffy_Pillow 47682.0/50000: 95% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
2:12.717 combustion_phase a fire_blast Fluffy_Pillow 47593.0/50000: 95% mana combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
2:12.997 combustion_phase e pyroblast Fluffy_Pillow 47373.0/50000: 95% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade, gladiators_badge
2:14.187 default T rune_of_power Fluffy_Pillow 47563.0/50000: 95% mana heating_up, fevered_incantation(5), infernal_cascade, gladiators_badge
2:15.376 rop_phase r fireball Fluffy_Pillow 48752.0/50000: 98% mana heating_up, rune_of_power, fevered_incantation(5), infernal_cascade, gladiators_badge
2:17.157 default Q shifting_power Fluffy_Pillow 49003.0/50000: 98% mana heating_up, rune_of_power, fevered_incantation(5), infernal_cascade, gladiators_badge
2:20.556 rop_phase k pyroblast Fluffy_Pillow 49902.0/50000: 100% mana hot_streak, rune_of_power
2:20.556 rop_phase l fire_blast Fluffy_Pillow 48902.0/50000: 98% mana rune_of_power
2:21.420 rop_phase l fire_blast Fluffy_Pillow 49266.0/50000: 99% mana rune_of_power
2:21.744 rop_phase r fireball Fluffy_Pillow 49090.0/50000: 98% mana heating_up, rune_of_power, fevered_incantation
2:21.956 rop_phase m fire_blast Fluffy_Pillow 49302.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation
2:23.527 default R use_item_glyph_of_assimilation Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power, fevered_incantation(2)
2:23.527 rop_phase k pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power, fevered_incantation(2)
2:24.716 rop_phase r fireball Fluffy_Pillow 49194.0/50000: 98% mana heating_up, rune_of_power
2:26.501 rop_phase r fireball Fluffy_Pillow 49007.0/50000: 98% mana heating_up, rune_of_power
2:28.283 standard_rotation s pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, fevered_incantation(2)
2:29.473 standard_rotation z fireball Fluffy_Pillow 49194.0/50000: 98% mana heating_up
2:29.592 standard_rotation u fire_blast Fluffy_Pillow 49313.0/50000: 99% mana heating_up
2:31.256 standard_rotation s pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, fevered_incantation
2:32.445 standard_rotation z fireball Fluffy_Pillow 49194.0/50000: 98% mana fireball
2:34.227 standard_rotation z fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
2:36.010 standard_rotation z fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, fevered_incantation
2:37.792 standard_rotation z fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
2:39.576 standard_rotation z fireball Fluffy_Pillow 49006.0/50000: 98% mana heating_up, fevered_incantation
2:41.358 standard_rotation z fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
2:43.140 standard_rotation z fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
2:44.924 default T rune_of_power Fluffy_Pillow 49006.0/50000: 98% mana fireball(3)
2:46.114 rop_phase l fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, fevered_incantation
2:46.114 rop_phase r fireball Fluffy_Pillow 49500.0/50000: 99% mana hot_streak, rune_of_power, fevered_incantation(2)
2:47.897 rop_phase k pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power, fevered_incantation(3)
2:49.086 rop_phase r fireball Fluffy_Pillow 49194.0/50000: 98% mana heating_up, rune_of_power
2:50.870 rop_phase r fireball Fluffy_Pillow 49006.0/50000: 98% mana heating_up, rune_of_power
2:52.654 rop_phase r fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball, rune_of_power
2:54.437 rop_phase r fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), rune_of_power
2:56.217 rop_phase r fireball Fluffy_Pillow 49002.0/50000: 98% mana fireball(3), rune_of_power
2:57.999 rop_phase r fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, rune_of_power, fevered_incantation
2:59.782 standard_rotation z fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
3:01.565 standard_rotation z fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
3:02.729 combustion_phase c combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, fevered_incantation
3:02.729 combustion_phase a fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, fevered_incantation
3:03.319 combustion_phase a fire_blast Fluffy_Pillow 45090.0/50000: 90% mana combustion, hot_streak, rune_of_power, fevered_incantation(2), infernal_cascade
3:03.348 combustion_cooldowns Y berserking Fluffy_Pillow 43619.0/50000: 87% mana combustion, hot_streak, rune_of_power, fevered_incantation(3), infernal_cascade(2)
3:03.348 combustion_cooldowns Z use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 43619.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(3), infernal_cascade(2)
3:03.348 combustion_phase e pyroblast Fluffy_Pillow 43619.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(3), infernal_cascade(2), gladiators_badge
3:04.430 combustion_phase e pyroblast Fluffy_Pillow 43701.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:05.512 combustion_phase g phoenix_flames Fluffy_Pillow 43783.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:06.594 combustion_phase e pyroblast Fluffy_Pillow 44865.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:07.291 combustion_phase a fire_blast Fluffy_Pillow 44562.0/50000: 89% mana berserking, combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:07.674 combustion_phase e pyroblast Fluffy_Pillow 44445.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:08.758 combustion_phase g phoenix_flames Fluffy_Pillow 44529.0/50000: 89% mana berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:09.841 combustion_phase e pyroblast Fluffy_Pillow 45612.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:10.052 combustion_phase a fire_blast Fluffy_Pillow 44823.0/50000: 90% mana berserking, combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:10.923 combustion_phase e pyroblast Fluffy_Pillow 45194.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:12.006 combustion_phase g phoenix_flames Fluffy_Pillow 45277.0/50000: 91% mana berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:13.088 combustion_phase e pyroblast Fluffy_Pillow 46359.0/50000: 93% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:14.170 combustion_phase j dragons_breath Fluffy_Pillow 46441.0/50000: 93% mana berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
3:15.254 standard_rotation z fireball Fluffy_Pillow 45525.0/50000: 91% mana berserking, heating_up, fevered_incantation(5), gladiators_badge
3:16.878 standard_rotation z fireball Fluffy_Pillow 46149.0/50000: 92% mana heating_up, fevered_incantation(5), gladiators_badge
3:17.340 standard_rotation u fire_blast Fluffy_Pillow 46561.0/50000: 93% mana heating_up, fevered_incantation(5), gladiators_badge
3:18.660 default Q shifting_power Fluffy_Pillow 46431.0/50000: 93% mana fireball, hot_streak
3:22.048 default T rune_of_power Fluffy_Pillow 47319.0/50000: 95% mana hot_streak, fevered_incantation(2)
3:23.237 rop_phase k pyroblast Fluffy_Pillow 48508.0/50000: 97% mana hot_streak, rune_of_power, fevered_incantation(2)
3:23.237 rop_phase l fire_blast Fluffy_Pillow 47508.0/50000: 95% mana rune_of_power, fevered_incantation(2)
3:24.425 rop_phase r fireball Fluffy_Pillow 48196.0/50000: 96% mana hot_streak, rune_of_power, fevered_incantation(4)
3:26.207 rop_phase k pyroblast Fluffy_Pillow 48978.0/50000: 98% mana hot_streak, rune_of_power, fevered_incantation(4)
3:26.207 rop_phase l fire_blast Fluffy_Pillow 47978.0/50000: 96% mana rune_of_power, fevered_incantation(4)
3:27.396 rop_phase r fireball Fluffy_Pillow 48667.0/50000: 97% mana fireball, rune_of_power
3:29.178 rop_phase r fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power
3:30.961 rop_phase r fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), rune_of_power
3:32.744 rop_phase r fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3), rune_of_power
3:33.052 rop_phase l fire_blast Fluffy_Pillow 49313.0/50000: 99% mana fireball(3), rune_of_power
3:34.527 rop_phase k pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power, fevered_incantation(2)
3:35.718 standard_rotation z fireball Fluffy_Pillow 49196.0/50000: 98% mana heating_up
3:35.718 standard_rotation u fire_blast Fluffy_Pillow 49196.0/50000: 98% mana heating_up
3:37.501 standard_rotation s pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, fevered_incantation
3:38.690 standard_rotation z fireball Fluffy_Pillow 49194.0/50000: 98% mana fireball, heating_up, fevered_incantation
3:40.472 standard_rotation z fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, heating_up, fevered_incantation
3:40.871 standard_rotation u fire_blast Fluffy_Pillow 49312.0/50000: 99% mana fireball, heating_up, fevered_incantation
3:42.256 standard_rotation s pyroblast Fluffy_Pillow 49006.0/50000: 98% mana fireball(2), hot_streak
3:43.446 standard_rotation z fireball Fluffy_Pillow 49196.0/50000: 98% mana fireball(3)
3:45.230 standard_rotation z fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(3)
3:47.013 standard_rotation z fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, fevered_incantation
3:48.797 standard_rotation s pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak, fevered_incantation(2)
3:49.987 standard_rotation z fireball Fluffy_Pillow 49196.0/50000: 98% mana fireball, heating_up, fevered_incantation
3:51.768 standard_rotation z fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball, heating_up, fevered_incantation
3:53.550 standard_rotation z fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
3:55.333 standard_rotation z fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, fevered_incantation
3:57.114 standard_rotation z fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball
3:58.896 standard_rotation y scorch Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
4:00.087 standard_rotation v pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up, fevered_incantation
4:01.284 standard_rotation y scorch Fluffy_Pillow 49703.0/50000: 99% mana heating_up, fevered_incantation(3)
4:02.473 standard_rotation v pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, fevered_incantation(3)
4:03.674 combustion_cooldowns Z use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49705.0/50000: 99% mana heating_up, fevered_incantation(5)
4:03.674 combustion_phase h fireball Fluffy_Pillow 49705.0/50000: 99% mana heating_up, fevered_incantation(5), gladiators_badge
4:04.806 combustion_phase c combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, fevered_incantation(5), gladiators_badge
4:04.806 combustion_phase a fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
4:05.456 combustion_phase e pyroblast Fluffy_Pillow 44150.0/50000: 88% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade, gladiators_badge
4:06.646 combustion_phase e pyroblast Fluffy_Pillow 44340.0/50000: 89% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade, gladiators_badge
4:06.646 combustion_phase a fire_blast Fluffy_Pillow 43340.0/50000: 87% mana combustion, rune_of_power, fevered_incantation(5), infernal_cascade, gladiators_badge
4:07.835 combustion_phase e pyroblast Fluffy_Pillow 44029.0/50000: 88% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
4:09.026 combustion_phase g phoenix_flames Fluffy_Pillow 44220.0/50000: 88% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
4:10.215 combustion_phase e pyroblast Fluffy_Pillow 45409.0/50000: 91% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
4:10.531 combustion_phase a fire_blast Fluffy_Pillow 44725.0/50000: 89% mana combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
4:11.407 combustion_phase e pyroblast Fluffy_Pillow 45101.0/50000: 90% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
4:12.597 combustion_phase g phoenix_flames Fluffy_Pillow 45291.0/50000: 91% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
4:13.786 combustion_phase e pyroblast Fluffy_Pillow 46480.0/50000: 93% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
4:13.786 combustion_phase a fire_blast Fluffy_Pillow 45480.0/50000: 91% mana combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
4:14.975 combustion_phase e pyroblast Fluffy_Pillow 46169.0/50000: 92% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
4:16.165 combustion_phase g phoenix_flames Fluffy_Pillow 46359.0/50000: 93% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
4:17.355 default T rune_of_power Fluffy_Pillow 47549.0/50000: 95% mana hot_streak, fevered_incantation(5), infernal_cascade(2), gladiators_badge
4:18.543 rop_phase k pyroblast Fluffy_Pillow 48737.0/50000: 97% mana hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge
4:19.733 default Q shifting_power Fluffy_Pillow 48927.0/50000: 98% mana rune_of_power
4:20.523 rop_phase l fire_blast Fluffy_Pillow 47217.0/50000: 94% mana rune_of_power
4:21.399 rop_phase m fire_blast Fluffy_Pillow 47593.0/50000: 95% mana heating_up, rune_of_power
4:23.092 rop_phase k pyroblast Fluffy_Pillow 48786.0/50000: 98% mana hot_streak, rune_of_power, fevered_incantation
4:23.092 rop_phase l fire_blast Fluffy_Pillow 47786.0/50000: 96% mana rune_of_power, fevered_incantation
4:24.280 default R use_item_glyph_of_assimilation Fluffy_Pillow 48474.0/50000: 97% mana rune_of_power
4:24.280 rop_phase q scorch Fluffy_Pillow 48474.0/50000: 97% mana rune_of_power
4:25.471 rop_phase q scorch Fluffy_Pillow 49165.0/50000: 98% mana rune_of_power
4:26.660 rop_phase o pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation
4:27.861 rop_phase q scorch Fluffy_Pillow 49705.0/50000: 99% mana rune_of_power
4:28.337 rop_phase l fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
4:29.049 rop_phase o pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation(2)
4:30.250 rop_phase q scorch Fluffy_Pillow 49704.0/50000: 99% mana rune_of_power
4:31.441 standard_rotation y scorch Fluffy_Pillow 49506.0/50000: 99% mana
4:32.631 standard_rotation v pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, fevered_incantation
4:33.832 standard_rotation y scorch Fluffy_Pillow 49706.0/50000: 99% mana
4:35.023 standard_rotation y scorch Fluffy_Pillow 49506.0/50000: 99% mana
4:36.212 standard_rotation v pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, fevered_incantation
4:37.411 standard_rotation y scorch Fluffy_Pillow 49703.0/50000: 99% mana
4:38.602 standard_rotation y scorch Fluffy_Pillow 49506.0/50000: 99% mana
4:39.792 standard_rotation v pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, fevered_incantation
4:40.992 standard_rotation y scorch Fluffy_Pillow 49705.0/50000: 99% mana heating_up, fevered_incantation(3)
4:42.183 standard_rotation v pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up, fevered_incantation(3)
4:43.380 standard_rotation y scorch Fluffy_Pillow 49703.0/50000: 99% mana
4:44.570 standard_rotation y scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:45.759 standard_rotation v pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, fevered_incantation
4:46.960 standard_rotation y scorch Fluffy_Pillow 49705.0/50000: 99% mana heating_up, fevered_incantation(3)
4:48.149 default T rune_of_power Fluffy_Pillow 49504.0/50000: 99% mana heating_up, fevered_incantation(3)
4:49.340 rop_phase k pyroblast Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power, fevered_incantation(4)
4:49.340 rop_phase l fire_blast Fluffy_Pillow 49000.0/50000: 98% mana rune_of_power, fevered_incantation(4)
4:49.862 rop_phase m fire_blast Fluffy_Pillow 49022.0/50000: 98% mana heating_up, rune_of_power, fevered_incantation(5)
4:50.530 rop_phase k pyroblast Fluffy_Pillow 49190.0/50000: 98% mana hot_streak, rune_of_power, fevered_incantation(5)
4:51.720 rop_phase q scorch Fluffy_Pillow 49380.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation(5)
4:52.909 rop_phase o pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
4:54.109 rop_phase q scorch Fluffy_Pillow 49704.0/50000: 99% mana rune_of_power
4:55.298 rop_phase q scorch Fluffy_Pillow 49504.0/50000: 99% mana rune_of_power
4:56.487 rop_phase o pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation
4:57.687 rop_phase q scorch Fluffy_Pillow 49704.0/50000: 99% mana rune_of_power
4:58.874 rop_phase q scorch Fluffy_Pillow 49502.0/50000: 99% mana rune_of_power
5:00.064 rop_phase o pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation
5:01.264 rop_phase q scorch Fluffy_Pillow 49705.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation(3)
5:02.454 standard_rotation v pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, fevered_incantation(3)
5:03.652 standard_rotation y scorch Fluffy_Pillow 49703.0/50000: 99% mana
5:04.839 standard_rotation y scorch Fluffy_Pillow 49502.0/50000: 99% mana
5:06.028 standard_rotation v pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, fevered_incantation
5:07.229 standard_rotation y scorch Fluffy_Pillow 49705.0/50000: 99% mana
5:08.419 standard_rotation y scorch Fluffy_Pillow 49505.0/50000: 99% mana
5:09.607 standard_rotation v pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, fevered_incantation
5:10.808 combustion_cooldowns X potion Fluffy_Pillow 49704.0/50000: 99% mana heating_up, fevered_incantation(3)
5:10.808 combustion_cooldowns Z use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49704.0/50000: 99% mana heating_up, fevered_incantation(3), potion_of_spectral_intellect
5:10.808 combustion_phase h fireball Fluffy_Pillow 49704.0/50000: 99% mana heating_up, fevered_incantation(3), gladiators_badge, potion_of_spectral_intellect
5:11.989 combustion_phase c combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, fevered_incantation(3), gladiators_badge, potion_of_spectral_intellect
5:11.989 combustion_phase a fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, fevered_incantation(3), gladiators_badge, potion_of_spectral_intellect
5:12.590 combustion_phase e pyroblast Fluffy_Pillow 44101.0/50000: 88% mana combustion, hot_streak, rune_of_power, fevered_incantation(4), infernal_cascade, gladiators_badge, potion_of_spectral_intellect
5:13.779 combustion_phase e pyroblast Fluffy_Pillow 44290.0/50000: 89% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade, gladiators_badge, potion_of_spectral_intellect
5:13.779 combustion_phase a fire_blast Fluffy_Pillow 43290.0/50000: 87% mana combustion, rune_of_power, fevered_incantation(5), infernal_cascade, gladiators_badge, potion_of_spectral_intellect
5:14.970 combustion_phase e pyroblast Fluffy_Pillow 43981.0/50000: 88% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:16.158 combustion_phase g phoenix_flames Fluffy_Pillow 44169.0/50000: 88% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:17.347 combustion_phase e pyroblast Fluffy_Pillow 45358.0/50000: 91% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:17.633 combustion_phase a fire_blast Fluffy_Pillow 44644.0/50000: 89% mana combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:18.538 combustion_phase e pyroblast Fluffy_Pillow 45049.0/50000: 90% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:19.728 combustion_phase g phoenix_flames Fluffy_Pillow 45239.0/50000: 90% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:20.918 combustion_phase e pyroblast Fluffy_Pillow 46429.0/50000: 93% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:20.918 combustion_phase a fire_blast Fluffy_Pillow 45429.0/50000: 91% mana combustion, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:22.105 combustion_phase e pyroblast Fluffy_Pillow 46116.0/50000: 92% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:23.294 combustion_phase g phoenix_flames Fluffy_Pillow 46305.0/50000: 93% mana combustion, heating_up, rune_of_power, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:24.483 standard_rotation t pyroblast Fluffy_Pillow 47494.0/50000: 95% mana hot_streak, fevered_incantation(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:25.671 default Q shifting_power Fluffy_Pillow 47682.0/50000: 95% mana infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:28.117 default V fire_blast Fluffy_Pillow 47628.0/50000: 95% mana potion_of_spectral_intellect
5:29.168 default T rune_of_power Fluffy_Pillow 48179.0/50000: 96% mana heating_up, potion_of_spectral_intellect
5:30.356 rop_phase m fire_blast Fluffy_Pillow 49367.0/50000: 99% mana heating_up, rune_of_power, potion_of_spectral_intellect
5:30.356 rop_phase k pyroblast Fluffy_Pillow 48867.0/50000: 98% mana hot_streak, rune_of_power, fevered_incantation, potion_of_spectral_intellect
5:30.866 rop_phase l fire_blast Fluffy_Pillow 48377.0/50000: 97% mana rune_of_power, fevered_incantation, potion_of_spectral_intellect
5:31.546 rop_phase q scorch Fluffy_Pillow 48557.0/50000: 97% mana rune_of_power, potion_of_spectral_intellect
5:32.737 rop_phase q scorch Fluffy_Pillow 49248.0/50000: 98% mana rune_of_power, potion_of_spectral_intellect
5:33.926 rop_phase o pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation, potion_of_spectral_intellect
5:35.126 rop_phase p phoenix_flames Fluffy_Pillow 49704.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation(3), potion_of_spectral_intellect
5:35.520 rop_phase m fire_blast Fluffy_Pillow 49997.0/50000: 100% mana heating_up, rune_of_power, fevered_incantation(3), potion_of_spectral_intellect
5:36.315 rop_phase k pyroblast Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power, fevered_incantation(5)
5:37.506 rop_phase q scorch Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, fevered_incantation(5)
5:38.695 rop_phase o pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation(5)

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2042 1945 1531
Intellect 450 -3 1822 1622 1098 (49)
Spirit 0 0 0 0 0
Health 40840 38900 0
Mana 50000 50000 0
Spell Power 1822 1622 0
Melee Crit 13.11% 13.11% 284
Spell Crit 28.11% 28.11% 284
Haste 26.48% 26.48% 874
Versatility 9.77% 9.77% 391
Mana Regen 1000 1000 0
Mastery 15.41% 15.41% 439
Armor 373 373 373
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 228.00
Local Head Grim-Veiled Hood
ilevel: 235, stats: { 46 Armor, +88 Int, +166 Sta, +74 Haste, +74 Crit }
item effects: { equip: Fevered Incantation }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Shadewarped Sash
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Crit, +74 Haste }
Local Legs Leggings of Lethal Reverberations
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Haste, +93 Vers }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Acolyte's Velvet Bindings
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +26 Vers, +53 Mastery }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ardent Sunstar Signet
ilevel: 226, stats: { +84 Sta, +42 Crit, +172 Vers }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Trinket2 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="FeveredIncantation"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<2*gcd.max|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<=4&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=searing_touch.active

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=grimveiled_hood,id=173245,bonus_id=6649/6647/6758/6931/1532/6935
neck=charm_of_eternal_winter,id=183040,bonus_id=1498,ilevel=226
shoulders=shawl_of_the_penitent,id=183020,bonus_id=1498,ilevel=233
back=crest_of_the_legionnaire_general,id=183032,bonus_id=1498,ilevel=233
chest=robes_of_the_cursed_commando,id=182998,bonus_id=1498,ilevel=233,enchant=eternal_insight
wrists=acolytes_velvet_bindings,id=183017,bonus_id=1498,ilevel=226,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498,ilevel=226
waist=shadewarped_sash,id=183004,bonus_id=1498,ilevel=226
legs=leggings_of_lethal_reverberations,id=182981,bonus_id=1498,ilevel=226
feet=sparkling_glass_slippers,id=183023,bonus_id=1498,ilevel=226
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=1498,ilevel=233,enchant=16haste
finger2=ardent_sunstar_signet,id=183035,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498,ilevel=226
trinket2=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521,ilevel=207
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531,ilevel=233,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=227.67
# gear_stamina=1531
# gear_intellect=1098
# gear_crit_rating=258
# gear_haste_rating=874
# gear_mastery_rating=439
# gear_versatility_rating=391
# gear_armor=373

Firestorm : 6082 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6081.5 6081.5 11.5 / 0.189% 705.5 / 11.6% 7.4
RPS Out RPS In Primary Resource Waiting APM Active Skill
817.2 811.0 Mana 0.00% 57.9 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
Firestorm 6082
Conflagration Flare Up 28 0.5% 30.1 9.41sec 279 0 Direct 30.1 163 428 279 43.6%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 30.11 30.11 0.00 0.00 0.0000 0.0000 8396.19 8396.19 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.37% 16.97 5 32 162.93 133 306 162.86 138 192 2765 2765 0.00%
crit 43.63% 13.14 3 27 428.50 267 612 428.87 317 535 5631 5631 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 10 0.2% 0.7 77.40sec 4475 3996 Direct 0.7 0 4476 4476 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.65 0.65 0.00 0.00 1.1205 0.0000 2909.26 2909.26 0.00% 3996.24 3996.24
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 0.65 0 4 4476.09 3552 5281 2462.05 0 5281 2909 2909 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [k]:0.65
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 45 0.7% 22.0 13.07sec 608 0 Direct 22.0 474 947 608 28.4%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.05 22.05 0.00 0.00 0.0000 0.0000 13402.42 13402.42 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.65% 15.80 7 30 473.53 461 489 473.53 461 485 7481 7481 0.00%
crit 28.35% 6.25 0 14 947.39 922 977 944.20 0 977 5921 5921 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 852 14.0% 51.9 5.81sec 4934 0 Direct 51.9 0 4934 4934 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 51.88 51.88 0.00 0.00 0.0000 0.0000 256007.83 256007.83 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 51.88 40 62 4933.67 3127 7181 4933.38 4670 5178 256008 256008 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [V]:2.08
  • if_expr:action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
    combustion_phase
    [a]:22.01
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [n]:11.52
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
    rop_phase
    [o]:9.82
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [x]:6.45
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 604 (635) 9.9% (10.4%) 69.3 3.59sec 2755 1619 Direct 69.3 (202.3) 1750 3780 2622 42.9% (42.9%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 69.27 69.26 0.00 0.00 1.7025 0.0000 181567.14 181567.14 0.00% 1618.52 1618.52
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.05% 39.51 24 59 1749.70 1476 2742 1750.50 1618 1895 69133 69133 0.00%
crit 42.95% 29.75 19 43 3779.92 2951 6777 3782.20 3487 4038 112435 112435 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [i]:2.06
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [t]:27.50
    standard_rotation
    [}]:39.67
    Conflagration 31 0.5% 69.3 3.59sec 134 0 Periodic 133.1 38 103 70 48.7% 64.7%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 69.26 0.00 133.07 133.07 0.0000 1.4609 9289.86 9289.86 0.00% 47.79 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 51.28% 68.24 45 91 38.28 0 54 38.30 36 41 2612 2612 0.00%
crit 48.72% 64.83 41 93 103.01 0 150 103.13 93 113 6678 6678 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Glyph of Assimilation 144 2.4% 2.8 122.77sec 15522 0 Periodic 23.9 1416 2829 1811 28.0% 9.1%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.79 0.00 23.94 23.94 0.0000 1.1443 43369.78 43369.78 0.00% 1583.13 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.98% 17.23 7 25 1415.51 336 1591 1415.70 1235 1591 24393 24393 0.00%
crit 28.02% 6.71 1 15 2828.76 671 3182 2829.48 1034 3182 18977 18977 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1302.00
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Ignite 1088 17.9% 260.0 1.16sec 1258 0 Periodic 299.4 1092 0 1092 0.0% 99.6%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 259.96 0.00 299.38 299.38 0.0000 1.0000 327046.13 327046.13 0.00% 1092.42 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 299.38 239 359 1092.27 140 3598 1092.79 979 1258 327046 327046 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (18) 0.0% (0.3%) 1.0 0.00sec 5223 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 131  / 18 0.3% 99.0 1.18sec 53 44 Direct 99.0 41 82 53 28.0%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.00 99.00 0.00 0.00 1.1934 0.0000 5223.03 5223.03 0.00% 44.21 44.21
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.03% 71.31 56 83 41.24 29 50 41.24 39 43 2941 2941 0.00%
crit 27.97% 27.69 16 43 82.43 59 100 82.44 74 92 2282 2282 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:34.00
Phoenix Flames 0 (352) 0.0% (5.8%) 16.2 18.79sec 6554 5925

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.16 0.00 0.00 0.00 1.1062 0.0000 0.00 0.00 0.00% 5925.16 5925.16

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [h]:13.60
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [r]:0.86
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [z]:1.71
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 352 5.8% 16.1 18.77sec 6577 0 Direct 16.1 2290 7121 6571 88.7%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.11 16.11 0.00 0.00 0.0000 0.0000 105947.72 105947.72 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 11.29% 1.82 0 6 2289.79 1777 4080 1948.86 0 4080 4173 4173 0.00%
crit 88.71% 14.29 8 19 7121.43 3553 8160 7124.15 6545 7596 101775 101775 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 2406 (2556) 39.6% (42.0%) 94.6 3.17sec 8115 7221 Direct 95.3 (266.8) 3442 9281 7578 70.9% (70.9%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 94.62 95.32 0.00 0.00 1.1238 0.0000 722663.98 722663.98 0.00% 7220.89 7220.89
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 29.15% 27.78 17 38 3441.54 2691 6179 3440.62 3123 3777 95641 95641 0.00%
crit 70.85% 67.54 40 98 9280.71 5381 12358 9303.48 8065 10218 627023 627023 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [e]:6.10
  • if_expr:buff.firestorm.react
    combustion_phase
    [f]:35.71
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [g]:0.93
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [l]:4.53
  • if_expr:buff.firestorm.react
    rop_phase
    [m]:17.26
  • if_expr:buff.hot_streak.react
    rop_phase
    [q]:3.86
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [u]:7.14
  • if_expr:buff.firestorm.react
    standard_rotation
    [v]:8.06
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [w]:1.94
  • if_expr:buff.hot_streak.react&searing_touch.active
    standard_rotation
    [y]:9.11
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 150 2.5% 95.3 3.16sec 474 0 Periodic 171.5 149 403 263 44.9% 84.6%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 95.32 0.00 171.51 171.51 0.0000 1.4830 45205.72 45205.72 0.00% 177.73 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 55.09% 94.49 59 135 149.47 3 281 149.48 142 159 14124 14124 0.00%
crit 44.91% 77.02 52 107 403.47 6 562 403.87 376 441 31081 31081 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 184 3.0% 27.4 9.53sec 2020 1724 Direct 27.4 0 2020 2020 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 27.42 27.41 0.00 0.00 1.1717 0.0000 55395.34 55395.34 0.00% 1724.37 1724.37
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 27.41 14 38 2020.08 1079 3427 2020.97 1790 2286 55395 55395 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [j]:1.79
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [s]:9.19
  • if_expr:searing_touch.active
    standard_rotation
    [|]:16.79
  • if_expr:searing_touch.active
Shadowcore Oil Blast 49 0.8% 44.6 6.59sec 333 0 Direct 44.6 260 520 333 28.1%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.55 44.55 0.00 0.00 0.0000 0.0000 14847.20 14847.20 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.93% 32.05 12 54 260.24 254 269 260.23 256 266 8340 8340 0.00%
crit 28.07% 12.50 3 25 520.39 507 538 520.42 507 538 6507 6507 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 119 2.0% 5.2 61.38sec 6960 2154 Periodic 20.5 1368 2740 1753 28.2% 5.1%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.16 0.00 20.47 20.47 3.2317 0.7507 35906.76 35906.76 0.00% 2153.59 2153.59
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.82% 14.70 6 22 1367.88 1047 1893 1367.68 1223 1529 20108 20108 0.00%
crit 28.18% 5.77 0 13 2739.80 2094 3787 2729.36 0 3464 15799 15799 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    default
    [Q]:5.16
  • if_expr:buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
Simple Action Stats Execute Interval
Firestorm
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Firestorm
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 182.43sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [Y]:2.00
  • if_expr:buff.combustion.up
Combustion 5.4 61.32sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.39 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [c]:5.39
  • if_expr:buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Firestorm
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Firestorm
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.4 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.45 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [X]:1.44
Rune of Power 7.7 39.74sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.70 0.00 0.00 0.00 1.1441 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [T]:7.73
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 182.4sec 182.4sec 12.0sec 8.09% 18.36% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:180.0s / 192.9s
  • trigger_min/max:180.0s / 192.9s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.09%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.49% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.49%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 5.4 0.0 61.3sec 61.3sec 11.8sec 21.22% 0.00% 122.1 (122.1) 5.2

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:51.5s / 74.4s
  • trigger_min/max:51.5s / 74.4s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • combustion_1:21.22%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Fireball 19.7 19.9 9.9sec 4.8sec 4.9sec 31.85% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.7s / 51.3s
  • trigger_min/max:1.4s / 46.1s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 29.1s

Stack Uptimes

  • fireball_1:18.41%
  • fireball_2:7.95%
  • fireball_3:3.59%
  • fireball_4:1.40%
  • fireball_5:0.41%
  • fireball_6:0.09%
  • fireball_7:0.03%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Firestorm 5.8 0.5 46.6sec 42.4sec 4.2sec 8.12% 0.00% 0.5 (0.5) 5.7

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_firestorm
  • max_stacks:1
  • base duration:4.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

RPPM Details

  • scaling:none
  • frequency:1.66
  • modifier:1.00

Trigger Details

  • interval_min/max:4.0s / 199.7s
  • trigger_min/max:0.8s / 199.7s
  • trigger_pct:7.24%
  • duration_min/max:0.1s / 13.3s

Stack Uptimes

  • firestorm_1:8.12%

Spelldata

  • id:333100
  • name:Firestorm
  • tooltip:Pyroblast and Flamestrike have no cast time and are guaranteed to critically strike.
  • description:{$@spelldesc333097=When Hot Streak activates, you have a low chance to cause all Pyroblasts and Flamestrikes to have no cast time and be guaranteed critical strikes for {$333100d=4 seconds}.}
  • max_stacks:0
  • duration:4.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:333097
  • name:Firestorm
  • tooltip:
  • description:When Hot Streak activates, you have a low chance to cause all Pyroblasts and Flamestrikes to have no cast time and be guaranteed critical strikes for {$333100d=4 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
Gladiator's Badge 5.4 0.0 61.5sec 61.6sec 14.7sec 26.33% 0.00% 0.0 (0.0) 5.1

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:171.00

Trigger Details

  • interval_min/max:60.0s / 71.2s
  • trigger_min/max:60.0s / 71.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • gladiators_badge_1:26.33%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 102.2 0.0 2.9sec 2.9sec 1.1sec 38.11% 45.99% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 16.7s
  • trigger_min/max:0.2s / 16.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.2s

Stack Uptimes

  • heating_up_1:38.11%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 87.0 0.0 3.5sec 3.5sec 0.6sec 15.00% 90.88% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 37.1s
  • trigger_min/max:0.5s / 37.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 9.4s

Stack Uptimes

  • hot_streak_1:15.00%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 6.5 15.5 49.0sec 13.2sec 11.5sec 25.10% 0.00% 10.0 (10.0) 6.3

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:5.0s / 76.3s
  • trigger_min/max:0.5s / 67.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 17.0s

Stack Uptimes

  • infernal_cascade_1:4.13%
  • infernal_cascade_2:20.97%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.4 0.0 307.4sec 0.0sec 23.3sec 10.97% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 316.6s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:10.97%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 13.1 0.0 23.6sec 23.6sec 11.8sec 51.21% 0.00% 0.0 (0.0) 12.6

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.0s / 54.8s
  • trigger_min/max:11.7s / 54.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 23.9s

Stack Uptimes

  • rune_of_power_1:51.21%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 300.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 300.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 102.2 76.0 128.0 2.9s 0.2s 16.7s
Heating Up removed 14.7 5.0 25.0 17.3s 0.8s 145.4s
Heating Up converted with Fire Blast 23.2 15.0 35.0 13.1s 0.5s 66.4s
Hot Streak procs 87.0 64.0 109.0 3.5s 0.5s 37.1s
Hot Streak spells used 260.0 210.0 312.0 1.2s 0.0s 7.3s
Hot Streak spell crits 190.9 145.0 240.0 1.6s 0.0s 15.4s
Hot Streak spell crits wasted 1.7 0.0 8.0 80.6s 0.1s 322.8s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Infernal Cascade expires during Combustion 1.4 0.0 4.0 92.9s 5.4s 248.8s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 14.85% 11.25% 18.17% 0.6s 0.0s 4.4s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000212.657152.000271.951
Shifting Power3.9820.00022.54320.65814.34835.234
Fire Blast0.1470.00012.2107.7201.09624.936
Rune of Power4.7020.00030.44137.14523.78271.832
Dragon's Breath160.14749.392323.802297.054233.553359.951
Combustion3.7720.00021.42820.3754.51644.616
Phoenix Flames1.3410.00039.79822.2527.839101.081

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
Firestorm
mana_regen Mana 2651.50 243796.64 100.00% 91.95 56564.13 18.83%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 810.99 817.24 56543.4 48119.8 42800.0 50000.0
Usage Type Count Total Avg RPE APR
Firestorm
combustion Mana 5.4 26938.2 5000.0 4993.8 0.0
dragons_breath Mana 0.6 1295.0 2000.0 1992.1 2.2
fire_blast Mana 51.9 25940.9 500.0 500.0 9.9
fireball Mana 69.2 69217.3 1000.0 999.3 2.8
pyroblast Mana 95.6 95644.3 1000.0 1010.8 8.0
scorch Mana 27.5 13729.5 500.0 500.8 4.0
shifting_power Mana 5.2 12891.4 2500.0 2498.7 2.8

Statistics & Data Analysis

Fight Length
Firestorm Fight Length
Count 923
Mean 300.66
Minimum 240.00
Maximum 359.95
Spread ( max - min ) 119.95
Range [ ( max - min ) / 2 * 100% ] 19.95%
DPS
Firestorm Damage Per Second
Count 923
Mean 6081.50
Minimum 5542.58
Maximum 6855.59
Spread ( max - min ) 1313.01
Range [ ( max - min ) / 2 * 100% ] 10.80%
Standard Deviation 177.8723
5th Percentile 5795.58
95th Percentile 6377.85
( 95th Percentile - 5th Percentile ) 582.26
Mean Distribution
Standard Deviation 5.8547
95.00% Confidence Interval ( 6070.03 - 6092.98 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 33
0.1% Error 3287
0.1 Scale Factor Error with Delta=300 271
0.05 Scale Factor Error with Delta=300 1081
0.01 Scale Factor Error with Delta=300 27009
Priority Target DPS
Firestorm Priority Target Damage Per Second
Count 923
Mean 6081.50
Minimum 5542.58
Maximum 6855.59
Spread ( max - min ) 1313.01
Range [ ( max - min ) / 2 * 100% ] 10.80%
Standard Deviation 177.8723
5th Percentile 5795.58
95th Percentile 6377.85
( 95th Percentile - 5th Percentile ) 582.26
Mean Distribution
Standard Deviation 5.8547
95.00% Confidence Interval ( 6070.03 - 6092.98 )
Normalized 95.00% Confidence Interval ( 99.81% - 100.19% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 33
0.1% Error 3287
0.1 Scale Factor Error with Delta=300 271
0.05 Scale Factor Error with Delta=300 1081
0.01 Scale Factor Error with Delta=300 27009
DPS(e)
Firestorm Damage Per Second (Effective)
Count 923
Mean 6081.50
Minimum 5542.58
Maximum 6855.59
Spread ( max - min ) 1313.01
Range [ ( max - min ) / 2 * 100% ] 10.80%
Damage
Firestorm Damage
Count 923
Mean 1821955.33
Minimum 1365621.82
Maximum 2234707.78
Spread ( max - min ) 869085.95
Range [ ( max - min ) / 2 * 100% ] 23.85%
DTPS
Firestorm Damage Taken Per Second
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
Firestorm Healing Per Second
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
Firestorm Healing Per Second (Effective)
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Firestorm Heal
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Firestorm Healing Taken Per Second
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Firestorm Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
FirestormTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Firestorm Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
F 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
G 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
H 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
I 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
J 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
K 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
L 0.00 snapshot_stats
M 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
N 0.00 mirror_image
O 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
P 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
Q 5.16 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<2*gcd.max|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<=4&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
R 2.80 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
0.00 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
0.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<execute_time)
Use Frost Nova to trigger Grisly Icicle.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5&!talent.rune_of_power)
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
S 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
T 7.73 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
U 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
V 2.08 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
W 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
X 1.44 potion
0.00 blood_fury
Y 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
Z 5.37 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
a 22.01 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
b 0.00 call_action_list,name=active_talents
c 5.39 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
d 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
e 6.10 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
f 35.71 pyroblast,if=buff.hot_streak.react&buff.combustion.up
g 0.93 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
h 13.60 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
i 2.06 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
j 1.79 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
k 0.65 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
0.00 scorch,if=searing_touch.active
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
l 4.53 pyroblast,if=buff.firestorm.react
m 17.26 pyroblast,if=buff.hot_streak.react
n 11.52 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
o 9.82 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
p 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
q 3.86 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
r 0.86 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
s 9.19 scorch,if=searing_touch.active
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
t 27.50 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
u 7.14 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
v 8.06 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
w 1.94 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
x 6.45 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
y 9.11 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
z 1.71 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
{ 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
| 16.79 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
} 39.67 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask Firestorm 50000.0/50000: 100% mana
Pre precombat 1 food Firestorm 50000.0/50000: 100% mana
Pre precombat 2 augmentation Firestorm 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat G combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat N mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns X potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 combustion_cooldowns Z use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_phase i fireball Fluffy_Pillow 49000.0/50000: 98% mana gladiators_badge, potion_of_spectral_intellect
0:01.124 combustion_phase c combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, heating_up, gladiators_badge, potion_of_spectral_intellect
0:01.124 combustion_phase a fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, gladiators_badge, potion_of_spectral_intellect
0:01.782 combustion_cooldowns Y berserking Fluffy_Pillow 44158.0/50000: 88% mana bloodlust, combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:01.782 combustion_phase f pyroblast Fluffy_Pillow 44158.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:02.616 combustion_phase f pyroblast Fluffy_Pillow 43992.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:02.616 combustion_phase a fire_blast Fluffy_Pillow 42992.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:03.448 combustion_phase f pyroblast Fluffy_Pillow 43324.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.280 combustion_phase h phoenix_flames Fluffy_Pillow 43156.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.113 combustion_phase f pyroblast Fluffy_Pillow 43989.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.113 combustion_phase a fire_blast Fluffy_Pillow 42989.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.946 combustion_phase f pyroblast Fluffy_Pillow 43322.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.781 combustion_phase h phoenix_flames Fluffy_Pillow 43157.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.614 combustion_phase f pyroblast Fluffy_Pillow 43990.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.449 combustion_phase e pyroblast Fluffy_Pillow 43825.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.285 combustion_phase e pyroblast Fluffy_Pillow 43661.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.688 combustion_phase a fire_blast Fluffy_Pillow 43064.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.118 combustion_phase e pyroblast Fluffy_Pillow 42994.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.951 combustion_phase e pyroblast Fluffy_Pillow 42827.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, firestorm, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.784 combustion_phase f pyroblast Fluffy_Pillow 42660.0/50000: 85% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.286 combustion_phase a fire_blast Fluffy_Pillow 42162.0/50000: 84% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.617 combustion_phase f pyroblast Fluffy_Pillow 41993.0/50000: 84% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.452 default T rune_of_power Fluffy_Pillow 41828.0/50000: 84% mana bloodlust, berserking, heating_up, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.285 default Q shifting_power Fluffy_Pillow 42661.0/50000: 85% mana bloodlust, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:16.198 default V fire_blast Fluffy_Pillow 42074.0/50000: 84% mana bloodlust, heating_up, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:16.962 rop_phase m pyroblast Fluffy_Pillow 42338.0/50000: 85% mana bloodlust, hot_streak, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:16.962 rop_phase n fire_blast Fluffy_Pillow 41338.0/50000: 83% mana bloodlust, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:17.879 rop_phase t fireball Fluffy_Pillow 41755.0/50000: 84% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:19.251 rop_phase m pyroblast Fluffy_Pillow 42127.0/50000: 84% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:20.169 default R use_item_glyph_of_assimilation Fluffy_Pillow 42045.0/50000: 84% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:20.169 rop_phase t fireball Fluffy_Pillow 42045.0/50000: 84% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:21.041 rop_phase o fire_blast Fluffy_Pillow 42917.0/50000: 86% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:21.540 rop_phase m pyroblast Fluffy_Pillow 41916.0/50000: 84% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:22.458 rop_phase t fireball Fluffy_Pillow 41834.0/50000: 84% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:23.831 rop_phase t fireball Fluffy_Pillow 42207.0/50000: 84% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:25.204 rop_phase t fireball Fluffy_Pillow 42580.0/50000: 85% mana bloodlust, fireball(2), rune_of_power
0:26.577 standard_rotation z phoenix_flames Fluffy_Pillow 42953.0/50000: 86% mana bloodlust, heating_up
0:27.492 standard_rotation } fireball Fluffy_Pillow 43868.0/50000: 88% mana bloodlust, heating_up
0:28.397 standard_rotation x fire_blast Fluffy_Pillow 44773.0/50000: 90% mana bloodlust, heating_up
0:28.863 standard_rotation v pyroblast Fluffy_Pillow 43739.0/50000: 87% mana bloodlust, hot_streak
0:29.778 standard_rotation } fireball Fluffy_Pillow 43654.0/50000: 87% mana bloodlust, fireball
0:31.149 standard_rotation } fireball Fluffy_Pillow 44025.0/50000: 88% mana bloodlust, fireball
0:32.521 standard_rotation } fireball Fluffy_Pillow 44397.0/50000: 89% mana bloodlust, fireball(2)
0:33.894 standard_rotation } fireball Fluffy_Pillow 44770.0/50000: 90% mana bloodlust, fireball(3)
0:35.267 standard_rotation } fireball Fluffy_Pillow 45143.0/50000: 90% mana bloodlust, fireball(4)
0:36.638 standard_rotation } fireball Fluffy_Pillow 45514.0/50000: 91% mana bloodlust, fireball(5)
0:37.809 standard_rotation x fire_blast Fluffy_Pillow 46685.0/50000: 93% mana bloodlust, heating_up
0:38.009 standard_rotation v pyroblast Fluffy_Pillow 45385.0/50000: 91% mana bloodlust, hot_streak
0:38.926 standard_rotation } fireball Fluffy_Pillow 45302.0/50000: 91% mana bloodlust, fireball
0:40.299 standard_rotation } fireball Fluffy_Pillow 45675.0/50000: 91% mana bloodlust, fireball
0:41.671 standard_rotation } fireball Fluffy_Pillow 46047.0/50000: 92% mana heating_up
0:43.451 default T rune_of_power Fluffy_Pillow 46827.0/50000: 94% mana fireball
0:44.640 rop_phase n fire_blast Fluffy_Pillow 48016.0/50000: 96% mana fireball(2), rune_of_power
0:44.640 rop_phase t fireball Fluffy_Pillow 47516.0/50000: 95% mana fireball(2), heating_up, rune_of_power
0:45.957 rop_phase o fire_blast Fluffy_Pillow 48833.0/50000: 98% mana fireball(2), heating_up, rune_of_power
0:46.425 rop_phase m pyroblast Fluffy_Pillow 47801.0/50000: 96% mana fireball(2), hot_streak, rune_of_power
0:47.615 rop_phase t fireball Fluffy_Pillow 47991.0/50000: 96% mana fireball(3), rune_of_power
0:49.399 rop_phase t fireball Fluffy_Pillow 48775.0/50000: 98% mana fireball(3), rune_of_power
0:51.183 rop_phase t fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(4), rune_of_power
0:52.964 rop_phase t fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up, rune_of_power
0:54.745 rop_phase t fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball, rune_of_power
0:56.526 rop_phase t fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up, rune_of_power
0:58.308 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
1:00.061 combustion_phase c combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:00.061 combustion_phase a fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power
1:00.089 combustion_cooldowns Z use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 43528.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade
1:00.089 combustion_phase f pyroblast Fluffy_Pillow 43528.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
1:01.277 combustion_phase f pyroblast Fluffy_Pillow 43716.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
1:01.277 combustion_phase a fire_blast Fluffy_Pillow 42716.0/50000: 85% mana combustion, rune_of_power, infernal_cascade, gladiators_badge
1:02.467 combustion_phase f pyroblast Fluffy_Pillow 43406.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:03.657 combustion_phase h phoenix_flames Fluffy_Pillow 43596.0/50000: 87% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:04.847 combustion_phase f pyroblast Fluffy_Pillow 44786.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:05.146 combustion_phase a fire_blast Fluffy_Pillow 44085.0/50000: 88% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:06.037 combustion_phase f pyroblast Fluffy_Pillow 44476.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:07.225 combustion_phase h phoenix_flames Fluffy_Pillow 44664.0/50000: 89% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:08.415 combustion_phase f pyroblast Fluffy_Pillow 45854.0/50000: 92% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:09.605 combustion_phase a fire_blast Fluffy_Pillow 46044.0/50000: 92% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:09.605 combustion_phase f pyroblast Fluffy_Pillow 45544.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:10.794 combustion_phase h phoenix_flames Fluffy_Pillow 45733.0/50000: 91% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:11.983 combustion_phase f pyroblast Fluffy_Pillow 46922.0/50000: 94% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:13.172 standard_rotation } fireball Fluffy_Pillow 47111.0/50000: 94% mana heating_up, infernal_cascade(2), gladiators_badge
1:14.953 default Q shifting_power Fluffy_Pillow 47892.0/50000: 96% mana heating_up, gladiators_badge
1:18.398 default T rune_of_power Fluffy_Pillow 48837.0/50000: 98% mana hot_streak
1:19.588 rop_phase m pyroblast Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power
1:19.588 rop_phase n fire_blast Fluffy_Pillow 49000.0/50000: 98% mana rune_of_power
1:20.363 rop_phase n fire_blast Fluffy_Pillow 49275.0/50000: 99% mana hot_streak, rune_of_power
1:20.776 rop_phase m pyroblast Fluffy_Pillow 49188.0/50000: 98% mana hot_streak, rune_of_power
1:21.967 rop_phase t fireball Fluffy_Pillow 49379.0/50000: 99% mana rune_of_power
1:23.749 rop_phase t fireball Fluffy_Pillow 49004.0/50000: 98% mana rune_of_power
1:25.532 rop_phase t fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power
1:27.315 rop_phase t fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), rune_of_power
1:27.498 rop_phase n fire_blast Fluffy_Pillow 49188.0/50000: 98% mana fireball(2), rune_of_power
1:29.097 rop_phase m pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power
1:30.285 rop_phase t fireball Fluffy_Pillow 49192.0/50000: 98% mana fireball, heating_up, rune_of_power
1:31.638 standard_rotation x fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball, heating_up
1:32.067 standard_rotation v pyroblast Fluffy_Pillow 48929.0/50000: 98% mana fireball, hot_streak
1:33.257 standard_rotation } fireball Fluffy_Pillow 49119.0/50000: 98% mana fireball(2)
1:35.040 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
1:36.822 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3)
1:38.129 standard_rotation x fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:38.605 standard_rotation v pyroblast Fluffy_Pillow 48976.0/50000: 98% mana hot_streak
1:39.795 standard_rotation } fireball Fluffy_Pillow 49166.0/50000: 98% mana heating_up
1:41.575 standard_rotation } fireball Fluffy_Pillow 49002.0/50000: 98% mana heating_up
1:43.356 standard_rotation v pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak
1:44.547 standard_rotation } fireball Fluffy_Pillow 49194.0/50000: 98% mana fireball
1:46.328 standard_rotation } fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball
1:48.109 standard_rotation } fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(2)
1:49.892 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
1:51.674 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
1:53.456 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
1:55.238 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
1:57.022 standard_rotation u pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak, firestorm
1:58.212 standard_rotation u pyroblast Fluffy_Pillow 49196.0/50000: 98% mana fireball, heating_up, firestorm
1:59.403 standard_rotation u pyroblast Fluffy_Pillow 49387.0/50000: 99% mana fireball, hot_streak, firestorm
2:00.591 combustion_cooldowns Z use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49575.0/50000: 99% mana fireball, heating_up
2:00.591 combustion_phase i fireball Fluffy_Pillow 49575.0/50000: 99% mana fireball, heating_up, gladiators_badge
2:01.698 combustion_phase c combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball, heating_up, gladiators_badge
2:01.698 combustion_phase a fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball, heating_up, rune_of_power, gladiators_badge
2:02.374 combustion_phase f pyroblast Fluffy_Pillow 44176.0/50000: 88% mana combustion, fireball, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
2:03.562 combustion_phase f pyroblast Fluffy_Pillow 44364.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
2:03.562 combustion_phase a fire_blast Fluffy_Pillow 43364.0/50000: 87% mana combustion, rune_of_power, infernal_cascade, gladiators_badge
2:04.752 combustion_phase f pyroblast Fluffy_Pillow 44054.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:05.942 combustion_phase h phoenix_flames Fluffy_Pillow 44244.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:07.131 combustion_phase f pyroblast Fluffy_Pillow 45433.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:07.438 combustion_phase a fire_blast Fluffy_Pillow 44740.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:08.319 combustion_phase f pyroblast Fluffy_Pillow 45121.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:09.508 combustion_phase h phoenix_flames Fluffy_Pillow 45310.0/50000: 91% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:10.699 combustion_phase f pyroblast Fluffy_Pillow 46501.0/50000: 93% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:10.699 combustion_phase a fire_blast Fluffy_Pillow 45501.0/50000: 91% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:11.887 combustion_phase f pyroblast Fluffy_Pillow 46189.0/50000: 92% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:13.074 combustion_phase h phoenix_flames Fluffy_Pillow 46376.0/50000: 93% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:14.264 default T rune_of_power Fluffy_Pillow 47566.0/50000: 95% mana hot_streak, infernal_cascade(2), gladiators_badge
2:15.454 rop_phase m pyroblast Fluffy_Pillow 48756.0/50000: 98% mana hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:16.643 default Q shifting_power Fluffy_Pillow 48945.0/50000: 98% mana heating_up, rune_of_power
2:19.047 default V fire_blast Fluffy_Pillow 48849.0/50000: 98% mana heating_up, rune_of_power
2:20.056 rop_phase m pyroblast Fluffy_Pillow 49358.0/50000: 99% mana hot_streak, rune_of_power
2:20.056 rop_phase n fire_blast Fluffy_Pillow 48358.0/50000: 97% mana rune_of_power
2:21.247 default R use_item_glyph_of_assimilation Fluffy_Pillow 49049.0/50000: 98% mana rune_of_power
2:21.247 rop_phase t fireball Fluffy_Pillow 49049.0/50000: 98% mana rune_of_power
2:23.029 rop_phase t fireball Fluffy_Pillow 49004.0/50000: 98% mana rune_of_power
2:24.812 rop_phase t fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power
2:25.279 rop_phase n fire_blast Fluffy_Pillow 49472.0/50000: 99% mana fireball, rune_of_power
2:26.595 rop_phase m pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power
2:27.786 standard_rotation } fireball Fluffy_Pillow 49196.0/50000: 98% mana fireball
2:29.568 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
2:30.934 standard_rotation x fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
2:31.347 standard_rotation v pyroblast Fluffy_Pillow 48913.0/50000: 98% mana hot_streak
2:32.535 standard_rotation } fireball Fluffy_Pillow 49101.0/50000: 98% mana fireball
2:34.316 standard_rotation } fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball
2:36.099 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
2:37.882 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
2:39.664 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
2:41.447 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3)
2:43.228 standard_rotation } fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(4)
2:45.011 default T rune_of_power Fluffy_Pillow 49005.0/50000: 98% mana heating_up
2:46.200 rop_phase n fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball, rune_of_power
2:46.200 rop_phase t fireball Fluffy_Pillow 49500.0/50000: 99% mana fireball, heating_up, rune_of_power
2:47.527 rop_phase o fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball, heating_up, rune_of_power
2:47.983 rop_phase m pyroblast Fluffy_Pillow 48956.0/50000: 98% mana fireball, hot_streak, rune_of_power
2:49.173 rop_phase t fireball Fluffy_Pillow 49146.0/50000: 98% mana fireball(2), rune_of_power
2:50.956 rop_phase t fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), rune_of_power
2:52.737 rop_phase t fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(3), rune_of_power
2:54.519 rop_phase t fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(4), rune_of_power
2:56.301 rop_phase t fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, rune_of_power
2:58.083 rop_phase t fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power
2:59.868 standard_rotation } fireball Fluffy_Pillow 49007.0/50000: 98% mana fireball(2)
3:01.651 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
3:03.433 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
3:04.581 combustion_phase c combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up
3:04.581 combustion_phase a fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power
3:05.215 combustion_cooldowns Y berserking Fluffy_Pillow 44134.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade
3:05.215 combustion_cooldowns Z use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 44134.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade
3:05.215 combustion_phase f pyroblast Fluffy_Pillow 44134.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
3:06.298 combustion_phase f pyroblast Fluffy_Pillow 44217.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
3:06.298 combustion_phase a fire_blast Fluffy_Pillow 43217.0/50000: 86% mana berserking, combustion, rune_of_power, infernal_cascade, gladiators_badge
3:07.381 combustion_phase f pyroblast Fluffy_Pillow 43800.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:08.463 combustion_phase h phoenix_flames Fluffy_Pillow 43882.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:09.545 combustion_phase f pyroblast Fluffy_Pillow 44964.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:10.243 combustion_phase a fire_blast Fluffy_Pillow 44662.0/50000: 89% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
3:10.627 combustion_phase f pyroblast Fluffy_Pillow 44546.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:11.708 combustion_phase h phoenix_flames Fluffy_Pillow 44627.0/50000: 89% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:12.792 combustion_phase f pyroblast Fluffy_Pillow 45711.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:12.792 combustion_phase a fire_blast Fluffy_Pillow 44711.0/50000: 89% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
3:13.874 combustion_phase f pyroblast Fluffy_Pillow 45293.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:14.958 combustion_phase h phoenix_flames Fluffy_Pillow 45377.0/50000: 91% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:16.038 combustion_phase f pyroblast Fluffy_Pillow 46457.0/50000: 93% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:17.121 default Q shifting_power Fluffy_Pillow 46540.0/50000: 93% mana berserking, heating_up, infernal_cascade(2), gladiators_badge
3:19.281 default V fire_blast Fluffy_Pillow 46200.0/50000: 92% mana heating_up, gladiators_badge
3:20.104 default T rune_of_power Fluffy_Pillow 46523.0/50000: 93% mana hot_streak, gladiators_badge
3:21.293 rop_phase m pyroblast Fluffy_Pillow 47712.0/50000: 95% mana hot_streak, rune_of_power
3:21.293 rop_phase n fire_blast Fluffy_Pillow 46712.0/50000: 93% mana rune_of_power
3:22.481 rop_phase t fireball Fluffy_Pillow 47400.0/50000: 95% mana hot_streak, rune_of_power
3:24.262 rop_phase m pyroblast Fluffy_Pillow 48181.0/50000: 96% mana hot_streak, rune_of_power
3:25.453 rop_phase t fireball Fluffy_Pillow 48372.0/50000: 97% mana heating_up, rune_of_power
3:26.749 rop_phase o fire_blast Fluffy_Pillow 49668.0/50000: 99% mana heating_up, rune_of_power
3:27.236 rop_phase m pyroblast Fluffy_Pillow 48655.0/50000: 97% mana hot_streak, rune_of_power
3:28.426 rop_phase t fireball Fluffy_Pillow 48845.0/50000: 98% mana fireball, rune_of_power
3:30.211 rop_phase t fireball Fluffy_Pillow 49007.0/50000: 98% mana fireball, rune_of_power
3:31.994 rop_phase t fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), rune_of_power
3:33.311 standard_rotation x fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
3:33.776 standard_rotation v pyroblast Fluffy_Pillow 48965.0/50000: 98% mana hot_streak
3:34.966 standard_rotation } fireball Fluffy_Pillow 49155.0/50000: 98% mana fireball
3:36.750 standard_rotation } fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball
3:38.095 standard_rotation x fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
3:38.532 standard_rotation v pyroblast Fluffy_Pillow 48937.0/50000: 98% mana hot_streak
3:39.721 standard_rotation } fireball Fluffy_Pillow 49126.0/50000: 98% mana fireball
3:41.504 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
3:42.899 standard_rotation x fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
3:43.286 standard_rotation v pyroblast Fluffy_Pillow 48887.0/50000: 98% mana hot_streak
3:44.476 standard_rotation } fireball Fluffy_Pillow 49077.0/50000: 98% mana hot_streak
3:46.259 standard_rotation v pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak
3:47.448 standard_rotation } fireball Fluffy_Pillow 49194.0/50000: 98% mana fireball, heating_up
3:49.231 standard_rotation } fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, heating_up
3:51.012 standard_rotation v pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak
3:52.200 standard_rotation } fireball Fluffy_Pillow 49191.0/50000: 98% mana heating_up
3:53.982 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
3:55.764 standard_rotation } fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
3:57.545 standard_rotation | scorch Fluffy_Pillow 49003.0/50000: 98% mana fireball(2)
3:58.733 standard_rotation | scorch Fluffy_Pillow 49503.0/50000: 99% mana heating_up
3:59.922 standard_rotation w pyroblast Fluffy_Pillow 49504.0/50000: 99% mana hot_streak
4:01.113 standard_rotation | scorch Fluffy_Pillow 49695.0/50000: 99% mana
4:02.302 standard_rotation | scorch Fluffy_Pillow 49504.0/50000: 99% mana
4:03.491 standard_rotation y pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:04.692 standard_rotation | scorch Fluffy_Pillow 49705.0/50000: 99% mana
4:05.306 combustion_phase c combustion Fluffy_Pillow 50000.0/50000: 100% mana
4:05.306 combustion_phase a fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power
4:05.881 combustion_cooldowns Z use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 44575.0/50000: 89% mana combustion, heating_up, rune_of_power, infernal_cascade
4:05.881 combustion_phase g pyroblast Fluffy_Pillow 44575.0/50000: 89% mana combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge
4:05.892 combustion_phase a fire_blast Fluffy_Pillow 43586.0/50000: 87% mana combustion, rune_of_power, infernal_cascade, gladiators_badge
4:07.082 combustion_phase f pyroblast Fluffy_Pillow 44276.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:08.273 combustion_phase h phoenix_flames Fluffy_Pillow 44467.0/50000: 89% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:09.462 combustion_phase f pyroblast Fluffy_Pillow 45656.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:09.772 combustion_phase a fire_blast Fluffy_Pillow 44966.0/50000: 90% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:10.650 combustion_phase f pyroblast Fluffy_Pillow 45344.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:11.838 combustion_phase h phoenix_flames Fluffy_Pillow 45532.0/50000: 91% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:13.026 combustion_phase f pyroblast Fluffy_Pillow 46720.0/50000: 93% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:14.216 combustion_phase h phoenix_flames Fluffy_Pillow 46910.0/50000: 94% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:15.407 combustion_phase f pyroblast Fluffy_Pillow 48101.0/50000: 96% mana combustion, hot_streak, rune_of_power, gladiators_badge
4:15.407 combustion_phase a fire_blast Fluffy_Pillow 47101.0/50000: 94% mana combustion, rune_of_power, gladiators_badge
4:16.598 combustion_phase f pyroblast Fluffy_Pillow 47792.0/50000: 96% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
4:17.786 default T rune_of_power Fluffy_Pillow 47980.0/50000: 96% mana heating_up, infernal_cascade, gladiators_badge
4:18.975 default Q shifting_power Fluffy_Pillow 49169.0/50000: 98% mana heating_up, rune_of_power, infernal_cascade, gladiators_badge
4:19.840 rop_phase o fire_blast Fluffy_Pillow 47534.0/50000: 95% mana heating_up, rune_of_power, infernal_cascade, gladiators_badge
4:22.390 rop_phase l pyroblast Fluffy_Pillow 49584.0/50000: 99% mana hot_streak, rune_of_power, firestorm
4:22.390 rop_phase n fire_blast Fluffy_Pillow 48584.0/50000: 97% mana rune_of_power, firestorm
4:22.922 rop_phase o fire_blast Fluffy_Pillow 48616.0/50000: 97% mana heating_up, rune_of_power, firestorm
4:23.580 rop_phase l pyroblast Fluffy_Pillow 48774.0/50000: 98% mana hot_streak, rune_of_power, firestorm
4:24.768 rop_phase s scorch Fluffy_Pillow 48962.0/50000: 98% mana heating_up, rune_of_power
4:25.957 default R use_item_glyph_of_assimilation Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
4:25.957 rop_phase q pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
4:27.157 rop_phase s scorch Fluffy_Pillow 49704.0/50000: 99% mana rune_of_power
4:28.347 rop_phase s scorch Fluffy_Pillow 49505.0/50000: 99% mana rune_of_power
4:29.535 rop_phase q pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, rune_of_power
4:30.147 rop_phase n fire_blast Fluffy_Pillow 49073.0/50000: 98% mana rune_of_power
4:30.735 rop_phase s scorch Fluffy_Pillow 49203.0/50000: 98% mana hot_streak, rune_of_power
4:31.923 standard_rotation w pyroblast Fluffy_Pillow 49503.0/50000: 99% mana hot_streak
4:33.111 standard_rotation | scorch Fluffy_Pillow 49691.0/50000: 99% mana
4:34.300 standard_rotation | scorch Fluffy_Pillow 49504.0/50000: 99% mana
4:35.490 standard_rotation y pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:36.690 standard_rotation | scorch Fluffy_Pillow 49705.0/50000: 99% mana
4:37.880 standard_rotation | scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:39.070 standard_rotation y pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:40.269 standard_rotation u pyroblast Fluffy_Pillow 49704.0/50000: 99% mana heating_up, firestorm
4:41.460 standard_rotation u pyroblast Fluffy_Pillow 49895.0/50000: 100% mana hot_streak, firestorm
4:42.651 standard_rotation u pyroblast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, firestorm
4:43.840 standard_rotation w pyroblast Fluffy_Pillow 50000.0/50000: 100% mana hot_streak
4:45.029 standard_rotation | scorch Fluffy_Pillow 50000.0/50000: 100% mana
4:46.219 standard_rotation | scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:47.409 standard_rotation y pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:48.610 default T rune_of_power Fluffy_Pillow 49706.0/50000: 99% mana
4:49.800 rop_phase n fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
4:49.800 rop_phase s scorch Fluffy_Pillow 49500.0/50000: 99% mana heating_up, rune_of_power
4:50.989 rop_phase o fire_blast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
4:50.989 rop_phase m pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power
4:52.178 rop_phase s scorch Fluffy_Pillow 49193.0/50000: 98% mana hot_streak, rune_of_power
4:53.367 rop_phase m pyroblast Fluffy_Pillow 49504.0/50000: 99% mana hot_streak, rune_of_power
4:54.555 rop_phase s scorch Fluffy_Pillow 49692.0/50000: 99% mana hot_streak, rune_of_power
4:55.742 rop_phase m pyroblast Fluffy_Pillow 49502.0/50000: 99% mana hot_streak, rune_of_power
4:56.932 rop_phase s scorch Fluffy_Pillow 49692.0/50000: 99% mana hot_streak, rune_of_power
4:58.122 rop_phase m pyroblast Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power
4:59.311 rop_phase s scorch Fluffy_Pillow 49694.0/50000: 99% mana rune_of_power
5:00.501 rop_phase s scorch Fluffy_Pillow 49505.0/50000: 99% mana rune_of_power
5:01.689 rop_phase q pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, rune_of_power
5:02.891 standard_rotation | scorch Fluffy_Pillow 49705.0/50000: 99% mana
5:04.080 standard_rotation | scorch Fluffy_Pillow 49504.0/50000: 99% mana
5:05.269 standard_rotation y pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
5:06.469 combustion_cooldowns X potion Fluffy_Pillow 49704.0/50000: 99% mana
5:06.469 combustion_cooldowns Z use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49704.0/50000: 99% mana potion_of_spectral_intellect
5:06.469 combustion_phase i fireball Fluffy_Pillow 49704.0/50000: 99% mana gladiators_badge, potion_of_spectral_intellect
5:07.621 combustion_phase c combustion Fluffy_Pillow 50000.0/50000: 100% mana gladiators_badge, potion_of_spectral_intellect
5:07.621 combustion_phase a fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, gladiators_badge, potion_of_spectral_intellect
5:08.126 combustion_phase a fire_blast Fluffy_Pillow 45005.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
5:08.252 combustion_phase f pyroblast Fluffy_Pillow 43631.0/50000: 87% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:09.441 combustion_phase f pyroblast Fluffy_Pillow 43820.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:10.631 combustion_phase h phoenix_flames Fluffy_Pillow 44010.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:11.822 combustion_phase f pyroblast Fluffy_Pillow 45201.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:12.024 combustion_phase a fire_blast Fluffy_Pillow 44403.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:13.011 combustion_phase f pyroblast Fluffy_Pillow 44890.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:14.200 combustion_phase h phoenix_flames Fluffy_Pillow 45079.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:15.392 combustion_phase f pyroblast Fluffy_Pillow 46271.0/50000: 93% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:16.580 combustion_phase h phoenix_flames Fluffy_Pillow 46459.0/50000: 93% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:17.768 combustion_phase f pyroblast Fluffy_Pillow 47647.0/50000: 95% mana combustion, hot_streak, rune_of_power, gladiators_badge, potion_of_spectral_intellect
5:17.768 combustion_phase a fire_blast Fluffy_Pillow 46647.0/50000: 93% mana combustion, rune_of_power, gladiators_badge, potion_of_spectral_intellect
5:18.956 combustion_phase f pyroblast Fluffy_Pillow 47335.0/50000: 95% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
5:20.146 default Q shifting_power Fluffy_Pillow 47525.0/50000: 95% mana heating_up, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
5:23.587 default T rune_of_power Fluffy_Pillow 48466.0/50000: 97% mana heating_up, potion_of_spectral_intellect
5:24.775 rop_phase o fire_blast Fluffy_Pillow 49654.0/50000: 99% mana heating_up, rune_of_power, potion_of_spectral_intellect
5:24.775 rop_phase m pyroblast Fluffy_Pillow 49154.0/50000: 98% mana hot_streak, rune_of_power, potion_of_spectral_intellect
5:25.279 rop_phase n fire_blast Fluffy_Pillow 48658.0/50000: 97% mana rune_of_power, potion_of_spectral_intellect
5:25.817 rop_phase n fire_blast Fluffy_Pillow 48696.0/50000: 97% mana rune_of_power, potion_of_spectral_intellect
5:25.964 rop_phase r phoenix_flames Fluffy_Pillow 48343.0/50000: 97% mana heating_up, rune_of_power, potion_of_spectral_intellect
5:27.154 rop_phase s scorch Fluffy_Pillow 49533.0/50000: 99% mana hot_streak, rune_of_power, potion_of_spectral_intellect
5:28.342 rop_phase m pyroblast Fluffy_Pillow 49503.0/50000: 99% mana hot_streak, rune_of_power, potion_of_spectral_intellect
5:29.530 rop_phase s scorch Fluffy_Pillow 49691.0/50000: 99% mana rune_of_power, potion_of_spectral_intellect
5:30.720 rop_phase s scorch Fluffy_Pillow 49505.0/50000: 99% mana rune_of_power, potion_of_spectral_intellect
5:31.911 rop_phase q pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up, rune_of_power
5:33.109 rop_phase n fire_blast Fluffy_Pillow 49704.0/50000: 99% mana rune_of_power
5:33.207 rop_phase s scorch Fluffy_Pillow 49302.0/50000: 99% mana heating_up, rune_of_power
5:34.396 rop_phase q pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
5:35.597 rop_phase s scorch Fluffy_Pillow 49705.0/50000: 99% mana heating_up, rune_of_power
5:36.787 standard_rotation y pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
5:37.986 standard_rotation | scorch Fluffy_Pillow 49704.0/50000: 99% mana heating_up

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2042 1945 1531
Intellect 450 -3 1822 1622 1098 (49)
Spirit 0 0 0 0 0
Health 40840 38900 0
Mana 50000 50000 0
Spell Power 1822 1622 0
Melee Crit 13.11% 13.11% 284
Spell Crit 28.11% 28.11% 284
Haste 26.48% 26.48% 874
Versatility 9.77% 9.77% 391
Mana Regen 1000 1000 0
Mastery 15.41% 15.41% 439
Armor 373 373 373
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 228.00
Local Head Grim-Veiled Hood
ilevel: 235, stats: { 46 Armor, +88 Int, +166 Sta, +74 Haste, +74 Crit }
item effects: { equip: Firestorm }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Shadewarped Sash
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Crit, +74 Haste }
Local Legs Leggings of Lethal Reverberations
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Haste, +93 Vers }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Acolyte's Velvet Bindings
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +26 Vers, +53 Mastery }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ardent Sunstar Signet
ilevel: 226, stats: { +84 Sta, +42 Crit, +172 Vers }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Trinket2 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="Firestorm"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<2*gcd.max|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<=4&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=searing_touch.active

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=grimveiled_hood,id=173245,bonus_id=6649/6647/6758/6932/1532/6935
neck=charm_of_eternal_winter,id=183040,bonus_id=1498,ilevel=226
shoulders=shawl_of_the_penitent,id=183020,bonus_id=1498,ilevel=233
back=crest_of_the_legionnaire_general,id=183032,bonus_id=1498,ilevel=233
chest=robes_of_the_cursed_commando,id=182998,bonus_id=1498,ilevel=233,enchant=eternal_insight
wrists=acolytes_velvet_bindings,id=183017,bonus_id=1498,ilevel=226,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498,ilevel=226
waist=shadewarped_sash,id=183004,bonus_id=1498,ilevel=226
legs=leggings_of_lethal_reverberations,id=182981,bonus_id=1498,ilevel=226
feet=sparkling_glass_slippers,id=183023,bonus_id=1498,ilevel=226
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=1498,ilevel=233,enchant=16haste
finger2=ardent_sunstar_signet,id=183035,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498,ilevel=226
trinket2=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521,ilevel=207
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531,ilevel=233,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=227.67
# gear_stamina=1531
# gear_intellect=1098
# gear_crit_rating=258
# gear_haste_rating=874
# gear_mastery_rating=439
# gear_versatility_rating=391
# gear_armor=373

MoltenSkyfall : 6044 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6044.5 6044.5 10.0 / 0.165% 592.0 / 9.8% 7.5
RPS Out RPS In Primary Resource Waiting APM Active Skill
799.4 793.6 Mana 0.00% 57.5 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
MoltenSkyfall 6044
Conflagration Flare Up 28 0.5% 30.0 9.86sec 276 0 Direct 30.0 162 428 275 42.6%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 30.04 30.04 0.00 0.00 0.0000 0.0000 8280.19 8280.19 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.38% 17.24 6 33 162.34 133 306 162.31 141 194 2798 2798 0.00%
crit 42.62% 12.80 2 26 427.91 267 612 428.13 309 589 5482 5482 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 10 0.2% 0.7 77.81sec 4472 3977 Direct 0.7 0 4471 4471 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.68 0.68 0.00 0.00 1.1255 0.0000 3038.17 3038.17 0.00% 3976.66 3976.66
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 0.68 0 3 4470.64 3552 5281 2498.09 0 5281 3038 3038 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [j]:0.68
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 45 0.7% 22.1 13.52sec 607 0 Direct 22.1 473 947 607 28.2%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.09 22.09 0.00 0.00 0.0000 0.0000 13406.77 13406.77 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.82% 15.87 6 30 473.34 461 489 473.29 461 489 7510 7510 0.00%
crit 28.18% 6.22 0 14 947.36 922 977 945.19 0 977 5897 5897 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 855 14.1% 52.0 5.80sec 4941 0 Direct 52.0 0 4940 4940 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 51.98 51.98 0.00 0.00 0.0000 0.0000 256851.46 256851.46 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 51.98 41 62 4940.17 3127 7181 4939.39 4692 5162 256851 256851 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [V]:2.04
  • if_expr:action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
    combustion_phase
    [a]:21.83
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [l]:11.21
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
    rop_phase
    [m]:10.59
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [u]:6.32
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 635 (667) 10.5% (11.0%) 73.3 3.29sec 2733 1607 Direct 73.3 (207.7) 1751 3755 2606 42.7% (42.7%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 73.28 73.28 0.00 0.00 1.7003 0.0000 190943.51 190943.51 0.00% 1607.25 1607.25
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.33% 42.01 25 61 1751.24 1476 2742 1751.69 1639 1861 73568 73568 0.00%
crit 42.67% 31.27 20 43 3754.84 2951 6777 3756.87 3429 4097 117376 117376 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [h]:1.91
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [r]:28.99
    standard_rotation
    [z]:42.35
    Conflagration 31 0.5% 73.3 3.29sec 127 0 Periodic 134.5 38 103 69 48.1% 65.4%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 73.28 0.00 134.46 134.46 0.0000 1.4625 9326.58 9326.58 0.00% 47.43 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 51.91% 69.79 48 93 38.33 0 54 38.34 36 40 2675 2675 0.00%
crit 48.09% 64.66 40 93 102.86 0 150 103.02 95 112 6652 6652 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Glyph of Assimilation 142 2.4% 2.8 123.54sec 15555 0 Periodic 23.6 1413 2838 1815 28.1% 9.0%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.76 0.00 23.61 23.61 0.0000 1.1423 42856.28 42856.28 0.00% 1588.80 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.86% 16.97 6 24 1413.38 336 1591 1413.85 1271 1591 23981 23981 0.00%
crit 28.14% 6.65 1 14 2837.89 671 3182 2843.66 1643 3182 18875 18875 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1302.00
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Ignite 1060 17.5% 264.3 1.14sec 1206 0 Periodic 299.4 1065 0 1065 0.0% 99.6%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 264.26 0.00 299.38 299.38 0.0000 1.0000 318788.81 318788.81 0.00% 1064.82 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 299.38 239 359 1064.63 140 3274 1064.19 976 1151 318789 318789 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
(legendary_) Meteor 0 (239) 0.0% (4.0%) 6.0 46.54sec 12148 0

Stats Details: Legendary Meteor

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.02 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Legendary Meteor

  • id:153561
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:153561
  • name:Meteor
  • school:fire
  • tooltip:
  • description:Calls down a meteor which lands at the target location after {$177345d=3 seconds}, dealing {$153564s1=0} Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing ${8*{$155158s1=0}} Fire damage over {$175396d=8.500 seconds} to all enemies in the area.
    (legendary_) Meteor Burn 53 0.9% 47.4 5.15sec 337 0 Periodic 47.4 197 520 337 43.4% 0.0%

Stats Details: Legendary Meteor Burn

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 47.40 0.00 47.40 47.40 0.0000 0.0010 15994.84 15994.84 0.00% 340315.72 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 56.63% 26.84 17 38 197.49 163 339 197.16 174 219 5302 5302 0.00%
crit 43.37% 20.56 10 37 519.62 326 748 512.66 379 646 10693 10693 0.00%

Action Details: Legendary Meteor Burn

  • id:155158
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.082500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:0.00
  • base_tick_time:0.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:155158
  • name:Meteor Burn
  • school:fire
  • tooltip:Burning for $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc153561=Calls down a meteor which lands at the target location after {$177345d=3 seconds}, dealing {$153564s1=0} Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing ${8*{$155158s1=0}} Fire damage over {$175396d=8.500 seconds} to all enemies in the area. }
    (legendary_) Meteor 187 3.1% 6.0 46.53sec 9519 0 Direct 6.0 5955 15324 9517 38.2%

Stats Details: Legendary Meteor Impact

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.01 6.00 0.00 0.00 0.0000 0.0000 57195.48 57195.48 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 61.82% 3.71 0 6 5955.47 5133 8645 5917.52 0 7617 22053 22053 0.00%
crit 38.18% 2.29 0 6 15324.02 10265 23573 13794.23 0 22458 35143 35143 0.00%

Action Details: Legendary Meteor Impact

  • id:153564
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:2.600000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:153564
  • name:Meteor
  • school:fire
  • tooltip:
  • description:{$@spelldesc153561=Calls down a meteor which lands at the target location after {$177345d=3 seconds}, dealing {$153564s1=0} Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing ${8*{$155158s1=0}} Fire damage over {$175396d=8.500 seconds} to all enemies in the area. }
Mirror Image 0 (18) 0.0% (0.3%) 1.0 0.00sec 5223 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 131  / 18 0.3% 99.0 1.18sec 53 44 Direct 99.0 41 82 53 27.9%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.00 99.00 0.00 0.00 1.1934 0.0000 5222.60 5222.60 0.00% 44.20 44.20
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.08% 71.36 57 83 41.25 29 50 41.25 39 43 2944 2944 0.00%
crit 27.92% 27.64 16 42 82.48 59 100 82.44 72 91 2279 2279 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:34.00
Phoenix Flames 0 (375) 0.0% (6.2%) 16.5 18.50sec 6845 6192

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.49 0.00 0.00 0.00 1.1054 0.0000 0.00 0.00 0.00% 6192.45 6192.45

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [g]:15.08
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [p]:0.36
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [w]:1.06
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 375 6.2% 16.4 18.49sec 6869 0 Direct 16.4 2169 7168 6863 94.0%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.43 16.43 0.00 0.00 0.0000 0.0000 112838.85 112838.85 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 6.03% 0.99 0 4 2168.95 1777 3694 1397.17 0 3694 2155 2155 0.00%
crit 93.97% 15.44 10 20 7168.17 3553 8160 7168.09 6402 7573 110684 110684 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 2071 (2219) 34.2% (36.7%) 82.9 3.63sec 8050 7169 Direct 83.6 (253.1) 3424 9913 7441 61.9% (61.9%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.85 83.59 0.00 0.00 1.1229 0.0000 622313.59 622313.59 0.00% 7169.02 7169.02
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 38.06% 31.81 21 45 3424.38 2691 6179 3422.76 3141 3718 108981 108981 0.00%
crit 61.94% 51.78 34 70 9913.09 5381 12358 9921.84 9232 10643 513333 513333 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [e]:38.17
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [f]:1.17
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [k]:18.18
  • if_expr:buff.hot_streak.react
    rop_phase
    [o]:4.29
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [s]:8.32
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [t]:1.64
  • if_expr:buff.hot_streak.react&searing_touch.active
    standard_rotation
    [v]:11.10
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 149 2.5% 83.6 3.61sec 534 0 Periodic 169.5 149 404 264 44.9% 83.5%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 83.59 0.00 169.47 169.47 0.0000 1.4816 44670.55 44670.55 0.00% 177.92 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 55.13% 93.42 59 128 149.30 3 281 149.33 141 159 13950 13950 0.00%
crit 44.87% 76.05 50 102 403.89 6 562 404.29 376 449 30720 30720 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 219 3.6% 33.0 9.01sec 1994 1705 Direct 33.0 0 1993 1993 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 33.02 33.02 0.00 0.00 1.1694 0.0000 65848.72 65848.72 0.00% 1705.31 1705.31
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 33.02 23 42 1993.06 1079 3632 1993.43 1797 2204 65849 65849 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [i]:2.32
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [q]:10.10
  • if_expr:searing_touch.active
    standard_rotation
    [y]:20.99
  • if_expr:searing_touch.active
Shadowcore Oil Blast 50 0.8% 44.8 6.61sec 333 0 Direct 44.8 260 520 333 28.0%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.84 44.84 0.00 0.00 0.0000 0.0000 14930.61 14930.61 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.04% 32.30 17 56 260.20 254 269 260.20 255 266 8405 8405 0.00%
crit 27.96% 12.54 3 27 520.46 507 538 520.48 507 534 6526 6526 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 119 2.0% 5.1 61.99sec 7023 2176 Periodic 20.2 1375 2743 1767 28.6% 5.0%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.09 0.00 20.24 20.24 3.2279 0.7488 35759.97 35759.97 0.00% 2175.71 2175.71
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.36% 14.45 6 22 1375.10 1047 1893 1375.04 1127 1592 19866 19866 0.00%
crit 28.64% 5.80 1 14 2742.61 2094 3787 2741.74 2094 3787 15894 15894 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    default
    [Q]:5.09
  • if_expr:buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
Simple Action Stats Execute Interval
MoltenSkyfall
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:MoltenSkyfall
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 183.13sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [Y]:2.00
  • if_expr:buff.combustion.up
Combustion 5.3 62.17sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.32 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [c]:5.32
  • if_expr:buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:MoltenSkyfall
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:MoltenSkyfall
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.4 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.40 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [X]:1.40
Rune of Power 7.6 39.92sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.64 0.00 0.00 0.00 1.1429 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [T]:7.68
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 182.6sec 182.6sec 12.0sec 8.09% 18.30% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:180.0s / 189.3s
  • trigger_min/max:180.0s / 189.3s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.09%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.49% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.49%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 5.3 0.0 62.1sec 62.1sec 11.8sec 20.86% 0.00% 120.2 (120.2) 5.1

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:58.8s / 75.9s
  • trigger_min/max:58.8s / 75.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:20.86%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Fireball 20.7 21.3 9.4sec 4.6sec 4.7sec 32.37% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.7s / 48.0s
  • trigger_min/max:1.4s / 43.2s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 27.4s

Stack Uptimes

  • fireball_1:18.17%
  • fireball_2:8.26%
  • fireball_3:3.83%
  • fireball_4:1.57%
  • fireball_5:0.45%
  • fireball_6:0.10%
  • fireball_7:0.04%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 5.3 0.0 62.3sec 62.7sec 14.7sec 25.96% 0.00% 0.0 (0.0) 5.1

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:171.00

Trigger Details

  • interval_min/max:60.0s / 75.9s
  • trigger_min/max:60.0s / 75.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:25.96%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 98.7 0.0 3.1sec 3.1sec 1.1sec 35.16% 45.68% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 17.1s
  • trigger_min/max:0.2s / 17.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.1s

Stack Uptimes

  • heating_up_1:35.16%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 83.0 0.0 3.6sec 3.6sec 0.8sec 16.44% 98.79% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 35.8s
  • trigger_min/max:0.5s / 35.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.3s

Stack Uptimes

  • hot_streak_1:16.44%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 6.2 15.6 51.7sec 13.2sec 11.9sec 24.69% 0.00% 10.3 (10.3) 6.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:9.5s / 73.1s
  • trigger_min/max:0.5s / 67.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 16.7s

Stack Uptimes

  • infernal_cascade_1:3.59%
  • infernal_cascade_2:21.10%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Molten Skyfall 7.0 143.8 44.2sec 2.0sec 41.0sec 95.80% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_molten_skyfall
  • max_stacks:25
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:31.1s / 74.8s
  • trigger_min/max:0.1s / 11.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 71.4s

Stack Uptimes

  • molten_skyfall_1:4.74%
  • molten_skyfall_2:4.44%
  • molten_skyfall_3:4.41%
  • molten_skyfall_4:3.92%
  • molten_skyfall_5:3.97%
  • molten_skyfall_6:4.21%
  • molten_skyfall_7:4.49%
  • molten_skyfall_8:4.43%
  • molten_skyfall_9:4.38%
  • molten_skyfall_10:4.77%
  • molten_skyfall_11:4.88%
  • molten_skyfall_12:5.60%
  • molten_skyfall_13:3.88%
  • molten_skyfall_14:3.88%
  • molten_skyfall_15:3.41%
  • molten_skyfall_16:3.70%
  • molten_skyfall_17:3.58%
  • molten_skyfall_18:3.48%
  • molten_skyfall_19:3.60%
  • molten_skyfall_20:3.99%
  • molten_skyfall_21:4.07%
  • molten_skyfall_22:4.10%
  • molten_skyfall_23:3.87%

Spelldata

  • id:333170
  • name:Molten Skyfall
  • tooltip:Building up a Meteor.
  • description:{$@spelldesc333167=Damaging an enemy with {$s1=25} Fireballs or Pyroblasts causes your next Fireball to call down a Meteor on your target. Hitting an enemy player counts as double.}
  • max_stacks:25
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%
Molten Skyfall (_ready) 6.1 0.0 46.2sec 46.2sec 1.9sec 3.95% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_molten_skyfall_ready
  • max_stacks:30
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:34.8s / 72.6s
  • trigger_min/max:34.8s / 72.6s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 9.9s

Stack Uptimes

  • molten_skyfall_ready_1:3.95%

Spelldata

  • id:333182
  • name:Molten Skyfall
  • tooltip:Your next Fireball or Pyroblast will also cast a Meteor at your target.
  • description:{$@spelldesc333167=Damaging an enemy with {$s1=25} Fireballs or Pyroblasts causes your next Fireball to call down a Meteor on your target. Hitting an enemy player counts as double.}
  • max_stacks:30
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.4 0.0 311.9sec 0.0sec 23.2sec 10.62% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:301.5s / 322.4s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:10.62%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 13.0 0.0 23.9sec 23.9sec 11.8sec 50.63% 0.00% 0.0 (0.0) 12.5

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.5s / 54.8s
  • trigger_min/max:5.9s / 54.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 17.9s

Stack Uptimes

  • rune_of_power_1:50.63%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 300.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 300.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 98.7 76.0 121.0 3.1s 0.2s 17.1s
Heating Up removed 15.3 5.0 27.0 17.0s 1.0s 137.8s
Heating Up converted with Fire Blast 23.5 13.0 33.0 12.9s 0.5s 64.7s
Hot Streak procs 83.0 63.0 103.0 3.6s 0.5s 35.8s
Hot Streak spells used 258.3 209.0 307.0 1.2s 0.0s 7.1s
Hot Streak spell crits 183.5 142.0 222.0 1.6s 0.0s 16.1s
Hot Streak spell crits wasted 1.8 0.0 8.0 83.5s 0.1s 351.7s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Infernal Cascade expires during Combustion 1.1 0.0 4.0 95.0s 59.3s 256.0s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 15.62% 12.30% 18.59% 0.5s 0.0s 3.3s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000212.657152.000271.951
Shifting Power4.3980.00016.79822.81814.97039.225
Fire Blast0.1280.0008.5376.6931.09017.803
Rune of Power4.7810.00022.33437.70422.82653.626
Dragon's Breath155.77953.242328.640297.060228.850359.684
Combustion2.4340.00013.89912.9593.63628.046
Phoenix Flames1.0630.00017.85617.9657.25229.400

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
MoltenSkyfall
mana_regen Mana 2619.07 238550.57 100.00% 91.08 61830.05 20.58%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 793.55 799.39 61808.6 48244.9 42719.0 50000.0
Usage Type Count Total Avg RPE APR
MoltenSkyfall
combustion Mana 5.3 26586.8 5000.0 4994.8 0.0
dragons_breath Mana 0.7 1352.5 2000.0 1991.0 2.2
fire_blast Mana 52.0 25994.1 500.0 500.0 9.9
fireball Mana 73.2 73230.0 1000.0 999.3 2.7
pyroblast Mana 83.9 83865.8 1000.0 1012.2 8.0
scorch Mana 33.1 16533.5 500.0 500.7 4.0
shifting_power Mana 5.1 12726.3 2500.0 2499.2 2.8

Statistics & Data Analysis

Fight Length
MoltenSkyfall Fight Length
Count 923
Mean 300.66
Minimum 240.00
Maximum 359.95
Spread ( max - min ) 119.95
Range [ ( max - min ) / 2 * 100% ] 19.95%
DPS
MoltenSkyfall Damage Per Second
Count 923
Mean 6044.46
Minimum 5629.49
Maximum 6537.64
Spread ( max - min ) 908.16
Range [ ( max - min ) / 2 * 100% ] 7.51%
Standard Deviation 154.2648
5th Percentile 5778.78
95th Percentile 6287.84
( 95th Percentile - 5th Percentile ) 509.06
Mean Distribution
Standard Deviation 5.0777
95.00% Confidence Interval ( 6034.51 - 6054.41 )
Normalized 95.00% Confidence Interval ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 26
0.1% Error 2503
0.1 Scale Factor Error with Delta=300 204
0.05 Scale Factor Error with Delta=300 813
0.01 Scale Factor Error with Delta=300 20316
Priority Target DPS
MoltenSkyfall Priority Target Damage Per Second
Count 923
Mean 6044.46
Minimum 5629.49
Maximum 6537.64
Spread ( max - min ) 908.16
Range [ ( max - min ) / 2 * 100% ] 7.51%
Standard Deviation 154.2648
5th Percentile 5778.78
95th Percentile 6287.84
( 95th Percentile - 5th Percentile ) 509.06
Mean Distribution
Standard Deviation 5.0777
95.00% Confidence Interval ( 6034.51 - 6054.41 )
Normalized 95.00% Confidence Interval ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 26
0.1% Error 2503
0.1 Scale Factor Error with Delta=300 204
0.05 Scale Factor Error with Delta=300 813
0.01 Scale Factor Error with Delta=300 20316
DPS(e)
MoltenSkyfall Damage Per Second (Effective)
Count 923
Mean 6044.46
Minimum 5629.49
Maximum 6537.64
Spread ( max - min ) 908.16
Range [ ( max - min ) / 2 * 100% ] 7.51%
Damage
MoltenSkyfall Damage
Count 923
Mean 1813044.35
Minimum 1384365.76
Maximum 2213251.01
Spread ( max - min ) 828885.26
Range [ ( max - min ) / 2 * 100% ] 22.86%
DTPS
MoltenSkyfall Damage Taken Per Second
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
MoltenSkyfall Healing Per Second
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
MoltenSkyfall Healing Per Second (Effective)
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
MoltenSkyfall Heal
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
MoltenSkyfall Healing Taken Per Second
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
MoltenSkyfall Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
MoltenSkyfallTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
MoltenSkyfall Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
F 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
G 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
H 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
I 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
J 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
K 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
L 0.00 snapshot_stats
M 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
N 0.00 mirror_image
O 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
P 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
Q 5.09 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<2*gcd.max|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<=4&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
R 2.76 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
0.00 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
0.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<execute_time)
Use Frost Nova to trigger Grisly Icicle.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5&!talent.rune_of_power)
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
S 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
T 7.68 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
U 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
V 2.04 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
W 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
X 1.40 potion
0.00 blood_fury
Y 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
Z 5.32 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
a 21.83 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
b 0.00 call_action_list,name=active_talents
c 5.32 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
d 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
e 38.17 pyroblast,if=buff.hot_streak.react&buff.combustion.up
f 1.17 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
g 15.08 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
h 1.91 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
i 2.32 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
j 0.68 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
0.00 scorch,if=searing_touch.active
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
k 18.18 pyroblast,if=buff.hot_streak.react
l 11.21 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
m 10.59 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
n 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
o 4.29 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
p 0.36 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
q 10.10 scorch,if=searing_touch.active
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
r 28.99 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
s 8.32 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
t 1.64 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
u 6.32 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
v 11.10 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
w 1.06 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
x 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
y 20.99 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
z 42.35 fireball

Sample Sequence

012456789ABCDFGHINOXZhcaaYeegeaegegeaeifiaeTkQVklrRklrrrmkruszzzzzzzzzzzTrmklkrrrrrzzcaaZeegeaegeaegezQTkllrmkrrrmkrzzzzuszzszzzzzzzzzzzcaZeeaegeaegeaejTQVklrrRrlpkzzuszzzzzzzTklrlrrrrrrzzzcaYZeeaegeaegeaegeQVTklrrmkrmkrrzzzzzuszzuszzzzyytyyvyycaZeeaegeaegeaegTkQlmklqRkqqolqtyyvyyvyvyyvyyTklmkqoqqoqqoqyvyyvyvXZhcaeeaegeaegeaegtQVTklmkqqol

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask MoltenSkyfall 50000.0/50000: 100% mana
Pre precombat 1 food MoltenSkyfall 50000.0/50000: 100% mana
Pre precombat 2 augmentation MoltenSkyfall 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat G combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat N mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns X potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 combustion_cooldowns Z use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_phase h fireball Fluffy_Pillow 49000.0/50000: 98% mana gladiators_badge, potion_of_spectral_intellect
0:01.183 combustion_phase c combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, molten_skyfall, gladiators_badge, potion_of_spectral_intellect
0:01.183 combustion_phase a fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, molten_skyfall, gladiators_badge, potion_of_spectral_intellect
0:01.694 combustion_phase a fire_blast Fluffy_Pillow 45011.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, molten_skyfall, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:01.783 combustion_cooldowns Y berserking Fluffy_Pillow 43600.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:01.783 combustion_phase e pyroblast Fluffy_Pillow 43600.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:02.615 combustion_phase e pyroblast Fluffy_Pillow 43432.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall(3), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.449 combustion_phase g phoenix_flames Fluffy_Pillow 43266.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, molten_skyfall(4), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.281 combustion_phase e pyroblast Fluffy_Pillow 44098.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall(4), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.864 combustion_phase a fire_blast Fluffy_Pillow 43681.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, molten_skyfall(4), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.113 combustion_phase e pyroblast Fluffy_Pillow 43430.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.946 combustion_phase g phoenix_flames Fluffy_Pillow 43263.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, molten_skyfall(6), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.779 combustion_phase e pyroblast Fluffy_Pillow 44096.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall(6), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.612 combustion_phase g phoenix_flames Fluffy_Pillow 43929.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, molten_skyfall(7), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.446 combustion_phase e pyroblast Fluffy_Pillow 44763.0/50000: 90% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall(7), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.446 combustion_phase a fire_blast Fluffy_Pillow 43763.0/50000: 88% mana bloodlust, berserking, combustion, rune_of_power, molten_skyfall(7), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.279 combustion_phase e pyroblast Fluffy_Pillow 44096.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall(8), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.110 combustion_phase i scorch Fluffy_Pillow 43927.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, molten_skyfall(9), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.943 combustion_phase f pyroblast Fluffy_Pillow 44260.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, molten_skyfall(9), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.787 combustion_phase i scorch Fluffy_Pillow 44104.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, molten_skyfall(10), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.360 combustion_phase a fire_blast Fluffy_Pillow 44677.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, molten_skyfall(10), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.620 combustion_phase e pyroblast Fluffy_Pillow 43937.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, molten_skyfall(10), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.454 default T rune_of_power Fluffy_Pillow 43771.0/50000: 88% mana bloodlust, berserking, hot_streak, molten_skyfall(11), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.290 rop_phase k pyroblast Fluffy_Pillow 44607.0/50000: 89% mana bloodlust, hot_streak, rune_of_power, molten_skyfall(11), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.208 default Q shifting_power Fluffy_Pillow 44525.0/50000: 89% mana bloodlust, heating_up, rune_of_power, molten_skyfall(12), infernal_cascade(2), potion_of_spectral_intellect
0:17.100 default V fire_blast Fluffy_Pillow 43917.0/50000: 88% mana bloodlust, heating_up, rune_of_power, molten_skyfall(12), infernal_cascade(2), potion_of_spectral_intellect
0:17.857 rop_phase k pyroblast Fluffy_Pillow 44174.0/50000: 88% mana bloodlust, hot_streak, rune_of_power, molten_skyfall(12), potion_of_spectral_intellect
0:17.857 rop_phase l fire_blast Fluffy_Pillow 43174.0/50000: 86% mana bloodlust, rune_of_power, molten_skyfall(12), potion_of_spectral_intellect
0:18.774 rop_phase r fireball Fluffy_Pillow 43591.0/50000: 87% mana bloodlust, hot_streak, rune_of_power, molten_skyfall(13), potion_of_spectral_intellect
0:20.147 default R use_item_glyph_of_assimilation Fluffy_Pillow 43964.0/50000: 88% mana bloodlust, hot_streak, rune_of_power, molten_skyfall(13), potion_of_spectral_intellect
0:20.147 rop_phase k pyroblast Fluffy_Pillow 43964.0/50000: 88% mana bloodlust, hot_streak, rune_of_power, molten_skyfall(13), potion_of_spectral_intellect
0:20.519 rop_phase l fire_blast Fluffy_Pillow 43336.0/50000: 87% mana bloodlust, rune_of_power, molten_skyfall(13), potion_of_spectral_intellect
0:21.064 rop_phase r fireball Fluffy_Pillow 43381.0/50000: 87% mana bloodlust, fireball, rune_of_power, molten_skyfall(15), potion_of_spectral_intellect
0:22.437 rop_phase r fireball Fluffy_Pillow 43754.0/50000: 88% mana bloodlust, fireball, rune_of_power, molten_skyfall(15), potion_of_spectral_intellect
0:23.810 rop_phase r fireball Fluffy_Pillow 44127.0/50000: 88% mana bloodlust, fireball(2), rune_of_power, molten_skyfall(16), potion_of_spectral_intellect
0:24.837 rop_phase m fire_blast Fluffy_Pillow 45154.0/50000: 90% mana bloodlust, heating_up, rune_of_power, molten_skyfall(17), potion_of_spectral_intellect
0:25.182 rop_phase k pyroblast Fluffy_Pillow 43999.0/50000: 88% mana bloodlust, hot_streak, rune_of_power, molten_skyfall(17)
0:26.099 rop_phase r fireball Fluffy_Pillow 43916.0/50000: 88% mana bloodlust, heating_up, rune_of_power, molten_skyfall(19)
0:26.549 standard_rotation u fire_blast Fluffy_Pillow 44340.0/50000: 89% mana bloodlust, heating_up, molten_skyfall(19)
0:27.472 standard_rotation s pyroblast Fluffy_Pillow 43789.0/50000: 88% mana bloodlust, hot_streak, molten_skyfall(19)
0:28.387 standard_rotation z fireball Fluffy_Pillow 43704.0/50000: 87% mana bloodlust, fireball, molten_skyfall(21)
0:29.761 standard_rotation z fireball Fluffy_Pillow 44078.0/50000: 88% mana bloodlust, fireball, molten_skyfall(21)
0:31.133 standard_rotation z fireball Fluffy_Pillow 44450.0/50000: 89% mana bloodlust, fireball(2), molten_skyfall(22)
0:32.505 standard_rotation z fireball Fluffy_Pillow 44822.0/50000: 90% mana bloodlust, heating_up, molten_skyfall(23)
0:33.876 standard_rotation z fireball Fluffy_Pillow 45193.0/50000: 90% mana bloodlust, fireball, molten_skyfall_ready
0:35.250 standard_rotation z fireball Fluffy_Pillow 45567.0/50000: 91% mana bloodlust, heating_up, molten_skyfall
0:36.624 standard_rotation z fireball Fluffy_Pillow 45941.0/50000: 92% mana bloodlust, fireball, molten_skyfall(2)
0:37.997 standard_rotation z fireball Fluffy_Pillow 46314.0/50000: 93% mana bloodlust, fireball(2), molten_skyfall(3)
0:39.369 standard_rotation z fireball Fluffy_Pillow 46686.0/50000: 93% mana bloodlust, heating_up, molten_skyfall(4)
0:40.742 standard_rotation z fireball Fluffy_Pillow 47059.0/50000: 94% mana bloodlust, fireball, molten_skyfall(5)
0:42.114 standard_rotation z fireball Fluffy_Pillow 47431.0/50000: 95% mana fireball(2), molten_skyfall(6)
0:43.897 default T rune_of_power Fluffy_Pillow 48214.0/50000: 96% mana fireball(3), molten_skyfall(7)
0:45.087 rop_phase r fireball Fluffy_Pillow 49404.0/50000: 99% mana heating_up, rune_of_power, molten_skyfall(8)
0:45.087 rop_phase m fire_blast Fluffy_Pillow 49404.0/50000: 99% mana heating_up, rune_of_power, molten_skyfall(8)
0:46.870 rop_phase k pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power, molten_skyfall(8)
0:46.870 rop_phase l fire_blast Fluffy_Pillow 48005.0/50000: 96% mana rune_of_power, molten_skyfall(8)
0:48.061 rop_phase k pyroblast Fluffy_Pillow 48696.0/50000: 97% mana hot_streak, rune_of_power, molten_skyfall(10)
0:49.251 rop_phase r fireball Fluffy_Pillow 48886.0/50000: 98% mana heating_up, rune_of_power, molten_skyfall(11)
0:51.034 rop_phase r fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, rune_of_power, molten_skyfall(11)
0:52.815 rop_phase r fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball, rune_of_power, molten_skyfall(12)
0:54.599 rop_phase r fireball Fluffy_Pillow 49006.0/50000: 98% mana heating_up, rune_of_power, molten_skyfall(13)
0:56.380 rop_phase r fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball, rune_of_power, molten_skyfall(14)
0:58.163 standard_rotation z fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), molten_skyfall(15)
0:59.946 standard_rotation z fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, molten_skyfall(16)
1:01.028 combustion_phase c combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball, molten_skyfall(17)
1:01.028 combustion_phase a fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball, rune_of_power, molten_skyfall(17)
1:01.585 combustion_phase a fire_blast Fluffy_Pillow 45057.0/50000: 90% mana combustion, fireball, heating_up, rune_of_power, molten_skyfall(17), infernal_cascade
1:01.728 combustion_cooldowns Z use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 43700.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, molten_skyfall(17), infernal_cascade(2)
1:01.728 combustion_phase e pyroblast Fluffy_Pillow 43700.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, molten_skyfall(17), infernal_cascade(2), gladiators_badge
1:02.917 combustion_phase e pyroblast Fluffy_Pillow 43889.0/50000: 88% mana combustion, hot_streak, rune_of_power, molten_skyfall(19), infernal_cascade(2), gladiators_badge
1:04.107 combustion_phase g phoenix_flames Fluffy_Pillow 44079.0/50000: 88% mana combustion, heating_up, rune_of_power, molten_skyfall(20), infernal_cascade(2), gladiators_badge
1:05.295 combustion_phase e pyroblast Fluffy_Pillow 45267.0/50000: 91% mana combustion, hot_streak, rune_of_power, molten_skyfall(20), infernal_cascade(2), gladiators_badge
1:05.494 combustion_phase a fire_blast Fluffy_Pillow 44466.0/50000: 89% mana combustion, rune_of_power, molten_skyfall(20), infernal_cascade(2), gladiators_badge
1:06.484 combustion_phase e pyroblast Fluffy_Pillow 44956.0/50000: 90% mana combustion, hot_streak, rune_of_power, molten_skyfall(21), infernal_cascade(2), gladiators_badge
1:07.673 combustion_phase g phoenix_flames Fluffy_Pillow 45145.0/50000: 90% mana combustion, heating_up, rune_of_power, molten_skyfall(22), infernal_cascade(2), gladiators_badge
1:08.862 combustion_phase e pyroblast Fluffy_Pillow 46334.0/50000: 93% mana combustion, hot_streak, rune_of_power, molten_skyfall(22), infernal_cascade(2), gladiators_badge
1:09.702 combustion_phase a fire_blast Fluffy_Pillow 46174.0/50000: 92% mana combustion, heating_up, rune_of_power, molten_skyfall(23), infernal_cascade(2), gladiators_badge
1:10.053 combustion_phase e pyroblast Fluffy_Pillow 46025.0/50000: 92% mana combustion, hot_streak, rune_of_power, molten_skyfall(23), infernal_cascade(2), gladiators_badge
1:11.242 combustion_phase g phoenix_flames Fluffy_Pillow 46214.0/50000: 92% mana combustion, heating_up, rune_of_power, molten_skyfall_ready, infernal_cascade(2), gladiators_badge
1:12.433 combustion_phase e pyroblast Fluffy_Pillow 47405.0/50000: 95% mana combustion, hot_streak, rune_of_power, molten_skyfall_ready, infernal_cascade(2), gladiators_badge
1:13.621 standard_rotation z fireball Fluffy_Pillow 47593.0/50000: 95% mana heating_up, molten_skyfall, infernal_cascade(2), gladiators_badge
1:15.405 default Q shifting_power Fluffy_Pillow 48377.0/50000: 97% mana heating_up, molten_skyfall, gladiators_badge
1:18.749 default T rune_of_power Fluffy_Pillow 49221.0/50000: 98% mana hot_streak, molten_skyfall(2)
1:19.937 rop_phase k pyroblast Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power, molten_skyfall(2)
1:19.937 rop_phase l fire_blast Fluffy_Pillow 49000.0/50000: 98% mana rune_of_power, molten_skyfall(2)
1:20.795 rop_phase l fire_blast Fluffy_Pillow 49358.0/50000: 99% mana rune_of_power, molten_skyfall(3)
1:21.127 rop_phase r fireball Fluffy_Pillow 49190.0/50000: 98% mana heating_up, rune_of_power, molten_skyfall(3)
1:21.299 rop_phase m fire_blast Fluffy_Pillow 49362.0/50000: 99% mana heating_up, rune_of_power, molten_skyfall(3)
1:22.910 rop_phase k pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power, molten_skyfall(3)
1:24.100 rop_phase r fireball Fluffy_Pillow 49195.0/50000: 98% mana heating_up, rune_of_power, molten_skyfall(5)
1:25.882 rop_phase r fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, rune_of_power, molten_skyfall(5)
1:27.663 rop_phase r fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball, rune_of_power, molten_skyfall(6)
1:28.773 rop_phase m fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, molten_skyfall(7)
1:29.444 rop_phase k pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, rune_of_power, molten_skyfall(7)
1:30.634 rop_phase r fireball Fluffy_Pillow 49193.0/50000: 98% mana fireball, rune_of_power, molten_skyfall(9)
1:32.417 standard_rotation z fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, molten_skyfall(9)
1:34.199 standard_rotation z fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), molten_skyfall(10)
1:35.982 standard_rotation z fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3), molten_skyfall(11)
1:37.764 standard_rotation z fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(4), molten_skyfall(12)
1:39.089 standard_rotation u fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, molten_skyfall(13)
1:39.545 standard_rotation s pyroblast Fluffy_Pillow 48956.0/50000: 98% mana hot_streak, molten_skyfall(13)
1:40.734 standard_rotation z fireball Fluffy_Pillow 49145.0/50000: 98% mana fireball, heating_up, molten_skyfall(15)
1:42.517 standard_rotation z fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, heating_up, molten_skyfall(15)
1:44.301 standard_rotation s pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak, molten_skyfall(16)
1:45.490 standard_rotation z fireball Fluffy_Pillow 49195.0/50000: 98% mana fireball, molten_skyfall(18)
1:47.272 standard_rotation z fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, molten_skyfall(18)
1:49.054 standard_rotation z fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), molten_skyfall(19)
1:50.838 standard_rotation z fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(3), molten_skyfall(20)
1:52.620 standard_rotation z fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, molten_skyfall(21)
1:54.402 standard_rotation z fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, molten_skyfall(22)
1:56.186 standard_rotation z fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(2), molten_skyfall(23)
1:57.968 standard_rotation z fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3), molten_skyfall_ready
1:59.752 standard_rotation z fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(4), molten_skyfall
2:01.535 standard_rotation z fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(5), molten_skyfall(2)
2:03.318 standard_rotation z fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(6), molten_skyfall(3)
2:04.398 combustion_phase c combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, molten_skyfall(4)
2:04.398 combustion_phase a fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, molten_skyfall(4)
2:05.100 combustion_cooldowns Z use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 44202.0/50000: 88% mana combustion, hot_streak, rune_of_power, molten_skyfall(4), infernal_cascade
2:05.100 combustion_phase e pyroblast Fluffy_Pillow 44202.0/50000: 88% mana combustion, hot_streak, rune_of_power, molten_skyfall(4), infernal_cascade, gladiators_badge
2:06.290 combustion_phase e pyroblast Fluffy_Pillow 44392.0/50000: 89% mana combustion, hot_streak, rune_of_power, molten_skyfall(6), infernal_cascade, gladiators_badge
2:06.290 combustion_phase a fire_blast Fluffy_Pillow 43392.0/50000: 87% mana combustion, rune_of_power, molten_skyfall(6), infernal_cascade, gladiators_badge
2:07.479 combustion_phase e pyroblast Fluffy_Pillow 44081.0/50000: 88% mana combustion, hot_streak, rune_of_power, molten_skyfall(7), infernal_cascade(2), gladiators_badge
2:08.668 combustion_phase g phoenix_flames Fluffy_Pillow 44270.0/50000: 89% mana combustion, heating_up, rune_of_power, molten_skyfall(8), infernal_cascade(2), gladiators_badge
2:09.859 combustion_phase e pyroblast Fluffy_Pillow 45461.0/50000: 91% mana combustion, hot_streak, rune_of_power, molten_skyfall(8), infernal_cascade(2), gladiators_badge
2:10.149 combustion_phase a fire_blast Fluffy_Pillow 44751.0/50000: 90% mana combustion, rune_of_power, molten_skyfall(8), infernal_cascade(2), gladiators_badge
2:11.049 combustion_phase e pyroblast Fluffy_Pillow 45151.0/50000: 90% mana combustion, hot_streak, rune_of_power, molten_skyfall(9), infernal_cascade(2), gladiators_badge
2:12.239 combustion_phase g phoenix_flames Fluffy_Pillow 45341.0/50000: 91% mana combustion, heating_up, rune_of_power, molten_skyfall(10), infernal_cascade(2), gladiators_badge
2:13.429 combustion_phase e pyroblast Fluffy_Pillow 46531.0/50000: 93% mana combustion, hot_streak, rune_of_power, molten_skyfall(10), infernal_cascade(2), gladiators_badge
2:13.429 combustion_phase a fire_blast Fluffy_Pillow 45531.0/50000: 91% mana combustion, rune_of_power, molten_skyfall(10), infernal_cascade(2), gladiators_badge
2:14.620 combustion_phase e pyroblast Fluffy_Pillow 46222.0/50000: 92% mana combustion, hot_streak, rune_of_power, molten_skyfall(11), infernal_cascade(2), gladiators_badge
2:15.809 combustion_phase j dragons_breath Fluffy_Pillow 46411.0/50000: 93% mana combustion, heating_up, rune_of_power, molten_skyfall(12), infernal_cascade(2), gladiators_badge
2:16.999 default T rune_of_power Fluffy_Pillow 45601.0/50000: 91% mana heating_up, molten_skyfall(12), infernal_cascade(2), gladiators_badge
2:18.187 default Q shifting_power Fluffy_Pillow 46789.0/50000: 94% mana heating_up, rune_of_power, molten_skyfall(12), infernal_cascade(2), gladiators_badge
2:20.637 default V fire_blast Fluffy_Pillow 46739.0/50000: 93% mana heating_up, rune_of_power, molten_skyfall(12)
2:21.668 rop_phase k pyroblast Fluffy_Pillow 47270.0/50000: 95% mana hot_streak, rune_of_power, molten_skyfall(12)
2:21.668 rop_phase l fire_blast Fluffy_Pillow 46270.0/50000: 93% mana rune_of_power, molten_skyfall(12)
2:22.858 rop_phase r fireball Fluffy_Pillow 46960.0/50000: 94% mana rune_of_power, molten_skyfall(13)
2:24.641 rop_phase r fireball Fluffy_Pillow 47743.0/50000: 95% mana rune_of_power, molten_skyfall(13)
2:26.423 default R use_item_glyph_of_assimilation Fluffy_Pillow 48525.0/50000: 97% mana fireball, rune_of_power, molten_skyfall(14)
2:26.423 rop_phase r fireball Fluffy_Pillow 48525.0/50000: 97% mana fireball, rune_of_power, molten_skyfall(14)
2:27.931 rop_phase l fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball(2), rune_of_power, molten_skyfall(15)
2:28.203 rop_phase p phoenix_flames Fluffy_Pillow 48772.0/50000: 98% mana fireball(2), heating_up, rune_of_power, molten_skyfall(15)
2:29.394 rop_phase k pyroblast Fluffy_Pillow 49963.0/50000: 100% mana fireball(3), hot_streak, rune_of_power, molten_skyfall(16)
2:30.584 standard_rotation z fireball Fluffy_Pillow 50000.0/50000: 100% mana fireball(3), molten_skyfall(17)
2:32.366 standard_rotation z fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3), molten_skyfall(17)
2:33.479 standard_rotation u fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, molten_skyfall(18)
2:34.148 standard_rotation s pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, molten_skyfall(18)
2:35.337 standard_rotation z fireball Fluffy_Pillow 49193.0/50000: 98% mana fireball, molten_skyfall(20)
2:37.117 standard_rotation z fireball Fluffy_Pillow 49002.0/50000: 98% mana fireball, molten_skyfall(20)
2:38.898 standard_rotation z fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(2), molten_skyfall(21)
2:40.681 standard_rotation z fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, molten_skyfall(22)
2:42.464 standard_rotation z fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, molten_skyfall(23)
2:44.247 standard_rotation z fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), molten_skyfall_ready
2:46.029 standard_rotation z fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, molten_skyfall
2:47.812 default T rune_of_power Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, molten_skyfall(2)
2:49.000 rop_phase k pyroblast Fluffy_Pillow 50000.0/50000: 100% mana fireball, hot_streak, rune_of_power, molten_skyfall(3)
2:49.000 rop_phase l fire_blast Fluffy_Pillow 49000.0/50000: 98% mana fireball, rune_of_power, molten_skyfall(3)
2:50.189 rop_phase r fireball Fluffy_Pillow 49689.0/50000: 99% mana fireball, rune_of_power, molten_skyfall(4)
2:51.659 rop_phase l fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball, rune_of_power, molten_skyfall(4)
2:51.973 rop_phase r fireball Fluffy_Pillow 48814.0/50000: 98% mana fireball, heating_up, rune_of_power, molten_skyfall(4)
2:53.757 rop_phase r fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(2), rune_of_power, molten_skyfall(5)
2:55.538 rop_phase r fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up, rune_of_power, molten_skyfall(6)
2:57.320 rop_phase r fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power, molten_skyfall(7)
2:59.103 rop_phase r fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), rune_of_power, molten_skyfall(8)
3:00.885 rop_phase r fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, rune_of_power, molten_skyfall(9)
3:02.667 standard_rotation z fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, molten_skyfall(10)
3:04.448 standard_rotation z fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(2), molten_skyfall(11)
3:06.232 standard_rotation z fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(3), molten_skyfall(12)
3:07.348 combustion_phase c combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, molten_skyfall(13)
3:07.348 combustion_phase a fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, molten_skyfall(13)
3:08.014 combustion_cooldowns Y berserking Fluffy_Pillow 44166.0/50000: 88% mana combustion, hot_streak, rune_of_power, molten_skyfall(13), infernal_cascade
3:08.014 combustion_cooldowns Z use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 44166.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, molten_skyfall(13), infernal_cascade
3:08.014 combustion_phase e pyroblast Fluffy_Pillow 44166.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, molten_skyfall(13), infernal_cascade, gladiators_badge
3:09.097 combustion_phase e pyroblast Fluffy_Pillow 44249.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, molten_skyfall(15), infernal_cascade, gladiators_badge
3:09.097 combustion_phase a fire_blast Fluffy_Pillow 43249.0/50000: 86% mana berserking, combustion, rune_of_power, molten_skyfall(15), infernal_cascade, gladiators_badge
3:10.179 combustion_phase e pyroblast Fluffy_Pillow 43831.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, molten_skyfall(16), infernal_cascade(2), gladiators_badge
3:11.262 combustion_phase g phoenix_flames Fluffy_Pillow 43914.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, molten_skyfall(17), infernal_cascade(2), gladiators_badge
3:12.345 combustion_phase e pyroblast Fluffy_Pillow 44997.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, molten_skyfall(17), infernal_cascade(2), gladiators_badge
3:13.063 combustion_phase a fire_blast Fluffy_Pillow 44715.0/50000: 89% mana berserking, combustion, rune_of_power, molten_skyfall(17), infernal_cascade(2), gladiators_badge
3:13.429 combustion_phase e pyroblast Fluffy_Pillow 44581.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, molten_skyfall(18), infernal_cascade(2), gladiators_badge
3:14.511 combustion_phase g phoenix_flames Fluffy_Pillow 44663.0/50000: 89% mana berserking, combustion, heating_up, rune_of_power, molten_skyfall(19), infernal_cascade(2), gladiators_badge
3:15.594 combustion_phase e pyroblast Fluffy_Pillow 45746.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, molten_skyfall(19), infernal_cascade(2), gladiators_badge
3:15.594 combustion_phase a fire_blast Fluffy_Pillow 44746.0/50000: 89% mana berserking, combustion, rune_of_power, molten_skyfall(19), infernal_cascade(2), gladiators_badge
3:16.677 combustion_phase e pyroblast Fluffy_Pillow 45329.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, molten_skyfall(20), infernal_cascade(2), gladiators_badge
3:17.759 combustion_phase g phoenix_flames Fluffy_Pillow 45411.0/50000: 91% mana berserking, combustion, heating_up, rune_of_power, molten_skyfall(21), infernal_cascade(2), gladiators_badge
3:18.840 combustion_phase e pyroblast Fluffy_Pillow 46492.0/50000: 93% mana berserking, combustion, hot_streak, rune_of_power, molten_skyfall(21), infernal_cascade(2), gladiators_badge
3:19.923 default Q shifting_power Fluffy_Pillow 46575.0/50000: 93% mana berserking, heating_up, molten_skyfall(22), infernal_cascade(2), gladiators_badge
3:22.165 default V fire_blast Fluffy_Pillow 46317.0/50000: 93% mana heating_up, molten_skyfall(22), gladiators_badge
3:23.129 default T rune_of_power Fluffy_Pillow 46781.0/50000: 94% mana hot_streak, molten_skyfall(22)
3:24.320 rop_phase k pyroblast Fluffy_Pillow 47972.0/50000: 96% mana hot_streak, rune_of_power, molten_skyfall(22)
3:24.320 rop_phase l fire_blast Fluffy_Pillow 46972.0/50000: 94% mana rune_of_power, molten_skyfall(22)
3:25.510 rop_phase r fireball Fluffy_Pillow 47662.0/50000: 95% mana rune_of_power, molten_skyfall(23)
3:27.292 rop_phase r fireball Fluffy_Pillow 48444.0/50000: 97% mana rune_of_power, molten_skyfall(23)
3:28.289 rop_phase m fire_blast Fluffy_Pillow 49441.0/50000: 99% mana heating_up, rune_of_power, molten_skyfall_ready
3:29.074 rop_phase k pyroblast Fluffy_Pillow 48726.0/50000: 97% mana hot_streak, rune_of_power, molten_skyfall_ready
3:30.262 rop_phase r fireball Fluffy_Pillow 48914.0/50000: 98% mana heating_up, rune_of_power, molten_skyfall(2)
3:30.262 rop_phase m fire_blast Fluffy_Pillow 48914.0/50000: 98% mana heating_up, rune_of_power, molten_skyfall(2)
3:32.044 rop_phase k pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power, molten_skyfall(2)
3:33.235 rop_phase r fireball Fluffy_Pillow 49195.0/50000: 98% mana fireball, rune_of_power, molten_skyfall(4)
3:35.018 rop_phase r fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power, molten_skyfall(4)
3:36.799 standard_rotation z fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(2), molten_skyfall(5)
3:38.580 standard_rotation z fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(3), molten_skyfall(6)
3:40.362 standard_rotation z fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(4), molten_skyfall(7)
3:42.144 standard_rotation z fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(5), molten_skyfall(8)
3:43.927 standard_rotation z fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(6), molten_skyfall(9)
3:45.238 standard_rotation u fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, molten_skyfall(10)
3:45.709 standard_rotation s pyroblast Fluffy_Pillow 48971.0/50000: 98% mana hot_streak, molten_skyfall(10)
3:46.900 standard_rotation z fireball Fluffy_Pillow 49162.0/50000: 98% mana fireball, molten_skyfall(12)
3:48.683 standard_rotation z fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, molten_skyfall(12)
3:49.719 standard_rotation u fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, molten_skyfall(13)
3:50.465 standard_rotation s pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, molten_skyfall(13)
3:51.655 standard_rotation z fireball Fluffy_Pillow 49194.0/50000: 98% mana heating_up, molten_skyfall(15)
3:53.438 standard_rotation z fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, molten_skyfall(15)
3:55.219 standard_rotation z fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball, molten_skyfall(16)
3:57.002 standard_rotation z fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, molten_skyfall(17)
3:58.785 standard_rotation y scorch Fluffy_Pillow 49005.0/50000: 98% mana fireball, molten_skyfall(18)
3:59.976 standard_rotation y scorch Fluffy_Pillow 49506.0/50000: 99% mana heating_up, molten_skyfall(19)
4:01.166 standard_rotation t pyroblast Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, molten_skyfall(19)
4:02.355 standard_rotation y scorch Fluffy_Pillow 49694.0/50000: 99% mana molten_skyfall(20)
4:03.544 standard_rotation y scorch Fluffy_Pillow 49504.0/50000: 99% mana molten_skyfall(20)
4:04.733 standard_rotation v pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, molten_skyfall(20)
4:05.934 standard_rotation y scorch Fluffy_Pillow 49705.0/50000: 99% mana molten_skyfall(21)
4:07.122 standard_rotation y scorch Fluffy_Pillow 49503.0/50000: 99% mana molten_skyfall(21)
4:08.108 combustion_phase c combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, molten_skyfall(21)
4:08.108 combustion_phase a fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, molten_skyfall(21)
4:08.313 combustion_cooldowns Z use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 44205.0/50000: 88% mana combustion, hot_streak, rune_of_power, molten_skyfall(21), infernal_cascade
4:08.313 combustion_phase e pyroblast Fluffy_Pillow 44205.0/50000: 88% mana combustion, hot_streak, rune_of_power, molten_skyfall(21), infernal_cascade, gladiators_badge
4:09.503 combustion_phase e pyroblast Fluffy_Pillow 44395.0/50000: 89% mana combustion, hot_streak, rune_of_power, molten_skyfall(22), infernal_cascade, gladiators_badge
4:09.503 combustion_phase a fire_blast Fluffy_Pillow 43395.0/50000: 87% mana combustion, rune_of_power, molten_skyfall(22), infernal_cascade, gladiators_badge
4:10.692 combustion_phase e pyroblast Fluffy_Pillow 44084.0/50000: 88% mana combustion, hot_streak, rune_of_power, molten_skyfall(23), infernal_cascade(2), gladiators_badge
4:11.882 combustion_phase g phoenix_flames Fluffy_Pillow 44274.0/50000: 89% mana combustion, heating_up, rune_of_power, molten_skyfall_ready, infernal_cascade(2), gladiators_badge
4:13.071 combustion_phase e pyroblast Fluffy_Pillow 45463.0/50000: 91% mana combustion, hot_streak, rune_of_power, molten_skyfall_ready, infernal_cascade(2), gladiators_badge
4:13.401 combustion_phase a fire_blast Fluffy_Pillow 44793.0/50000: 90% mana combustion, rune_of_power, molten_skyfall_ready, infernal_cascade(2), gladiators_badge
4:14.261 combustion_phase e pyroblast Fluffy_Pillow 45153.0/50000: 90% mana combustion, hot_streak, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge
4:15.450 combustion_phase g phoenix_flames Fluffy_Pillow 45342.0/50000: 91% mana combustion, heating_up, rune_of_power, molten_skyfall(2), infernal_cascade(2), gladiators_badge
4:16.640 combustion_phase e pyroblast Fluffy_Pillow 46532.0/50000: 93% mana combustion, hot_streak, rune_of_power, molten_skyfall(2), infernal_cascade(2), gladiators_badge
4:17.226 combustion_phase a fire_blast Fluffy_Pillow 46118.0/50000: 92% mana combustion, rune_of_power, molten_skyfall(2), infernal_cascade(2), gladiators_badge
4:17.829 combustion_phase e pyroblast Fluffy_Pillow 46221.0/50000: 92% mana combustion, hot_streak, rune_of_power, molten_skyfall(3), infernal_cascade(2), gladiators_badge
4:19.017 combustion_phase g phoenix_flames Fluffy_Pillow 46409.0/50000: 93% mana combustion, heating_up, rune_of_power, molten_skyfall(4), infernal_cascade(2), gladiators_badge
4:20.206 default T rune_of_power Fluffy_Pillow 47598.0/50000: 95% mana hot_streak, molten_skyfall(4), infernal_cascade(2), gladiators_badge
4:21.396 rop_phase k pyroblast Fluffy_Pillow 48788.0/50000: 98% mana hot_streak, rune_of_power, molten_skyfall(4), infernal_cascade(2), gladiators_badge
4:22.585 default Q shifting_power Fluffy_Pillow 48977.0/50000: 98% mana rune_of_power, molten_skyfall(5), gladiators_badge
4:23.420 rop_phase l fire_blast Fluffy_Pillow 47312.0/50000: 95% mana rune_of_power, molten_skyfall(5)
4:24.955 rop_phase m fire_blast Fluffy_Pillow 48347.0/50000: 97% mana heating_up, rune_of_power, molten_skyfall(5)
4:25.977 rop_phase k pyroblast Fluffy_Pillow 48869.0/50000: 98% mana hot_streak, rune_of_power, molten_skyfall(5)
4:25.977 rop_phase l fire_blast Fluffy_Pillow 47869.0/50000: 96% mana rune_of_power, molten_skyfall(5)
4:27.165 rop_phase q scorch Fluffy_Pillow 48557.0/50000: 97% mana hot_streak, rune_of_power, molten_skyfall(6)
4:28.356 default R use_item_glyph_of_assimilation Fluffy_Pillow 49248.0/50000: 98% mana hot_streak, rune_of_power, molten_skyfall(6)
4:28.356 rop_phase k pyroblast Fluffy_Pillow 49248.0/50000: 98% mana hot_streak, rune_of_power, molten_skyfall(6)
4:29.547 rop_phase q scorch Fluffy_Pillow 49439.0/50000: 99% mana rune_of_power, molten_skyfall(7)
4:30.737 rop_phase q scorch Fluffy_Pillow 49505.0/50000: 99% mana rune_of_power, molten_skyfall(7)
4:31.927 rop_phase o pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power, molten_skyfall(7)
4:32.847 rop_phase l fire_blast Fluffy_Pillow 49413.0/50000: 99% mana heating_up, rune_of_power, molten_skyfall(8)
4:33.125 rop_phase q scorch Fluffy_Pillow 49203.0/50000: 98% mana hot_streak, rune_of_power, molten_skyfall(8)
4:34.316 standard_rotation t pyroblast Fluffy_Pillow 49506.0/50000: 99% mana hot_streak, molten_skyfall(8)
4:35.506 standard_rotation y scorch Fluffy_Pillow 49696.0/50000: 99% mana molten_skyfall(9)
4:36.695 standard_rotation y scorch Fluffy_Pillow 49504.0/50000: 99% mana molten_skyfall(9)
4:37.884 standard_rotation v pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, molten_skyfall(9)
4:39.085 standard_rotation y scorch Fluffy_Pillow 49705.0/50000: 99% mana molten_skyfall(10)
4:40.274 standard_rotation y scorch Fluffy_Pillow 49504.0/50000: 99% mana molten_skyfall(10)
4:41.462 standard_rotation v pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, molten_skyfall(10)
4:42.663 standard_rotation y scorch Fluffy_Pillow 49704.0/50000: 99% mana heating_up, molten_skyfall(11)
4:43.851 standard_rotation v pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, molten_skyfall(11)
4:45.053 standard_rotation y scorch Fluffy_Pillow 49705.0/50000: 99% mana molten_skyfall(12)
4:46.243 standard_rotation y scorch Fluffy_Pillow 49505.0/50000: 99% mana molten_skyfall(12)
4:47.433 standard_rotation v pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, molten_skyfall(12)
4:48.632 standard_rotation y scorch Fluffy_Pillow 49704.0/50000: 99% mana molten_skyfall(13)
4:49.820 standard_rotation y scorch Fluffy_Pillow 49503.0/50000: 99% mana molten_skyfall(13)
4:51.011 default T rune_of_power Fluffy_Pillow 49506.0/50000: 99% mana heating_up, molten_skyfall(13)
4:52.201 rop_phase k pyroblast Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power, molten_skyfall(13)
4:52.201 rop_phase l fire_blast Fluffy_Pillow 49000.0/50000: 98% mana rune_of_power, molten_skyfall(13)
4:52.705 rop_phase m fire_blast Fluffy_Pillow 49004.0/50000: 98% mana heating_up, rune_of_power, molten_skyfall(13)
4:53.389 rop_phase k pyroblast Fluffy_Pillow 49188.0/50000: 98% mana hot_streak, rune_of_power, molten_skyfall(14)
4:54.580 rop_phase q scorch Fluffy_Pillow 49379.0/50000: 99% mana heating_up, rune_of_power, molten_skyfall(15)
4:55.769 rop_phase o pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power, molten_skyfall(15)
4:56.969 rop_phase q scorch Fluffy_Pillow 49704.0/50000: 99% mana rune_of_power, molten_skyfall(16)
4:58.157 rop_phase q scorch Fluffy_Pillow 49503.0/50000: 99% mana rune_of_power, molten_skyfall(16)
4:59.347 rop_phase o pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power, molten_skyfall(16)
5:00.547 rop_phase q scorch Fluffy_Pillow 49705.0/50000: 99% mana rune_of_power, molten_skyfall(17)
5:01.738 rop_phase q scorch Fluffy_Pillow 49506.0/50000: 99% mana rune_of_power, molten_skyfall(17)
5:02.927 rop_phase o pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power, molten_skyfall(17)
5:04.128 rop_phase q scorch Fluffy_Pillow 49705.0/50000: 99% mana rune_of_power, molten_skyfall(18)
5:05.316 standard_rotation y scorch Fluffy_Pillow 49503.0/50000: 99% mana molten_skyfall(18)
5:06.506 standard_rotation v pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, molten_skyfall(18)
5:07.705 standard_rotation y scorch Fluffy_Pillow 49704.0/50000: 99% mana molten_skyfall(19)
5:08.894 standard_rotation y scorch Fluffy_Pillow 49504.0/50000: 99% mana molten_skyfall(19)
5:10.084 standard_rotation v pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, molten_skyfall(19)
5:11.282 standard_rotation y scorch Fluffy_Pillow 49703.0/50000: 99% mana heating_up, molten_skyfall(20)
5:12.470 standard_rotation v pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, molten_skyfall(20)
5:13.672 combustion_cooldowns X potion Fluffy_Pillow 49705.0/50000: 99% mana heating_up, molten_skyfall(21)
5:13.672 combustion_cooldowns Z use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49705.0/50000: 99% mana heating_up, molten_skyfall(21), potion_of_spectral_intellect
5:13.672 combustion_phase h fireball Fluffy_Pillow 49705.0/50000: 99% mana heating_up, molten_skyfall(21), gladiators_badge, potion_of_spectral_intellect
5:14.801 combustion_phase c combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, molten_skyfall(21), gladiators_badge, potion_of_spectral_intellect
5:14.801 combustion_phase a fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, molten_skyfall(21), gladiators_badge, potion_of_spectral_intellect
5:15.455 combustion_phase e pyroblast Fluffy_Pillow 44154.0/50000: 88% mana combustion, hot_streak, rune_of_power, molten_skyfall(21), infernal_cascade, gladiators_badge, potion_of_spectral_intellect
5:16.645 combustion_phase e pyroblast Fluffy_Pillow 44344.0/50000: 89% mana combustion, hot_streak, rune_of_power, molten_skyfall(23), infernal_cascade, gladiators_badge, potion_of_spectral_intellect
5:16.645 combustion_phase a fire_blast Fluffy_Pillow 43344.0/50000: 87% mana combustion, rune_of_power, molten_skyfall(23), infernal_cascade, gladiators_badge, potion_of_spectral_intellect
5:17.833 combustion_phase e pyroblast Fluffy_Pillow 44032.0/50000: 88% mana combustion, hot_streak, rune_of_power, molten_skyfall_ready, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:19.023 combustion_phase g phoenix_flames Fluffy_Pillow 44222.0/50000: 88% mana combustion, heating_up, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:20.211 combustion_phase e pyroblast Fluffy_Pillow 45410.0/50000: 91% mana combustion, hot_streak, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:20.511 combustion_phase a fire_blast Fluffy_Pillow 44710.0/50000: 89% mana combustion, rune_of_power, molten_skyfall, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:21.400 combustion_phase e pyroblast Fluffy_Pillow 45099.0/50000: 90% mana combustion, hot_streak, rune_of_power, molten_skyfall(2), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:22.590 combustion_phase g phoenix_flames Fluffy_Pillow 45289.0/50000: 91% mana combustion, heating_up, rune_of_power, molten_skyfall(3), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:23.780 combustion_phase e pyroblast Fluffy_Pillow 46479.0/50000: 93% mana combustion, hot_streak, rune_of_power, molten_skyfall(3), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:23.780 combustion_phase a fire_blast Fluffy_Pillow 45479.0/50000: 91% mana combustion, rune_of_power, molten_skyfall(3), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:24.972 combustion_phase e pyroblast Fluffy_Pillow 46171.0/50000: 92% mana combustion, hot_streak, rune_of_power, molten_skyfall(4), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:26.164 combustion_phase g phoenix_flames Fluffy_Pillow 46363.0/50000: 93% mana combustion, heating_up, rune_of_power, molten_skyfall(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:27.352 standard_rotation t pyroblast Fluffy_Pillow 47551.0/50000: 95% mana hot_streak, molten_skyfall(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:28.541 default Q shifting_power Fluffy_Pillow 47740.0/50000: 95% mana heating_up, molten_skyfall(6), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:30.995 default V fire_blast Fluffy_Pillow 47694.0/50000: 95% mana heating_up, molten_skyfall(6), potion_of_spectral_intellect
5:31.945 default T rune_of_power Fluffy_Pillow 48144.0/50000: 96% mana hot_streak, molten_skyfall(6), potion_of_spectral_intellect
5:33.135 rop_phase k pyroblast Fluffy_Pillow 49334.0/50000: 99% mana hot_streak, rune_of_power, molten_skyfall(6), potion_of_spectral_intellect
5:33.135 rop_phase l fire_blast Fluffy_Pillow 48334.0/50000: 97% mana rune_of_power, molten_skyfall(6), potion_of_spectral_intellect
5:33.730 rop_phase m fire_blast Fluffy_Pillow 48429.0/50000: 97% mana heating_up, rune_of_power, molten_skyfall(6), potion_of_spectral_intellect
5:34.324 rop_phase k pyroblast Fluffy_Pillow 48523.0/50000: 97% mana hot_streak, rune_of_power, molten_skyfall(7), potion_of_spectral_intellect
5:35.514 rop_phase q scorch Fluffy_Pillow 48713.0/50000: 97% mana rune_of_power, molten_skyfall(8), potion_of_spectral_intellect
5:36.706 rop_phase q scorch Fluffy_Pillow 49405.0/50000: 99% mana rune_of_power, molten_skyfall(8), potion_of_spectral_intellect
5:37.895 rop_phase o pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power, molten_skyfall(8), potion_of_spectral_intellect
5:38.332 rop_phase l fire_blast Fluffy_Pillow 48897.0/50000: 98% mana rune_of_power, molten_skyfall(8), potion_of_spectral_intellect

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2042 1945 1531
Intellect 450 -3 1822 1622 1098 (49)
Spirit 0 0 0 0 0
Health 40840 38900 0
Mana 50000 50000 0
Spell Power 1822 1622 0
Melee Crit 13.11% 13.11% 284
Spell Crit 28.11% 28.11% 284
Haste 26.48% 26.48% 874
Versatility 9.77% 9.77% 391
Mana Regen 1000 1000 0
Mastery 15.41% 15.41% 439
Armor 373 373 373
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 228.00
Local Head Grim-Veiled Hood
ilevel: 235, stats: { 46 Armor, +88 Int, +166 Sta, +74 Haste, +74 Crit }
item effects: { equip: Molten Skyfall }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Shadewarped Sash
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Crit, +74 Haste }
Local Legs Leggings of Lethal Reverberations
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Haste, +93 Vers }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Acolyte's Velvet Bindings
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +26 Vers, +53 Mastery }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ardent Sunstar Signet
ilevel: 226, stats: { +84 Sta, +42 Crit, +172 Vers }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Trinket2 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="MoltenSkyfall"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<2*gcd.max|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<=4&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=searing_touch.active

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=grimveiled_hood,id=173245,bonus_id=6649/6647/6758/6933/1532/6935
neck=charm_of_eternal_winter,id=183040,bonus_id=1498,ilevel=226
shoulders=shawl_of_the_penitent,id=183020,bonus_id=1498,ilevel=233
back=crest_of_the_legionnaire_general,id=183032,bonus_id=1498,ilevel=233
chest=robes_of_the_cursed_commando,id=182998,bonus_id=1498,ilevel=233,enchant=eternal_insight
wrists=acolytes_velvet_bindings,id=183017,bonus_id=1498,ilevel=226,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498,ilevel=226
waist=shadewarped_sash,id=183004,bonus_id=1498,ilevel=226
legs=leggings_of_lethal_reverberations,id=182981,bonus_id=1498,ilevel=226
feet=sparkling_glass_slippers,id=183023,bonus_id=1498,ilevel=226
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=1498,ilevel=233,enchant=16haste
finger2=ardent_sunstar_signet,id=183035,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498,ilevel=226
trinket2=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521,ilevel=207
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531,ilevel=233,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=227.67
# gear_stamina=1531
# gear_intellect=1098
# gear_crit_rating=258
# gear_haste_rating=874
# gear_mastery_rating=439
# gear_versatility_rating=391
# gear_armor=373

SunKingsBlessing : 6025 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6024.6 6024.6 8.2 / 0.136% 490.3 / 8.1% 7.5
RPS Out RPS In Primary Resource Waiting APM Active Skill
801.7 796.6 Mana 0.00% 56.6 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
SunKingsBlessing 6025
Conflagration Flare Up 29 0.5% 30.0 9.79sec 290 0 Direct 30.0 165 416 290 49.7%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 30.05 30.05 0.00 0.00 0.0000 0.0000 8705.34 8705.34 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 50.26% 15.10 4 27 164.66 133 306 164.66 140 205 2487 2487 0.00%
crit 49.74% 14.95 4 29 415.85 267 612 415.99 321 524 6218 6218 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 30 0.5% 2.9 78.63sec 3098 2698 Direct 2.9 0 3096 3096 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.90 2.90 0.00 0.00 1.1484 0.0000 8982.52 8982.52 0.00% 2698.27 2698.27
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 2.90 0 7 3095.79 2300 5281 3043.20 0 4982 8983 8983 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [m]:2.90
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 45 0.7% 22.2 13.26sec 606 0 Direct 22.2 474 947 605 27.8%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.20 22.20 0.00 0.00 0.0000 0.0000 13441.13 13441.13 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.17% 16.02 6 30 473.76 461 489 473.75 461 486 7589 7589 0.00%
crit 27.83% 6.18 0 15 947.28 922 977 946.25 0 977 5852 5852 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 843 14.0% 51.9 5.80sec 4876 0 Direct 51.9 0 4874 4874 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 51.92 51.92 0.00 0.00 0.0000 0.0000 253148.62 253148.62 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 51.92 41 62 4874.46 3127 7181 4874.95 4614 5163 253149 253149 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [W]:1.84
  • if_expr:action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
    combustion_phase
    [c]:27.86
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [q]:9.20
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
    rop_phase
    [r]:8.58
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [z]:4.44
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 531 (561) 8.8% (9.3%) 59.7 4.09sec 2823 1642 Direct 59.7 (181.8) 1778 3858 2676 43.1% (43.1%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 59.71 59.70 0.00 0.00 1.7190 0.0000 159698.64 159698.64 0.00% 1642.40 1642.40
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.87% 33.95 20 49 1778.30 1476 3068 1778.87 1637 1942 60355 60355 0.00%
crit 43.13% 25.75 16 39 3857.93 2951 6777 3861.43 3541 4283 99344 99344 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [k]:1.83
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [v]:25.08
    standard_rotation
    [~]:32.76
    Conflagration 30 0.5% 59.7 4.09sec 149 0 Periodic 122.1 39 103 73 53.0% 58.7%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 59.70 0.00 122.07 122.07 0.0000 1.4452 8865.98 8865.98 0.00% 50.26 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 46.96% 57.32 35 82 38.68 0 61 38.70 35 42 2217 2217 0.00%
crit 53.04% 64.75 42 90 102.69 0 150 102.81 95 112 6649 6649 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Glyph of Assimilation 143 2.4% 2.8 123.76sec 15511 0 Periodic 23.8 1417 2825 1815 28.2% 9.0%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.78 0.00 23.75 23.75 0.0000 1.1430 43086.87 43086.87 0.00% 1586.99 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.79% 17.05 7 25 1416.83 336 1591 1416.96 1273 1591 24160 24160 0.00%
crit 28.21% 6.70 0 17 2824.85 671 3182 2819.68 0 3182 18927 18927 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1302.00
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Ignite 1106 18.4% 251.1 1.20sec 1324 0 Periodic 299.4 1110 0 1110 0.0% 99.6%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 251.11 0.00 299.38 299.38 0.0000 1.0000 332400.21 332400.21 0.00% 1110.30 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 299.38 239 359 1109.87 140 3274 1111.01 1032 1211 332400 332400 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (18) 0.0% (0.3%) 1.0 0.00sec 5237 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 131  / 18 0.3% 99.0 1.18sec 53 44 Direct 99.0 41 82 53 28.3%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.00 99.00 0.00 0.00 1.1934 0.0000 5237.22 5237.22 0.00% 44.33 44.33
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.66% 70.95 57 84 41.28 29 50 41.29 40 43 2929 2929 0.00%
crit 28.34% 28.05 15 42 82.29 59 100 82.29 74 92 2308 2308 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:34.00
Phoenix Flames 0 (333) 0.0% (5.5%) 15.5 19.03sec 6458 5929

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.50 0.00 0.00 0.00 1.0893 0.0000 0.00 0.00 0.00% 5929.21 5929.21

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [j]:15.48
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    Phoenix Flames (_splash) 333 5.5% 15.5 19.05sec 6468 0 Direct 15.5 0 6467 6467 100.0%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.47 15.47 0.00 0.00 0.0000 0.0000 100073.15 100073.15 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 15.47 10 19 6466.53 3553 8160 6465.09 5576 7249 100073 100073 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 2405 (2565) 39.9% (42.6%) 94.6 3.18sec 8143 6468 Direct 95.3 (268.9) 3492 8998 7572 74.2% (74.2%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 94.58 95.32 0.00 0.00 1.2591 0.0000 722294.24 722294.24 0.00% 6467.98 6467.98
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 25.84% 24.63 13 36 3492.16 2691 6179 3495.05 3116 3836 86032 86032 0.00%
crit 74.16% 70.69 51 95 8997.97 5381 12358 8998.45 8380 9708 636262 636262 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [g]:3.83
  • if_expr:buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
    combustion_phase
    [h]:51.46
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [i]:2.49
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [o]:2.50
  • if_expr:buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
    rop_phase
    [p]:14.68
  • if_expr:buff.hot_streak.react
    rop_phase
    [t]:3.26
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [w]:6.07
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [x]:1.54
  • if_expr:buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
    standard_rotation
    [y]:1.16
  • if_expr:buff.hot_streak.react&searing_touch.active
    standard_rotation
    [{]:7.68
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 160 2.6% 95.3 3.17sec 503 0 Periodic 173.6 151 389 276 52.5% 85.5%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 95.32 0.00 173.56 173.56 0.0000 1.4807 47932.44 47932.44 0.00% 186.51 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 47.49% 82.42 52 117 151.22 3 281 151.30 143 161 12464 12464 0.00%
crit 52.51% 91.14 65 121 389.08 6 562 389.29 365 417 35468 35468 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 187 3.1% 28.7 10.48sec 1955 1687 Direct 28.7 0 1955 1955 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 28.74 28.73 0.00 0.00 1.1587 0.0000 56170.48 56170.48 0.00% 1687.05 1687.05
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 28.73 18 41 1955.42 699 4012 1961.25 1690 2227 56170 56170 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    default
    [Y]:0.00
    combustion_phase
    [l]:7.28
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    combustion_phase
    [n]:0.10
  • if_expr:searing_touch.active
    rop_phase
    [u]:7.59
  • if_expr:searing_touch.active
    standard_rotation
    [}]:14.14
  • if_expr:searing_touch.active
Shadowcore Oil Blast 50 0.8% 44.7 6.79sec 334 0 Direct 44.7 260 521 334 28.3%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.74 44.74 0.00 0.00 0.0000 0.0000 14945.10 14945.10 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.68% 32.07 16 53 260.38 254 269 260.36 256 266 8350 8350 0.00%
crit 28.32% 12.67 3 23 520.65 507 538 520.64 507 538 6595 6595 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 116 1.9% 5.0 62.66sec 6896 2124 Periodic 20.0 1353 2701 1735 28.4% 5.0%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.04 0.00 20.04 20.04 3.2475 0.7535 34765.66 34765.66 0.00% 2123.74 2123.74
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.64% 14.36 6 23 1352.67 1047 1893 1352.83 1166 1518 19416 19416 0.00%
crit 28.36% 5.68 0 14 2700.57 2094 3787 2699.85 0 3625 15350 15350 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    default
    [Q]:5.04
  • if_expr:buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
Simple Action Stats Execute Interval
SunKingsBlessing
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:SunKingsBlessing
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 183.41sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [a]:2.00
  • if_expr:buff.combustion.up
Combustion 5.4 61.30sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.41 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [e]:5.40
  • if_expr:buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:SunKingsBlessing
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:SunKingsBlessing
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.4 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.44 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [Z]:1.43
Rune of Power 7.6 40.19sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.58 0.00 0.00 0.00 1.1425 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [U]:7.62
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 183.3sec 183.3sec 12.0sec 8.09% 18.33% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:180.0s / 192.9s
  • trigger_min/max:180.0s / 192.9s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.09%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.49% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.49%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 9.9 0.0 32.0sec 32.0sec 9.4sec 30.88% 0.00% 175.7 (175.7) 9.6

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:6.4s / 69.5s
  • trigger_min/max:6.4s / 69.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 17.0s

Stack Uptimes

  • combustion_1:30.88%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Fireball 16.8 17.1 11.6sec 5.6sec 5.2sec 28.83% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.7s / 52.3s
  • trigger_min/max:1.4s / 49.2s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 29.0s

Stack Uptimes

  • fireball_1:16.51%
  • fireball_2:7.45%
  • fireball_3:3.27%
  • fireball_4:1.16%
  • fireball_5:0.36%
  • fireball_6:0.08%
  • fireball_7:0.02%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 5.4 0.0 61.6sec 61.7sec 14.7sec 26.28% 0.00% 0.0 (0.0) 5.2

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:171.00

Trigger Details

  • interval_min/max:60.0s / 70.6s
  • trigger_min/max:60.0s / 70.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:26.28%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 102.1 0.0 2.9sec 2.9sec 1.1sec 38.87% 46.56% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 18.3s
  • trigger_min/max:0.2s / 18.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 6.4s

Stack Uptimes

  • heating_up_1:38.87%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 89.0 0.0 3.4sec 3.4sec 0.7sec 17.41% 95.36% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 34.8s
  • trigger_min/max:0.5s / 34.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.2s

Stack Uptimes

  • hot_streak_1:17.41%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 11.5 16.4 27.3sec 10.7sec 9.0sec 34.30% 0.00% 9.9 (9.9) 11.1

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:5.1s / 67.6s
  • trigger_min/max:0.5s / 59.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 21.1s

Stack Uptimes

  • infernal_cascade_1:11.40%
  • infernal_cascade_2:22.89%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.4 0.0 305.7sec 0.0sec 23.5sec 11.02% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 316.5s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:11.02%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 13.0 0.0 24.0sec 23.9sec 11.8sec 50.75% 0.00% 0.0 (0.0) 12.4

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.0s / 51.8s
  • trigger_min/max:6.5s / 51.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 23.9s

Stack Uptimes

  • rune_of_power_1:50.75%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Sun King's Blessing 7.0 72.7 46.8sec 3.8sec 37.2sec 86.54% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_sun_kings_blessing
  • max_stacks:12
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:23.3s / 81.9s
  • trigger_min/max:0.8s / 34.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 71.8s

Stack Uptimes

  • sun_kings_blessing_1:2.63%
  • sun_kings_blessing_2:3.77%
  • sun_kings_blessing_3:7.86%
  • sun_kings_blessing_4:10.49%
  • sun_kings_blessing_5:11.03%
  • sun_kings_blessing_6:10.31%
  • sun_kings_blessing_7:9.32%
  • sun_kings_blessing_8:7.10%
  • sun_kings_blessing_9:5.66%
  • sun_kings_blessing_10:6.09%
  • sun_kings_blessing_11:5.63%
  • sun_kings_blessing_12:6.64%

Spelldata

  • id:333314
  • name:Sun King's Blessing
  • tooltip:Building up a Combustion.
  • description:{$@spelldesc333313=After consuming {$s1=12} Hot Streaks, your next non-instant Pyroblast cast within {$333315d=15 seconds} grants you Combustion for {$s2=5} sec.}
  • max_stacks:12
  • duration:30.00
  • cooldown:0.00
  • default_chance:101.00%
Sun King's Blessing (_ready) 6.1 0.0 49.5sec 49.5sec 5.7sec 11.48% 0.00% 0.0 (0.0) 0.1

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_sun_kings_blessing_ready
  • max_stacks:5
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:28.0s / 114.4s
  • trigger_min/max:28.0s / 114.4s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • sun_kings_blessing_ready_1:11.48%

Spelldata

  • id:333315
  • name:Sun King's Blessing
  • tooltip:Your next non-instant Pyroblast will grant you Combustion.
  • description:{$@spelldesc333313=After consuming {$s1=12} Hot Streaks, your next non-instant Pyroblast cast within {$333315d=15 seconds} grants you Combustion for {$s2=5} sec.}
  • max_stacks:5
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 300.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 300.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 102.1 80.0 124.0 2.9s 0.2s 18.3s
Heating Up removed 12.8 5.0 26.0 18.5s 1.4s 158.2s
Heating Up converted with Fire Blast 22.4 12.0 35.0 13.4s 0.5s 90.1s
Hot Streak procs 89.0 68.0 111.0 3.4s 0.5s 34.8s
Hot Streak spells used 251.1 203.0 301.0 1.2s 0.0s 8.7s
Hot Streak spell crits 192.6 153.0 236.0 1.6s 0.0s 15.5s
Hot Streak spell crits wasted 1.5 0.0 6.0 86.3s 0.1s 328.4s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Infernal Cascade expires during Combustion 3.5 0.0 9.0 51.0s 5.0s 197.7s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 15.36% 11.84% 18.55% 0.6s 0.0s 5.5s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000212.655152.000271.951
Shifting Power5.1920.00017.17926.40816.90245.327
Fire Blast0.1180.00011.2896.1811.08019.121
Rune of Power4.7580.00030.42537.81618.98786.454
Dragon's Breath69.6390.000342.603271.735186.906359.766
Combustion4.3670.00016.86923.60610.90444.560
Phoenix Flames1.9060.00051.42929.6153.45193.023

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
SunKingsBlessing
mana_regen Mana 2429.70 239469.06 100.00% 98.56 60886.81 20.27%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 796.59 801.73 60869.5 48454.5 43058.0 50000.0
Usage Type Count Total Avg RPE APR
SunKingsBlessing
combustion Mana 5.4 26991.5 5000.0 4993.6 0.0
dragons_breath Mana 2.9 5801.9 2000.0 2001.2 1.5
fire_blast Mana 51.9 25962.7 500.0 500.0 9.8
fireball Mana 59.7 59662.4 1000.0 999.3 2.8
pyroblast Mana 95.6 95583.6 1000.0 1010.6 8.1
scorch Mana 28.8 14397.2 500.0 501.0 3.9
shifting_power Mana 5.0 12601.2 2500.0 2499.7 2.8

Statistics & Data Analysis

Fight Length
SunKingsBlessing Fight Length
Count 923
Mean 300.66
Minimum 240.00
Maximum 359.95
Spread ( max - min ) 119.95
Range [ ( max - min ) / 2 * 100% ] 19.95%
DPS
SunKingsBlessing Damage Per Second
Count 923
Mean 6024.60
Minimum 5656.58
Maximum 6485.65
Spread ( max - min ) 829.07
Range [ ( max - min ) / 2 * 100% ] 6.88%
Standard Deviation 126.9125
5th Percentile 5827.74
95th Percentile 6229.87
( 95th Percentile - 5th Percentile ) 402.13
Mean Distribution
Standard Deviation 4.1774
95.00% Confidence Interval ( 6016.41 - 6032.78 )
Normalized 95.00% Confidence Interval ( 99.86% - 100.14% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 18
0.1% Error 1705
0.1 Scale Factor Error with Delta=300 138
0.05 Scale Factor Error with Delta=300 550
0.01 Scale Factor Error with Delta=300 13750
Priority Target DPS
SunKingsBlessing Priority Target Damage Per Second
Count 923
Mean 6024.60
Minimum 5656.58
Maximum 6485.65
Spread ( max - min ) 829.07
Range [ ( max - min ) / 2 * 100% ] 6.88%
Standard Deviation 126.9125
5th Percentile 5827.74
95th Percentile 6229.87
( 95th Percentile - 5th Percentile ) 402.13
Mean Distribution
Standard Deviation 4.1774
95.00% Confidence Interval ( 6016.41 - 6032.78 )
Normalized 95.00% Confidence Interval ( 99.86% - 100.14% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 18
0.1% Error 1705
0.1 Scale Factor Error with Delta=300 138
0.05 Scale Factor Error with Delta=300 550
0.01 Scale Factor Error with Delta=300 13750
DPS(e)
SunKingsBlessing Damage Per Second (Effective)
Count 923
Mean 6024.60
Minimum 5656.58
Maximum 6485.65
Spread ( max - min ) 829.07
Range [ ( max - min ) / 2 * 100% ] 6.88%
Damage
SunKingsBlessing Damage
Count 923
Mean 1804510.36
Minimum 1393708.56
Maximum 2179628.90
Spread ( max - min ) 785920.34
Range [ ( max - min ) / 2 * 100% ] 21.78%
DTPS
SunKingsBlessing Damage Taken Per Second
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
SunKingsBlessing Healing Per Second
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
SunKingsBlessing Healing Per Second (Effective)
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
SunKingsBlessing Heal
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
SunKingsBlessing Healing Taken Per Second
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
SunKingsBlessing Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
SunKingsBlessingTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
SunKingsBlessing Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
F 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
G 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
H 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
I 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
J 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
K 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
L 0.00 snapshot_stats
M 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
N 0.00 mirror_image
O 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
P 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
Q 5.04 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<2*gcd.max|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<=4&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
R 0.01 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
S 2.78 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
0.00 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
0.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<execute_time)
Use Frost Nova to trigger Grisly Icicle.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5&!talent.rune_of_power)
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
T 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
U 7.62 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
V 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
W 1.84 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
X 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
Y 0.00 scorch
actions.combustion_cooldowns
# count action,conditions
Z 1.43 potion
0.00 blood_fury
a 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
b 5.35 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
c 27.86 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
d 0.00 call_action_list,name=active_talents
e 5.40 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
f 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
g 3.83 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
h 51.46 pyroblast,if=buff.hot_streak.react&buff.combustion.up
i 2.49 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
j 15.48 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
k 1.83 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
l 7.28 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
m 2.90 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
n 0.10 scorch,if=searing_touch.active
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
o 2.50 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
p 14.68 pyroblast,if=buff.hot_streak.react
q 9.20 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
r 8.58 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
s 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
t 3.26 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
0.00 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
u 7.59 scorch,if=searing_touch.active
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
v 25.08 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
w 6.07 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
x 1.54 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
y 1.16 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
z 4.44 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
{ 7.68 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
0.00 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
| 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
} 14.14 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
~ 32.76 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask SunKingsBlessing 50000.0/50000: 100% mana
Pre precombat 1 food SunKingsBlessing 50000.0/50000: 100% mana
Pre precombat 2 augmentation SunKingsBlessing 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat G combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat N mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns Z potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 combustion_cooldowns b use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_phase k fireball Fluffy_Pillow 49000.0/50000: 98% mana gladiators_badge, potion_of_spectral_intellect
0:01.129 combustion_phase e combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, gladiators_badge, potion_of_spectral_intellect
0:01.129 combustion_phase c fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, gladiators_badge, potion_of_spectral_intellect
0:01.722 combustion_phase c fire_blast Fluffy_Pillow 45093.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:01.783 combustion_cooldowns a berserking Fluffy_Pillow 43654.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:01.783 combustion_phase h pyroblast Fluffy_Pillow 43654.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:02.616 combustion_phase h pyroblast Fluffy_Pillow 43487.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.450 combustion_phase j phoenix_flames Fluffy_Pillow 43321.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(2), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.283 combustion_phase h pyroblast Fluffy_Pillow 44154.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(2), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.788 combustion_phase c fire_blast Fluffy_Pillow 43659.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, sun_kings_blessing(3), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.117 combustion_phase h pyroblast Fluffy_Pillow 43488.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(3), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.949 combustion_phase j phoenix_flames Fluffy_Pillow 43320.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(4), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.783 combustion_phase h pyroblast Fluffy_Pillow 44154.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(4), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.616 combustion_phase j phoenix_flames Fluffy_Pillow 43987.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.449 combustion_phase h pyroblast Fluffy_Pillow 44820.0/50000: 90% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(5), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.449 combustion_phase c fire_blast Fluffy_Pillow 43820.0/50000: 88% mana bloodlust, berserking, combustion, rune_of_power, sun_kings_blessing(6), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.283 combustion_phase h pyroblast Fluffy_Pillow 44154.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(6), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.119 combustion_phase l scorch Fluffy_Pillow 43990.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(7), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.953 combustion_phase i pyroblast Fluffy_Pillow 44324.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(7), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.798 combustion_phase l scorch Fluffy_Pillow 44169.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(8), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.300 combustion_phase c fire_blast Fluffy_Pillow 44671.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(8), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.632 combustion_phase h pyroblast Fluffy_Pillow 44003.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(8), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.466 default U rune_of_power Fluffy_Pillow 43837.0/50000: 88% mana bloodlust, berserking, hot_streak, sun_kings_blessing(9), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.298 rop_phase p pyroblast Fluffy_Pillow 44669.0/50000: 89% mana bloodlust, hot_streak, rune_of_power, sun_kings_blessing(9), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.214 default Q shifting_power Fluffy_Pillow 44585.0/50000: 89% mana bloodlust, rune_of_power, sun_kings_blessing(10), infernal_cascade(2), potion_of_spectral_intellect
0:16.441 rop_phase q fire_blast Fluffy_Pillow 43312.0/50000: 87% mana bloodlust, rune_of_power, sun_kings_blessing(10), infernal_cascade(2), potion_of_spectral_intellect
0:17.934 rop_phase v fireball Fluffy_Pillow 44305.0/50000: 89% mana bloodlust, heating_up, rune_of_power, sun_kings_blessing(10), potion_of_spectral_intellect
0:17.934 rop_phase r fire_blast Fluffy_Pillow 44305.0/50000: 89% mana bloodlust, heating_up, rune_of_power, sun_kings_blessing(10), potion_of_spectral_intellect
0:19.307 rop_phase p pyroblast Fluffy_Pillow 44178.0/50000: 88% mana bloodlust, hot_streak, rune_of_power, sun_kings_blessing(10), potion_of_spectral_intellect
0:20.224 default S use_item_glyph_of_assimilation Fluffy_Pillow 44095.0/50000: 88% mana bloodlust, fireball, heating_up, rune_of_power, sun_kings_blessing(11), potion_of_spectral_intellect
0:20.224 rop_phase v fireball Fluffy_Pillow 44095.0/50000: 88% mana bloodlust, fireball, heating_up, rune_of_power, sun_kings_blessing(11), potion_of_spectral_intellect
0:20.498 rop_phase r fire_blast Fluffy_Pillow 44369.0/50000: 89% mana bloodlust, fireball, heating_up, rune_of_power, sun_kings_blessing(11), potion_of_spectral_intellect
0:21.596 rop_phase p pyroblast Fluffy_Pillow 43967.0/50000: 88% mana bloodlust, fireball, hot_streak, rune_of_power, sun_kings_blessing(11), potion_of_spectral_intellect
0:22.512 rop_phase v fireball Fluffy_Pillow 43883.0/50000: 88% mana bloodlust, fireball(2), rune_of_power, sun_kings_blessing(12), potion_of_spectral_intellect
0:23.884 rop_phase v fireball Fluffy_Pillow 44255.0/50000: 89% mana bloodlust, fireball(2), rune_of_power, sun_kings_blessing(12), potion_of_spectral_intellect
0:25.001 rop_phase r fire_blast Fluffy_Pillow 45372.0/50000: 91% mana bloodlust, heating_up, rune_of_power, sun_kings_blessing(12)
0:25.257 rop_phase p pyroblast Fluffy_Pillow 44128.0/50000: 88% mana bloodlust, hot_streak, rune_of_power, sun_kings_blessing(12)
0:26.172 rop_phase o pyroblast Fluffy_Pillow 44043.0/50000: 88% mana bloodlust, heating_up, rune_of_power, sun_kings_blessing_ready
0:26.647 standard_rotation z fire_blast Fluffy_Pillow 44518.0/50000: 89% mana bloodlust, heating_up, sun_kings_blessing_ready
0:28.912 combustion_phase h pyroblast Fluffy_Pillow 45283.0/50000: 91% mana bloodlust, combustion, hot_streak
0:29.829 combustion_phase h pyroblast Fluffy_Pillow 45200.0/50000: 90% mana bloodlust, combustion, hot_streak, sun_kings_blessing
0:30.746 combustion_phase j phoenix_flames Fluffy_Pillow 45117.0/50000: 90% mana bloodlust, combustion, heating_up, sun_kings_blessing(2)
0:31.663 combustion_phase h pyroblast Fluffy_Pillow 46034.0/50000: 92% mana bloodlust, combustion, hot_streak, sun_kings_blessing(2)
0:32.579 combustion_phase c fire_blast Fluffy_Pillow 45950.0/50000: 92% mana bloodlust, combustion, heating_up, sun_kings_blessing(3)
0:32.579 combustion_phase h pyroblast Fluffy_Pillow 45450.0/50000: 91% mana bloodlust, combustion, hot_streak, sun_kings_blessing(3), infernal_cascade
0:33.496 combustion_phase m dragons_breath Fluffy_Pillow 45367.0/50000: 91% mana bloodlust, combustion, heating_up, sun_kings_blessing(4), infernal_cascade
0:34.412 standard_rotation ~ fireball Fluffy_Pillow 44283.0/50000: 89% mana bloodlust, heating_up, sun_kings_blessing(4), infernal_cascade
0:35.783 standard_rotation ~ fireball Fluffy_Pillow 44654.0/50000: 89% mana bloodlust, heating_up, sun_kings_blessing(4), infernal_cascade
0:37.155 standard_rotation w pyroblast Fluffy_Pillow 45026.0/50000: 90% mana bloodlust, hot_streak, sun_kings_blessing(4), infernal_cascade
0:38.070 standard_rotation ~ fireball Fluffy_Pillow 44941.0/50000: 90% mana bloodlust, fireball, sun_kings_blessing(5)
0:39.443 standard_rotation ~ fireball Fluffy_Pillow 45314.0/50000: 91% mana bloodlust, fireball, sun_kings_blessing(5)
0:40.816 standard_rotation ~ fireball Fluffy_Pillow 45687.0/50000: 91% mana bloodlust, fireball(2), sun_kings_blessing(5)
0:42.189 standard_rotation ~ fireball Fluffy_Pillow 46060.0/50000: 92% mana fireball(3), sun_kings_blessing(5)
0:43.973 default U rune_of_power Fluffy_Pillow 46844.0/50000: 94% mana heating_up, sun_kings_blessing(5)
0:45.164 rop_phase v fireball Fluffy_Pillow 48035.0/50000: 96% mana fireball, rune_of_power, sun_kings_blessing(5)
0:45.931 rop_phase q fire_blast Fluffy_Pillow 48802.0/50000: 98% mana fireball, rune_of_power, sun_kings_blessing(5)
0:46.946 rop_phase v fireball Fluffy_Pillow 48317.0/50000: 97% mana fireball, heating_up, rune_of_power, sun_kings_blessing(5)
0:48.728 rop_phase v fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), rune_of_power, sun_kings_blessing(5)
0:50.511 rop_phase v fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, rune_of_power, sun_kings_blessing(5)
0:52.294 rop_phase v fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power, sun_kings_blessing(5)
0:54.077 rop_phase v fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, rune_of_power, sun_kings_blessing(5)
0:55.859 rop_phase v fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power, sun_kings_blessing(5)
0:57.641 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), sun_kings_blessing(5)
0:59.423 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3), sun_kings_blessing(5)
1:00.542 combustion_phase e combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, sun_kings_blessing(5)
1:00.542 combustion_phase c fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, sun_kings_blessing(5)
1:01.204 combustion_cooldowns b use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 44162.0/50000: 88% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(5), infernal_cascade
1:01.204 combustion_phase h pyroblast Fluffy_Pillow 44162.0/50000: 88% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(5), infernal_cascade, gladiators_badge
1:02.394 combustion_phase h pyroblast Fluffy_Pillow 44352.0/50000: 89% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(6), infernal_cascade, gladiators_badge
1:02.394 combustion_phase c fire_blast Fluffy_Pillow 43352.0/50000: 87% mana combustion, rune_of_power, sun_kings_blessing(7), infernal_cascade, gladiators_badge
1:03.584 combustion_phase h pyroblast Fluffy_Pillow 44042.0/50000: 88% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(7), infernal_cascade(2), gladiators_badge
1:04.774 combustion_phase j phoenix_flames Fluffy_Pillow 44232.0/50000: 88% mana combustion, heating_up, rune_of_power, sun_kings_blessing(8), infernal_cascade(2), gladiators_badge
1:05.965 combustion_phase h pyroblast Fluffy_Pillow 45423.0/50000: 91% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(8), infernal_cascade(2), gladiators_badge
1:06.242 combustion_phase c fire_blast Fluffy_Pillow 44700.0/50000: 89% mana combustion, rune_of_power, sun_kings_blessing(9), infernal_cascade(2), gladiators_badge
1:07.155 combustion_phase h pyroblast Fluffy_Pillow 45113.0/50000: 90% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(9), infernal_cascade(2), gladiators_badge
1:08.343 combustion_phase j phoenix_flames Fluffy_Pillow 45301.0/50000: 91% mana combustion, heating_up, rune_of_power, sun_kings_blessing(10), infernal_cascade(2), gladiators_badge
1:09.533 combustion_phase h pyroblast Fluffy_Pillow 46491.0/50000: 93% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(10), infernal_cascade(2), gladiators_badge
1:10.139 combustion_phase c fire_blast Fluffy_Pillow 46097.0/50000: 92% mana combustion, rune_of_power, sun_kings_blessing(11), infernal_cascade(2), gladiators_badge
1:10.723 combustion_phase h pyroblast Fluffy_Pillow 46181.0/50000: 92% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(11), infernal_cascade(2), gladiators_badge
1:11.914 combustion_phase m dragons_breath Fluffy_Pillow 46372.0/50000: 93% mana combustion, heating_up, rune_of_power, sun_kings_blessing(12), infernal_cascade(2), gladiators_badge
1:13.103 standard_rotation ~ fireball Fluffy_Pillow 45561.0/50000: 91% mana heating_up, sun_kings_blessing(12), infernal_cascade(2), gladiators_badge
1:14.886 standard_rotation ~ fireball Fluffy_Pillow 46344.0/50000: 93% mana heating_up, sun_kings_blessing(12), infernal_cascade(2), gladiators_badge
1:16.667 default Q shifting_power Fluffy_Pillow 47125.0/50000: 94% mana hot_streak, sun_kings_blessing(12)
1:20.071 default U rune_of_power Fluffy_Pillow 48029.0/50000: 96% mana hot_streak, sun_kings_blessing(12)
1:21.262 rop_phase p pyroblast Fluffy_Pillow 49220.0/50000: 98% mana hot_streak, rune_of_power, sun_kings_blessing(12)
1:22.450 rop_phase o pyroblast Fluffy_Pillow 49408.0/50000: 99% mana heating_up, rune_of_power, sun_kings_blessing_ready
1:22.556 rop_phase r fire_blast Fluffy_Pillow 49514.0/50000: 99% mana heating_up, rune_of_power, sun_kings_blessing_ready
1:26.012 combustion_phase h pyroblast Fluffy_Pillow 49005.0/50000: 98% mana combustion, hot_streak, rune_of_power
1:27.203 combustion_phase h pyroblast Fluffy_Pillow 49196.0/50000: 98% mana combustion, hot_streak, rune_of_power, sun_kings_blessing
1:27.203 combustion_phase c fire_blast Fluffy_Pillow 48196.0/50000: 96% mana combustion, rune_of_power, sun_kings_blessing(2)
1:28.392 combustion_phase h pyroblast Fluffy_Pillow 48885.0/50000: 98% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(2), infernal_cascade
1:28.392 combustion_phase c fire_blast Fluffy_Pillow 47885.0/50000: 96% mana combustion, rune_of_power, sun_kings_blessing(3), infernal_cascade
1:29.581 combustion_phase h pyroblast Fluffy_Pillow 48574.0/50000: 97% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(3), infernal_cascade(2)
1:30.497 combustion_phase c fire_blast Fluffy_Pillow 48490.0/50000: 97% mana combustion, heating_up, rune_of_power, sun_kings_blessing(4), infernal_cascade(2)
1:30.771 combustion_phase h pyroblast Fluffy_Pillow 48264.0/50000: 97% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(4), infernal_cascade(2)
1:31.960 rop_phase v fireball Fluffy_Pillow 48453.0/50000: 97% mana heating_up, rune_of_power, sun_kings_blessing(5), infernal_cascade(2)
1:33.743 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, sun_kings_blessing(5), infernal_cascade(2)
1:35.526 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, sun_kings_blessing(5)
1:37.309 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), sun_kings_blessing(5)
1:39.091 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3), sun_kings_blessing(5)
1:40.874 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(4), sun_kings_blessing(5)
1:42.658 standard_rotation ~ fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(5), sun_kings_blessing(5)
1:44.442 standard_rotation ~ fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(6), sun_kings_blessing(5)
1:45.941 standard_rotation z fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, sun_kings_blessing(5)
1:46.225 standard_rotation w pyroblast Fluffy_Pillow 48784.0/50000: 98% mana hot_streak, sun_kings_blessing(5)
1:47.414 standard_rotation ~ fireball Fluffy_Pillow 48973.0/50000: 98% mana heating_up, sun_kings_blessing(6)
1:49.196 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, sun_kings_blessing(6)
1:50.976 standard_rotation ~ fireball Fluffy_Pillow 49002.0/50000: 98% mana fireball, sun_kings_blessing(6)
1:52.760 standard_rotation ~ fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(2), sun_kings_blessing(6)
1:54.543 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3), sun_kings_blessing(6)
1:56.325 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, sun_kings_blessing(6)
1:58.106 standard_rotation ~ fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball, sun_kings_blessing(6)
1:59.888 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), sun_kings_blessing(6)
2:01.222 combustion_phase e combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, sun_kings_blessing(6)
2:01.222 combustion_phase c fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, sun_kings_blessing(6)
2:01.671 combustion_cooldowns b use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 43949.0/50000: 88% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(6), infernal_cascade
2:01.671 combustion_phase h pyroblast Fluffy_Pillow 43949.0/50000: 88% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(6), infernal_cascade, gladiators_badge
2:02.862 combustion_phase h pyroblast Fluffy_Pillow 44140.0/50000: 88% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(7), infernal_cascade, gladiators_badge
2:02.862 combustion_phase c fire_blast Fluffy_Pillow 43140.0/50000: 86% mana combustion, rune_of_power, sun_kings_blessing(8), infernal_cascade, gladiators_badge
2:04.053 combustion_phase h pyroblast Fluffy_Pillow 43831.0/50000: 88% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(8), infernal_cascade(2), gladiators_badge
2:05.242 combustion_phase j phoenix_flames Fluffy_Pillow 44020.0/50000: 88% mana combustion, heating_up, rune_of_power, sun_kings_blessing(9), infernal_cascade(2), gladiators_badge
2:06.432 combustion_phase h pyroblast Fluffy_Pillow 45210.0/50000: 90% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(9), infernal_cascade(2), gladiators_badge
2:06.765 combustion_phase c fire_blast Fluffy_Pillow 44543.0/50000: 89% mana combustion, rune_of_power, sun_kings_blessing(10), infernal_cascade(2), gladiators_badge
2:07.620 combustion_phase h pyroblast Fluffy_Pillow 44898.0/50000: 90% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(10), infernal_cascade(2), gladiators_badge
2:08.810 combustion_phase j phoenix_flames Fluffy_Pillow 45088.0/50000: 90% mana combustion, heating_up, rune_of_power, sun_kings_blessing(11), infernal_cascade(2), gladiators_badge
2:09.999 combustion_phase h pyroblast Fluffy_Pillow 46277.0/50000: 93% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(11), infernal_cascade(2), gladiators_badge
2:10.609 combustion_phase c fire_blast Fluffy_Pillow 45887.0/50000: 92% mana combustion, rune_of_power, sun_kings_blessing(12), infernal_cascade(2), gladiators_badge
2:11.188 combustion_phase h pyroblast Fluffy_Pillow 45966.0/50000: 92% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(12), infernal_cascade(2), gladiators_badge
2:12.376 combustion_phase g pyroblast Fluffy_Pillow 46154.0/50000: 92% mana combustion, heating_up, rune_of_power, sun_kings_blessing_ready, infernal_cascade(2), gladiators_badge
2:15.938 combustion_phase l scorch Fluffy_Pillow 48716.0/50000: 97% mana combustion, heating_up, gladiators_badge
2:17.128 combustion_phase h pyroblast Fluffy_Pillow 49406.0/50000: 99% mana combustion, hot_streak
2:18.318 combustion_phase h pyroblast Fluffy_Pillow 49596.0/50000: 99% mana combustion, hot_streak, sun_kings_blessing
2:18.318 combustion_phase c fire_blast Fluffy_Pillow 48596.0/50000: 97% mana combustion, sun_kings_blessing(2)
2:19.506 combustion_phase h pyroblast Fluffy_Pillow 49284.0/50000: 99% mana combustion, hot_streak, sun_kings_blessing(2), infernal_cascade
2:20.695 combustion_phase m dragons_breath Fluffy_Pillow 49473.0/50000: 99% mana combustion, heating_up, sun_kings_blessing(3), infernal_cascade
2:21.883 default S use_item_glyph_of_assimilation Fluffy_Pillow 48661.0/50000: 97% mana heating_up, sun_kings_blessing(3), infernal_cascade
2:21.883 default U rune_of_power Fluffy_Pillow 48661.0/50000: 97% mana heating_up, sun_kings_blessing(3), infernal_cascade
2:23.073 default Q shifting_power Fluffy_Pillow 49851.0/50000: 100% mana heating_up, rune_of_power, sun_kings_blessing(3), infernal_cascade
2:25.625 default W fire_blast Fluffy_Pillow 49903.0/50000: 100% mana heating_up, rune_of_power, sun_kings_blessing(3)
2:26.537 rop_phase p pyroblast Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power, sun_kings_blessing(3)
2:26.537 rop_phase q fire_blast Fluffy_Pillow 49000.0/50000: 98% mana rune_of_power, sun_kings_blessing(4)
2:27.727 rop_phase v fireball Fluffy_Pillow 49690.0/50000: 99% mana rune_of_power, sun_kings_blessing(4)
2:29.510 rop_phase v fireball Fluffy_Pillow 49005.0/50000: 98% mana rune_of_power, sun_kings_blessing(4)
2:31.292 rop_phase v fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power, sun_kings_blessing(4)
2:33.077 rop_phase v fireball Fluffy_Pillow 49007.0/50000: 98% mana fireball(2), rune_of_power, sun_kings_blessing(4)
2:33.577 rop_phase q fire_blast Fluffy_Pillow 49507.0/50000: 99% mana fireball(2), rune_of_power, sun_kings_blessing(4)
2:34.094 rop_phase r fire_blast Fluffy_Pillow 49524.0/50000: 99% mana fireball(3), heating_up, rune_of_power, sun_kings_blessing(4)
2:34.861 rop_phase p pyroblast Fluffy_Pillow 48791.0/50000: 98% mana fireball(3), hot_streak, rune_of_power, sun_kings_blessing(4)
2:36.051 standard_rotation ~ fireball Fluffy_Pillow 48981.0/50000: 98% mana heating_up, sun_kings_blessing(5)
2:37.832 standard_rotation ~ fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up, sun_kings_blessing(5)
2:39.615 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, sun_kings_blessing(5)
2:41.398 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), sun_kings_blessing(5)
2:43.182 standard_rotation ~ fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(3), sun_kings_blessing(5)
2:44.965 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, sun_kings_blessing(5)
2:46.747 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, sun_kings_blessing(5)
2:48.528 standard_rotation ~ fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up, sun_kings_blessing(5)
2:50.312 standard_rotation w pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak, sun_kings_blessing(5)
2:51.502 standard_rotation ~ fireball Fluffy_Pillow 49196.0/50000: 98% mana fireball, sun_kings_blessing(6)
2:53.283 default U rune_of_power Fluffy_Pillow 49003.0/50000: 98% mana fireball, sun_kings_blessing(6)
2:54.470 rop_phase q fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball(2), rune_of_power, sun_kings_blessing(6)
2:54.470 rop_phase v fireball Fluffy_Pillow 49500.0/50000: 99% mana fireball(2), heating_up, rune_of_power, sun_kings_blessing(6)
2:56.253 rop_phase v fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), heating_up, rune_of_power, sun_kings_blessing(6)
2:58.038 rop_phase p pyroblast Fluffy_Pillow 49007.0/50000: 98% mana hot_streak, rune_of_power, sun_kings_blessing(6)
2:59.228 rop_phase v fireball Fluffy_Pillow 49197.0/50000: 98% mana fireball, rune_of_power, sun_kings_blessing(7)
3:01.011 rop_phase v fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power, sun_kings_blessing(7)
3:02.792 rop_phase v fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up, rune_of_power, sun_kings_blessing(7)
3:04.575 rop_phase p pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power, sun_kings_blessing(7)
3:05.763 rop_phase v fireball Fluffy_Pillow 49193.0/50000: 98% mana fireball, rune_of_power, sun_kings_blessing(8)
3:06.936 combustion_phase e combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball, sun_kings_blessing(8)
3:06.936 combustion_phase c fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball, rune_of_power, sun_kings_blessing(8)
3:07.457 combustion_phase c fire_blast Fluffy_Pillow 45021.0/50000: 90% mana combustion, fireball, heating_up, rune_of_power, sun_kings_blessing(8), infernal_cascade
3:07.545 combustion_cooldowns a berserking Fluffy_Pillow 43609.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, sun_kings_blessing(8), infernal_cascade(2)
3:07.545 combustion_cooldowns b use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 43609.0/50000: 87% mana berserking, combustion, fireball, hot_streak, rune_of_power, sun_kings_blessing(8), infernal_cascade(2)
3:07.545 combustion_phase h pyroblast Fluffy_Pillow 43609.0/50000: 87% mana berserking, combustion, fireball, hot_streak, rune_of_power, sun_kings_blessing(8), infernal_cascade(2), gladiators_badge
3:08.627 combustion_phase h pyroblast Fluffy_Pillow 43691.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(9), infernal_cascade(2), gladiators_badge
3:09.709 combustion_phase j phoenix_flames Fluffy_Pillow 43773.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(10), infernal_cascade(2), gladiators_badge
3:10.793 combustion_phase h pyroblast Fluffy_Pillow 44857.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(10), infernal_cascade(2), gladiators_badge
3:11.473 combustion_phase c fire_blast Fluffy_Pillow 44537.0/50000: 89% mana berserking, combustion, rune_of_power, sun_kings_blessing(11), infernal_cascade(2), gladiators_badge
3:11.874 combustion_phase h pyroblast Fluffy_Pillow 44438.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(11), infernal_cascade(2), gladiators_badge
3:12.958 combustion_phase j phoenix_flames Fluffy_Pillow 44522.0/50000: 89% mana berserking, combustion, heating_up, rune_of_power, sun_kings_blessing(12), infernal_cascade(2), gladiators_badge
3:14.043 combustion_phase h pyroblast Fluffy_Pillow 45607.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, sun_kings_blessing(12), infernal_cascade(2), gladiators_badge
3:15.127 combustion_phase g pyroblast Fluffy_Pillow 45691.0/50000: 91% mana berserking, combustion, heating_up, rune_of_power, sun_kings_blessing_ready, infernal_cascade(2), gladiators_badge
3:15.430 combustion_phase c fire_blast Fluffy_Pillow 45994.0/50000: 92% mana berserking, combustion, heating_up, rune_of_power, sun_kings_blessing_ready, infernal_cascade(2), gladiators_badge
3:18.365 combustion_phase h pyroblast Fluffy_Pillow 47429.0/50000: 95% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:19.449 combustion_phase h pyroblast Fluffy_Pillow 47513.0/50000: 95% mana berserking, combustion, hot_streak, sun_kings_blessing, infernal_cascade(2), gladiators_badge
3:20.533 combustion_phase j phoenix_flames Fluffy_Pillow 47597.0/50000: 95% mana combustion, heating_up, sun_kings_blessing(2), gladiators_badge
3:21.723 combustion_phase h pyroblast Fluffy_Pillow 48787.0/50000: 98% mana combustion, hot_streak, sun_kings_blessing(2), gladiators_badge
3:21.723 combustion_phase c fire_blast Fluffy_Pillow 47787.0/50000: 96% mana combustion, sun_kings_blessing(3), gladiators_badge
3:22.913 combustion_phase h pyroblast Fluffy_Pillow 48477.0/50000: 97% mana combustion, hot_streak, sun_kings_blessing(3), infernal_cascade
3:24.102 default Q shifting_power Fluffy_Pillow 48666.0/50000: 97% mana heating_up, sun_kings_blessing(4), infernal_cascade
3:27.596 default U rune_of_power Fluffy_Pillow 49660.0/50000: 99% mana heating_up, sun_kings_blessing(4)
3:28.785 rop_phase v fireball Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, sun_kings_blessing(4)
3:28.785 rop_phase r fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, sun_kings_blessing(4)
3:30.568 rop_phase p pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power, sun_kings_blessing(4)
3:30.568 rop_phase q fire_blast Fluffy_Pillow 48005.0/50000: 96% mana rune_of_power, sun_kings_blessing(5)
3:31.758 rop_phase v fireball Fluffy_Pillow 48695.0/50000: 97% mana fireball, heating_up, rune_of_power, sun_kings_blessing(5)
3:32.054 rop_phase r fire_blast Fluffy_Pillow 48991.0/50000: 98% mana fireball, heating_up, rune_of_power, sun_kings_blessing(5)
3:33.541 rop_phase p pyroblast Fluffy_Pillow 48978.0/50000: 98% mana fireball, hot_streak, rune_of_power, sun_kings_blessing(5)
3:34.730 rop_phase v fireball Fluffy_Pillow 49167.0/50000: 98% mana fireball(2), rune_of_power, sun_kings_blessing(6)
3:36.512 rop_phase v fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), rune_of_power, sun_kings_blessing(6)
3:37.812 rop_phase r fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, sun_kings_blessing(6)
3:38.296 rop_phase p pyroblast Fluffy_Pillow 48984.0/50000: 98% mana hot_streak, rune_of_power, sun_kings_blessing(6)
3:39.484 rop_phase v fireball Fluffy_Pillow 49172.0/50000: 98% mana hot_streak, rune_of_power, sun_kings_blessing(7)
3:41.267 standard_rotation w pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, sun_kings_blessing(7)
3:42.456 standard_rotation ~ fireball Fluffy_Pillow 49194.0/50000: 98% mana fireball, heating_up, sun_kings_blessing(8)
3:44.239 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, heating_up, sun_kings_blessing(8)
3:45.078 standard_rotation z fire_blast Fluffy_Pillow 49751.0/50000: 100% mana hot_streak, sun_kings_blessing(8)
3:46.022 standard_rotation w pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, sun_kings_blessing(8)
3:47.211 standard_rotation ~ fireball Fluffy_Pillow 49194.0/50000: 98% mana hot_streak, sun_kings_blessing(9)
3:48.993 standard_rotation w pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, sun_kings_blessing(9)
3:50.181 standard_rotation ~ fireball Fluffy_Pillow 49192.0/50000: 98% mana fireball, heating_up, sun_kings_blessing(10)
3:51.964 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, heating_up, sun_kings_blessing(10)
3:53.746 standard_rotation ~ fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), sun_kings_blessing(10)
3:55.529 standard_rotation ~ fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3), sun_kings_blessing(10)
3:57.311 standard_rotation } scorch Fluffy_Pillow 49004.0/50000: 98% mana fireball(4), sun_kings_blessing(10)
3:58.501 standard_rotation { pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, sun_kings_blessing(10)
3:59.702 standard_rotation } scorch Fluffy_Pillow 49706.0/50000: 99% mana heating_up, sun_kings_blessing(11)
4:00.891 standard_rotation { pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, sun_kings_blessing(11)
4:02.092 standard_rotation } scorch Fluffy_Pillow 49705.0/50000: 99% mana sun_kings_blessing(12)
4:03.281 standard_rotation } scorch Fluffy_Pillow 49504.0/50000: 99% mana sun_kings_blessing(12)
4:04.470 standard_rotation { pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, sun_kings_blessing(12)
4:05.669 standard_rotation } scorch Fluffy_Pillow 49703.0/50000: 99% mana heating_up, sun_kings_blessing_ready
4:06.859 standard_rotation { pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, sun_kings_blessing_ready
4:08.058 combustion_cooldowns b use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49704.0/50000: 99% mana heating_up, sun_kings_blessing_ready
4:08.058 combustion_phase g pyroblast Fluffy_Pillow 49704.0/50000: 99% mana heating_up, sun_kings_blessing_ready, gladiators_badge
4:11.024 combustion_phase e combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, sun_kings_blessing_ready, gladiators_badge
4:11.024 combustion_phase c fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, sun_kings_blessing_ready, gladiators_badge
4:11.620 combustion_phase h pyroblast Fluffy_Pillow 44096.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
4:12.809 combustion_phase h pyroblast Fluffy_Pillow 44285.0/50000: 89% mana combustion, hot_streak, rune_of_power, sun_kings_blessing, infernal_cascade, gladiators_badge
4:12.809 combustion_phase c fire_blast Fluffy_Pillow 43285.0/50000: 87% mana combustion, rune_of_power, sun_kings_blessing(2), infernal_cascade, gladiators_badge
4:14.000 combustion_phase h pyroblast Fluffy_Pillow 43976.0/50000: 88% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(2), infernal_cascade(2), gladiators_badge
4:15.191 combustion_phase j phoenix_flames Fluffy_Pillow 44167.0/50000: 88% mana combustion, heating_up, rune_of_power, sun_kings_blessing(3), infernal_cascade(2), gladiators_badge
4:16.378 combustion_phase h pyroblast Fluffy_Pillow 45354.0/50000: 91% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(3), infernal_cascade(2), gladiators_badge
4:16.670 combustion_phase c fire_blast Fluffy_Pillow 44646.0/50000: 89% mana combustion, rune_of_power, sun_kings_blessing(4), infernal_cascade(2), gladiators_badge
4:17.568 combustion_phase h pyroblast Fluffy_Pillow 45044.0/50000: 90% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(4), infernal_cascade(2), gladiators_badge
4:18.757 combustion_phase j phoenix_flames Fluffy_Pillow 45233.0/50000: 90% mana combustion, heating_up, rune_of_power, sun_kings_blessing(5), infernal_cascade(2), gladiators_badge
4:19.946 combustion_phase h pyroblast Fluffy_Pillow 46422.0/50000: 93% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(5), infernal_cascade(2), gladiators_badge
4:20.537 combustion_phase c fire_blast Fluffy_Pillow 46013.0/50000: 92% mana combustion, rune_of_power, sun_kings_blessing(6), infernal_cascade(2), gladiators_badge
4:21.135 combustion_phase h pyroblast Fluffy_Pillow 46111.0/50000: 92% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(6), infernal_cascade(2), gladiators_badge
4:22.325 combustion_phase j phoenix_flames Fluffy_Pillow 46301.0/50000: 93% mana combustion, heating_up, rune_of_power, sun_kings_blessing(7), infernal_cascade(2), gladiators_badge
4:23.514 combustion_phase h pyroblast Fluffy_Pillow 47490.0/50000: 95% mana combustion, hot_streak, sun_kings_blessing(7), infernal_cascade(2)
4:24.704 combustion_phase l scorch Fluffy_Pillow 47680.0/50000: 95% mana combustion, heating_up, sun_kings_blessing(8), infernal_cascade(2)
4:25.895 combustion_phase i pyroblast Fluffy_Pillow 48371.0/50000: 97% mana combustion, heating_up, sun_kings_blessing(8)
4:26.890 combustion_phase c fire_blast Fluffy_Pillow 48366.0/50000: 97% mana combustion, heating_up, sun_kings_blessing(9)
4:27.094 combustion_phase h pyroblast Fluffy_Pillow 48070.0/50000: 96% mana combustion, hot_streak, sun_kings_blessing(9), infernal_cascade
4:28.282 default S use_item_glyph_of_assimilation Fluffy_Pillow 48258.0/50000: 97% mana heating_up, sun_kings_blessing(10), infernal_cascade
4:28.282 default U rune_of_power Fluffy_Pillow 48258.0/50000: 97% mana heating_up, sun_kings_blessing(10), infernal_cascade
4:29.471 default Q shifting_power Fluffy_Pillow 49447.0/50000: 99% mana heating_up, rune_of_power, sun_kings_blessing(10), infernal_cascade
4:30.743 rop_phase r fire_blast Fluffy_Pillow 48122.0/50000: 96% mana heating_up, rune_of_power, sun_kings_blessing(10), infernal_cascade
4:32.881 rop_phase p pyroblast Fluffy_Pillow 49857.0/50000: 100% mana hot_streak, rune_of_power, sun_kings_blessing(10)
4:32.881 rop_phase q fire_blast Fluffy_Pillow 48857.0/50000: 98% mana rune_of_power, sun_kings_blessing(11)
4:34.070 rop_phase u scorch Fluffy_Pillow 49546.0/50000: 99% mana rune_of_power, sun_kings_blessing(11)
4:34.555 rop_phase q fire_blast Fluffy_Pillow 49939.0/50000: 100% mana rune_of_power, sun_kings_blessing(11)
4:35.260 rop_phase t pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power, sun_kings_blessing(11)
4:36.459 rop_phase u scorch Fluffy_Pillow 49704.0/50000: 99% mana rune_of_power, sun_kings_blessing(12)
4:37.648 rop_phase u scorch Fluffy_Pillow 49504.0/50000: 99% mana rune_of_power, sun_kings_blessing(12)
4:38.837 rop_phase t pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power, sun_kings_blessing(12)
4:40.039 rop_phase o pyroblast Fluffy_Pillow 49706.0/50000: 99% mana rune_of_power, sun_kings_blessing_ready
4:43.600 combustion_phase c fire_blast Fluffy_Pillow 49004.0/50000: 98% mana combustion
4:43.600 combustion_phase l scorch Fluffy_Pillow 48504.0/50000: 97% mana combustion, heating_up, infernal_cascade
4:44.787 combustion_phase h pyroblast Fluffy_Pillow 49191.0/50000: 98% mana combustion, hot_streak, infernal_cascade
4:45.976 combustion_phase h pyroblast Fluffy_Pillow 49380.0/50000: 99% mana combustion, hot_streak, sun_kings_blessing, infernal_cascade
4:47.164 combustion_phase j phoenix_flames Fluffy_Pillow 49568.0/50000: 99% mana combustion, heating_up, sun_kings_blessing(2), infernal_cascade
4:48.353 combustion_phase h pyroblast Fluffy_Pillow 50000.0/50000: 100% mana combustion, hot_streak, sun_kings_blessing(2), infernal_cascade
4:49.542 standard_rotation } scorch Fluffy_Pillow 50000.0/50000: 100% mana heating_up, sun_kings_blessing(3)
4:50.730 standard_rotation { pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, sun_kings_blessing(3)
4:51.932 standard_rotation } scorch Fluffy_Pillow 49705.0/50000: 99% mana sun_kings_blessing(4)
4:53.123 standard_rotation } scorch Fluffy_Pillow 49506.0/50000: 99% mana sun_kings_blessing(4)
4:54.311 standard_rotation { pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, sun_kings_blessing(4)
4:55.511 standard_rotation } scorch Fluffy_Pillow 49703.0/50000: 99% mana sun_kings_blessing(5)
4:56.701 standard_rotation } scorch Fluffy_Pillow 49505.0/50000: 99% mana sun_kings_blessing(5)
4:57.892 standard_rotation { pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up, sun_kings_blessing(5)
4:59.090 default U rune_of_power Fluffy_Pillow 49704.0/50000: 99% mana heating_up, sun_kings_blessing(6)
5:00.281 rop_phase r fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, sun_kings_blessing(6)
5:00.281 rop_phase p pyroblast Fluffy_Pillow 49500.0/50000: 99% mana hot_streak, rune_of_power, sun_kings_blessing(6)
5:01.471 rop_phase u scorch Fluffy_Pillow 49690.0/50000: 99% mana rune_of_power, sun_kings_blessing(7)
5:02.659 rop_phase u scorch Fluffy_Pillow 49503.0/50000: 99% mana rune_of_power, sun_kings_blessing(7)
5:03.848 rop_phase t pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power, sun_kings_blessing(7)
5:05.049 rop_phase u scorch Fluffy_Pillow 49705.0/50000: 99% mana rune_of_power, sun_kings_blessing(8)
5:06.237 rop_phase u scorch Fluffy_Pillow 49503.0/50000: 99% mana rune_of_power, sun_kings_blessing(8)
5:07.426 rop_phase t pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power, sun_kings_blessing(8)
5:08.627 rop_phase u scorch Fluffy_Pillow 49705.0/50000: 99% mana rune_of_power, sun_kings_blessing(9)
5:09.817 rop_phase u scorch Fluffy_Pillow 49505.0/50000: 99% mana rune_of_power, sun_kings_blessing(9)
5:11.006 rop_phase t pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power, sun_kings_blessing(9)
5:12.208 rop_phase u scorch Fluffy_Pillow 49706.0/50000: 99% mana rune_of_power, sun_kings_blessing(10)
5:12.795 combustion_phase e combustion Fluffy_Pillow 50000.0/50000: 100% mana sun_kings_blessing(10)
5:12.795 combustion_phase c fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, sun_kings_blessing(10)
5:13.365 combustion_phase c fire_blast Fluffy_Pillow 45070.0/50000: 90% mana combustion, heating_up, rune_of_power, sun_kings_blessing(10), infernal_cascade
5:13.397 combustion_cooldowns Z potion Fluffy_Pillow 44102.0/50000: 88% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(10), infernal_cascade(2)
5:13.397 combustion_cooldowns b use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 44102.0/50000: 88% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(10), infernal_cascade(2), potion_of_spectral_intellect
5:13.397 combustion_phase h pyroblast Fluffy_Pillow 44102.0/50000: 88% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(10), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:14.587 combustion_phase h pyroblast Fluffy_Pillow 44292.0/50000: 89% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(11), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:15.778 combustion_phase j phoenix_flames Fluffy_Pillow 44483.0/50000: 89% mana combustion, heating_up, rune_of_power, sun_kings_blessing(12), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:16.969 combustion_phase h pyroblast Fluffy_Pillow 45674.0/50000: 91% mana combustion, hot_streak, rune_of_power, sun_kings_blessing(12), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:17.268 combustion_phase c fire_blast Fluffy_Pillow 44973.0/50000: 90% mana combustion, rune_of_power, sun_kings_blessing_ready, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:18.158 combustion_phase g pyroblast Fluffy_Pillow 45363.0/50000: 91% mana combustion, hot_streak, rune_of_power, sun_kings_blessing_ready, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:19.347 combustion_phase g pyroblast Fluffy_Pillow 45552.0/50000: 91% mana combustion, heating_up, rune_of_power, sun_kings_blessing_ready, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:22.032 combustion_phase c fire_blast Fluffy_Pillow 48237.0/50000: 96% mana combustion, heating_up, rune_of_power, sun_kings_blessing_ready, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:22.907 combustion_phase h pyroblast Fluffy_Pillow 47612.0/50000: 95% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:24.097 combustion_phase h pyroblast Fluffy_Pillow 47802.0/50000: 96% mana combustion, hot_streak, rune_of_power, sun_kings_blessing, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:25.286 combustion_phase j phoenix_flames Fluffy_Pillow 47991.0/50000: 96% mana combustion, heating_up, sun_kings_blessing(2), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:26.476 combustion_phase h pyroblast Fluffy_Pillow 49181.0/50000: 98% mana combustion, hot_streak, sun_kings_blessing(2), infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:27.664 combustion_phase l scorch Fluffy_Pillow 49369.0/50000: 99% mana combustion, heating_up, sun_kings_blessing(3), gladiators_badge, potion_of_spectral_intellect
5:28.853 combustion_phase i pyroblast Fluffy_Pillow 49504.0/50000: 99% mana combustion, heating_up, sun_kings_blessing(3), potion_of_spectral_intellect
5:29.897 standard_rotation z fire_blast Fluffy_Pillow 49459.0/50000: 99% mana heating_up, sun_kings_blessing(4), potion_of_spectral_intellect
5:30.052 default Q shifting_power Fluffy_Pillow 49203.0/50000: 98% mana hot_streak, sun_kings_blessing(4), potion_of_spectral_intellect
5:33.547 default U rune_of_power Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, sun_kings_blessing(4), potion_of_spectral_intellect
5:34.737 rop_phase p pyroblast Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power, sun_kings_blessing(4), potion_of_spectral_intellect
5:34.737 rop_phase q fire_blast Fluffy_Pillow 49000.0/50000: 98% mana rune_of_power, sun_kings_blessing(5), potion_of_spectral_intellect
5:35.266 rop_phase r fire_blast Fluffy_Pillow 49029.0/50000: 98% mana heating_up, rune_of_power, sun_kings_blessing(5), potion_of_spectral_intellect
5:35.926 rop_phase p pyroblast Fluffy_Pillow 49189.0/50000: 98% mana hot_streak, rune_of_power, sun_kings_blessing(5), potion_of_spectral_intellect
5:37.114 rop_phase u scorch Fluffy_Pillow 49377.0/50000: 99% mana rune_of_power, sun_kings_blessing(6), potion_of_spectral_intellect
5:37.615 rop_phase q fire_blast Fluffy_Pillow 49807.0/50000: 100% mana rune_of_power, sun_kings_blessing(6), potion_of_spectral_intellect
5:38.305 rop_phase t pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up, rune_of_power, sun_kings_blessing(6), potion_of_spectral_intellect

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2042 1945 1531
Intellect 450 -3 1822 1622 1098 (49)
Spirit 0 0 0 0 0
Health 40840 38900 0
Mana 50000 50000 0
Spell Power 1822 1622 0
Melee Crit 13.11% 13.11% 284
Spell Crit 28.11% 28.11% 284
Haste 26.48% 26.48% 874
Versatility 9.77% 9.77% 391
Mana Regen 1000 1000 0
Mastery 15.41% 15.41% 439
Armor 373 373 373
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 228.00
Local Head Grim-Veiled Hood
ilevel: 235, stats: { 46 Armor, +88 Int, +166 Sta, +74 Haste, +74 Crit }
item effects: { equip: Sun King's Blessing }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Shadewarped Sash
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Crit, +74 Haste }
Local Legs Leggings of Lethal Reverberations
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Haste, +93 Vers }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Acolyte's Velvet Bindings
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +26 Vers, +53 Mastery }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ardent Sunstar Signet
ilevel: 226, stats: { +84 Sta, +42 Crit, +172 Vers }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Trinket2 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="SunKingsBlessing"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<2*gcd.max|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<=4&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=searing_touch.active

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=grimveiled_hood,id=173245,bonus_id=6649/6647/6758/6934/1532/6935
neck=charm_of_eternal_winter,id=183040,bonus_id=1498,ilevel=226
shoulders=shawl_of_the_penitent,id=183020,bonus_id=1498,ilevel=233
back=crest_of_the_legionnaire_general,id=183032,bonus_id=1498,ilevel=233
chest=robes_of_the_cursed_commando,id=182998,bonus_id=1498,ilevel=233,enchant=eternal_insight
wrists=acolytes_velvet_bindings,id=183017,bonus_id=1498,ilevel=226,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498,ilevel=226
waist=shadewarped_sash,id=183004,bonus_id=1498,ilevel=226
legs=leggings_of_lethal_reverberations,id=182981,bonus_id=1498,ilevel=226
feet=sparkling_glass_slippers,id=183023,bonus_id=1498,ilevel=226
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=1498,ilevel=233,enchant=16haste
finger2=ardent_sunstar_signet,id=183035,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498,ilevel=226
trinket2=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521,ilevel=207
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531,ilevel=233,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=227.67
# gear_stamina=1531
# gear_intellect=1098
# gear_crit_rating=258
# gear_haste_rating=874
# gear_mastery_rating=439
# gear_versatility_rating=391
# gear_armor=373

disciplinary_command : 6247 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6247.0 6247.0 9.8 / 0.156% 573.4 / 9.2% 7.2
RPS Out RPS In Primary Resource Waiting APM Active Skill
867.7 860.6 Mana 0.00% 57.4 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
disciplinary_command 6247
Arcane Explosion 24 0.4% 4.7 63.14sec 1522 1345 Direct 4.7 1187 2388 1521 27.9%

Stats Details: Arcane Explosion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.71 4.71 0.00 0.00 1.1316 0.0000 7175.59 7175.59 0.00% 1345.25 1345.25
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.12% 3.40 0 6 1187.13 992 1472 1183.25 0 1472 4039 4039 0.00%
crit 27.88% 1.31 0 5 2387.53 1983 2943 1837.25 0 2943 3137 3137 0.00%

Action Details: Arcane Explosion

  • id:1449
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.502320
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:1449
  • name:Arcane Explosion
  • school:arcane
  • tooltip:
  • description:Causes an explosion of magic around the caster, dealing {$s2=0 + 50.2%} Arcane damage to all enemies within $A2 yards.$?a137021[ |cFFFFFFFFGenerates {$s1=1} Arcane Charge if any targets are hit.|r][]

Action Priority List

    default
    [S]:4.72
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5&!talent.rune_of_power)
Conflagration Flare Up 30 0.5% 30.2 9.70sec 298 0 Direct 30.2 161 479 297 43.0%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 30.16 30.16 0.00 0.00 0.0000 0.0000 8981.70 8981.70 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.98% 17.19 4 31 161.10 133 306 161.04 141 196 2768 2768 0.00%
crit 43.02% 12.98 3 30 478.85 267 704 479.57 302 627 6214 6214 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 13 0.2% 0.8 84.58sec 5278 4803 Direct 0.8 0 5278 5278 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.76 0.76 0.00 0.00 1.0998 0.0000 4020.09 4020.09 0.00% 4802.98 4802.98
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 0.76 0 3 5277.89 4085 6073 3615.01 0 5786 4020 4020 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [l]:0.76
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 46 0.7% 22.0 13.37sec 632 0 Direct 22.0 474 1040 631 27.9%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.01 22.01 0.00 0.00 0.0000 0.0000 13903.57 13903.57 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.07% 15.86 5 27 473.52 461 489 473.42 461 485 7512 7512 0.00%
crit 27.93% 6.15 0 18 1039.78 922 1124 1037.33 0 1124 6392 6392 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 950 15.2% 51.5 5.84sec 5547 0 Direct 51.5 0 5547 5547 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 51.48 51.48 0.00 0.00 0.0000 0.0000 285558.75 285558.75 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 51.48 40 62 5546.55 3127 8258 5543.60 5268 5772 285559 285559 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [X]:1.92
  • if_expr:action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
    combustion_phase
    [c]:21.45
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [n]:11.40
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
    rop_phase
    [o]:9.83
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [w]:6.87
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 620 (653) 9.9% (10.4%) 66.7 3.42sec 2942 1730 Direct 66.7 (197.9) 1764 4172 2794 42.8% (42.8%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 66.67 66.67 0.00 0.00 1.7007 0.0000 186276.05 186276.05 0.00% 1730.03 1730.03
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.22% 38.15 23 55 1764.50 1476 2441 1764.21 1629 1899 67304 67304 0.00%
crit 42.78% 28.52 18 42 4171.92 2951 7794 4174.89 3901 4495 118972 118972 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [j]:4.12
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [t]:27.03
    standard_rotation
    [|]:35.50
    Conflagration 33 0.5% 66.7 3.42sec 149 0 Periodic 131.2 38 116 75 48.0% 63.9%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 66.67 0.00 131.25 131.25 0.0000 1.4630 9900.37 9900.37 0.00% 51.56 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 51.97% 68.21 48 97 38.10 0 54 38.12 36 40 2599 2599 0.00%
crit 48.03% 63.04 36 87 115.83 0 172 116.00 105 127 7302 7302 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Frostbolt 56 0.9% 10.0 31.47sec 1687 1089 Direct 9.9 1074 2805 1691 35.7%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 9.96 9.93 0.00 0.00 1.5489 0.0000 16804.66 16804.66 0.00% 1089.37 1089.37
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 64.30% 6.39 2 11 1073.65 1009 1497 1073.53 1009 1215 6856 6856 0.00%
crit 35.70% 3.55 1 9 2804.99 2018 4195 2902.32 2479 4195 9948 9948 0.00%

Action Details: Frostbolt

  • id:116
  • school:frost
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.511000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:116
  • name:Frostbolt
  • school:frost
  • tooltip:
  • description:Launches a bolt of frost at the enemy, causing {$228597s1=0} Frost damage and slowing movement speed by {$205708s1=50}% for {$205708d=8 seconds}.

Action Priority List

    default
    [T]:10.01
  • if_expr:runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
Glyph of Assimilation 140 2.2% 2.7 125.83sec 15701 0 Periodic 23.2 1417 2863 1823 28.0% 8.8%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.69 0.00 23.16 23.16 0.0000 1.1408 42220.97 42220.97 0.00% 1597.77 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.95% 16.67 7 25 1417.27 336 1591 1417.59 1272 1591 23624 23624 0.00%
crit 28.05% 6.50 1 16 2862.68 671 3659 2867.35 1643 3432 18597 18597 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1302.00
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Ignite 1113 17.8% 243.7 1.23sec 1372 0 Periodic 299.4 1117 0 1117 0.0% 99.6%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 243.70 0.00 299.38 299.38 0.0000 1.0000 334459.78 334459.78 0.00% 1117.18 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 299.38 239 359 1117.22 46 3791 1117.44 1025 1228 334460 334460 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (18) 0.0% (0.3%) 1.0 0.00sec 5247 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 131  / 18 0.3% 99.0 1.18sec 53 44 Direct 99.0 41 83 53 28.1%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.00 99.00 0.00 0.00 1.1934 0.0000 5246.65 5246.65 0.00% 44.41 44.41
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.95% 71.23 55 86 41.35 29 50 41.35 40 44 2945 2945 0.00%
crit 28.05% 27.77 13 44 82.84 59 100 82.86 72 92 2301 2301 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:34.00
Phoenix Flames 0 (417) 0.0% (6.7%) 16.0 18.86sec 7816 7079

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.05 0.00 0.00 0.00 1.1041 0.0000 0.00 0.00 0.00% 7079.48 7079.48

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [i]:14.45
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [r]:0.68
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [y]:0.93
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 417 6.7% 16.0 18.90sec 7850 0 Direct 16.0 2160 8269 7843 93.1%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.98 15.98 0.00 0.00 0.0000 0.0000 125434.25 125434.25 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 6.88% 1.10 0 5 2160.18 1777 2939 1464.31 0 2939 2376 2376 0.00%
crit 93.12% 14.88 10 20 8269.13 3553 9384 8268.84 7369 8678 123058 123058 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 2244 (2403) 35.9% (38.5%) 79.4 3.78sec 9097 8118 Direct 80.1 (248.1) 3417 11348 8412 63.0% (63.0%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 79.39 80.14 0.00 0.00 1.1205 0.0000 674275.10 674275.10 0.00% 8118.32 8118.32
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 37.01% 29.66 19 41 3417.42 2691 6179 3415.59 3120 3753 101386 101386 0.00%
crit 62.99% 50.48 35 69 11347.56 5381 14211 11360.22 10423 12320 572889 572889 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [g]:37.78
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [h]:1.14
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [m]:16.97
  • if_expr:buff.hot_streak.react
    rop_phase
    [q]:3.86
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [u]:7.90
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [v]:2.44
  • if_expr:buff.hot_streak.react&searing_touch.active
    standard_rotation
    [x]:9.30
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 159 2.6% 80.1 3.77sec 598 0 Periodic 167.9 149 454 285 44.7% 82.6%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 80.14 0.00 167.92 167.92 0.0000 1.4781 47898.37 47898.37 0.00% 192.98 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 55.29% 92.84 62 125 148.84 3 281 148.87 141 159 13821 13821 0.00%
crit 44.71% 75.08 47 102 453.88 7 646 454.39 416 502 34077 34077 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 210 3.4% 29.5 10.03sec 2145 1836 Direct 29.4 0 2145 2145 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 29.45 29.45 0.00 0.00 1.1687 0.0000 63189.33 63189.33 0.00% 1835.78 1835.78
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 29.45 20 40 2144.88 1409 4123 2145.77 1987 2414 63189 63189 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [k]:1.78
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [s]:9.16
  • if_expr:searing_touch.active
    standard_rotation
    [{]:18.83
  • if_expr:searing_touch.active
Shadowcore Oil Blast 52 0.8% 44.5 6.69sec 348 0 Direct 44.5 260 571 348 28.3%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.53 44.53 0.00 0.00 0.0000 0.0000 15498.35 15498.35 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.73% 31.94 15 53 260.21 254 269 260.19 256 265 8311 8311 0.00%
crit 28.27% 12.59 3 27 570.99 507 618 570.89 527 607 7187 7187 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 123 2.0% 5.0 63.23sec 7449 2333 Periodic 19.7 1373 3157 1873 28.1% 4.8%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.95 0.00 19.69 19.69 3.1932 0.7400 36882.52 36882.52 0.00% 2332.86 2332.86
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.93% 14.16 6 22 1373.26 1047 1893 1372.76 1217 1541 19447 19447 0.00%
crit 28.07% 5.53 0 11 3156.56 2220 4355 3149.64 0 4025 17436 17436 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    default
    [Q]:4.95
  • if_expr:buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
Simple Action Stats Execute Interval
disciplinary_command
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:disciplinary_command
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 187.83sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [a]:2.00
  • if_expr:buff.combustion.up
Combustion 5.2 63.40sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.19 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [e]:5.18
  • if_expr:buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:disciplinary_command
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:disciplinary_command
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.3 319.07sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.33 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [Z]:1.32
Rune of Power 7.4 40.70sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.44 0.00 0.00 0.00 1.1417 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [V]:7.49
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 188.3sec 188.3sec 12.0sec 8.09% 18.20% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:183.9s / 195.1s
  • trigger_min/max:183.9s / 195.1s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.09%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.49% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.49%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 5.2 0.0 63.6sec 63.6sec 11.8sec 20.30% 0.00% 117.0 (117.0) 5.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:60.5s / 76.8s
  • trigger_min/max:60.5s / 76.8s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • combustion_1:20.30%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Disciplinary Command 9.9 0.0 31.8sec 31.8sec 19.4sec 63.67% 0.00% 0.0 (0.0) 9.3

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_disciplinary_command
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:30.00
  • default_chance:100.00%
  • default_value:0.15
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:30.0s / 42.3s
  • trigger_min/max:30.0s / 42.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 20.0s

Stack Uptimes

  • disciplinary_command_1:63.67%

Spelldata

  • id:327371
  • name:Disciplinary Command
  • tooltip:Critical Strike damage increased by $w1%.
  • description:{$@spelldesc327365=Casting a Frost, Fire and Arcane spell within {$327366d=10 seconds} of each other increases your Critical Strike damage of all your spells by {$327371s1=15}%. This effect can only occur once every {$327371s2=30} sec.}
  • max_stacks:0
  • duration:20.00
  • cooldown:30.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Fireball 18.8 19.3 10.3sec 5.0sec 5.0sec 31.54% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.7s / 45.3s
  • trigger_min/max:1.4s / 45.2s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 26.5s

Stack Uptimes

  • fireball_1:17.32%
  • fireball_2:8.24%
  • fireball_3:3.75%
  • fireball_4:1.57%
  • fireball_5:0.52%
  • fireball_6:0.13%
  • fireball_7:0.04%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 5.2 0.0 63.7sec 63.7sec 14.6sec 25.25% 0.00% 0.0 (0.0) 4.9

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:171.00

Trigger Details

  • interval_min/max:60.0s / 77.2s
  • trigger_min/max:60.0s / 77.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • gladiators_badge_1:25.25%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 93.2 0.0 3.2sec 3.2sec 1.1sec 34.91% 46.05% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 20.0s
  • trigger_min/max:0.2s / 20.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 6.9s

Stack Uptimes

  • heating_up_1:34.91%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 79.6 0.0 3.8sec 3.8sec 0.9sec 18.08% 98.74% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 38.7s
  • trigger_min/max:0.5s / 38.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.4s

Stack Uptimes

  • hot_streak_1:18.08%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 5.6 15.8 57.4sec 13.4sec 12.6sec 23.70% 0.00% 10.7 (10.7) 5.4

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:9.5s / 75.8s
  • trigger_min/max:0.5s / 67.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 16.2s

Stack Uptimes

  • infernal_cascade_1:2.56%
  • infernal_cascade_2:21.14%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.3 0.0 319.0sec 319.0sec 23.0sec 10.05% 0.00% 0.0 (0.0) 1.1

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:312.1s / 330.1s
  • trigger_min/max:312.1s / 330.1s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:10.05%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 12.6 0.0 24.4sec 24.4sec 11.8sec 49.34% 0.00% 0.0 (0.0) 12.1

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.0s / 54.6s
  • trigger_min/max:4.5s / 54.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 16.5s

Stack Uptimes

  • rune_of_power_1:49.34%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 300.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 300.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 93.2 72.0 116.0 3.2s 0.2s 20.0s
Heating Up removed 13.2 5.0 22.0 19.0s 1.0s 133.6s
Heating Up converted with Fire Blast 23.3 14.0 33.0 12.9s 0.5s 68.7s
Hot Streak procs 79.6 60.0 98.0 3.8s 0.5s 38.7s
Hot Streak spells used 243.7 197.0 289.0 1.2s 0.0s 6.9s
Hot Streak spell crits 174.8 137.0 214.0 1.7s 0.0s 19.3s
Hot Streak spell crits wasted 2.1 0.0 10.0 76.5s 0.1s 316.9s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Infernal Cascade expires during Combustion 0.5 0.0 4.0 90.6s 60.8s 200.1s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 11.29% 8.37% 14.10% 0.5s 0.0s 3.6s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000212.657152.000271.951
Shifting Power5.8940.00016.83429.70519.93246.355
Fire Blast0.1600.0008.7278.2732.32222.352
Rune of Power5.6700.00022.17543.62027.40953.949
Dragon's Breath185.51656.411334.363297.420233.090359.224
Combustion3.5150.00016.69018.2637.37634.050
Phoenix Flames1.5340.00029.56725.10713.81847.858

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
disciplinary_command
mana_regen Mana 2635.67 258732.04 100.00% 98.17 41623.67 13.86%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 860.58 867.72 41625.7 47851.6 42651.0 50000.0
Usage Type Count Total Avg RPE APR
disciplinary_command
arcane_explosion Mana 4.7 23594.2 5000.0 5005.2 0.3
combustion Mana 5.2 25910.5 5000.0 4997.0 0.0
dragons_breath Mana 0.8 1516.5 2000.0 1991.1 2.7
fire_blast Mana 51.5 25735.9 500.0 499.9 11.1
fireball Mana 66.6 66624.1 1000.0 999.3 2.9
frostbolt Mana 10.0 9960.6 1000.0 1000.1 1.7
pyroblast Mana 80.4 80379.1 1000.0 1012.5 9.0
scorch Mana 29.5 14749.7 500.0 500.8 4.3
shifting_power Mana 5.0 12380.2 2500.0 2500.4 3.0

Statistics & Data Analysis

Fight Length
disciplinary_command Fight Length
Count 923
Mean 300.66
Minimum 240.00
Maximum 359.95
Spread ( max - min ) 119.95
Range [ ( max - min ) / 2 * 100% ] 19.95%
DPS
disciplinary_command Damage Per Second
Count 923
Mean 6246.99
Minimum 5806.22
Maximum 6781.34
Spread ( max - min ) 975.11
Range [ ( max - min ) / 2 * 100% ] 7.80%
Standard Deviation 151.3623
5th Percentile 5987.60
95th Percentile 6479.45
( 95th Percentile - 5th Percentile ) 491.85
Mean Distribution
Standard Deviation 4.9822
95.00% Confidence Interval ( 6237.23 - 6256.76 )
Normalized 95.00% Confidence Interval ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 23
0.1% Error 2256
0.1 Scale Factor Error with Delta=300 196
0.05 Scale Factor Error with Delta=300 783
0.01 Scale Factor Error with Delta=300 19558
Priority Target DPS
disciplinary_command Priority Target Damage Per Second
Count 923
Mean 6246.99
Minimum 5806.22
Maximum 6781.34
Spread ( max - min ) 975.11
Range [ ( max - min ) / 2 * 100% ] 7.80%
Standard Deviation 151.3623
5th Percentile 5987.60
95th Percentile 6479.45
( 95th Percentile - 5th Percentile ) 491.85
Mean Distribution
Standard Deviation 4.9822
95.00% Confidence Interval ( 6237.23 - 6256.76 )
Normalized 95.00% Confidence Interval ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 23
0.1% Error 2256
0.1 Scale Factor Error with Delta=300 196
0.05 Scale Factor Error with Delta=300 783
0.01 Scale Factor Error with Delta=300 19558
DPS(e)
disciplinary_command Damage Per Second (Effective)
Count 923
Mean 6246.99
Minimum 5806.22
Maximum 6781.34
Spread ( max - min ) 975.11
Range [ ( max - min ) / 2 * 100% ] 7.80%
Damage
disciplinary_command Damage
Count 923
Mean 1872479.44
Minimum 1469169.62
Maximum 2283156.42
Spread ( max - min ) 813986.80
Range [ ( max - min ) / 2 * 100% ] 21.74%
DTPS
disciplinary_command Damage Taken Per Second
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
disciplinary_command Healing Per Second
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
disciplinary_command Healing Per Second (Effective)
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
disciplinary_command Heal
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
disciplinary_command Healing Taken Per Second
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
disciplinary_command Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
disciplinary_commandTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
disciplinary_command Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
F 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
G 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
H 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
I 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
J 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
K 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
L 0.00 snapshot_stats
M 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
N 0.00 mirror_image
O 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
P 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
Q 4.95 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<2*gcd.max|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<=4&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
R 2.69 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
0.00 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
0.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<execute_time)
Use Frost Nova to trigger Grisly Icicle.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
S 4.72 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5&!talent.rune_of_power)
T 10.01 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
U 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
V 7.49 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
W 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
X 1.92 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
Y 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
Z 1.32 potion
0.00 blood_fury
a 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
b 5.20 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
c 21.45 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
d 0.00 call_action_list,name=active_talents
e 5.18 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
f 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
g 37.78 pyroblast,if=buff.hot_streak.react&buff.combustion.up
h 1.14 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
i 14.45 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
j 4.12 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
k 1.78 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
l 0.76 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
0.00 scorch,if=searing_touch.active
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
m 16.97 pyroblast,if=buff.hot_streak.react
n 11.40 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
o 9.83 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
p 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
q 3.86 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
r 0.68 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
s 9.16 scorch,if=searing_touch.active
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
t 27.03 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
u 7.90 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
v 2.44 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
w 6.87 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
x 9.30 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
y 0.93 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
z 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
{ 18.83 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
| 35.50 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask disciplinary_command 50000.0/50000: 100% mana
Pre precombat 1 food disciplinary_command 50000.0/50000: 100% mana
Pre precombat 2 augmentation disciplinary_command 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat G combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat N mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 default T frostbolt Fluffy_Pillow 49000.0/50000: 98% mana
0:01.585 combustion_cooldowns Z potion Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, disciplinary_command
0:01.585 combustion_cooldowns b use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, disciplinary_command, potion_of_spectral_intellect
0:01.585 combustion_phase j fireball Fluffy_Pillow 49004.0/50000: 98% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:02.254 combustion_phase e combustion Fluffy_Pillow 49673.0/50000: 99% mana bloodlust, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:02.254 combustion_phase c fire_blast Fluffy_Pillow 44673.0/50000: 89% mana bloodlust, combustion, rune_of_power, disciplinary_command, gladiators_badge, potion_of_spectral_intellect
0:02.754 combustion_phase c fire_blast Fluffy_Pillow 44673.0/50000: 89% mana bloodlust, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:02.957 combustion_cooldowns a berserking Fluffy_Pillow 43376.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:02.957 combustion_phase g pyroblast Fluffy_Pillow 43376.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.791 combustion_phase g pyroblast Fluffy_Pillow 43210.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.625 combustion_phase i phoenix_flames Fluffy_Pillow 43044.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.459 combustion_phase g pyroblast Fluffy_Pillow 43878.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.967 combustion_phase c fire_blast Fluffy_Pillow 43386.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.295 combustion_phase g pyroblast Fluffy_Pillow 43214.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.129 combustion_phase i phoenix_flames Fluffy_Pillow 43048.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.962 combustion_phase g pyroblast Fluffy_Pillow 43881.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.796 combustion_phase i phoenix_flames Fluffy_Pillow 43715.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.629 combustion_phase g pyroblast Fluffy_Pillow 44548.0/50000: 89% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.629 combustion_phase c fire_blast Fluffy_Pillow 43548.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.463 combustion_phase g pyroblast Fluffy_Pillow 43882.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.297 combustion_phase k scorch Fluffy_Pillow 43716.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.130 combustion_phase h pyroblast Fluffy_Pillow 44049.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.975 combustion_phase k scorch Fluffy_Pillow 43894.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.377 combustion_phase c fire_blast Fluffy_Pillow 44296.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.808 combustion_phase g pyroblast Fluffy_Pillow 43727.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.641 default V rune_of_power Fluffy_Pillow 43560.0/50000: 87% mana bloodlust, berserking, hot_streak, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.476 rop_phase m pyroblast Fluffy_Pillow 44395.0/50000: 89% mana bloodlust, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:16.391 default Q shifting_power Fluffy_Pillow 44310.0/50000: 89% mana bloodlust, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:17.624 rop_phase n fire_blast Fluffy_Pillow 43043.0/50000: 86% mana bloodlust, rune_of_power, disciplinary_command, infernal_cascade(2), potion_of_spectral_intellect
0:19.032 rop_phase t fireball Fluffy_Pillow 43951.0/50000: 88% mana bloodlust, heating_up, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:19.032 rop_phase o fire_blast Fluffy_Pillow 43951.0/50000: 88% mana bloodlust, heating_up, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:20.404 rop_phase m pyroblast Fluffy_Pillow 43823.0/50000: 88% mana bloodlust, hot_streak, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:21.320 rop_phase t fireball Fluffy_Pillow 43739.0/50000: 87% mana bloodlust, heating_up, rune_of_power, disciplinary_command, potion_of_spectral_intellect
0:21.624 rop_phase o fire_blast Fluffy_Pillow 44043.0/50000: 88% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:22.693 default R use_item_glyph_of_assimilation Fluffy_Pillow 43612.0/50000: 87% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:22.693 rop_phase m pyroblast Fluffy_Pillow 43612.0/50000: 87% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:23.611 rop_phase t fireball Fluffy_Pillow 43530.0/50000: 87% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:24.037 rop_phase o fire_blast Fluffy_Pillow 43956.0/50000: 88% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:24.984 rop_phase m pyroblast Fluffy_Pillow 43403.0/50000: 87% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:25.900 rop_phase t fireball Fluffy_Pillow 43319.0/50000: 87% mana bloodlust, fireball, heating_up, rune_of_power, potion_of_spectral_intellect
0:27.273 rop_phase t fireball Fluffy_Pillow 43692.0/50000: 87% mana bloodlust, fireball, heating_up, rune_of_power
0:27.621 rop_phase o fire_blast Fluffy_Pillow 43956.0/50000: 88% mana bloodlust, fireball, heating_up
0:28.648 standard_rotation u pyroblast Fluffy_Pillow 43567.0/50000: 87% mana bloodlust, hot_streak
0:29.565 default S arcane_explosion Fluffy_Pillow 43484.0/50000: 87% mana bloodlust, fireball
0:30.483 default T frostbolt Fluffy_Pillow 39402.0/50000: 79% mana bloodlust, fireball
0:31.703 standard_rotation | fireball Fluffy_Pillow 39622.0/50000: 79% mana bloodlust, fireball, disciplinary_command
0:33.075 standard_rotation | fireball Fluffy_Pillow 39994.0/50000: 80% mana bloodlust, fireball, disciplinary_command
0:34.447 standard_rotation | fireball Fluffy_Pillow 40366.0/50000: 81% mana bloodlust, heating_up, disciplinary_command
0:35.819 standard_rotation | fireball Fluffy_Pillow 40738.0/50000: 81% mana bloodlust, fireball, disciplinary_command
0:37.193 standard_rotation | fireball Fluffy_Pillow 41112.0/50000: 82% mana bloodlust, fireball(2), disciplinary_command
0:38.566 standard_rotation | fireball Fluffy_Pillow 41485.0/50000: 83% mana bloodlust, fireball(3), disciplinary_command
0:39.939 standard_rotation | fireball Fluffy_Pillow 41858.0/50000: 84% mana bloodlust, fireball(4), disciplinary_command
0:41.311 standard_rotation | fireball Fluffy_Pillow 42230.0/50000: 84% mana fireball(5), disciplinary_command
0:43.094 standard_rotation | fireball Fluffy_Pillow 43013.0/50000: 86% mana heating_up, disciplinary_command
0:44.877 default V rune_of_power Fluffy_Pillow 43796.0/50000: 88% mana fireball, disciplinary_command
0:46.067 rop_phase n fire_blast Fluffy_Pillow 44986.0/50000: 90% mana heating_up, rune_of_power, disciplinary_command
0:46.067 rop_phase t fireball Fluffy_Pillow 44486.0/50000: 89% mana hot_streak, rune_of_power, disciplinary_command
0:47.848 rop_phase m pyroblast Fluffy_Pillow 45267.0/50000: 91% mana hot_streak, rune_of_power, disciplinary_command
0:47.848 rop_phase n fire_blast Fluffy_Pillow 44267.0/50000: 89% mana rune_of_power, disciplinary_command
0:49.039 rop_phase t fireball Fluffy_Pillow 44958.0/50000: 90% mana fireball, heating_up, rune_of_power, disciplinary_command
0:50.822 rop_phase t fireball Fluffy_Pillow 45741.0/50000: 91% mana fireball, heating_up, rune_of_power, disciplinary_command
0:52.605 rop_phase t fireball Fluffy_Pillow 46524.0/50000: 93% mana fireball(2), rune_of_power
0:54.388 rop_phase t fireball Fluffy_Pillow 47307.0/50000: 95% mana fireball(3), rune_of_power
0:56.170 rop_phase t fireball Fluffy_Pillow 48089.0/50000: 96% mana fireball(4), rune_of_power
0:57.954 rop_phase t fireball Fluffy_Pillow 48873.0/50000: 98% mana heating_up, rune_of_power
0:59.737 standard_rotation u pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak
1:00.927 default T frostbolt Fluffy_Pillow 49195.0/50000: 98% mana fireball
1:02.513 combustion_cooldowns b use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49005.0/50000: 98% mana fireball
1:02.513 combustion_phase j fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, gladiators_badge
1:03.622 combustion_phase e combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball, gladiators_badge
1:03.622 combustion_phase c fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball, rune_of_power, gladiators_badge
1:04.135 combustion_phase c fire_blast Fluffy_Pillow 45013.0/50000: 90% mana combustion, fireball, heating_up, rune_of_power, disciplinary_command, infernal_cascade, gladiators_badge
1:04.295 combustion_phase g pyroblast Fluffy_Pillow 43673.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:05.484 combustion_phase g pyroblast Fluffy_Pillow 43862.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:06.673 combustion_phase i phoenix_flames Fluffy_Pillow 44051.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:07.864 combustion_phase g pyroblast Fluffy_Pillow 45242.0/50000: 90% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:07.980 combustion_phase c fire_blast Fluffy_Pillow 44358.0/50000: 89% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:09.055 combustion_phase g pyroblast Fluffy_Pillow 44933.0/50000: 90% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:10.244 combustion_phase i phoenix_flames Fluffy_Pillow 45122.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:11.431 combustion_phase g pyroblast Fluffy_Pillow 46309.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:11.543 combustion_phase c fire_blast Fluffy_Pillow 45421.0/50000: 91% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:12.620 combustion_phase g pyroblast Fluffy_Pillow 45998.0/50000: 92% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:13.810 combustion_phase i phoenix_flames Fluffy_Pillow 46188.0/50000: 92% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:15.000 combustion_phase g pyroblast Fluffy_Pillow 47378.0/50000: 95% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
1:16.188 default Q shifting_power Fluffy_Pillow 47566.0/50000: 95% mana heating_up, disciplinary_command, infernal_cascade(2), gladiators_badge
1:19.304 default X fire_blast Fluffy_Pillow 48182.0/50000: 96% mana heating_up, disciplinary_command
1:19.801 default V rune_of_power Fluffy_Pillow 48179.0/50000: 96% mana hot_streak, disciplinary_command
1:20.989 rop_phase m pyroblast Fluffy_Pillow 49367.0/50000: 99% mana hot_streak, rune_of_power, disciplinary_command
1:20.989 rop_phase n fire_blast Fluffy_Pillow 48367.0/50000: 97% mana rune_of_power, disciplinary_command
1:22.179 rop_phase t fireball Fluffy_Pillow 49057.0/50000: 98% mana rune_of_power, disciplinary_command
1:23.962 rop_phase t fireball Fluffy_Pillow 49005.0/50000: 98% mana rune_of_power
1:25.745 rop_phase t fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power
1:26.866 rop_phase o fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:27.527 rop_phase m pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power
1:28.716 rop_phase t fireball Fluffy_Pillow 49193.0/50000: 98% mana fireball, rune_of_power
1:30.500 rop_phase t fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball, rune_of_power
1:32.282 default S arcane_explosion Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), rune_of_power
1:33.471 default T frostbolt Fluffy_Pillow 45193.0/50000: 90% mana fireball(3)
1:35.056 standard_rotation | fireball Fluffy_Pillow 45778.0/50000: 92% mana fireball(3), disciplinary_command
1:36.838 standard_rotation | fireball Fluffy_Pillow 46560.0/50000: 93% mana fireball(3), disciplinary_command
1:38.621 standard_rotation | fireball Fluffy_Pillow 47343.0/50000: 95% mana fireball(4), disciplinary_command
1:40.404 standard_rotation | fireball Fluffy_Pillow 48126.0/50000: 96% mana fireball(5), disciplinary_command
1:41.781 standard_rotation w fire_blast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, disciplinary_command
1:42.187 standard_rotation u pyroblast Fluffy_Pillow 48409.0/50000: 97% mana hot_streak, disciplinary_command
1:43.376 standard_rotation | fireball Fluffy_Pillow 48598.0/50000: 97% mana heating_up, disciplinary_command
1:43.376 standard_rotation w fire_blast Fluffy_Pillow 48598.0/50000: 97% mana heating_up, disciplinary_command
1:45.160 standard_rotation u pyroblast Fluffy_Pillow 48882.0/50000: 98% mana hot_streak, disciplinary_command
1:46.348 standard_rotation | fireball Fluffy_Pillow 49070.0/50000: 98% mana fireball, heating_up, disciplinary_command
1:46.348 standard_rotation w fire_blast Fluffy_Pillow 49070.0/50000: 98% mana fireball, heating_up, disciplinary_command
1:48.130 standard_rotation u pyroblast Fluffy_Pillow 49004.0/50000: 98% mana fireball, hot_streak, disciplinary_command
1:49.320 standard_rotation | fireball Fluffy_Pillow 49194.0/50000: 98% mana fireball(2), disciplinary_command
1:51.102 standard_rotation | fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), disciplinary_command
1:52.885 standard_rotation | fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, disciplinary_command
1:54.667 standard_rotation | fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, disciplinary_command
1:56.450 standard_rotation | fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
1:58.232 standard_rotation | fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
2:00.014 standard_rotation u pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
2:01.204 standard_rotation | fireball Fluffy_Pillow 49194.0/50000: 98% mana fireball, heating_up
2:02.987 standard_rotation | fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, heating_up
2:04.772 default T frostbolt Fluffy_Pillow 49007.0/50000: 98% mana hot_streak
2:06.356 combustion_cooldowns b use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49003.0/50000: 98% mana fireball, hot_streak
2:06.356 combustion_phase j fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball, hot_streak, gladiators_badge
2:07.514 combustion_phase e combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball, hot_streak, gladiators_badge
2:08.138 combustion_phase g pyroblast Fluffy_Pillow 44624.0/50000: 89% mana combustion, fireball, hot_streak, rune_of_power, disciplinary_command, gladiators_badge
2:09.328 combustion_phase g pyroblast Fluffy_Pillow 44814.0/50000: 90% mana combustion, hot_streak, rune_of_power, disciplinary_command, gladiators_badge
2:09.328 combustion_phase c fire_blast Fluffy_Pillow 43814.0/50000: 88% mana combustion, rune_of_power, disciplinary_command, gladiators_badge
2:10.517 combustion_phase g pyroblast Fluffy_Pillow 44503.0/50000: 89% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade, gladiators_badge
2:10.517 combustion_phase c fire_blast Fluffy_Pillow 43503.0/50000: 87% mana combustion, rune_of_power, disciplinary_command, infernal_cascade, gladiators_badge
2:11.708 combustion_phase g pyroblast Fluffy_Pillow 44194.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:12.898 combustion_phase i phoenix_flames Fluffy_Pillow 44384.0/50000: 89% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:14.088 combustion_phase g pyroblast Fluffy_Pillow 45574.0/50000: 91% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:14.379 combustion_phase c fire_blast Fluffy_Pillow 44865.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:15.278 combustion_phase g pyroblast Fluffy_Pillow 45264.0/50000: 91% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:16.468 combustion_phase i phoenix_flames Fluffy_Pillow 45454.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:17.659 combustion_phase g pyroblast Fluffy_Pillow 46645.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:17.659 combustion_phase c fire_blast Fluffy_Pillow 45645.0/50000: 91% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:18.848 combustion_phase g pyroblast Fluffy_Pillow 46334.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:20.037 default V rune_of_power Fluffy_Pillow 46523.0/50000: 93% mana heating_up, disciplinary_command, infernal_cascade(2), gladiators_badge
2:21.226 default Q shifting_power Fluffy_Pillow 47712.0/50000: 95% mana heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
2:24.599 rop_phase r phoenix_flames Fluffy_Pillow 48585.0/50000: 97% mana heating_up, rune_of_power, disciplinary_command
2:25.262 rop_phase n fire_blast Fluffy_Pillow 49248.0/50000: 98% mana rune_of_power, disciplinary_command
2:25.790 rop_phase t fireball Fluffy_Pillow 49276.0/50000: 99% mana heating_up, rune_of_power, disciplinary_command
2:25.790 rop_phase o fire_blast Fluffy_Pillow 49276.0/50000: 99% mana heating_up, rune_of_power, disciplinary_command
2:27.574 default R use_item_glyph_of_assimilation Fluffy_Pillow 49006.0/50000: 98% mana hot_streak, rune_of_power, disciplinary_command
2:27.574 rop_phase m pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak, rune_of_power, disciplinary_command
2:28.765 rop_phase t fireball Fluffy_Pillow 49197.0/50000: 98% mana heating_up, rune_of_power
2:28.765 rop_phase o fire_blast Fluffy_Pillow 49197.0/50000: 98% mana heating_up, rune_of_power
2:30.547 rop_phase m pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power
2:31.736 rop_phase t fireball Fluffy_Pillow 49193.0/50000: 98% mana fireball, heating_up, rune_of_power
2:33.169 rop_phase o fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball, heating_up, rune_of_power
2:33.519 standard_rotation u pyroblast Fluffy_Pillow 48850.0/50000: 98% mana fireball, hot_streak
2:34.709 standard_rotation | fireball Fluffy_Pillow 49040.0/50000: 98% mana fireball(2), heating_up
2:36.489 default S arcane_explosion Fluffy_Pillow 49002.0/50000: 98% mana fireball(2), heating_up
2:37.680 default T frostbolt Fluffy_Pillow 45193.0/50000: 90% mana fireball(3)
2:39.266 standard_rotation | fireball Fluffy_Pillow 45779.0/50000: 92% mana fireball(3), disciplinary_command
2:41.049 standard_rotation | fireball Fluffy_Pillow 46562.0/50000: 93% mana fireball(3), disciplinary_command
2:42.834 standard_rotation | fireball Fluffy_Pillow 47347.0/50000: 95% mana heating_up, disciplinary_command
2:44.617 standard_rotation u pyroblast Fluffy_Pillow 48130.0/50000: 96% mana hot_streak, disciplinary_command
2:45.805 standard_rotation | fireball Fluffy_Pillow 48318.0/50000: 97% mana fireball, disciplinary_command
2:47.586 standard_rotation | fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball, disciplinary_command
2:49.369 standard_rotation | fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, disciplinary_command
2:51.150 default V rune_of_power Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, disciplinary_command
2:52.340 rop_phase m pyroblast Fluffy_Pillow 50000.0/50000: 100% mana fireball, hot_streak, rune_of_power, disciplinary_command
2:52.340 rop_phase n fire_blast Fluffy_Pillow 49000.0/50000: 98% mana fireball, rune_of_power, disciplinary_command
2:53.529 rop_phase t fireball Fluffy_Pillow 49689.0/50000: 99% mana fireball, rune_of_power, disciplinary_command
2:55.313 rop_phase t fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball, rune_of_power, disciplinary_command
2:57.095 rop_phase t fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), rune_of_power, disciplinary_command
2:58.878 rop_phase t fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, rune_of_power, disciplinary_command
3:00.661 rop_phase m pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power
3:00.661 rop_phase n fire_blast Fluffy_Pillow 48005.0/50000: 96% mana rune_of_power
3:01.848 rop_phase t fireball Fluffy_Pillow 48692.0/50000: 97% mana fireball, heating_up, rune_of_power
3:03.630 rop_phase t fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, heating_up, rune_of_power
3:05.412 standard_rotation | fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
3:07.194 standard_rotation | fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3)
3:08.977 default T frostbolt Fluffy_Pillow 49005.0/50000: 98% mana heating_up
3:10.562 combustion_cooldowns b use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49004.0/50000: 98% mana fireball
3:10.562 combustion_phase j fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, gladiators_badge
3:11.658 combustion_phase e combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball, gladiators_badge
3:11.658 combustion_phase c fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball, rune_of_power, gladiators_badge
3:12.259 combustion_phase c fire_blast Fluffy_Pillow 45101.0/50000: 90% mana combustion, fireball, heating_up, rune_of_power, disciplinary_command, infernal_cascade, gladiators_badge
3:12.344 combustion_cooldowns a berserking Fluffy_Pillow 43686.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:12.344 combustion_phase g pyroblast Fluffy_Pillow 43686.0/50000: 87% mana berserking, combustion, fireball, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:13.427 combustion_phase g pyroblast Fluffy_Pillow 43769.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:14.511 combustion_phase i phoenix_flames Fluffy_Pillow 43853.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:15.594 combustion_phase g pyroblast Fluffy_Pillow 44936.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:16.268 combustion_phase c fire_blast Fluffy_Pillow 44610.0/50000: 89% mana berserking, combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:16.677 combustion_phase g pyroblast Fluffy_Pillow 44519.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:17.759 combustion_phase i phoenix_flames Fluffy_Pillow 44601.0/50000: 89% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:18.841 combustion_phase g pyroblast Fluffy_Pillow 45683.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:19.924 combustion_phase c fire_blast Fluffy_Pillow 45766.0/50000: 92% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:19.924 combustion_phase g pyroblast Fluffy_Pillow 45266.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:21.007 combustion_phase i phoenix_flames Fluffy_Pillow 45349.0/50000: 91% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:22.090 combustion_phase g pyroblast Fluffy_Pillow 46432.0/50000: 93% mana berserking, combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:23.173 combustion_phase l dragons_breath Fluffy_Pillow 46515.0/50000: 93% mana berserking, combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
3:24.256 default Q shifting_power Fluffy_Pillow 45598.0/50000: 91% mana berserking, heating_up, disciplinary_command, infernal_cascade(2), gladiators_badge
3:27.127 default X fire_blast Fluffy_Pillow 45969.0/50000: 92% mana heating_up, disciplinary_command
3:27.266 default V rune_of_power Fluffy_Pillow 45608.0/50000: 91% mana hot_streak, disciplinary_command
3:28.455 rop_phase m pyroblast Fluffy_Pillow 46797.0/50000: 94% mana hot_streak, rune_of_power, disciplinary_command
3:28.455 rop_phase n fire_blast Fluffy_Pillow 45797.0/50000: 92% mana rune_of_power, disciplinary_command
3:29.647 rop_phase t fireball Fluffy_Pillow 46489.0/50000: 93% mana rune_of_power, disciplinary_command
3:31.430 rop_phase t fireball Fluffy_Pillow 47272.0/50000: 95% mana rune_of_power, disciplinary_command
3:33.213 rop_phase t fireball Fluffy_Pillow 48055.0/50000: 96% mana fireball, rune_of_power
3:34.995 rop_phase t fireball Fluffy_Pillow 48837.0/50000: 98% mana fireball(2), rune_of_power
3:35.097 rop_phase n fire_blast Fluffy_Pillow 48939.0/50000: 98% mana fireball(2), rune_of_power
3:36.776 rop_phase m pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, rune_of_power
3:37.964 rop_phase t fireball Fluffy_Pillow 49191.0/50000: 98% mana fireball, rune_of_power
3:39.748 default S arcane_explosion Fluffy_Pillow 49006.0/50000: 98% mana fireball, rune_of_power
3:40.937 default T frostbolt Fluffy_Pillow 45195.0/50000: 90% mana fireball(2)
3:42.523 standard_rotation | fireball Fluffy_Pillow 45781.0/50000: 92% mana fireball(2), disciplinary_command
3:44.305 standard_rotation | fireball Fluffy_Pillow 46563.0/50000: 93% mana fireball(2), disciplinary_command
3:46.088 standard_rotation | fireball Fluffy_Pillow 47346.0/50000: 95% mana fireball(3), disciplinary_command
3:47.203 standard_rotation w fire_blast Fluffy_Pillow 48461.0/50000: 97% mana heating_up, disciplinary_command
3:47.870 standard_rotation u pyroblast Fluffy_Pillow 47628.0/50000: 95% mana hot_streak, disciplinary_command
3:49.059 standard_rotation | fireball Fluffy_Pillow 47817.0/50000: 96% mana fireball, heating_up, disciplinary_command
3:49.146 standard_rotation w fire_blast Fluffy_Pillow 47904.0/50000: 96% mana fireball, heating_up, disciplinary_command
3:50.841 standard_rotation u pyroblast Fluffy_Pillow 48099.0/50000: 96% mana fireball, hot_streak, disciplinary_command
3:52.030 standard_rotation | fireball Fluffy_Pillow 48288.0/50000: 97% mana heating_up, disciplinary_command
3:52.030 standard_rotation w fire_blast Fluffy_Pillow 48288.0/50000: 97% mana heating_up, disciplinary_command
3:53.812 standard_rotation u pyroblast Fluffy_Pillow 48570.0/50000: 97% mana hot_streak, disciplinary_command
3:55.002 standard_rotation | fireball Fluffy_Pillow 48760.0/50000: 98% mana fireball, disciplinary_command
3:56.785 standard_rotation | fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, disciplinary_command
3:58.569 standard_rotation { scorch Fluffy_Pillow 49006.0/50000: 98% mana fireball(2), disciplinary_command
3:59.757 standard_rotation x pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, disciplinary_command
4:00.959 standard_rotation { scorch Fluffy_Pillow 49705.0/50000: 99% mana disciplinary_command
4:02.148 standard_rotation { scorch Fluffy_Pillow 49504.0/50000: 99% mana disciplinary_command
4:03.338 standard_rotation x pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:04.537 standard_rotation { scorch Fluffy_Pillow 49704.0/50000: 99% mana heating_up
4:05.726 standard_rotation x pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:06.927 standard_rotation { scorch Fluffy_Pillow 49705.0/50000: 99% mana
4:08.117 standard_rotation { scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:09.306 standard_rotation x pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:10.506 standard_rotation { scorch Fluffy_Pillow 49704.0/50000: 99% mana
4:11.695 default T frostbolt Fluffy_Pillow 49504.0/50000: 99% mana
4:13.278 standard_rotation { scorch Fluffy_Pillow 49002.0/50000: 98% mana heating_up
4:14.468 standard_rotation x pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:15.668 combustion_cooldowns b use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49705.0/50000: 99% mana
4:15.668 combustion_phase j fireball Fluffy_Pillow 49705.0/50000: 99% mana gladiators_badge
4:16.796 combustion_phase e combustion Fluffy_Pillow 50000.0/50000: 100% mana gladiators_badge
4:16.796 combustion_phase c fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, rune_of_power, gladiators_badge
4:17.297 combustion_phase c fire_blast Fluffy_Pillow 45001.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, gladiators_badge
4:17.450 combustion_phase g pyroblast Fluffy_Pillow 43654.0/50000: 87% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:18.639 combustion_phase g pyroblast Fluffy_Pillow 43843.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:19.829 combustion_phase i phoenix_flames Fluffy_Pillow 44033.0/50000: 88% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:21.020 combustion_phase g pyroblast Fluffy_Pillow 45224.0/50000: 90% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:21.128 combustion_phase c fire_blast Fluffy_Pillow 44332.0/50000: 89% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:22.209 combustion_phase g pyroblast Fluffy_Pillow 44913.0/50000: 90% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:23.396 combustion_phase i phoenix_flames Fluffy_Pillow 45100.0/50000: 90% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:24.585 combustion_phase g pyroblast Fluffy_Pillow 46289.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:24.794 combustion_phase c fire_blast Fluffy_Pillow 45498.0/50000: 91% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:25.775 combustion_phase g pyroblast Fluffy_Pillow 45979.0/50000: 92% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:26.965 combustion_phase i phoenix_flames Fluffy_Pillow 46169.0/50000: 92% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:28.154 combustion_phase g pyroblast Fluffy_Pillow 47358.0/50000: 95% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge
4:29.344 default V rune_of_power Fluffy_Pillow 47548.0/50000: 95% mana heating_up, disciplinary_command, infernal_cascade(2), gladiators_badge
4:30.533 default Q shifting_power Fluffy_Pillow 48737.0/50000: 97% mana heating_up, rune_of_power, disciplinary_command, gladiators_badge
4:31.373 rop_phase o fire_blast Fluffy_Pillow 47077.0/50000: 94% mana heating_up, rune_of_power, disciplinary_command
4:34.000 rop_phase m pyroblast Fluffy_Pillow 49204.0/50000: 98% mana hot_streak, rune_of_power, disciplinary_command
4:34.000 rop_phase n fire_blast Fluffy_Pillow 48204.0/50000: 96% mana rune_of_power, disciplinary_command
4:34.604 rop_phase o fire_blast Fluffy_Pillow 48308.0/50000: 97% mana heating_up, rune_of_power, disciplinary_command
4:35.190 rop_phase m pyroblast Fluffy_Pillow 48394.0/50000: 97% mana hot_streak, rune_of_power, disciplinary_command
4:36.379 default R use_item_glyph_of_assimilation Fluffy_Pillow 48583.0/50000: 97% mana heating_up, rune_of_power, disciplinary_command
4:36.379 rop_phase s scorch Fluffy_Pillow 48583.0/50000: 97% mana heating_up, rune_of_power, disciplinary_command
4:37.569 rop_phase q pyroblast Fluffy_Pillow 49273.0/50000: 99% mana heating_up, rune_of_power
4:38.769 rop_phase s scorch Fluffy_Pillow 49473.0/50000: 99% mana rune_of_power
4:39.959 rop_phase s scorch Fluffy_Pillow 49505.0/50000: 99% mana rune_of_power
4:41.148 rop_phase o fire_blast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
4:41.148 rop_phase m pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power
4:42.338 rop_phase s scorch Fluffy_Pillow 49194.0/50000: 98% mana rune_of_power
4:43.527 standard_rotation { scorch Fluffy_Pillow 49504.0/50000: 99% mana
4:44.718 default S arcane_explosion Fluffy_Pillow 49506.0/50000: 99% mana heating_up
4:45.909 default T frostbolt Fluffy_Pillow 45697.0/50000: 91% mana hot_streak
4:47.495 standard_rotation v pyroblast Fluffy_Pillow 46283.0/50000: 93% mana hot_streak, disciplinary_command
4:48.683 standard_rotation { scorch Fluffy_Pillow 46471.0/50000: 93% mana heating_up, disciplinary_command
4:49.873 standard_rotation x pyroblast Fluffy_Pillow 47161.0/50000: 94% mana heating_up, disciplinary_command
4:51.074 standard_rotation { scorch Fluffy_Pillow 47362.0/50000: 95% mana disciplinary_command
4:52.262 standard_rotation { scorch Fluffy_Pillow 48050.0/50000: 96% mana disciplinary_command
4:53.451 standard_rotation x pyroblast Fluffy_Pillow 48739.0/50000: 97% mana heating_up, disciplinary_command
4:54.650 standard_rotation { scorch Fluffy_Pillow 48938.0/50000: 98% mana disciplinary_command
4:55.839 standard_rotation { scorch Fluffy_Pillow 49504.0/50000: 99% mana disciplinary_command
4:57.029 standard_rotation x pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, disciplinary_command
4:58.228 standard_rotation { scorch Fluffy_Pillow 49704.0/50000: 99% mana disciplinary_command
4:59.418 default V rune_of_power Fluffy_Pillow 49505.0/50000: 99% mana disciplinary_command
5:00.718 rop_phase o fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, disciplinary_command
5:00.718 rop_phase m pyroblast Fluffy_Pillow 49500.0/50000: 99% mana hot_streak, rune_of_power, disciplinary_command
5:01.232 rop_phase n fire_blast Fluffy_Pillow 49014.0/50000: 98% mana rune_of_power, disciplinary_command
5:01.908 rop_phase s scorch Fluffy_Pillow 49190.0/50000: 98% mana rune_of_power, disciplinary_command
5:03.097 rop_phase s scorch Fluffy_Pillow 49504.0/50000: 99% mana rune_of_power, disciplinary_command
5:04.286 rop_phase q pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power, disciplinary_command
5:05.485 rop_phase s scorch Fluffy_Pillow 49703.0/50000: 99% mana heating_up, rune_of_power, disciplinary_command
5:06.674 rop_phase q pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power, disciplinary_command
5:07.874 rop_phase s scorch Fluffy_Pillow 49704.0/50000: 99% mana rune_of_power
5:09.065 rop_phase s scorch Fluffy_Pillow 49506.0/50000: 99% mana rune_of_power
5:10.255 rop_phase q pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
5:11.454 rop_phase s scorch Fluffy_Pillow 49704.0/50000: 99% mana rune_of_power
5:12.643 rop_phase s scorch Fluffy_Pillow 49504.0/50000: 99% mana rune_of_power
5:13.832 standard_rotation x pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
5:15.033 standard_rotation { scorch Fluffy_Pillow 49705.0/50000: 99% mana
5:16.224 standard_rotation { scorch Fluffy_Pillow 49506.0/50000: 99% mana
5:17.412 default T frostbolt Fluffy_Pillow 49503.0/50000: 99% mana heating_up
5:18.999 standard_rotation v pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak
5:20.187 standard_rotation { scorch Fluffy_Pillow 49194.0/50000: 98% mana heating_up
5:21.377 standard_rotation x pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
5:22.576 standard_rotation { scorch Fluffy_Pillow 49704.0/50000: 99% mana
5:23.296 combustion_phase e combustion Fluffy_Pillow 50000.0/50000: 100% mana
5:23.363 combustion_phase c fire_blast Fluffy_Pillow 45067.0/50000: 90% mana combustion, rune_of_power
5:23.765 combustion_cooldowns Z potion Fluffy_Pillow 44469.0/50000: 89% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade
5:23.765 combustion_cooldowns b use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 44469.0/50000: 89% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, potion_of_spectral_intellect
5:23.765 combustion_phase h pyroblast Fluffy_Pillow 44469.0/50000: 89% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
5:23.869 combustion_phase c fire_blast Fluffy_Pillow 43573.0/50000: 87% mana combustion, rune_of_power, disciplinary_command, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
5:24.966 combustion_phase g pyroblast Fluffy_Pillow 44170.0/50000: 88% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:26.155 combustion_phase i phoenix_flames Fluffy_Pillow 44359.0/50000: 89% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:27.344 combustion_phase g pyroblast Fluffy_Pillow 45548.0/50000: 91% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:27.734 combustion_phase c fire_blast Fluffy_Pillow 44938.0/50000: 90% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:28.534 combustion_phase g pyroblast Fluffy_Pillow 45238.0/50000: 90% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:29.722 combustion_phase i phoenix_flames Fluffy_Pillow 45426.0/50000: 91% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:30.912 combustion_phase g pyroblast Fluffy_Pillow 46616.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:31.309 combustion_phase c fire_blast Fluffy_Pillow 46013.0/50000: 92% mana combustion, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:32.102 combustion_phase g pyroblast Fluffy_Pillow 46306.0/50000: 93% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:33.291 combustion_phase i phoenix_flames Fluffy_Pillow 46495.0/50000: 93% mana combustion, heating_up, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:34.480 combustion_phase g pyroblast Fluffy_Pillow 47684.0/50000: 95% mana combustion, hot_streak, rune_of_power, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:35.669 default Q shifting_power Fluffy_Pillow 47873.0/50000: 96% mana heating_up, disciplinary_command, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:36.504 standard_rotation w fire_blast Fluffy_Pillow 46208.0/50000: 92% mana heating_up, disciplinary_command, gladiators_badge, potion_of_spectral_intellect

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2042 1945 1531
Intellect 450 -3 1822 1622 1098 (49)
Spirit 0 0 0 0 0
Health 40840 38900 0
Mana 50000 50000 0
Spell Power 1822 1622 0
Melee Crit 13.11% 13.11% 284
Spell Crit 28.11% 28.11% 284
Haste 26.48% 26.48% 874
Versatility 9.77% 9.77% 391
Mana Regen 1000 1000 0
Mastery 15.41% 15.41% 439
Armor 373 373 373
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 228.00
Local Head Grim-Veiled Hood
ilevel: 235, stats: { 46 Armor, +88 Int, +166 Sta, +74 Haste, +74 Crit }
item effects: { equip: Disciplinary Command }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Shadewarped Sash
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Crit, +74 Haste }
Local Legs Leggings of Lethal Reverberations
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Haste, +93 Vers }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Acolyte's Velvet Bindings
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +26 Vers, +53 Mastery }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ardent Sunstar Signet
ilevel: 226, stats: { +84 Sta, +42 Crit, +172 Vers }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Trinket2 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="disciplinary_command"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<2*gcd.max|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<=4&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=searing_touch.active

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=grimveiled_hood,id=173245,bonus_id=6649/6647/6758/6832/1532/6935
neck=charm_of_eternal_winter,id=183040,bonus_id=1498,ilevel=226
shoulders=shawl_of_the_penitent,id=183020,bonus_id=1498,ilevel=233
back=crest_of_the_legionnaire_general,id=183032,bonus_id=1498,ilevel=233
chest=robes_of_the_cursed_commando,id=182998,bonus_id=1498,ilevel=233,enchant=eternal_insight
wrists=acolytes_velvet_bindings,id=183017,bonus_id=1498,ilevel=226,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498,ilevel=226
waist=shadewarped_sash,id=183004,bonus_id=1498,ilevel=226
legs=leggings_of_lethal_reverberations,id=182981,bonus_id=1498,ilevel=226
feet=sparkling_glass_slippers,id=183023,bonus_id=1498,ilevel=226
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=1498,ilevel=233,enchant=16haste
finger2=ardent_sunstar_signet,id=183035,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498,ilevel=226
trinket2=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521,ilevel=207
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531,ilevel=233,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=227.67
# gear_stamina=1531
# gear_intellect=1098
# gear_crit_rating=258
# gear_haste_rating=874
# gear_mastery_rating=439
# gear_versatility_rating=391
# gear_armor=373

expanded_potential : 5816 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
5815.8 5815.8 8.9 / 0.153% 531.7 / 9.1% 7.2
RPS Out RPS In Primary Resource Waiting APM Active Skill
803.4 797.5 Mana 0.00% 57.7 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
expanded_potential 5816
Conflagration Flare Up 28 0.5% 29.9 9.65sec 277 0 Direct 29.9 162 429 277 43.1%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 29.94 29.94 0.00 0.00 0.0000 0.0000 8289.51 8289.51 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.94% 17.04 6 32 162.10 133 306 162.08 136 196 2764 2764 0.00%
crit 43.06% 12.89 3 28 428.71 267 612 429.08 320 581 5526 5526 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 11 0.2% 0.7 90.21sec 4450 3968 Direct 0.7 0 4451 4451 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.71 0.71 0.00 0.00 1.1220 0.0000 3138.51 3138.51 0.00% 3967.78 3967.78
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 0.71 0 3 4450.51 3552 5281 2559.92 0 5281 3139 3139 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [j]:0.71
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 45 0.8% 22.1 13.17sec 608 0 Direct 22.1 474 947 607 28.3%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.09 22.09 0.00 0.00 0.0000 0.0000 13420.84 13420.84 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.70% 15.84 6 28 473.50 461 489 473.49 461 485 7499 7499 0.00%
crit 28.30% 6.25 0 18 947.08 922 977 943.84 0 977 5922 5922 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 853 14.7% 51.9 5.82sec 4940 0 Direct 51.9 0 4940 4940 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 51.90 51.90 0.00 0.00 0.0000 0.0000 256409.05 256409.05 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 51.90 41 62 4939.75 3127 7181 4938.19 4675 5248 256409 256409 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [V]:1.96
  • if_expr:action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
    combustion_phase
    [a]:21.81
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [l]:11.46
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
    rop_phase
    [m]:10.26
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [v]:6.41
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 616 (647) 10.6% (11.1%) 71.1 3.46sec 2736 1609 Direct 71.1 (205.4) 1749 3758 2605 42.7% (42.7%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 71.07 71.07 0.00 0.00 1.7006 0.0000 185136.02 185136.02 0.00% 1608.84 1608.84
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.35% 40.76 25 63 1749.12 1476 2742 1749.47 1629 1889 71266 71266 0.00%
crit 42.65% 30.31 19 43 3757.55 2951 6777 3759.65 3438 4075 113870 113870 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [h]:1.95
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [r]:27.87
    standard_rotation
    [{]:41.23
    Conflagration 31 0.5% 71.1 3.46sec 131 0 Periodic 134.3 38 103 69 48.0% 65.3%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 71.07 0.00 134.33 134.33 0.0000 1.4622 9304.75 9304.75 0.00% 47.37 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 51.98% 69.83 46 91 38.38 0 54 38.40 36 41 2680 2680 0.00%
crit 48.02% 64.50 38 94 102.72 0 150 102.84 95 112 6625 6625 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Glyph of Assimilation 142 2.5% 2.7 123.58sec 15599 0 Periodic 23.6 1416 2836 1814 28.0% 9.0%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.75 0.00 23.64 23.64 0.0000 1.1429 42893.71 42893.71 0.00% 1587.30 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.97% 17.02 8 24 1415.70 336 1591 1415.04 1251 1591 24087 24087 0.00%
crit 28.03% 6.63 0 15 2836.41 671 3182 2831.43 0 3182 18807 18807 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1302.00
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Ignite 1042 17.9% 259.3 1.16sec 1209 0 Periodic 299.4 1047 0 1047 0.0% 99.6%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 259.27 0.00 299.38 299.38 0.0000 1.0000 313347.83 313347.83 0.00% 1046.66 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 299.38 239 359 1046.53 140 3274 1046.85 954 1136 313348 313348 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (18) 0.0% (0.3%) 1.0 0.00sec 5212 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 130  / 18 0.3% 99.0 1.18sec 53 44 Direct 99.0 41 82 53 27.6%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.00 99.00 0.00 0.00 1.1934 0.0000 5211.72 5211.72 0.00% 44.11 44.11
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.35% 71.63 60 84 41.24 29 50 41.25 39 43 2955 2955 0.00%
crit 27.65% 27.37 15 39 82.48 59 100 82.43 72 93 2257 2257 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:34.00
Phoenix Flames 0 (373) 0.0% (6.4%) 16.4 18.53sec 6829 6178

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.43 0.00 0.00 0.00 1.1053 0.0000 0.00 0.00 0.00% 6178.39 6178.39

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [g]:14.95
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [p]:0.45
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [x]:1.04
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 373 6.4% 16.4 18.49sec 6855 0 Direct 16.4 2227 7167 6847 93.6%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.37 16.37 0.00 0.00 0.0000 0.0000 112205.78 112205.78 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 6.37% 1.04 0 4 2226.61 1777 3694 1476.16 0 3694 2328 2328 0.00%
crit 93.63% 15.33 10 19 7167.45 3553 8160 7168.17 6495 7542 109878 109878 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 2120 (2271) 36.4% (39.0%) 86.4 3.48sec 7901 7033 Direct 87.1 (259.2) 3415 9845 7313 60.6% (60.6%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 86.35 87.08 0.00 0.00 1.1235 0.0000 637063.03 637063.03 0.00% 7032.53 7032.53
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 39.36% 34.28 21 48 3414.67 2691 6179 3413.51 3115 3695 117078 117078 0.00%
crit 60.64% 52.80 35 71 9845.31 5381 12358 9856.01 9152 10759 519985 519985 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [e]:38.27
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [f]:1.17
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [k]:19.71
  • if_expr:buff.hot_streak.react
    rop_phase
    [o]:4.28
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [s]:0.00
  • if_expr:buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
    standard_rotation
    [t]:10.09
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [u]:1.76
  • if_expr:buff.hot_streak.react&searing_touch.active
    standard_rotation
    [w]:11.06
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 150 2.6% 87.1 3.46sec 519 0 Periodic 172.1 149 403 263 44.6% 84.9%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 87.08 0.00 172.07 172.07 0.0000 1.4833 45183.36 45183.36 0.00% 177.03 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 55.44% 95.39 66 130 149.36 3 281 149.33 140 159 14248 14248 0.00%
crit 44.56% 76.67 51 103 403.36 9 562 403.84 370 444 30935 30935 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 218 3.8% 32.9 9.04sec 1995 1706 Direct 32.9 0 1994 1994 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 32.87 32.87 0.00 0.00 1.1693 0.0000 65585.49 65585.49 0.00% 1706.40 1706.40
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 32.87 22 43 1994.09 1079 3632 1994.58 1833 2284 65585 65585 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [i]:2.24
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [q]:10.01
  • if_expr:searing_touch.active
    standard_rotation
    [z]:20.98
  • if_expr:searing_touch.active
Shadowcore Oil Blast 50 0.9% 44.8 6.49sec 333 0 Direct 44.8 260 520 333 27.8%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.78 44.78 0.00 0.00 0.0000 0.0000 14895.48 14895.48 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.18% 32.32 15 55 260.31 254 269 260.30 256 266 8413 8413 0.00%
crit 27.82% 12.46 3 26 520.35 507 538 520.39 507 535 6482 6482 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 119 2.1% 5.1 61.88sec 7046 2183 Periodic 20.2 1374 2763 1771 28.6% 5.0%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.09 0.00 20.24 20.24 3.2283 0.7486 35850.29 35850.29 0.00% 2182.80 2182.80
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.38% 14.45 6 23 1373.77 1047 1893 1372.69 1216 1540 19839 19839 0.00%
crit 28.62% 5.79 0 13 2763.23 2094 3787 2759.22 0 3482 16012 16012 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    default
    [Q]:5.09
  • if_expr:buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
Simple Action Stats Execute Interval
expanded_potential
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:expanded_potential
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 182.86sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [Y]:2.00
  • if_expr:buff.combustion.up
Combustion 5.3 62.18sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.32 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [c]:5.32
  • if_expr:buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:expanded_potential
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:expanded_potential
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.4 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.41 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [X]:1.41
Rune of Power 7.6 39.87sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.62 0.00 0.00 0.00 1.1428 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [T]:7.67
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 182.9sec 182.9sec 12.0sec 8.09% 18.32% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:180.0s / 192.8s
  • trigger_min/max:180.0s / 192.8s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.09%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.49% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.49%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 5.3 0.0 62.1sec 62.1sec 11.8sec 20.84% 0.00% 120.0 (120.0) 5.1

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:58.8s / 75.6s
  • trigger_min/max:58.8s / 75.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:20.84%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Expanded Potential 5.7 0.5 32.7sec 29.8sec 3.6sec 6.90% 0.00% 0.5 (0.5) 0.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_expanded_potential
  • max_stacks:1
  • base duration:300.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

RPPM Details

  • scaling:haste
  • frequency:1.66
  • modifier:1.00

Stack Uptimes

  • expanded_potential_1:6.90%

Spelldata

  • id:327495
  • name:Expanded Potential
  • tooltip:Your next Hot Streak, Brain Freeze or Clearcasting will not be consumed.
  • description:{$@spelldesc327489=Your Fireball, Frostbolt and Arcane Blast have a chance to give you Expanded Potential, which causes your next Hot Streak, Brain Freeze or Clearcasting to not be consumed.}
  • max_stacks:0
  • duration:300.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:327489
  • name:Expanded Potential
  • tooltip:
  • description:Your Fireball, Frostbolt and Arcane Blast have a chance to give you Expanded Potential, which causes your next Hot Streak, Brain Freeze or Clearcasting to not be consumed.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Fireball 20.0 20.7 9.7sec 4.7sec 4.9sec 32.48% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.7s / 47.4s
  • trigger_min/max:1.4s / 42.7s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 29.2s

Stack Uptimes

  • fireball_1:18.09%
  • fireball_2:8.50%
  • fireball_3:3.84%
  • fireball_4:1.48%
  • fireball_5:0.45%
  • fireball_6:0.11%
  • fireball_7:0.03%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 5.3 0.0 62.4sec 62.8sec 14.6sec 25.95% 0.00% 0.0 (0.0) 5.1

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:171.00

Trigger Details

  • interval_min/max:60.0s / 75.8s
  • trigger_min/max:60.0s / 75.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:25.95%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 95.6 0.0 3.2sec 3.2sec 1.1sec 33.96% 45.79% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 19.0s
  • trigger_min/max:0.2s / 19.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.0s

Stack Uptimes

  • heating_up_1:33.96%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 80.8 0.0 3.7sec 3.7sec 0.9sec 19.39% 98.84% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 35.0s
  • trigger_min/max:0.5s / 35.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 13.8s

Stack Uptimes

  • hot_streak_1:19.39%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 6.3 15.5 51.1sec 13.3sec 11.8sec 24.65% 0.00% 10.3 (10.3) 6.1

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:9.5s / 75.6s
  • trigger_min/max:0.5s / 68.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 16.6s

Stack Uptimes

  • infernal_cascade_1:3.65%
  • infernal_cascade_2:21.00%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.4 0.0 312.4sec 0.0sec 23.0sec 10.60% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:304.4s / 322.5s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:10.60%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 12.9 0.0 23.9sec 23.9sec 11.8sec 50.58% 0.00% 0.0 (0.0) 12.4

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.4s / 54.9s
  • trigger_min/max:12.4s / 54.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:50.58%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 300.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 300.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 95.6 74.0 119.0 3.2s 0.2s 19.0s
Heating Up removed 14.5 4.0 27.0 17.9s 1.0s 195.8s
Heating Up converted with Fire Blast 23.0 15.0 32.0 13.2s 0.5s 67.2s
Hot Streak procs 80.8 61.0 100.0 3.7s 0.5s 35.0s
Hot Streak spells used 259.3 209.0 308.0 1.2s 0.0s 7.0s
Hot Streak spell crits 183.2 143.0 225.0 1.6s 0.0s 16.6s
Hot Streak spell crits wasted 6.8 0.0 20.0 30.1s 0.1s 264.7s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Infernal Cascade expires during Combustion 1.2 0.0 5.0 97.3s 58.3s 256.1s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 15.04% 11.82% 18.14% 0.5s 0.0s 3.3s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000212.657152.000271.951
Shifting Power4.4520.00017.87023.09814.38038.143
Fire Blast0.1360.0007.6847.0881.09220.859
Rune of Power4.8070.00022.41337.80722.61248.503
Dragon's Breath153.99453.221327.467296.919219.705359.766
Combustion2.4760.00014.51213.2043.65227.090
Phoenix Flames1.0880.00030.86718.3897.41748.971

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
expanded_potential
mana_regen Mana 2584.31 239731.07 100.00% 92.76 60629.09 20.19%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 797.46 803.38 60610.6 48218.0 42689.0 50000.0
Usage Type Count Total Avg RPE APR
expanded_potential
combustion Mana 5.3 26576.1 5000.0 4994.9 0.0
dragons_breath Mana 0.7 1422.8 2000.0 2017.3 2.2
fire_blast Mana 51.9 25952.6 500.0 500.0 9.9
fireball Mana 71.0 71028.8 1000.0 999.4 2.7
pyroblast Mana 87.3 87348.2 1000.0 1011.5 7.8
scorch Mana 32.9 16452.1 500.0 500.5 4.0
shifting_power Mana 5.1 12715.7 2500.0 2499.3 2.8

Statistics & Data Analysis

Fight Length
expanded_potential Fight Length
Count 923
Mean 300.66
Minimum 240.00
Maximum 359.95
Spread ( max - min ) 119.95
Range [ ( max - min ) / 2 * 100% ] 19.95%
DPS
expanded_potential Damage Per Second
Count 923
Mean 5815.77
Minimum 5338.50
Maximum 6207.88
Spread ( max - min ) 869.39
Range [ ( max - min ) / 2 * 100% ] 7.47%
Standard Deviation 137.4847
5th Percentile 5589.45
95th Percentile 6041.92
( 95th Percentile - 5th Percentile ) 452.48
Mean Distribution
Standard Deviation 4.5254
95.00% Confidence Interval ( 5806.90 - 5824.64 )
Normalized 95.00% Confidence Interval ( 99.85% - 100.15% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 22
0.1% Error 2147
0.1 Scale Factor Error with Delta=300 162
0.05 Scale Factor Error with Delta=300 646
0.01 Scale Factor Error with Delta=300 16136
Priority Target DPS
expanded_potential Priority Target Damage Per Second
Count 923
Mean 5815.77
Minimum 5338.50
Maximum 6207.88
Spread ( max - min ) 869.39
Range [ ( max - min ) / 2 * 100% ] 7.47%
Standard Deviation 137.4847
5th Percentile 5589.45
95th Percentile 6041.92
( 95th Percentile - 5th Percentile ) 452.48
Mean Distribution
Standard Deviation 4.5254
95.00% Confidence Interval ( 5806.90 - 5824.64 )
Normalized 95.00% Confidence Interval ( 99.85% - 100.15% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 22
0.1% Error 2147
0.1 Scale Factor Error with Delta=300 162
0.05 Scale Factor Error with Delta=300 646
0.01 Scale Factor Error with Delta=300 16136
DPS(e)
expanded_potential Damage Per Second (Effective)
Count 923
Mean 5815.77
Minimum 5338.50
Maximum 6207.88
Spread ( max - min ) 869.39
Range [ ( max - min ) / 2 * 100% ] 7.47%
Damage
expanded_potential Damage
Count 923
Mean 1742723.63
Minimum 1345607.51
Maximum 2109879.33
Spread ( max - min ) 764271.82
Range [ ( max - min ) / 2 * 100% ] 21.93%
DTPS
expanded_potential Damage Taken Per Second
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
expanded_potential Healing Per Second
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
expanded_potential Healing Per Second (Effective)
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
expanded_potential Heal
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
expanded_potential Healing Taken Per Second
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
expanded_potential Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
expanded_potentialTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
expanded_potential Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
F 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
G 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
H 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
I 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
J 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
K 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
L 0.00 snapshot_stats
M 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
N 0.00 mirror_image
O 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
P 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
Q 5.09 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<2*gcd.max|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<=4&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
R 2.75 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
0.00 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
0.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<execute_time)
Use Frost Nova to trigger Grisly Icicle.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5&!talent.rune_of_power)
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
S 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
T 7.67 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
U 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
V 1.96 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
W 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
X 1.41 potion
0.00 blood_fury
Y 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
Z 5.33 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
a 21.81 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
b 0.00 call_action_list,name=active_talents
c 5.32 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
d 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
e 38.27 pyroblast,if=buff.hot_streak.react&buff.combustion.up
f 1.17 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
g 14.95 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
h 1.95 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
i 2.24 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
j 0.71 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
0.00 scorch,if=searing_touch.active
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
k 19.71 pyroblast,if=buff.hot_streak.react
l 11.46 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
m 10.26 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
n 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
o 4.28 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
p 0.45 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
q 10.01 scorch,if=searing_touch.active
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
r 27.87 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
s 0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
t 10.09 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
u 1.76 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
v 6.41 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
w 11.06 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
x 1.04 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
y 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
z 20.98 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
{ 41.23 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask expanded_potential 50000.0/50000: 100% mana
Pre precombat 1 food expanded_potential 50000.0/50000: 100% mana
Pre precombat 2 augmentation expanded_potential 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat G combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat N mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns X potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 combustion_cooldowns Z use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_phase h fireball Fluffy_Pillow 49000.0/50000: 98% mana gladiators_badge, potion_of_spectral_intellect
0:01.143 combustion_phase c combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, heating_up, gladiators_badge, potion_of_spectral_intellect
0:01.143 combustion_phase a fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, gladiators_badge, potion_of_spectral_intellect
0:01.783 combustion_cooldowns Y berserking Fluffy_Pillow 44140.0/50000: 88% mana bloodlust, combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:01.783 combustion_phase e pyroblast Fluffy_Pillow 44140.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:02.616 combustion_phase e pyroblast Fluffy_Pillow 43973.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:02.616 combustion_phase a fire_blast Fluffy_Pillow 42973.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:03.447 combustion_phase e pyroblast Fluffy_Pillow 43304.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.280 combustion_phase g phoenix_flames Fluffy_Pillow 43137.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.114 combustion_phase e pyroblast Fluffy_Pillow 43971.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.114 combustion_phase a fire_blast Fluffy_Pillow 42971.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.948 combustion_phase e pyroblast Fluffy_Pillow 43305.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.783 combustion_phase g phoenix_flames Fluffy_Pillow 43140.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.618 combustion_phase e pyroblast Fluffy_Pillow 43975.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.196 combustion_phase a fire_blast Fluffy_Pillow 43553.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.452 combustion_phase e pyroblast Fluffy_Pillow 43309.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.285 combustion_phase g phoenix_flames Fluffy_Pillow 43142.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.117 combustion_phase e pyroblast Fluffy_Pillow 43974.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.949 combustion_phase i scorch Fluffy_Pillow 43806.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.782 combustion_phase f pyroblast Fluffy_Pillow 44139.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.314 combustion_phase a fire_blast Fluffy_Pillow 43671.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.626 combustion_phase e pyroblast Fluffy_Pillow 43483.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.459 default T rune_of_power Fluffy_Pillow 43316.0/50000: 87% mana bloodlust, berserking, heating_up, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.292 default Q shifting_power Fluffy_Pillow 44149.0/50000: 88% mana bloodlust, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:16.161 default V fire_blast Fluffy_Pillow 43518.0/50000: 87% mana bloodlust, heating_up, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:17.034 rop_phase k pyroblast Fluffy_Pillow 43891.0/50000: 88% mana bloodlust, hot_streak, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:17.034 rop_phase l fire_blast Fluffy_Pillow 42891.0/50000: 86% mana bloodlust, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:17.951 rop_phase r fireball Fluffy_Pillow 43308.0/50000: 87% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:19.324 rop_phase k pyroblast Fluffy_Pillow 43681.0/50000: 87% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:20.241 default R use_item_glyph_of_assimilation Fluffy_Pillow 43598.0/50000: 87% mana bloodlust, fireball, heating_up, rune_of_power, potion_of_spectral_intellect
0:20.241 rop_phase r fireball Fluffy_Pillow 43598.0/50000: 87% mana bloodlust, fireball, heating_up, rune_of_power, potion_of_spectral_intellect
0:20.440 rop_phase l fire_blast Fluffy_Pillow 43797.0/50000: 88% mana bloodlust, fireball, heating_up, rune_of_power, potion_of_spectral_intellect
0:21.613 rop_phase k pyroblast Fluffy_Pillow 43470.0/50000: 87% mana bloodlust, fireball, hot_streak, rune_of_power, potion_of_spectral_intellect
0:22.528 rop_phase r fireball Fluffy_Pillow 43385.0/50000: 87% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:23.900 rop_phase k pyroblast Fluffy_Pillow 43757.0/50000: 88% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:24.816 rop_phase r fireball Fluffy_Pillow 43673.0/50000: 87% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:26.189 rop_phase r fireball Fluffy_Pillow 44046.0/50000: 88% mana bloodlust, fireball, rune_of_power
0:27.350 standard_rotation v fire_blast Fluffy_Pillow 45207.0/50000: 90% mana bloodlust, heating_up
0:27.561 standard_rotation t pyroblast Fluffy_Pillow 43918.0/50000: 88% mana bloodlust, hot_streak
0:28.477 standard_rotation { fireball Fluffy_Pillow 43834.0/50000: 88% mana bloodlust, fireball
0:29.851 standard_rotation { fireball Fluffy_Pillow 44208.0/50000: 88% mana bloodlust, fireball
0:31.224 standard_rotation { fireball Fluffy_Pillow 44581.0/50000: 89% mana bloodlust, fireball(2)
0:32.595 standard_rotation { fireball Fluffy_Pillow 44952.0/50000: 90% mana bloodlust, fireball(3)
0:33.670 standard_rotation v fire_blast Fluffy_Pillow 46027.0/50000: 92% mana bloodlust, heating_up
0:33.968 standard_rotation t pyroblast Fluffy_Pillow 44825.0/50000: 90% mana bloodlust, hot_streak
0:34.884 standard_rotation { fireball Fluffy_Pillow 44741.0/50000: 89% mana bloodlust, fireball
0:36.258 standard_rotation { fireball Fluffy_Pillow 45115.0/50000: 90% mana bloodlust, fireball
0:37.631 standard_rotation { fireball Fluffy_Pillow 45488.0/50000: 91% mana bloodlust, fireball(2)
0:39.004 standard_rotation { fireball Fluffy_Pillow 45861.0/50000: 92% mana bloodlust, fireball(3)
0:40.376 standard_rotation { fireball Fluffy_Pillow 46233.0/50000: 92% mana bloodlust, heating_up
0:41.749 standard_rotation { fireball Fluffy_Pillow 46606.0/50000: 93% mana fireball
0:43.532 default T rune_of_power Fluffy_Pillow 47389.0/50000: 95% mana heating_up
0:44.722 rop_phase k pyroblast Fluffy_Pillow 48579.0/50000: 97% mana hot_streak, rune_of_power
0:44.722 rop_phase l fire_blast Fluffy_Pillow 47579.0/50000: 95% mana rune_of_power
0:45.911 rop_phase l fire_blast Fluffy_Pillow 48268.0/50000: 97% mana rune_of_power
0:45.911 rop_phase r fireball Fluffy_Pillow 47768.0/50000: 96% mana heating_up, rune_of_power
0:47.694 rop_phase r fireball Fluffy_Pillow 48551.0/50000: 97% mana heating_up, rune_of_power
0:49.476 rop_phase k pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power
0:50.665 rop_phase r fireball Fluffy_Pillow 49193.0/50000: 98% mana fireball, rune_of_power
0:52.446 rop_phase r fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball, rune_of_power
0:54.228 rop_phase r fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), rune_of_power
0:56.010 rop_phase r fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, rune_of_power
0:57.792 standard_rotation { fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
0:59.575 standard_rotation { fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
1:00.679 combustion_phase c combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball
1:00.679 combustion_phase a fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball, rune_of_power
1:01.246 combustion_phase a fire_blast Fluffy_Pillow 45067.0/50000: 90% mana combustion, fireball, heating_up, rune_of_power, infernal_cascade
1:01.360 combustion_cooldowns Z use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 43681.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, infernal_cascade(2)
1:01.360 combustion_phase e pyroblast Fluffy_Pillow 43681.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:02.548 combustion_phase e pyroblast Fluffy_Pillow 43869.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:03.739 combustion_phase g phoenix_flames Fluffy_Pillow 44060.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:04.928 combustion_phase e pyroblast Fluffy_Pillow 45249.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:05.099 combustion_phase a fire_blast Fluffy_Pillow 44420.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:06.117 combustion_phase e pyroblast Fluffy_Pillow 44938.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:07.306 combustion_phase g phoenix_flames Fluffy_Pillow 45127.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:08.495 combustion_phase e pyroblast Fluffy_Pillow 46316.0/50000: 93% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:09.663 combustion_phase a fire_blast Fluffy_Pillow 46484.0/50000: 93% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:09.684 combustion_phase e pyroblast Fluffy_Pillow 46005.0/50000: 92% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:10.875 combustion_phase g phoenix_flames Fluffy_Pillow 46196.0/50000: 92% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:12.064 combustion_phase e pyroblast Fluffy_Pillow 47385.0/50000: 95% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:13.253 standard_rotation { fireball Fluffy_Pillow 47574.0/50000: 95% mana heating_up, infernal_cascade(2), gladiators_badge
1:15.035 default Q shifting_power Fluffy_Pillow 48356.0/50000: 97% mana heating_up, gladiators_badge
1:17.411 default V fire_blast Fluffy_Pillow 48232.0/50000: 96% mana fireball
1:18.428 default T rune_of_power Fluffy_Pillow 48749.0/50000: 97% mana fireball, heating_up
1:19.617 rop_phase r fireball Fluffy_Pillow 49938.0/50000: 100% mana fireball, heating_up, rune_of_power
1:19.617 rop_phase m fire_blast Fluffy_Pillow 49938.0/50000: 100% mana fireball, heating_up, rune_of_power
1:21.399 rop_phase k pyroblast Fluffy_Pillow 49004.0/50000: 98% mana fireball, hot_streak, rune_of_power, expanded_potential
1:22.589 rop_phase k pyroblast Fluffy_Pillow 49194.0/50000: 98% mana fireball(2), hot_streak, rune_of_power
1:23.780 rop_phase r fireball Fluffy_Pillow 49385.0/50000: 99% mana fireball(2), rune_of_power
1:25.318 rop_phase l fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball(2), rune_of_power
1:25.563 rop_phase r fireball Fluffy_Pillow 48745.0/50000: 97% mana fireball(2), heating_up, rune_of_power
1:25.854 rop_phase m fire_blast Fluffy_Pillow 49036.0/50000: 98% mana fireball(2), heating_up, rune_of_power
1:27.346 rop_phase k pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power
1:28.536 rop_phase r fireball Fluffy_Pillow 49195.0/50000: 98% mana fireball, heating_up, rune_of_power
1:30.320 rop_phase r fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball, heating_up, rune_of_power
1:32.104 standard_rotation t pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak
1:33.296 standard_rotation { fireball Fluffy_Pillow 49198.0/50000: 98% mana fireball
1:35.079 standard_rotation { fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
1:36.098 standard_rotation v fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:36.861 standard_rotation t pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
1:38.050 standard_rotation { fireball Fluffy_Pillow 49193.0/50000: 98% mana heating_up
1:39.834 standard_rotation { fireball Fluffy_Pillow 49006.0/50000: 98% mana heating_up
1:41.616 standard_rotation { fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
1:43.397 standard_rotation { fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(2)
1:45.179 standard_rotation { fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3)
1:46.362 standard_rotation v fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:46.961 standard_rotation t pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
1:48.151 standard_rotation { fireball Fluffy_Pillow 49194.0/50000: 98% mana fireball
1:49.931 standard_rotation { fireball Fluffy_Pillow 49002.0/50000: 98% mana fireball
1:51.711 standard_rotation { fireball Fluffy_Pillow 49002.0/50000: 98% mana heating_up
1:53.493 standard_rotation { fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
1:55.274 standard_rotation { fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(2)
1:57.055 standard_rotation { fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(3)
1:58.837 standard_rotation { fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(4)
2:00.620 standard_rotation { fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
2:01.722 combustion_phase c combustion Fluffy_Pillow 50000.0/50000: 100% mana hot_streak
2:02.401 combustion_cooldowns Z use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 44679.0/50000: 89% mana combustion, hot_streak, rune_of_power
2:02.401 combustion_phase e pyroblast Fluffy_Pillow 44679.0/50000: 89% mana combustion, hot_streak, rune_of_power, gladiators_badge
2:03.591 combustion_phase e pyroblast Fluffy_Pillow 44869.0/50000: 90% mana combustion, hot_streak, rune_of_power, gladiators_badge
2:03.591 combustion_phase a fire_blast Fluffy_Pillow 43869.0/50000: 88% mana combustion, rune_of_power, gladiators_badge
2:04.782 combustion_phase e pyroblast Fluffy_Pillow 44560.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
2:04.782 combustion_phase a fire_blast Fluffy_Pillow 43560.0/50000: 87% mana combustion, rune_of_power, infernal_cascade, gladiators_badge
2:05.971 combustion_phase e pyroblast Fluffy_Pillow 44249.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:07.160 combustion_phase g phoenix_flames Fluffy_Pillow 44438.0/50000: 89% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:08.350 combustion_phase e pyroblast Fluffy_Pillow 45628.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:08.637 combustion_phase a fire_blast Fluffy_Pillow 44915.0/50000: 90% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:09.541 combustion_phase e pyroblast Fluffy_Pillow 45319.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:10.731 combustion_phase g phoenix_flames Fluffy_Pillow 45509.0/50000: 91% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:11.921 combustion_phase e pyroblast Fluffy_Pillow 46699.0/50000: 93% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:12.710 combustion_phase a fire_blast Fluffy_Pillow 46488.0/50000: 93% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:13.109 combustion_phase e pyroblast Fluffy_Pillow 46387.0/50000: 93% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:14.297 default T rune_of_power Fluffy_Pillow 46575.0/50000: 93% mana heating_up, infernal_cascade(2), gladiators_badge
2:15.485 default Q shifting_power Fluffy_Pillow 47763.0/50000: 96% mana heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:18.890 rop_phase p phoenix_flames Fluffy_Pillow 48668.0/50000: 97% mana heating_up, rune_of_power
2:19.500 rop_phase l fire_blast Fluffy_Pillow 49278.0/50000: 99% mana rune_of_power
2:20.078 rop_phase r fireball Fluffy_Pillow 49356.0/50000: 99% mana heating_up, rune_of_power
2:20.078 rop_phase m fire_blast Fluffy_Pillow 49356.0/50000: 99% mana heating_up, rune_of_power
2:21.860 rop_phase k pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power
2:23.049 default R use_item_glyph_of_assimilation Fluffy_Pillow 49193.0/50000: 98% mana hot_streak, rune_of_power
2:23.049 rop_phase k pyroblast Fluffy_Pillow 49193.0/50000: 98% mana hot_streak, rune_of_power
2:24.240 rop_phase r fireball Fluffy_Pillow 49384.0/50000: 99% mana heating_up, rune_of_power
2:24.568 rop_phase m fire_blast Fluffy_Pillow 49712.0/50000: 99% mana heating_up, rune_of_power
2:26.022 rop_phase k pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power
2:27.212 rop_phase r fireball Fluffy_Pillow 49194.0/50000: 98% mana heating_up, rune_of_power
2:28.280 standard_rotation v fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
2:28.995 standard_rotation t pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, expanded_potential
2:30.185 standard_rotation { fireball Fluffy_Pillow 49195.0/50000: 98% mana fireball, hot_streak
2:31.967 standard_rotation t pyroblast Fluffy_Pillow 49004.0/50000: 98% mana fireball, hot_streak
2:33.156 standard_rotation { fireball Fluffy_Pillow 49193.0/50000: 98% mana fireball(2)
2:34.937 standard_rotation { fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(2)
2:36.718 standard_rotation { fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(3)
2:38.500 standard_rotation { fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
2:40.282 standard_rotation { fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
2:42.066 standard_rotation { fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(2), expanded_potential
2:43.849 standard_rotation { fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, expanded_potential
2:45.631 default T rune_of_power Fluffy_Pillow 49004.0/50000: 98% mana fireball, expanded_potential
2:46.822 rop_phase l fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball(2), rune_of_power, expanded_potential
2:46.822 rop_phase r fireball Fluffy_Pillow 49500.0/50000: 99% mana fireball(2), heating_up, rune_of_power, expanded_potential
2:48.603 rop_phase r fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(2), heating_up, rune_of_power, expanded_potential
2:50.384 rop_phase r fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(3), rune_of_power, expanded_potential
2:52.166 rop_phase r fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(4), rune_of_power, expanded_potential
2:53.946 rop_phase r fireball Fluffy_Pillow 49002.0/50000: 98% mana heating_up, rune_of_power, expanded_potential
2:55.728 rop_phase r fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power, expanded_potential
2:57.511 rop_phase r fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, rune_of_power, expanded_potential
2:59.293 standard_rotation t pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, expanded_potential
3:00.483 standard_rotation { fireball Fluffy_Pillow 49194.0/50000: 98% mana hot_streak, expanded_potential
3:02.266 standard_rotation t pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, expanded_potential
3:03.455 combustion_cooldowns Z use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49194.0/50000: 98% mana fireball, hot_streak, expanded_potential
3:03.455 combustion_phase h fireball Fluffy_Pillow 49194.0/50000: 98% mana fireball, hot_streak, expanded_potential, gladiators_badge
3:04.552 combustion_phase c combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball, hot_streak, expanded_potential, gladiators_badge
3:05.237 combustion_cooldowns Y berserking Fluffy_Pillow 44685.0/50000: 89% mana combustion, fireball, hot_streak, rune_of_power, expanded_potential, gladiators_badge
3:05.237 combustion_phase e pyroblast Fluffy_Pillow 44685.0/50000: 89% mana berserking, combustion, fireball, hot_streak, rune_of_power, expanded_potential, gladiators_badge
3:06.319 combustion_phase e pyroblast Fluffy_Pillow 44767.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, gladiators_badge
3:06.319 combustion_phase a fire_blast Fluffy_Pillow 43767.0/50000: 88% mana berserking, combustion, rune_of_power, gladiators_badge
3:07.402 combustion_phase e pyroblast Fluffy_Pillow 44350.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
3:07.402 combustion_phase a fire_blast Fluffy_Pillow 43350.0/50000: 87% mana berserking, combustion, rune_of_power, infernal_cascade, gladiators_badge
3:08.484 combustion_phase e pyroblast Fluffy_Pillow 43932.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:09.566 combustion_phase g phoenix_flames Fluffy_Pillow 44014.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:10.649 combustion_phase e pyroblast Fluffy_Pillow 45097.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:11.337 combustion_phase a fire_blast Fluffy_Pillow 44785.0/50000: 90% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
3:11.731 combustion_phase e pyroblast Fluffy_Pillow 44679.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:12.813 combustion_phase g phoenix_flames Fluffy_Pillow 44761.0/50000: 90% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:13.896 combustion_phase e pyroblast Fluffy_Pillow 45844.0/50000: 92% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:13.896 combustion_phase a fire_blast Fluffy_Pillow 44844.0/50000: 90% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
3:14.979 combustion_phase e pyroblast Fluffy_Pillow 45427.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:16.060 combustion_phase j dragons_breath Fluffy_Pillow 45508.0/50000: 91% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:17.143 default Q shifting_power Fluffy_Pillow 44591.0/50000: 89% mana berserking, heating_up, infernal_cascade(2), gladiators_badge
3:20.339 default T rune_of_power Fluffy_Pillow 45287.0/50000: 91% mana heating_up
3:21.528 rop_phase p phoenix_flames Fluffy_Pillow 46476.0/50000: 93% mana heating_up, rune_of_power
3:22.182 rop_phase l fire_blast Fluffy_Pillow 47130.0/50000: 94% mana rune_of_power
3:22.718 rop_phase r fireball Fluffy_Pillow 47166.0/50000: 94% mana heating_up, rune_of_power
3:22.718 rop_phase m fire_blast Fluffy_Pillow 47166.0/50000: 94% mana heating_up, rune_of_power
3:24.500 rop_phase k pyroblast Fluffy_Pillow 47448.0/50000: 95% mana hot_streak, rune_of_power
3:25.691 rop_phase r fireball Fluffy_Pillow 47639.0/50000: 95% mana heating_up, rune_of_power
3:25.691 rop_phase m fire_blast Fluffy_Pillow 47639.0/50000: 95% mana heating_up, rune_of_power
3:27.474 rop_phase k pyroblast Fluffy_Pillow 47922.0/50000: 96% mana hot_streak, rune_of_power
3:28.663 rop_phase r fireball Fluffy_Pillow 48111.0/50000: 96% mana fireball, rune_of_power
3:30.445 rop_phase r fireball Fluffy_Pillow 48893.0/50000: 98% mana fireball, rune_of_power
3:32.226 rop_phase r fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(2), rune_of_power
3:34.009 standard_rotation { fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3)
3:35.156 standard_rotation v fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
3:35.793 standard_rotation t pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak
3:36.982 standard_rotation { fireball Fluffy_Pillow 49195.0/50000: 98% mana fireball
3:38.766 standard_rotation { fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball
3:40.548 standard_rotation { fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
3:42.331 standard_rotation { fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3), expanded_potential
3:44.112 standard_rotation { fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(4), expanded_potential
3:45.894 standard_rotation { fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(5), expanded_potential
3:47.675 standard_rotation { fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(6), expanded_potential
3:48.950 standard_rotation v fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, expanded_potential
3:49.458 standard_rotation t pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, expanded_potential
3:50.647 standard_rotation { fireball Fluffy_Pillow 49194.0/50000: 98% mana fireball, hot_streak, expanded_potential
3:52.432 standard_rotation t pyroblast Fluffy_Pillow 49007.0/50000: 98% mana fireball, hot_streak, expanded_potential
3:53.623 standard_rotation { fireball Fluffy_Pillow 49198.0/50000: 98% mana fireball(2), hot_streak
3:55.407 standard_rotation t pyroblast Fluffy_Pillow 49006.0/50000: 98% mana fireball(2), hot_streak
3:56.597 standard_rotation { fireball Fluffy_Pillow 49196.0/50000: 98% mana heating_up
3:56.597 standard_rotation v fire_blast Fluffy_Pillow 49196.0/50000: 98% mana heating_up
3:58.378 standard_rotation t pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak
3:59.567 standard_rotation z scorch Fluffy_Pillow 49192.0/50000: 98% mana fireball
4:00.755 standard_rotation z scorch Fluffy_Pillow 49503.0/50000: 99% mana fireball
4:01.944 standard_rotation w pyroblast Fluffy_Pillow 49504.0/50000: 99% mana fireball, heating_up
4:03.145 standard_rotation z scorch Fluffy_Pillow 49705.0/50000: 99% mana fireball
4:04.335 standard_rotation z scorch Fluffy_Pillow 49505.0/50000: 99% mana fireball
4:05.528 standard_rotation w pyroblast Fluffy_Pillow 49508.0/50000: 99% mana fireball, heating_up
4:06.726 standard_rotation z scorch Fluffy_Pillow 49706.0/50000: 99% mana fireball
4:07.914 standard_rotation z scorch Fluffy_Pillow 49503.0/50000: 99% mana fireball
4:09.104 standard_rotation w pyroblast Fluffy_Pillow 49505.0/50000: 99% mana fireball, heating_up
4:10.303 combustion_cooldowns Z use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49704.0/50000: 99% mana fireball
4:10.303 combustion_phase h fireball Fluffy_Pillow 49704.0/50000: 99% mana fireball, gladiators_badge
4:11.454 combustion_phase c combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball, gladiators_badge
4:11.454 combustion_phase a fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball, rune_of_power, gladiators_badge
4:11.993 combustion_phase a fire_blast Fluffy_Pillow 45039.0/50000: 90% mana combustion, fireball, heating_up, rune_of_power, infernal_cascade, gladiators_badge
4:12.085 combustion_phase e pyroblast Fluffy_Pillow 43631.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:13.273 combustion_phase e pyroblast Fluffy_Pillow 43819.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:14.460 combustion_phase g phoenix_flames Fluffy_Pillow 44006.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:15.650 combustion_phase e pyroblast Fluffy_Pillow 45196.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:15.840 combustion_phase a fire_blast Fluffy_Pillow 44386.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:16.839 combustion_phase e pyroblast Fluffy_Pillow 44885.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:18.027 combustion_phase g phoenix_flames Fluffy_Pillow 45073.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:19.217 combustion_phase e pyroblast Fluffy_Pillow 46263.0/50000: 93% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:19.418 combustion_phase a fire_blast Fluffy_Pillow 45464.0/50000: 91% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:20.407 combustion_phase e pyroblast Fluffy_Pillow 45953.0/50000: 92% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:21.596 combustion_phase g phoenix_flames Fluffy_Pillow 46142.0/50000: 92% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:22.786 combustion_phase e pyroblast Fluffy_Pillow 47332.0/50000: 95% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:23.975 default T rune_of_power Fluffy_Pillow 47521.0/50000: 95% mana heating_up, infernal_cascade(2), gladiators_badge
4:25.165 default Q shifting_power Fluffy_Pillow 48711.0/50000: 97% mana heating_up, rune_of_power, gladiators_badge
4:26.044 rop_phase m fire_blast Fluffy_Pillow 47090.0/50000: 94% mana heating_up, rune_of_power
4:28.613 rop_phase k pyroblast Fluffy_Pillow 49159.0/50000: 98% mana hot_streak, rune_of_power
4:28.613 rop_phase l fire_blast Fluffy_Pillow 48159.0/50000: 96% mana rune_of_power
4:29.221 rop_phase m fire_blast Fluffy_Pillow 48267.0/50000: 97% mana heating_up, rune_of_power
4:29.803 rop_phase k pyroblast Fluffy_Pillow 48349.0/50000: 97% mana hot_streak, rune_of_power
4:30.993 default R use_item_glyph_of_assimilation Fluffy_Pillow 48539.0/50000: 97% mana heating_up, rune_of_power
4:30.993 rop_phase q scorch Fluffy_Pillow 48539.0/50000: 97% mana heating_up, rune_of_power
4:32.181 rop_phase o pyroblast Fluffy_Pillow 49227.0/50000: 98% mana heating_up, rune_of_power
4:33.380 rop_phase q scorch Fluffy_Pillow 49426.0/50000: 99% mana heating_up, rune_of_power
4:34.569 rop_phase o pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
4:34.985 rop_phase l fire_blast Fluffy_Pillow 48914.0/50000: 98% mana rune_of_power
4:35.769 rop_phase q scorch Fluffy_Pillow 49204.0/50000: 98% mana rune_of_power
4:36.959 rop_phase q scorch Fluffy_Pillow 49505.0/50000: 99% mana rune_of_power
4:38.148 standard_rotation w pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:39.350 standard_rotation z scorch Fluffy_Pillow 49706.0/50000: 99% mana
4:40.541 standard_rotation z scorch Fluffy_Pillow 49506.0/50000: 99% mana
4:41.731 standard_rotation w pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:42.930 standard_rotation z scorch Fluffy_Pillow 49704.0/50000: 99% mana heating_up
4:44.120 standard_rotation w pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:45.320 standard_rotation z scorch Fluffy_Pillow 49705.0/50000: 99% mana
4:46.509 standard_rotation z scorch Fluffy_Pillow 49504.0/50000: 99% mana
4:47.698 standard_rotation w pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:48.898 standard_rotation z scorch Fluffy_Pillow 49704.0/50000: 99% mana
4:50.087 standard_rotation z scorch Fluffy_Pillow 49504.0/50000: 99% mana
4:51.275 standard_rotation w pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up
4:52.477 standard_rotation z scorch Fluffy_Pillow 49705.0/50000: 99% mana
4:53.665 standard_rotation z scorch Fluffy_Pillow 49503.0/50000: 99% mana
4:54.855 default T rune_of_power Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:56.043 rop_phase k pyroblast Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power
4:56.043 rop_phase l fire_blast Fluffy_Pillow 49000.0/50000: 98% mana rune_of_power
4:56.549 rop_phase m fire_blast Fluffy_Pillow 49006.0/50000: 98% mana heating_up, rune_of_power
4:57.233 rop_phase k pyroblast Fluffy_Pillow 49190.0/50000: 98% mana hot_streak, rune_of_power
4:58.422 rop_phase q scorch Fluffy_Pillow 49379.0/50000: 99% mana heating_up, rune_of_power
4:59.611 rop_phase o pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
5:00.810 rop_phase q scorch Fluffy_Pillow 49703.0/50000: 99% mana rune_of_power
5:02.001 rop_phase q scorch Fluffy_Pillow 49506.0/50000: 99% mana rune_of_power
5:03.191 rop_phase o pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
5:04.391 rop_phase q scorch Fluffy_Pillow 49705.0/50000: 99% mana rune_of_power
5:05.579 rop_phase q scorch Fluffy_Pillow 49503.0/50000: 99% mana rune_of_power
5:06.768 rop_phase o pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
5:07.968 rop_phase q scorch Fluffy_Pillow 49704.0/50000: 99% mana heating_up, rune_of_power
5:09.157 standard_rotation w pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
5:10.356 standard_rotation z scorch Fluffy_Pillow 49703.0/50000: 99% mana
5:11.546 standard_rotation z scorch Fluffy_Pillow 49505.0/50000: 99% mana
5:12.734 standard_rotation w pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up
5:13.937 standard_rotation z scorch Fluffy_Pillow 49706.0/50000: 99% mana
5:14.954 combustion_phase c combustion Fluffy_Pillow 50000.0/50000: 100% mana
5:14.987 combustion_phase a fire_blast Fluffy_Pillow 45033.0/50000: 90% mana combustion, rune_of_power
5:15.127 combustion_cooldowns X potion Fluffy_Pillow 44173.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade
5:15.127 combustion_cooldowns Z use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 44173.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade, potion_of_spectral_intellect
5:15.127 combustion_phase f pyroblast Fluffy_Pillow 44173.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
5:15.534 combustion_phase a fire_blast Fluffy_Pillow 43580.0/50000: 87% mana combustion, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
5:16.326 combustion_phase e pyroblast Fluffy_Pillow 43872.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:17.515 combustion_phase g phoenix_flames Fluffy_Pillow 44061.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:18.704 combustion_phase e pyroblast Fluffy_Pillow 45250.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:19.357 combustion_phase a fire_blast Fluffy_Pillow 44903.0/50000: 90% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:19.893 combustion_phase e pyroblast Fluffy_Pillow 44939.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:21.082 combustion_phase g phoenix_flames Fluffy_Pillow 45128.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:22.271 combustion_phase e pyroblast Fluffy_Pillow 46317.0/50000: 93% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:22.953 combustion_phase a fire_blast Fluffy_Pillow 45999.0/50000: 92% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:23.459 combustion_phase e pyroblast Fluffy_Pillow 46005.0/50000: 92% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:24.648 combustion_phase g phoenix_flames Fluffy_Pillow 46194.0/50000: 92% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:25.837 combustion_phase e pyroblast Fluffy_Pillow 47383.0/50000: 95% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:27.028 default Q shifting_power Fluffy_Pillow 47574.0/50000: 95% mana heating_up, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:30.347 default T rune_of_power Fluffy_Pillow 48393.0/50000: 97% mana heating_up, potion_of_spectral_intellect
5:30.680 standard_rotation v fire_blast Fluffy_Pillow 48726.0/50000: 97% mana heating_up, potion_of_spectral_intellect
5:31.537 rop_phase k pyroblast Fluffy_Pillow 49083.0/50000: 98% mana hot_streak, rune_of_power, potion_of_spectral_intellect
5:31.537 rop_phase l fire_blast Fluffy_Pillow 48083.0/50000: 96% mana rune_of_power, potion_of_spectral_intellect
5:32.069 rop_phase m fire_blast Fluffy_Pillow 48115.0/50000: 96% mana heating_up, rune_of_power, potion_of_spectral_intellect
5:32.728 rop_phase k pyroblast Fluffy_Pillow 48274.0/50000: 97% mana hot_streak, rune_of_power, potion_of_spectral_intellect
5:33.919 rop_phase q scorch Fluffy_Pillow 48465.0/50000: 97% mana rune_of_power, potion_of_spectral_intellect
5:35.108 rop_phase q scorch Fluffy_Pillow 49154.0/50000: 98% mana rune_of_power, potion_of_spectral_intellect
5:36.298 rop_phase o pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power, potion_of_spectral_intellect
5:37.497 rop_phase p phoenix_flames Fluffy_Pillow 49704.0/50000: 99% mana heating_up, rune_of_power, potion_of_spectral_intellect
5:38.587 rop_phase l fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power, potion_of_spectral_intellect
5:38.685 rop_phase q scorch Fluffy_Pillow 49598.0/50000: 99% mana heating_up, rune_of_power, potion_of_spectral_intellect

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2042 1945 1531
Intellect 450 -3 1822 1622 1098 (49)
Spirit 0 0 0 0 0
Health 40840 38900 0
Mana 50000 50000 0
Spell Power 1822 1622 0
Melee Crit 13.11% 13.11% 284
Spell Crit 28.11% 28.11% 284
Haste 26.48% 26.48% 874
Versatility 9.77% 9.77% 391
Mana Regen 1000 1000 0
Mastery 15.41% 15.41% 439
Armor 373 373 373
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 228.00
Local Head Grim-Veiled Hood
ilevel: 235, stats: { 46 Armor, +88 Int, +166 Sta, +74 Haste, +74 Crit }
item effects: { equip: Expanded Potential }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Shadewarped Sash
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Crit, +74 Haste }
Local Legs Leggings of Lethal Reverberations
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Haste, +93 Vers }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Acolyte's Velvet Bindings
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +26 Vers, +53 Mastery }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ardent Sunstar Signet
ilevel: 226, stats: { +84 Sta, +42 Crit, +172 Vers }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Trinket2 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="expanded_potential"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<2*gcd.max|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<=4&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=searing_touch.active

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=grimveiled_hood,id=173245,bonus_id=6649/6647/6758/6831/1532/6935
neck=charm_of_eternal_winter,id=183040,bonus_id=1498,ilevel=226
shoulders=shawl_of_the_penitent,id=183020,bonus_id=1498,ilevel=233
back=crest_of_the_legionnaire_general,id=183032,bonus_id=1498,ilevel=233
chest=robes_of_the_cursed_commando,id=182998,bonus_id=1498,ilevel=233,enchant=eternal_insight
wrists=acolytes_velvet_bindings,id=183017,bonus_id=1498,ilevel=226,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498,ilevel=226
waist=shadewarped_sash,id=183004,bonus_id=1498,ilevel=226
legs=leggings_of_lethal_reverberations,id=182981,bonus_id=1498,ilevel=226
feet=sparkling_glass_slippers,id=183023,bonus_id=1498,ilevel=226
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=1498,ilevel=233,enchant=16haste
finger2=ardent_sunstar_signet,id=183035,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498,ilevel=226
trinket2=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521,ilevel=207
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531,ilevel=233,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=227.67
# gear_stamina=1531
# gear_intellect=1098
# gear_crit_rating=258
# gear_haste_rating=874
# gear_mastery_rating=439
# gear_versatility_rating=391
# gear_armor=373

fire : 5072 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
5071.6 5071.6 9.1 / 0.180% 569.1 / 11.2% 6.6
RPS Out RPS In Primary Resource Waiting APM Active Skill
761.9 757.8 Mana 0.00% 55.9 100.0% 100%
Talents
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
fire 5072
Conflagration Flare Up 26 0.5% 30.1 9.43sec 255 0 Direct 30.1 155 396 255 41.3%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 30.13 30.13 0.00 0.00 0.0000 0.0000 7675.18 7675.18 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 58.66% 17.68 4 36 155.22 133 241 155.08 135 179 2743 2743 0.00%
crit 41.34% 12.46 3 25 395.79 267 554 396.87 303 491 4932 4932 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 11 0.2% 0.8 103.86sec 4200 3734 Direct 0.8 0 4199 4199 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.80 0.80 0.00 0.00 1.1255 0.0000 3353.43 3353.43 0.00% 3734.33 3734.33
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 0.80 0 4 4199.37 4085 4782 2593.11 0 4782 3353 3353 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [h]:0.80
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 46 0.9% 22.1 12.97sec 618 0 Direct 22.1 473 993 618 27.9%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.13 22.13 0.00 0.00 0.0000 0.0000 13683.39 13683.39 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.07% 15.95 6 33 473.24 461 489 473.25 461 485 7548 7548 0.00%
crit 27.93% 6.18 0 15 992.77 922 1124 989.55 0 1092 6135 6135 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 654 12.9% 41.5 7.31sec 4735 0 Direct 41.5 0 4734 4734 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 41.47 41.47 0.00 0.00 0.0000 0.0000 196343.59 196343.59 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 41.47 33 49 4734.11 3127 6502 4735.65 4503 4969 196344 196344 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    combustion_phase
    [Y]:18.94
  • if_expr:!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [j]:4.89
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
    rop_phase
    [k]:7.23
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [s]:10.39
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 710 (739) 14.0% (14.6%) 84.7 2.79sec 2623 1540 Direct 84.7 (225.0) 1718 3631 2518 41.8% (41.8%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 84.67 84.67 0.00 0.00 1.7028 0.0000 213223.40 213223.40 0.00% 1540.21 1540.21
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 58.18% 49.26 33 67 1717.78 1476 2441 1718.54 1595 1849 84633 84633 0.00%
crit 41.82% 35.41 23 48 3631.27 2951 6137 3632.90 3355 3877 128591 128591 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [f]:1.73
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [p]:27.46
    standard_rotation
    [x]:55.51
    Conflagration 29 0.6% 84.7 2.79sec 104 0 Periodic 140.4 38 95 63 44.5% 68.6%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 84.67 0.00 140.36 140.36 0.0000 1.4689 8828.80 8828.80 0.00% 42.82 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 55.45% 77.83 55 104 37.52 0 54 37.52 36 39 2920 2920 0.00%
crit 44.55% 62.53 38 93 94.51 0 135 94.58 88 103 5909 5909 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Glyph of Assimilation 168 3.3% 3.3 106.23sec 15460 0 Periodic 27.4 1413 2913 1838 28.2% 10.5%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.25 0.00 27.41 27.41 0.0000 1.1569 50316.86 50316.86 0.00% 1587.08 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.82% 19.68 9 31 1413.18 336 1591 1413.62 1272 1584 27818 27818 0.00%
crit 28.18% 7.72 2 18 2912.82 671 3659 2910.82 1973 3430 22499 22499 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1302.00
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Ignite 899 17.7% 257.9 1.17sec 1047 0 Periodic 299.4 902 0 902 0.0% 99.6%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 257.93 0.00 299.38 299.38 0.0000 1.0000 270056.63 270056.63 0.00% 902.05 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 299.38 239 359 901.60 140 2949 903.14 798 999 270057 270057 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (18) 0.0% (0.3%) 1.0 0.00sec 5230 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 131  / 18 0.3% 99.0 1.18sec 53 44 Direct 99.0 41 82 53 28.1%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.00 99.00 0.00 0.00 1.1934 0.0000 5229.69 5229.69 0.00% 44.26 44.26
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.90% 71.19 56 84 41.25 29 50 41.25 39 43 2937 2937 0.00%
crit 28.10% 27.81 15 43 82.47 59 100 82.44 74 92 2293 2293 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:34.00
Phoenix Flames 0 (281) 0.0% (5.5%) 13.3 23.32sec 6367 5865

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.25 0.00 0.00 0.00 1.0855 0.0000 0.00 0.00 0.00% 5865.32 5865.32

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [e]:12.36
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [n]:0.15
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [u]:0.72
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 281 5.5% 13.2 23.19sec 6386 0 Direct 13.2 1959 6605 6387 95.3%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 13.21 13.21 0.00 0.00 0.0000 0.0000 84372.64 84372.64 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 4.72% 0.62 0 3 1959.28 1777 3213 944.09 0 3213 1224 1224 0.00%
crit 95.28% 12.59 9 16 6605.37 3553 7389 6605.98 6127 6962 83149 83149 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 1784 (1917) 35.2% (37.8%) 78.9 3.84sec 7288 6513 Direct 79.7 (246.3) 3216 9158 6716 58.9% (58.9%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 78.95 79.70 0.00 0.00 1.1189 0.0000 535309.01 535309.01 0.00% 6513.17 6513.17
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 41.10% 32.76 21 47 3216.34 2691 4865 3216.98 3017 3445 105374 105374 0.00%
crit 58.90% 46.94 33 64 9158.40 5381 11190 9173.52 8473 9837 429935 429935 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [c]:32.84
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [d]:1.43
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [i]:12.03
  • if_expr:buff.hot_streak.react
    rop_phase
    [m]:4.80
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [q]:12.01
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [r]:2.21
  • if_expr:buff.hot_streak.react&searing_touch.active
    standard_rotation
    [t]:13.62
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 133 2.6% 79.7 3.81sec 502 0 Periodic 166.6 141 372 240 42.9% 81.8%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 79.70 0.00 166.60 166.60 0.0000 1.4758 40025.09 40025.09 0.00% 162.80 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 57.14% 95.19 64 128 141.39 3 221 141.45 134 148 13461 13461 0.00%
crit 42.86% 71.41 50 99 372.02 6 509 372.57 347 405 26564 26564 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 263 5.2% 38.9 7.59sec 2032 1734 Direct 38.9 0 2032 2032 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 38.92 38.92 0.00 0.00 1.1716 0.0000 79081.55 79081.55 0.00% 1734.13 1734.13
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 38.92 28 51 2032.23 1144 3633 2031.98 1905 2197 79082 79082 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [g]:2.56
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [o]:11.03
  • if_expr:searing_touch.active
    standard_rotation
    [w]:25.81
  • if_expr:searing_touch.active
Shadowcore Oil Blast 51 1.0% 44.8 6.54sec 340 0 Direct 44.8 260 546 340 28.0%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.75 44.75 0.00 0.00 0.0000 0.0000 15228.59 15228.59 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.98% 32.21 15 53 260.22 254 269 260.22 255 265 8383 8383 0.00%
crit 28.02% 12.54 2 24 545.97 507 618 546.07 515 606 6846 6846 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Simple Action Stats Execute Interval
fire
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fire
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 216.90sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [W]:2.00
  • if_expr:buff.combustion.up
Combustion 4.5 73.59sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.53 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [a]:4.53
  • if_expr:buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fire
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:fire
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.2 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.23 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [V]:1.23
Rune of Power 6.2 50.15sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.19 0.00 0.00 0.00 1.1239 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [S]:6.21
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 216.8sec 216.8sec 12.0sec 8.09% 17.53% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:201.2s / 232.8s
  • trigger_min/max:201.2s / 232.8s
  • trigger_pct:100.00%
  • duration_min/max:8.9s / 12.0s

Stack Uptimes

  • berserking_1:8.09%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.49% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.49%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 4.5 0.0 73.3sec 73.3sec 11.9sec 17.95% 0.00% 103.2 (103.2) 4.4

Buff Details

  • buff initial source:fire
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:59.1s / 86.9s
  • trigger_min/max:59.1s / 86.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:17.95%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Fevered Incantation 53.6 135.0 5.6sec 1.6sec 3.2sec 57.70% 0.00% 64.8 (64.8) 0.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_fevered_incantation
  • max_stacks:5
  • base duration:6.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.1s / 33.9s
  • trigger_min/max:0.0s / 16.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 28.4s

Stack Uptimes

  • fevered_incantation_1:19.33%
  • fevered_incantation_2:11.01%
  • fevered_incantation_3:3.72%
  • fevered_incantation_4:2.35%
  • fevered_incantation_5:21.29%

Spelldata

  • id:333049
  • name:Fevered Incantation
  • tooltip:Your spells deal an additional $m1% critical hit damage.
  • description:Your spells deal an additional $m1% critical hit damage.
  • max_stacks:5
  • duration:6.00
  • cooldown:0.00
  • default_chance:101.00%
Fireball 24.1 25.2 8.2sec 4.0sec 4.5sec 35.72% 0.00% 0.0 (0.0) 0.5

Buff Details

  • buff initial source:fire
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.7s / 39.2s
  • trigger_min/max:1.4s / 36.3s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 25.1s

Stack Uptimes

  • fireball_1:19.57%
  • fireball_2:9.19%
  • fireball_3:4.43%
  • fireball_4:1.86%
  • fireball_5:0.55%
  • fireball_6:0.11%
  • fireball_7:0.03%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 4.5 0.0 73.6sec 74.9sec 14.8sec 22.38% 0.00% 0.0 (0.0) 4.4

Buff Details

  • buff initial source:fire
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:171.00

Trigger Details

  • interval_min/max:60.3s / 85.8s
  • trigger_min/max:64.2s / 85.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:22.38%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 94.7 0.0 3.2sec 3.2sec 1.1sec 35.65% 45.52% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 18.3s
  • trigger_min/max:0.2s / 18.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 5.3s

Stack Uptimes

  • heating_up_1:35.65%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 79.0 0.0 3.8sec 3.8sec 0.6sec 12.13% 98.73% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 38.5s
  • trigger_min/max:0.5s / 38.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 3.6s

Stack Uptimes

  • hot_streak_1:12.13%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.2 0.0 301.7sec 0.0sec 24.0sec 9.77% 0.00% 0.0 (0.0) 1.1

Buff Details

  • buff initial source:fire
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:300.0s / 311.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.8s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:9.77%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 10.7 0.0 28.8sec 28.8sec 11.8sec 42.14% 0.00% 0.0 (0.0) 10.4

Buff Details

  • buff initial source:fire
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.0s / 62.0s
  • trigger_min/max:12.0s / 62.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:42.14%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 300.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 300.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:fire
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 94.7 73.0 119.0 3.2s 0.2s 18.3s
Heating Up removed 15.2 3.0 29.0 17.0s 1.0s 131.1s
Heating Up converted with Fire Blast 21.3 14.0 30.0 14.1s 0.5s 93.4s
Hot Streak procs 79.0 59.0 97.0 3.8s 0.5s 38.5s
Hot Streak spells used 258.0 208.0 306.0 1.2s 0.0s 5.3s
Hot Streak spell crits 175.3 137.0 215.0 1.7s 0.0s 16.0s
Hot Streak spell crits wasted 1.6 0.0 8.0 87.7s 0.1s 317.5s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 17.00% 12.67% 20.45% 0.5s 0.0s 3.3s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000180.657120.000239.951
Fire Blast0.1470.0008.0686.1281.08116.708
Rune of Power5.6670.00025.14235.72015.14869.777
Dragon's Breath159.42051.537315.891286.698200.370359.951
Combustion1.6570.00011.0577.5291.19519.470
Phoenix Flames1.9030.00032.85525.2924.27784.821

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
fire
mana_regen Mana 2267.18 227822.23 100.00% 100.49 72493.95 24.14%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 757.84 761.86 72473.6 48791.2 42497.0 50000.0
Usage Type Count Total Avg RPE APR
fire
combustion Mana 4.5 22667.7 5000.0 5002.9 0.0
dragons_breath Mana 0.8 1593.2 2000.0 1995.3 2.1
fire_blast Mana 41.5 20729.5 500.0 499.9 9.5
fireball Mana 84.7 84694.4 1000.0 1000.3 2.6
pyroblast Mana 79.9 79929.7 1000.0 1012.4 7.2
scorch Mana 38.9 19461.1 500.0 500.0 4.1

Statistics & Data Analysis

Fight Length
fire Fight Length
Count 923
Mean 300.66
Minimum 240.00
Maximum 359.95
Spread ( max - min ) 119.95
Range [ ( max - min ) / 2 * 100% ] 19.95%
DPS
fire Damage Per Second
Count 923
Mean 5071.60
Minimum 4552.83
Maximum 5561.41
Spread ( max - min ) 1008.58
Range [ ( max - min ) / 2 * 100% ] 9.94%
Standard Deviation 141.3132
5th Percentile 4846.94
95th Percentile 5306.82
( 95th Percentile - 5th Percentile ) 459.88
Mean Distribution
Standard Deviation 4.6514
95.00% Confidence Interval ( 5062.49 - 5080.72 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 30
0.1% Error 2983
0.1 Scale Factor Error with Delta=300 171
0.05 Scale Factor Error with Delta=300 682
0.01 Scale Factor Error with Delta=300 17048
Priority Target DPS
fire Priority Target Damage Per Second
Count 923
Mean 5071.60
Minimum 4552.83
Maximum 5561.41
Spread ( max - min ) 1008.58
Range [ ( max - min ) / 2 * 100% ] 9.94%
Standard Deviation 141.3132
5th Percentile 4846.94
95th Percentile 5306.82
( 95th Percentile - 5th Percentile ) 459.88
Mean Distribution
Standard Deviation 4.6514
95.00% Confidence Interval ( 5062.49 - 5080.72 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 30
0.1% Error 2983
0.1 Scale Factor Error with Delta=300 171
0.05 Scale Factor Error with Delta=300 682
0.01 Scale Factor Error with Delta=300 17048
DPS(e)
fire Damage Per Second (Effective)
Count 923
Mean 5071.60
Minimum 4552.83
Maximum 5561.41
Spread ( max - min ) 1008.58
Range [ ( max - min ) / 2 * 100% ] 9.94%
Damage
fire Damage
Count 923
Mean 1517498.17
Minimum 1205442.77
Maximum 1813042.06
Spread ( max - min ) 607599.29
Range [ ( max - min ) / 2 * 100% ] 20.02%
DTPS
fire Damage Taken Per Second
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
fire Healing Per Second
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
fire Healing Per Second (Effective)
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
fire Heal
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
fire Healing Taken Per Second
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
fire Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
fireTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
fire Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
F 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
G 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
H 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
I 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
J 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
K 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
L 0.00 snapshot_stats
M 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
N 0.00 mirror_image
O 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
P 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
0.00 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<2*gcd.max|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<=4&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
Q 3.25 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
0.00 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
0.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<execute_time)
Use Frost Nova to trigger Grisly Icicle.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5&!talent.rune_of_power)
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
R 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
S 6.21 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
T 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
0.00 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
U 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
V 1.23 potion
0.00 blood_fury
W 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
X 4.54 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
Y 18.94 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Z 0.00 call_action_list,name=active_talents
a 4.53 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
b 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
c 32.84 pyroblast,if=buff.hot_streak.react&buff.combustion.up
d 1.43 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
e 12.36 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
f 1.73 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
g 2.56 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
h 0.80 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
0.00 scorch,if=searing_touch.active
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
i 12.03 pyroblast,if=buff.hot_streak.react
j 4.89 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
k 7.23 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
l 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
m 4.80 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
n 0.15 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
o 11.03 scorch,if=searing_touch.active
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
p 27.46 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
q 12.01 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
r 2.21 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
s 10.39 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
t 13.62 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
u 0.72 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
v 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
w 25.81 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
x 55.51 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask fire 50000.0/50000: 100% mana
Pre precombat 1 food fire 50000.0/50000: 100% mana
Pre precombat 2 augmentation fire 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat G combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat N mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns V potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 combustion_cooldowns X use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_phase f fireball Fluffy_Pillow 49000.0/50000: 98% mana gladiators_badge, potion_of_spectral_intellect
0:01.168 combustion_phase a combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, gladiators_badge, potion_of_spectral_intellect
0:01.168 combustion_phase Y fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, gladiators_badge, potion_of_spectral_intellect
0:01.680 combustion_phase Y fire_blast Fluffy_Pillow 45012.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, fevered_incantation, gladiators_badge, potion_of_spectral_intellect
0:01.784 combustion_cooldowns W berserking Fluffy_Pillow 43616.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, fevered_incantation(3), gladiators_badge, potion_of_spectral_intellect
0:01.784 combustion_phase c pyroblast Fluffy_Pillow 43616.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(3), gladiators_badge, potion_of_spectral_intellect
0:02.618 combustion_phase c pyroblast Fluffy_Pillow 43450.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:02.618 combustion_phase Y fire_blast Fluffy_Pillow 42450.0/50000: 85% mana bloodlust, berserking, combustion, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:03.451 combustion_phase c pyroblast Fluffy_Pillow 42783.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:04.284 combustion_phase e phoenix_flames Fluffy_Pillow 42616.0/50000: 85% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:05.118 combustion_phase c pyroblast Fluffy_Pillow 43450.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:05.953 combustion_phase e phoenix_flames Fluffy_Pillow 43285.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:06.785 combustion_phase c pyroblast Fluffy_Pillow 44117.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:06.785 combustion_phase Y fire_blast Fluffy_Pillow 43117.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:07.617 combustion_phase c pyroblast Fluffy_Pillow 43449.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:08.448 combustion_phase e phoenix_flames Fluffy_Pillow 43280.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:09.282 combustion_phase c pyroblast Fluffy_Pillow 44114.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:10.114 combustion_phase g scorch Fluffy_Pillow 43946.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:10.947 combustion_phase d pyroblast Fluffy_Pillow 44279.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:11.792 combustion_phase g scorch Fluffy_Pillow 44124.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:12.343 combustion_phase Y fire_blast Fluffy_Pillow 44675.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:12.625 combustion_phase c pyroblast Fluffy_Pillow 43957.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:13.459 default S rune_of_power Fluffy_Pillow 43791.0/50000: 88% mana bloodlust, berserking, hot_streak, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:14.294 rop_phase i pyroblast Fluffy_Pillow 44626.0/50000: 89% mana bloodlust, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
0:15.211 rop_phase p fireball Fluffy_Pillow 44543.0/50000: 89% mana bloodlust, heating_up, rune_of_power, fevered_incantation(5), potion_of_spectral_intellect
0:16.582 rop_phase p fireball Fluffy_Pillow 44914.0/50000: 90% mana bloodlust, heating_up, rune_of_power, fevered_incantation(5), potion_of_spectral_intellect
0:17.955 rop_phase p fireball Fluffy_Pillow 45287.0/50000: 91% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:19.328 rop_phase p fireball Fluffy_Pillow 45660.0/50000: 91% mana bloodlust, fireball(2), rune_of_power, potion_of_spectral_intellect
0:20.505 rop_phase k fire_blast Fluffy_Pillow 46837.0/50000: 94% mana bloodlust, heating_up, rune_of_power, fevered_incantation, potion_of_spectral_intellect
0:20.701 default Q use_item_glyph_of_assimilation Fluffy_Pillow 45533.0/50000: 91% mana bloodlust, hot_streak, rune_of_power, fevered_incantation(2), potion_of_spectral_intellect
0:20.701 rop_phase i pyroblast Fluffy_Pillow 45533.0/50000: 91% mana bloodlust, hot_streak, rune_of_power, fevered_incantation(2), potion_of_spectral_intellect
0:21.618 rop_phase p fireball Fluffy_Pillow 45450.0/50000: 91% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:22.992 rop_phase p fireball Fluffy_Pillow 45824.0/50000: 92% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:24.364 rop_phase p fireball Fluffy_Pillow 46196.0/50000: 92% mana bloodlust, fireball(2), rune_of_power, potion_of_spectral_intellect
0:25.736 rop_phase p fireball Fluffy_Pillow 46568.0/50000: 93% mana bloodlust, fireball(3), rune_of_power
0:27.108 standard_rotation x fireball Fluffy_Pillow 46940.0/50000: 94% mana bloodlust, fireball(4), fevered_incantation
0:28.227 standard_rotation s fire_blast Fluffy_Pillow 48059.0/50000: 96% mana bloodlust, heating_up, fevered_incantation(3)
0:28.480 standard_rotation q pyroblast Fluffy_Pillow 46812.0/50000: 94% mana bloodlust, hot_streak, fevered_incantation(4)
0:29.397 standard_rotation x fireball Fluffy_Pillow 46729.0/50000: 93% mana bloodlust, fireball, heating_up, fevered_incantation
0:30.373 standard_rotation s fire_blast Fluffy_Pillow 47617.0/50000: 95% mana bloodlust, fireball, heating_up, fevered_incantation
0:30.767 standard_rotation q pyroblast Fluffy_Pillow 46599.0/50000: 93% mana bloodlust, fireball, hot_streak, fevered_incantation(2)
0:31.683 standard_rotation x fireball Fluffy_Pillow 46515.0/50000: 93% mana bloodlust, heating_up
0:33.057 standard_rotation x fireball Fluffy_Pillow 46889.0/50000: 94% mana bloodlust, heating_up
0:34.428 standard_rotation x fireball Fluffy_Pillow 47260.0/50000: 95% mana bloodlust, fireball
0:35.800 standard_rotation x fireball Fluffy_Pillow 47632.0/50000: 95% mana bloodlust, heating_up, fevered_incantation
0:36.454 standard_rotation s fire_blast Fluffy_Pillow 48191.0/50000: 96% mana bloodlust, heating_up, fevered_incantation
0:37.173 standard_rotation q pyroblast Fluffy_Pillow 47505.0/50000: 95% mana bloodlust, fireball, hot_streak
0:38.090 standard_rotation x fireball Fluffy_Pillow 47422.0/50000: 95% mana bloodlust, fireball(2)
0:39.461 standard_rotation x fireball Fluffy_Pillow 47793.0/50000: 96% mana bloodlust, fireball(2)
0:40.833 standard_rotation x fireball Fluffy_Pillow 48165.0/50000: 96% mana bloodlust, heating_up, fevered_incantation
0:42.205 standard_rotation x fireball Fluffy_Pillow 48537.0/50000: 97% mana fireball
0:43.310 standard_rotation s fire_blast Fluffy_Pillow 49642.0/50000: 99% mana heating_up, fevered_incantation
0:43.990 standard_rotation q pyroblast Fluffy_Pillow 48822.0/50000: 98% mana hot_streak, fevered_incantation(2)
0:45.178 standard_rotation x fireball Fluffy_Pillow 49010.0/50000: 98% mana fireball, heating_up, fevered_incantation
0:46.961 standard_rotation x fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, heating_up, fevered_incantation
0:48.743 standard_rotation x fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
0:50.526 standard_rotation x fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3)
0:52.308 standard_rotation x fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, fevered_incantation
0:54.089 standard_rotation x fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball
0:55.869 standard_rotation x fireball Fluffy_Pillow 49002.0/50000: 98% mana fireball(2)
0:57.650 standard_rotation x fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(3)
0:59.432 default S rune_of_power Fluffy_Pillow 49004.0/50000: 98% mana fireball(4)
1:00.622 rop_phase j fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball(5), rune_of_power
1:00.622 rop_phase p fireball Fluffy_Pillow 49500.0/50000: 99% mana fireball(5), heating_up, rune_of_power, fevered_incantation
1:02.404 rop_phase p fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(5), heating_up, rune_of_power, fevered_incantation
1:04.189 rop_phase i pyroblast Fluffy_Pillow 49007.0/50000: 98% mana hot_streak, rune_of_power, fevered_incantation(2)
1:05.379 rop_phase p fireball Fluffy_Pillow 49197.0/50000: 98% mana heating_up, rune_of_power
1:07.160 rop_phase p fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up, rune_of_power
1:08.942 rop_phase p fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power
1:10.725 rop_phase p fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, rune_of_power, fevered_incantation
1:12.507 rop_phase p fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power, fevered_incantation
1:13.664 combustion_phase a combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, fevered_incantation(2)
1:13.664 combustion_phase Y fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, fevered_incantation(2)
1:14.290 combustion_cooldowns X use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 44126.0/50000: 88% mana combustion, hot_streak, rune_of_power, fevered_incantation(3)
1:14.290 combustion_phase c pyroblast Fluffy_Pillow 44126.0/50000: 88% mana combustion, hot_streak, rune_of_power, fevered_incantation(3), gladiators_badge
1:15.481 combustion_phase c pyroblast Fluffy_Pillow 44317.0/50000: 89% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
1:15.481 combustion_phase Y fire_blast Fluffy_Pillow 43317.0/50000: 87% mana combustion, rune_of_power, fevered_incantation(5), gladiators_badge
1:16.671 combustion_phase c pyroblast Fluffy_Pillow 44007.0/50000: 88% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
1:16.671 combustion_phase Y fire_blast Fluffy_Pillow 43007.0/50000: 86% mana combustion, rune_of_power, fevered_incantation(5), gladiators_badge
1:17.859 combustion_phase c pyroblast Fluffy_Pillow 43695.0/50000: 87% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
1:19.049 combustion_phase e phoenix_flames Fluffy_Pillow 43885.0/50000: 88% mana combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
1:20.238 combustion_phase c pyroblast Fluffy_Pillow 45074.0/50000: 90% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
1:21.427 combustion_phase e phoenix_flames Fluffy_Pillow 45263.0/50000: 91% mana combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
1:22.617 combustion_phase c pyroblast Fluffy_Pillow 46453.0/50000: 93% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
1:22.617 combustion_phase Y fire_blast Fluffy_Pillow 45453.0/50000: 91% mana combustion, rune_of_power, fevered_incantation(5), gladiators_badge
1:23.807 combustion_phase c pyroblast Fluffy_Pillow 46143.0/50000: 92% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
1:24.997 combustion_phase e phoenix_flames Fluffy_Pillow 46333.0/50000: 93% mana combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
1:26.186 standard_rotation x fireball Fluffy_Pillow 47522.0/50000: 95% mana hot_streak, fevered_incantation(5), gladiators_badge
1:27.970 standard_rotation q pyroblast Fluffy_Pillow 48306.0/50000: 97% mana hot_streak, fevered_incantation(5), gladiators_badge
1:29.160 standard_rotation x fireball Fluffy_Pillow 48496.0/50000: 97% mana fireball, gladiators_badge
1:30.943 standard_rotation x fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
1:32.727 standard_rotation x fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(2)
1:34.509 standard_rotation x fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3)
1:36.293 standard_rotation x fireball Fluffy_Pillow 49006.0/50000: 98% mana heating_up, fevered_incantation
1:38.076 standard_rotation q pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, fevered_incantation(2)
1:39.266 standard_rotation x fireball Fluffy_Pillow 49195.0/50000: 98% mana hot_streak, fevered_incantation(4)
1:41.049 standard_rotation q pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, fevered_incantation(5)
1:42.239 standard_rotation x fireball Fluffy_Pillow 49195.0/50000: 98% mana fireball
1:44.020 standard_rotation x fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball
1:45.803 default S rune_of_power Fluffy_Pillow 49005.0/50000: 98% mana heating_up, fevered_incantation
1:46.992 rop_phase j fire_blast Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, rune_of_power, fevered_incantation(2)
1:46.992 rop_phase i pyroblast Fluffy_Pillow 49500.0/50000: 99% mana hot_streak, rune_of_power, fevered_incantation(3)
1:47.547 rop_phase j fire_blast Fluffy_Pillow 49055.0/50000: 98% mana rune_of_power, fevered_incantation(3)
1:48.182 rop_phase p fireball Fluffy_Pillow 49190.0/50000: 98% mana heating_up, rune_of_power
1:48.182 rop_phase k fire_blast Fluffy_Pillow 49190.0/50000: 98% mana heating_up, rune_of_power
1:49.964 rop_phase i pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power, fevered_incantation(2)
1:51.154 default Q use_item_glyph_of_assimilation Fluffy_Pillow 49194.0/50000: 98% mana fireball, rune_of_power
1:51.154 rop_phase p fireball Fluffy_Pillow 49194.0/50000: 98% mana fireball, rune_of_power
1:52.936 rop_phase p fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power
1:54.718 rop_phase p fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), rune_of_power
1:56.499 rop_phase p fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(3), rune_of_power
1:58.281 rop_phase p fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(4), rune_of_power
2:00.063 standard_rotation x fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(5)
2:01.153 standard_rotation s fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
2:01.848 standard_rotation q pyroblast Fluffy_Pillow 49007.0/50000: 98% mana hot_streak, fevered_incantation
2:03.036 standard_rotation x fireball Fluffy_Pillow 49195.0/50000: 98% mana fireball
2:04.820 standard_rotation x fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball
2:05.961 standard_rotation s fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, fevered_incantation
2:06.602 standard_rotation q pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, fevered_incantation(2)
2:07.789 standard_rotation x fireball Fluffy_Pillow 49191.0/50000: 98% mana fireball
2:09.573 standard_rotation x fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball
2:11.355 standard_rotation x fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
2:13.136 standard_rotation x fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up, fevered_incantation
2:14.918 standard_rotation x fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
2:16.701 standard_rotation x fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
2:18.483 standard_rotation x fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3)
2:20.266 standard_rotation x fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, fevered_incantation
2:22.047 standard_rotation q pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, fevered_incantation(2)
2:23.235 standard_rotation x fireball Fluffy_Pillow 49191.0/50000: 98% mana fireball
2:25.017 standard_rotation x fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
2:26.329 combustion_phase a combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, fevered_incantation
2:26.329 combustion_phase Y fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, fevered_incantation
2:26.800 combustion_cooldowns X use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 43971.0/50000: 88% mana combustion, hot_streak, rune_of_power, fevered_incantation(3)
2:26.800 combustion_phase c pyroblast Fluffy_Pillow 43971.0/50000: 88% mana combustion, hot_streak, rune_of_power, fevered_incantation(3), gladiators_badge
2:27.990 combustion_phase c pyroblast Fluffy_Pillow 44161.0/50000: 88% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
2:27.990 combustion_phase Y fire_blast Fluffy_Pillow 43161.0/50000: 86% mana combustion, rune_of_power, fevered_incantation(5), gladiators_badge
2:29.179 combustion_phase c pyroblast Fluffy_Pillow 43850.0/50000: 88% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
2:29.179 combustion_phase Y fire_blast Fluffy_Pillow 42850.0/50000: 86% mana combustion, rune_of_power, fevered_incantation(5), gladiators_badge
2:30.369 combustion_phase c pyroblast Fluffy_Pillow 43540.0/50000: 87% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
2:31.556 combustion_phase e phoenix_flames Fluffy_Pillow 43727.0/50000: 87% mana combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
2:32.747 combustion_phase c pyroblast Fluffy_Pillow 44918.0/50000: 90% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
2:33.937 combustion_phase e phoenix_flames Fluffy_Pillow 45108.0/50000: 90% mana combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
2:35.125 combustion_phase c pyroblast Fluffy_Pillow 46296.0/50000: 93% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
2:35.125 combustion_phase Y fire_blast Fluffy_Pillow 45296.0/50000: 91% mana combustion, rune_of_power, fevered_incantation(5), gladiators_badge
2:36.314 combustion_phase c pyroblast Fluffy_Pillow 45985.0/50000: 92% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
2:37.502 combustion_phase e phoenix_flames Fluffy_Pillow 46173.0/50000: 92% mana combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
2:38.691 default S rune_of_power Fluffy_Pillow 47362.0/50000: 95% mana hot_streak, fevered_incantation(5), gladiators_badge
2:39.880 rop_phase i pyroblast Fluffy_Pillow 48551.0/50000: 97% mana hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
2:41.071 rop_phase p fireball Fluffy_Pillow 48742.0/50000: 97% mana rune_of_power, gladiators_badge
2:42.854 rop_phase p fireball Fluffy_Pillow 49005.0/50000: 98% mana rune_of_power
2:44.637 rop_phase p fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power
2:46.419 rop_phase p fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), rune_of_power
2:47.524 rop_phase k fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, fevered_incantation
2:48.200 rop_phase i pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, rune_of_power, fevered_incantation(2)
2:49.389 rop_phase p fireball Fluffy_Pillow 49192.0/50000: 98% mana fireball, rune_of_power
2:51.169 rop_phase p fireball Fluffy_Pillow 49002.0/50000: 98% mana fireball, rune_of_power
2:52.951 standard_rotation x fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
2:54.732 standard_rotation x fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(3)
2:56.006 standard_rotation s fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, fevered_incantation
2:56.516 standard_rotation q pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak, fevered_incantation(2)
2:57.707 standard_rotation x fireball Fluffy_Pillow 49197.0/50000: 98% mana fireball
2:59.492 standard_rotation x fireball Fluffy_Pillow 49007.0/50000: 98% mana fireball
3:00.499 standard_rotation s fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, fevered_incantation
3:01.275 standard_rotation q pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, fevered_incantation(2)
3:02.465 standard_rotation x fireball Fluffy_Pillow 49195.0/50000: 98% mana fireball
3:04.250 standard_rotation x fireball Fluffy_Pillow 49007.0/50000: 98% mana fireball, fevered_incantation
3:06.031 standard_rotation x fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(2)
3:07.126 standard_rotation s fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, fevered_incantation
3:07.812 standard_rotation q pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, fevered_incantation(2)
3:09.001 standard_rotation x fireball Fluffy_Pillow 49192.0/50000: 98% mana fireball
3:10.783 standard_rotation x fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
3:12.566 standard_rotation x fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
3:14.350 standard_rotation x fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(3)
3:16.132 standard_rotation x fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, fevered_incantation
3:17.915 standard_rotation x fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
3:19.696 standard_rotation x fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(2)
3:21.479 standard_rotation x fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3)
3:23.262 standard_rotation x fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(4)
3:25.045 default S rune_of_power Fluffy_Pillow 49005.0/50000: 98% mana fireball(5)
3:26.235 rop_phase p fireball Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, fevered_incantation
3:26.235 rop_phase k fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, fevered_incantation
3:28.017 rop_phase i pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power, fevered_incantation(2)
3:29.208 rop_phase p fireball Fluffy_Pillow 49195.0/50000: 98% mana fireball, rune_of_power
3:30.991 rop_phase j fire_blast Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power
3:30.991 rop_phase p fireball Fluffy_Pillow 48505.0/50000: 97% mana fireball, heating_up, rune_of_power, fevered_incantation
3:32.773 rop_phase p fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), rune_of_power
3:34.554 rop_phase p fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up, rune_of_power, fevered_incantation
3:36.336 rop_phase p fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power
3:38.117 rop_phase p fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up, rune_of_power, fevered_incantation
3:39.899 standard_rotation q pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
3:41.088 standard_rotation x fireball Fluffy_Pillow 49193.0/50000: 98% mana fireball
3:42.175 combustion_phase a combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball
3:42.175 combustion_phase Y fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball, rune_of_power
3:42.767 combustion_phase Y fire_blast Fluffy_Pillow 45092.0/50000: 90% mana combustion, fireball, heating_up, rune_of_power, fevered_incantation
3:42.870 combustion_cooldowns W berserking Fluffy_Pillow 43695.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, fevered_incantation(2)
3:42.870 combustion_cooldowns X use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 43695.0/50000: 87% mana berserking, combustion, fireball, hot_streak, rune_of_power, fevered_incantation(2)
3:42.870 combustion_phase c pyroblast Fluffy_Pillow 43695.0/50000: 87% mana berserking, combustion, fireball, hot_streak, rune_of_power, fevered_incantation(2), gladiators_badge
3:43.952 combustion_phase c pyroblast Fluffy_Pillow 43777.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(4), gladiators_badge
3:45.033 combustion_phase e phoenix_flames Fluffy_Pillow 43858.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
3:46.116 combustion_phase c pyroblast Fluffy_Pillow 44941.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
3:46.116 combustion_phase Y fire_blast Fluffy_Pillow 43941.0/50000: 88% mana berserking, combustion, rune_of_power, fevered_incantation(5), gladiators_badge
3:47.197 combustion_phase c pyroblast Fluffy_Pillow 44522.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
3:48.279 combustion_phase e phoenix_flames Fluffy_Pillow 44604.0/50000: 89% mana berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
3:49.361 combustion_phase c pyroblast Fluffy_Pillow 45686.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
3:50.445 combustion_phase e phoenix_flames Fluffy_Pillow 45770.0/50000: 92% mana berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
3:51.529 combustion_phase c pyroblast Fluffy_Pillow 46854.0/50000: 94% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
3:52.596 combustion_phase Y fire_blast Fluffy_Pillow 46921.0/50000: 94% mana berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
3:52.610 combustion_phase c pyroblast Fluffy_Pillow 46435.0/50000: 93% mana berserking, combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge
3:53.693 combustion_phase h dragons_breath Fluffy_Pillow 46518.0/50000: 93% mana berserking, combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge
3:54.776 standard_rotation x fireball Fluffy_Pillow 45601.0/50000: 91% mana berserking, heating_up, fevered_incantation(5), gladiators_badge
3:56.399 standard_rotation x fireball Fluffy_Pillow 46224.0/50000: 92% mana heating_up, fevered_incantation(5), gladiators_badge
3:58.180 standard_rotation w scorch Fluffy_Pillow 47005.0/50000: 94% mana fireball
3:59.368 standard_rotation t pyroblast Fluffy_Pillow 47693.0/50000: 95% mana heating_up, fevered_incantation
4:00.570 standard_rotation w scorch Fluffy_Pillow 47895.0/50000: 96% mana
4:01.759 standard_rotation w scorch Fluffy_Pillow 48584.0/50000: 97% mana
4:02.949 default Q use_item_glyph_of_assimilation Fluffy_Pillow 49274.0/50000: 99% mana heating_up
4:02.949 standard_rotation t pyroblast Fluffy_Pillow 49274.0/50000: 99% mana heating_up
4:04.148 standard_rotation w scorch Fluffy_Pillow 49473.0/50000: 99% mana
4:05.337 standard_rotation w scorch Fluffy_Pillow 49504.0/50000: 99% mana
4:06.526 standard_rotation t pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:07.727 standard_rotation w scorch Fluffy_Pillow 49705.0/50000: 99% mana
4:08.918 standard_rotation w scorch Fluffy_Pillow 49506.0/50000: 99% mana
4:10.108 standard_rotation t pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, fevered_incantation
4:11.307 default S rune_of_power Fluffy_Pillow 49704.0/50000: 99% mana heating_up, fevered_incantation(3)
4:12.499 rop_phase k fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power, fevered_incantation(3)
4:12.499 rop_phase i pyroblast Fluffy_Pillow 49500.0/50000: 99% mana hot_streak, rune_of_power, fevered_incantation(4)
4:13.077 rop_phase j fire_blast Fluffy_Pillow 49078.0/50000: 98% mana rune_of_power
4:13.689 rop_phase o scorch Fluffy_Pillow 49190.0/50000: 98% mana heating_up, rune_of_power
4:14.879 rop_phase m pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
4:16.005 rop_phase j fire_blast Fluffy_Pillow 49604.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation(2)
4:16.078 rop_phase o scorch Fluffy_Pillow 49204.0/50000: 98% mana hot_streak, rune_of_power, fevered_incantation(3)
4:17.268 rop_phase i pyroblast Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power, fevered_incantation(3)
4:18.458 rop_phase o scorch Fluffy_Pillow 49695.0/50000: 99% mana rune_of_power
4:19.647 rop_phase o scorch Fluffy_Pillow 49504.0/50000: 99% mana rune_of_power
4:20.837 rop_phase m pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
4:22.036 rop_phase o scorch Fluffy_Pillow 49704.0/50000: 99% mana rune_of_power
4:23.225 rop_phase o scorch Fluffy_Pillow 49504.0/50000: 99% mana rune_of_power
4:24.415 rop_phase k fire_blast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation
4:24.415 rop_phase i pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power, fevered_incantation(2)
4:25.605 standard_rotation w scorch Fluffy_Pillow 49195.0/50000: 98% mana
4:26.795 standard_rotation w scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:27.984 standard_rotation t pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, fevered_incantation(2)
4:29.185 standard_rotation w scorch Fluffy_Pillow 49705.0/50000: 99% mana
4:30.373 standard_rotation w scorch Fluffy_Pillow 49503.0/50000: 99% mana
4:31.563 standard_rotation t pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:32.762 standard_rotation w scorch Fluffy_Pillow 49704.0/50000: 99% mana
4:32.762 standard_rotation s fire_blast Fluffy_Pillow 49704.0/50000: 99% mana
4:33.950 standard_rotation t pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, fevered_incantation
4:35.151 standard_rotation w scorch Fluffy_Pillow 49704.0/50000: 99% mana heating_up, fevered_incantation(3)
4:36.341 standard_rotation t pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:37.540 standard_rotation w scorch Fluffy_Pillow 49704.0/50000: 99% mana heating_up, fevered_incantation(2)
4:38.728 standard_rotation t pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, fevered_incantation(2)
4:39.931 standard_rotation w scorch Fluffy_Pillow 49706.0/50000: 99% mana
4:41.118 standard_rotation w scorch Fluffy_Pillow 49502.0/50000: 99% mana
4:42.306 standard_rotation t pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, fevered_incantation
4:43.506 standard_rotation w scorch Fluffy_Pillow 49703.0/50000: 99% mana
4:44.697 standard_rotation w scorch Fluffy_Pillow 49506.0/50000: 99% mana
4:45.888 standard_rotation t pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up, fevered_incantation
4:47.087 standard_rotation w scorch Fluffy_Pillow 49705.0/50000: 99% mana
4:48.275 standard_rotation w scorch Fluffy_Pillow 49503.0/50000: 99% mana
4:49.464 standard_rotation s fire_blast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, fevered_incantation
4:49.464 standard_rotation r pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, fevered_incantation(2)
4:50.653 standard_rotation w scorch Fluffy_Pillow 49193.0/50000: 98% mana
4:51.843 standard_rotation w scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:53.032 standard_rotation t pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, fevered_incantation
4:54.233 standard_rotation w scorch Fluffy_Pillow 49705.0/50000: 99% mana
4:55.422 standard_rotation w scorch Fluffy_Pillow 49504.0/50000: 99% mana
4:56.612 standard_rotation t pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:57.813 standard_rotation w scorch Fluffy_Pillow 49706.0/50000: 99% mana
4:59.003 standard_rotation w scorch Fluffy_Pillow 49505.0/50000: 99% mana
5:00.192 standard_rotation t pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
5:01.394 standard_rotation w scorch Fluffy_Pillow 49706.0/50000: 99% mana heating_up, fevered_incantation(2)
5:01.975 combustion_phase a combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, fevered_incantation(2)
5:01.975 combustion_phase Y fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, fevered_incantation(2)
5:02.584 combustion_cooldowns V potion Fluffy_Pillow 44609.0/50000: 89% mana combustion, hot_streak, rune_of_power, fevered_incantation(3)
5:02.584 combustion_cooldowns X use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 44609.0/50000: 89% mana combustion, hot_streak, rune_of_power, fevered_incantation(3), potion_of_spectral_intellect
5:02.584 combustion_phase c pyroblast Fluffy_Pillow 44609.0/50000: 89% mana combustion, hot_streak, rune_of_power, fevered_incantation(3), gladiators_badge, potion_of_spectral_intellect
5:03.773 combustion_phase c pyroblast Fluffy_Pillow 44798.0/50000: 90% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
5:03.773 combustion_phase Y fire_blast Fluffy_Pillow 43798.0/50000: 88% mana combustion, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
5:04.962 combustion_phase c pyroblast Fluffy_Pillow 44487.0/50000: 89% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
5:04.962 combustion_phase Y fire_blast Fluffy_Pillow 43487.0/50000: 87% mana combustion, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
5:06.152 combustion_phase c pyroblast Fluffy_Pillow 44177.0/50000: 88% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
5:07.340 combustion_phase e phoenix_flames Fluffy_Pillow 44365.0/50000: 89% mana combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
5:08.530 combustion_phase c pyroblast Fluffy_Pillow 45555.0/50000: 91% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
5:09.720 combustion_phase e phoenix_flames Fluffy_Pillow 45745.0/50000: 91% mana combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
5:10.909 combustion_phase c pyroblast Fluffy_Pillow 46934.0/50000: 94% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
5:11.439 combustion_phase Y fire_blast Fluffy_Pillow 46464.0/50000: 93% mana combustion, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
5:12.099 combustion_phase c pyroblast Fluffy_Pillow 46624.0/50000: 93% mana combustion, hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
5:13.288 combustion_phase e phoenix_flames Fluffy_Pillow 46813.0/50000: 94% mana combustion, heating_up, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
5:14.477 default S rune_of_power Fluffy_Pillow 48002.0/50000: 96% mana hot_streak, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
5:15.665 rop_phase i pyroblast Fluffy_Pillow 49190.0/50000: 98% mana hot_streak, rune_of_power, fevered_incantation(5), gladiators_badge, potion_of_spectral_intellect
5:16.856 rop_phase o scorch Fluffy_Pillow 49381.0/50000: 99% mana rune_of_power, gladiators_badge, potion_of_spectral_intellect
5:18.046 rop_phase o scorch Fluffy_Pillow 49505.0/50000: 99% mana rune_of_power, potion_of_spectral_intellect
5:19.236 rop_phase k fire_blast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation, potion_of_spectral_intellect
5:19.253 rop_phase i pyroblast Fluffy_Pillow 49022.0/50000: 98% mana hot_streak, rune_of_power, fevered_incantation(3), potion_of_spectral_intellect
5:20.443 rop_phase o scorch Fluffy_Pillow 49212.0/50000: 98% mana rune_of_power, potion_of_spectral_intellect
5:21.631 rop_phase o scorch Fluffy_Pillow 49503.0/50000: 99% mana rune_of_power, potion_of_spectral_intellect
5:22.820 rop_phase m pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation, potion_of_spectral_intellect
5:24.021 rop_phase o scorch Fluffy_Pillow 49705.0/50000: 99% mana rune_of_power, potion_of_spectral_intellect
5:25.211 rop_phase o scorch Fluffy_Pillow 49505.0/50000: 99% mana rune_of_power, potion_of_spectral_intellect
5:26.400 rop_phase m pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power, fevered_incantation, potion_of_spectral_intellect
5:27.159 rop_phase j fire_blast Fluffy_Pillow 49208.0/50000: 98% mana rune_of_power, fevered_incantation(2), potion_of_spectral_intellect
5:27.601 rop_phase o scorch Fluffy_Pillow 49205.0/50000: 98% mana heating_up, rune_of_power
5:28.790 standard_rotation t pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
5:29.989 standard_rotation w scorch Fluffy_Pillow 49703.0/50000: 99% mana
5:31.180 standard_rotation w scorch Fluffy_Pillow 49506.0/50000: 99% mana
5:32.369 standard_rotation t pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, fevered_incantation
5:33.569 default Q use_item_glyph_of_assimilation Fluffy_Pillow 49704.0/50000: 99% mana
5:33.569 standard_rotation u phoenix_flames Fluffy_Pillow 49704.0/50000: 99% mana
5:34.758 standard_rotation w scorch Fluffy_Pillow 50000.0/50000: 100% mana
5:35.065 standard_rotation s fire_blast Fluffy_Pillow 50000.0/50000: 100% mana
5:35.947 standard_rotation t pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, fevered_incantation
5:37.149 standard_rotation w scorch Fluffy_Pillow 49706.0/50000: 99% mana heating_up, fevered_incantation(3)
5:38.338 standard_rotation t pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, fevered_incantation(3)

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2042 1945 1531
Intellect 450 -3 1822 1622 1098 (49)
Spirit 0 0 0 0 0
Health 40840 38900 0
Mana 50000 50000 0
Spell Power 1822 1622 0
Melee Crit 13.11% 13.11% 284
Spell Crit 28.11% 28.11% 284
Haste 26.48% 26.48% 874
Versatility 9.77% 9.77% 391
Mana Regen 1000 1000 0
Mastery 15.41% 15.41% 439
Armor 373 373 373
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 228.00
Local Head Grim-Veiled Hood
ilevel: 235, stats: { 46 Armor, +88 Int, +166 Sta, +74 Haste, +74 Crit }
item effects: { equip: Fevered Incantation }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Shadewarped Sash
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Crit, +74 Haste }
Local Legs Leggings of Lethal Reverberations
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Haste, +93 Vers }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Acolyte's Velvet Bindings
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +26 Vers, +53 Mastery }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ardent Sunstar Signet
ilevel: 226, stats: { +84 Sta, +42 Crit, +172 Vers }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Trinket2 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="fire"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<2*gcd.max|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<=4&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=searing_touch.active

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=grimveiled_hood,id=173245,bonus_id=6649/6647/6758/6931/1532/6935
neck=charm_of_eternal_winter,id=183040,bonus_id=1498,ilevel=226
shoulders=shawl_of_the_penitent,id=183020,bonus_id=1498,ilevel=233
back=crest_of_the_legionnaire_general,id=183032,bonus_id=1498,ilevel=233
chest=robes_of_the_cursed_commando,id=182998,bonus_id=1498,ilevel=233,enchant=eternal_insight
wrists=acolytes_velvet_bindings,id=183017,bonus_id=1498,ilevel=226,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498,ilevel=226
waist=shadewarped_sash,id=183004,bonus_id=1498,ilevel=226
legs=leggings_of_lethal_reverberations,id=182981,bonus_id=1498,ilevel=226
feet=sparkling_glass_slippers,id=183023,bonus_id=1498,ilevel=226
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=1498,ilevel=233,enchant=16haste
finger2=ardent_sunstar_signet,id=183035,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498,ilevel=226
trinket2=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521,ilevel=207
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531,ilevel=233,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=227.67
# gear_stamina=1531
# gear_intellect=1098
# gear_crit_rating=258
# gear_haste_rating=874
# gear_mastery_rating=439
# gear_versatility_rating=391
# gear_armor=373

gisly_icicle : 5976 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
5975.6 5975.6 9.5 / 0.159% 585.0 / 9.8% 7.4
RPS Out RPS In Primary Resource Waiting APM Active Skill
807.8 801.6 Mana 0.00% 57.6 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
gisly_icicle 5976
Conflagration Flare Up 29 0.5% 29.8 9.67sec 291 0 Direct 29.8 167 450 290 43.7%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 29.83 29.83 0.00 0.00 0.0000 0.0000 8669.44 8669.44 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.33% 16.80 6 31 167.13 133 322 167.14 141 200 2807 2807 0.00%
crit 43.67% 13.03 2 24 450.05 267 704 449.79 295 570 5862 5862 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 13 0.2% 0.8 89.41sec 4592 4190 Direct 0.8 0 4590 4590 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.84 0.84 0.00 0.00 1.0971 0.0000 3846.12 3846.12 0.00% 4189.68 4189.68
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 0.84 0 3 4590.20 3552 5281 3480.53 0 5281 3846 3846 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [k]:0.84
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 45 0.7% 22.1 13.14sec 605 0 Direct 22.1 474 947 605 27.7%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.10 22.10 0.00 0.00 0.0000 0.0000 13376.55 13376.55 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 72.26% 15.97 5 29 473.95 461 489 473.97 463 487 7569 7569 0.00%
crit 27.74% 6.13 0 15 947.33 922 977 946.24 0 977 5807 5807 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 915 15.3% 51.0 5.91sec 5395 0 Direct 51.0 0 5394 5394 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 50.98 50.98 0.00 0.00 0.0000 0.0000 275012.82 275012.82 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 50.98 40 62 5394.08 3127 8258 5391.34 5064 5646 275013 275013 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [W]:2.11
  • if_expr:action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
    combustion_phase
    [b]:21.66
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [m]:11.63
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
    rop_phase
    [n]:9.56
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [v]:6.02
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 643 (675) 10.8% (11.3%) 70.7 3.59sec 2870 1690 Direct 70.7 (201.2) 1787 3995 2735 43.0% (43.0%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 70.71 70.70 0.00 0.00 1.6986 0.0000 193343.40 193343.40 0.00% 1689.61 1689.61
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.05% 40.33 25 57 1786.66 1476 2807 1787.04 1647 1922 72071 72071 0.00%
crit 42.95% 30.37 18 44 3994.99 2951 7794 3997.42 3638 4398 121273 121273 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [i]:4.60
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [s]:27.74
    standard_rotation
    [{]:38.33
    Conflagration 32 0.5% 70.7 3.57sec 136 0 Periodic 130.5 39 110 74 49.1% 63.4%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 70.70 0.00 130.50 130.50 0.0000 1.4603 9597.39 9597.39 0.00% 50.36 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 50.90% 66.43 47 92 38.76 0 62 38.77 36 42 2574 2574 0.00%
crit 49.10% 64.07 39 92 109.62 0 172 109.78 99 121 7023 7023 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Frost Nova 4 0.1% 10.3 32.10sec 131 113 Direct 10.3 102 204 131 28.6%

Stats Details: Frost Nova

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 10.25 10.25 0.00 0.00 1.1629 0.0000 1342.67 1342.67 0.00% 112.65 112.65
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.40% 7.32 2 12 101.94 88 146 101.91 88 120 746 746 0.00%
crit 28.60% 2.93 0 8 203.61 177 292 197.46 0 292 597 597 0.00%

Action Details: Frost Nova

  • id:122
  • school:frost
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.044775
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:122
  • name:Frost Nova
  • school:frost
  • tooltip:Frozen in place.
  • description:Blasts enemies within $A2 yds of you for {$s2=0} Frost damage and freezes them in place for {$d=8 seconds}. Damage may interrupt the freeze effect.

Action Priority List

    default
    [S]:10.25
  • if_expr:runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<execute_time)
Glyph of Assimilation 151 2.5% 2.7 124.93sec 16832 0 Periodic 23.3 1521 3048 1956 28.6% 8.9%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.71 0.00 23.32 23.32 0.0000 1.1414 45645.58 45645.58 0.00% 1715.10 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.44% 16.66 8 24 1520.97 336 1829 1520.29 1315 1713 25328 25328 0.00%
crit 28.56% 6.66 0 14 3048.31 671 3659 3044.64 0 3659 20317 20317 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1302.00
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Ignite 1051 17.6% 248.8 1.21sec 1270 0 Periodic 299.4 1055 0 1055 0.0% 99.6%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 248.82 0.00 299.38 299.38 0.0000 1.0000 315942.69 315942.69 0.00% 1055.32 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 299.38 239 359 1055.30 53 3192 1055.49 975 1156 315943 315943 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (18) 0.0% (0.3%) 1.0 0.00sec 5226 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 131  / 18 0.3% 99.0 1.18sec 53 44 Direct 99.0 41 82 53 28.1%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.00 99.00 0.00 0.00 1.1901 0.0000 5226.07 5226.07 0.00% 44.36 44.36
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.87% 71.15 58 85 41.23 29 50 41.24 40 43 2934 2934 0.00%
crit 28.13% 27.85 14 41 82.30 59 100 82.32 73 92 2292 2292 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:34.00
Phoenix Flames 0 (385) 0.0% (6.5%) 16.1 18.90sec 7196 6516

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.11 0.00 0.00 0.00 1.1044 0.0000 0.00 0.00 0.00% 6515.93 6515.93

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [h]:14.43
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [q]:0.68
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [x]:1.01
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 385 6.5% 16.1 18.84sec 7220 0 Direct 16.1 2330 7609 7213 92.6%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.05 16.05 0.00 0.00 0.0000 0.0000 115892.34 115892.34 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 7.43% 1.19 0 5 2329.84 1777 3380 1654.45 0 3380 2785 2785 0.00%
crit 92.57% 14.86 10 20 7609.46 3553 9384 7610.98 6653 8004 113108 113108 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 2164 (2317) 36.2% (38.8%) 79.8 3.75sec 8730 7785 Direct 80.5 (246.2) 3559 10712 8075 63.2% (63.2%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 79.76 80.51 0.00 0.00 1.1213 0.0000 650338.74 650338.74 0.00% 7785.32 7785.32
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 36.84% 29.66 17 42 3558.70 2691 6179 3558.70 3262 3902 105588 105588 0.00%
crit 63.16% 50.85 33 69 10712.21 5381 14211 10727.23 9781 11957 544750 544750 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [f]:38.31
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [g]:1.04
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [l]:16.95
  • if_expr:buff.hot_streak.react
    rop_phase
    [p]:3.79
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [t]:7.57
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [u]:1.88
  • if_expr:buff.hot_streak.react&searing_touch.active
    standard_rotation
    [w]:10.22
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 153 2.6% 80.5 3.73sec 571 0 Periodic 165.7 153 427 277 45.3% 81.4%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 80.51 0.00 165.74 165.74 0.0000 1.4769 45980.09 45980.09 0.00% 187.84 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 54.72% 90.69 58 122 153.36 3 281 153.38 143 162 13910 13910 0.00%
crit 45.28% 75.05 50 105 427.16 6 646 427.82 395 468 32070 32070 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 207 3.5% 30.6 9.75sec 2032 1738 Direct 30.6 0 2032 2032 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 30.61 30.61 0.00 0.00 1.1696 0.0000 62216.88 62216.88 0.00% 1737.76 1737.76
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 30.61 19 41 2031.65 1225 3787 2033.53 1866 2292 62217 62217 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [j]:1.71
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [r]:9.48
  • if_expr:searing_touch.active
    standard_rotation
    [z]:19.78
  • if_expr:searing_touch.active
Shadowcore Oil Blast 50 0.8% 44.8 6.50sec 334 0 Direct 44.8 260 521 334 28.3%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.75 44.75 0.00 0.00 0.0000 0.0000 14946.31 14946.31 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.70% 32.09 14 50 260.24 254 269 260.24 256 265 8350 8350 0.00%
crit 28.30% 12.67 3 28 520.80 507 538 520.73 507 534 6597 6597 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 115 1.9% 5.0 62.86sec 6947 2169 Periodic 19.8 1368 2736 1748 27.8% 4.9%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.99 0.00 19.85 19.85 3.2027 0.7426 34699.54 34699.54 0.00% 2169.26 2169.26
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 72.18% 14.33 7 23 1367.72 1047 1893 1367.29 1200 1561 19590 19590 0.00%
crit 27.82% 5.52 0 13 2736.41 2094 3787 2727.88 0 3464 15110 15110 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    default
    [Q]:4.99
  • if_expr:buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
Simple Action Stats Execute Interval
gisly_icicle
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:gisly_icicle
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 186.52sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [Z]:2.00
  • if_expr:buff.combustion.up
Combustion 5.2 63.09sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.24 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [d]:5.23
  • if_expr:buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:gisly_icicle
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:gisly_icicle
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.4 316.16sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.36 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [Y]:1.35
Rune of Power 7.5 40.50sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.48 0.00 0.00 0.00 1.1419 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [U]:7.52
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 186.3sec 186.3sec 12.0sec 8.09% 18.22% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:181.5s / 194.1s
  • trigger_min/max:181.5s / 194.1s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.09%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.49% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.49%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 5.2 0.0 63.1sec 63.1sec 11.8sec 20.50% 0.00% 118.1 (118.1) 5.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:59.1s / 78.5s
  • trigger_min/max:59.1s / 78.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • combustion_1:20.50%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Fireball 20.0 20.4 9.6sec 4.7sec 4.6sec 30.75% 0.00% 0.0 (0.0) 0.3

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.7s / 49.8s
  • trigger_min/max:1.4s / 43.7s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 26.7s

Stack Uptimes

  • fireball_1:17.16%
  • fireball_2:7.85%
  • fireball_3:3.76%
  • fireball_4:1.48%
  • fireball_5:0.43%
  • fireball_6:0.09%
  • fireball_7:0.03%
  • fireball_8:0.05%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 5.3 0.0 63.1sec 63.1sec 14.6sec 25.52% 0.00% 0.0 (0.0) 5.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:171.00

Trigger Details

  • interval_min/max:60.0s / 78.5s
  • trigger_min/max:60.0s / 78.5s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 15.0s

Stack Uptimes

  • gladiators_badge_1:25.52%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 96.2 0.0 3.1sec 3.1sec 1.1sec 35.94% 45.39% 0.0 (0.0) 0.1

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 17.2s
  • trigger_min/max:0.2s / 17.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.9s

Stack Uptimes

  • heating_up_1:35.94%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 80.0 0.0 3.8sec 3.8sec 0.8sec 17.09% 98.75% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 36.8s
  • trigger_min/max:0.5s / 36.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.4s

Stack Uptimes

  • hot_streak_1:17.09%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 5.6 16.1 58.1sec 13.3sec 12.8sec 23.82% 0.00% 10.8 (10.8) 5.4

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:9.5s / 80.3s
  • trigger_min/max:0.5s / 70.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 16.2s

Stack Uptimes

  • infernal_cascade_1:2.43%
  • infernal_cascade_2:21.39%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.4 0.0 316.0sec 316.0sec 23.0sec 10.25% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:303.8s / 325.2s
  • trigger_min/max:303.8s / 325.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:10.25%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 12.7 0.0 24.2sec 24.2sec 11.8sec 49.71% 0.00% 0.0 (0.0) 12.2

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.1s / 54.8s
  • trigger_min/max:13.1s / 54.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:49.71%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 300.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 300.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 96.2 74.0 117.0 3.1s 0.2s 17.2s
Heating Up removed 15.7 7.0 26.0 16.8s 1.0s 134.7s
Heating Up converted with Fire Blast 22.1 13.0 33.0 13.7s 0.5s 72.2s
Hot Streak procs 80.0 61.0 99.0 3.8s 0.5s 36.8s
Hot Streak spells used 248.8 201.0 296.0 1.2s 0.0s 8.0s
Hot Streak spell crits 177.7 137.0 218.0 1.7s 0.0s 16.6s
Hot Streak spell crits wasted 1.6 0.0 6.0 84.0s 0.2s 308.2s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Infernal Cascade expires during Combustion 0.4 0.0 3.0 103.4s 61.7s 198.3s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 14.96% 11.17% 17.79% 0.5s 0.0s 4.4s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000212.657152.000271.951
Shifting Power5.3850.00018.49227.39917.76139.561
Fire Blast0.2410.0009.71912.3241.93330.549
Frost Nova6.2070.00030.49065.35145.25782.499
Rune of Power5.5090.00022.34542.50027.37552.035
Dragon's Breath182.59855.081332.058296.928231.249359.393
Combustion3.1740.00015.14016.6396.62127.876
Phoenix Flames1.4000.00031.14123.20710.47954.827

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
gisly_icicle
mana_regen Mana 2639.89 240991.97 100.00% 91.29 59393.22 19.77%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 801.65 807.79 59374.6 48153.3 42613.0 50000.0
Usage Type Count Total Avg RPE APR
gisly_icicle
combustion Mana 5.2 26166.1 5000.0 4996.1 0.0
dragons_breath Mana 0.8 1678.4 2000.0 2004.1 2.3
fire_blast Mana 51.0 25489.4 500.0 500.0 10.8
fireball Mana 70.6 70646.4 1000.0 999.1 2.9
frost_nova Mana 10.2 10246.0 1000.0 999.6 0.1
pyroblast Mana 80.8 80770.0 1000.0 1012.6 8.6
scorch Mana 30.7 15337.1 500.0 501.0 4.1
shifting_power Mana 5.0 12486.7 2500.0 2500.0 2.8

Statistics & Data Analysis

Fight Length
gisly_icicle Fight Length
Count 923
Mean 300.66
Minimum 240.00
Maximum 359.95
Spread ( max - min ) 119.95
Range [ ( max - min ) / 2 * 100% ] 19.95%
DPS
gisly_icicle Damage Per Second
Count 923
Mean 5975.63
Minimum 5531.32
Maximum 6453.96
Spread ( max - min ) 922.64
Range [ ( max - min ) / 2 * 100% ] 7.72%
Standard Deviation 146.9876
5th Percentile 5728.19
95th Percentile 6211.49
( 95th Percentile - 5th Percentile ) 483.30
Mean Distribution
Standard Deviation 4.8382
95.00% Confidence Interval ( 5966.14 - 5985.11 )
Normalized 95.00% Confidence Interval ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 24
0.1% Error 2325
0.1 Scale Factor Error with Delta=300 185
0.05 Scale Factor Error with Delta=300 738
0.01 Scale Factor Error with Delta=300 18444
Priority Target DPS
gisly_icicle Priority Target Damage Per Second
Count 923
Mean 5975.63
Minimum 5531.32
Maximum 6453.96
Spread ( max - min ) 922.64
Range [ ( max - min ) / 2 * 100% ] 7.72%
Standard Deviation 146.9876
5th Percentile 5728.19
95th Percentile 6211.49
( 95th Percentile - 5th Percentile ) 483.30
Mean Distribution
Standard Deviation 4.8382
95.00% Confidence Interval ( 5966.14 - 5985.11 )
Normalized 95.00% Confidence Interval ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 24
0.1% Error 2325
0.1 Scale Factor Error with Delta=300 185
0.05 Scale Factor Error with Delta=300 738
0.01 Scale Factor Error with Delta=300 18444
DPS(e)
gisly_icicle Damage Per Second (Effective)
Count 923
Mean 5975.63
Minimum 5531.32
Maximum 6453.96
Spread ( max - min ) 922.64
Range [ ( max - min ) / 2 * 100% ] 7.72%
Damage
gisly_icicle Damage
Count 923
Mean 1790850.56
Minimum 1411353.88
Maximum 2207081.45
Spread ( max - min ) 795727.57
Range [ ( max - min ) / 2 * 100% ] 22.22%
DTPS
gisly_icicle Damage Taken Per Second
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
gisly_icicle Healing Per Second
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
gisly_icicle Healing Per Second (Effective)
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
gisly_icicle Heal
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
gisly_icicle Healing Taken Per Second
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
gisly_icicle Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
gisly_icicleTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
gisly_icicle Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
F 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
G 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
H 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
I 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
J 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
K 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
L 0.00 snapshot_stats
M 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
N 0.00 mirror_image
O 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
P 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
Q 4.99 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<2*gcd.max|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<=4&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
R 2.72 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
0.00 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
0.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
S 10.25 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<execute_time)
Use Frost Nova to trigger Grisly Icicle.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5&!talent.rune_of_power)
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
T 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
U 7.52 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
V 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
W 2.11 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
X 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
Y 1.35 potion
0.00 blood_fury
Z 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
a 5.25 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
b 21.66 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
c 0.00 call_action_list,name=active_talents
d 5.23 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
e 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
f 38.31 pyroblast,if=buff.hot_streak.react&buff.combustion.up
g 1.04 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
h 14.43 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
i 4.60 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
j 1.71 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
k 0.84 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
0.00 scorch,if=searing_touch.active
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
l 16.95 pyroblast,if=buff.hot_streak.react
m 11.63 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
n 9.56 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
o 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
p 3.79 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
q 0.68 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
r 9.48 scorch,if=searing_touch.active
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
s 27.74 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
t 7.57 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
u 1.88 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
v 6.02 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
w 10.22 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
x 1.01 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
y 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
z 19.78 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
{ 38.33 fireball

Sample Sequence

012456789ABCDFGHINOSYaidbZffbfhfbfhfbfhfjgbfUQWSlmssmnRlsss{vt{{{{{{{{t{{Usnlmssssls{SaidbffbfhfbfhfbfkQWSUlmlqsmsnlsss{vt{{{v{t{{{{{{{{{{SaidbbffhfbfhfbfhfUQWSlmRsssms{{{vt{{{{t{Umsnlsssssst{SaidbbZffhfbfhfbfhfkQWSUlmssmsnlssl{t{t{{{vt{t{zvuzzwzzwzSaidbffbfhfbfhfbfhUlQmnSRlmrrprmlzzwzzwzwzzwzzwUmrnlrrprrprrpzzwzzvuzzSYaidffbfbfhfbfhfbfQSU

Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask gisly_icicle 50000.0/50000: 100% mana
Pre precombat 1 food gisly_icicle 50000.0/50000: 100% mana
Pre precombat 2 augmentation gisly_icicle 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat G combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat N mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 default S frost_nova Fluffy_Pillow 49000.0/50000: 98% mana
0:01.190 combustion_cooldowns Y potion Fluffy_Pillow 49190.0/50000: 98% mana bloodlust, heating_up
0:01.190 combustion_cooldowns a use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49190.0/50000: 98% mana bloodlust, heating_up, potion_of_spectral_intellect
0:01.190 combustion_phase i fireball Fluffy_Pillow 49190.0/50000: 98% mana bloodlust, heating_up, gladiators_badge, potion_of_spectral_intellect
0:01.880 combustion_phase d combustion Fluffy_Pillow 49880.0/50000: 100% mana bloodlust, heating_up, gladiators_badge, potion_of_spectral_intellect
0:01.880 combustion_phase b fire_blast Fluffy_Pillow 44880.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, gladiators_badge, potion_of_spectral_intellect
0:02.563 combustion_cooldowns Z berserking Fluffy_Pillow 44063.0/50000: 88% mana bloodlust, combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:02.563 combustion_phase f pyroblast Fluffy_Pillow 44063.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:03.397 combustion_phase f pyroblast Fluffy_Pillow 43897.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:03.397 combustion_phase b fire_blast Fluffy_Pillow 42897.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:04.231 combustion_phase f pyroblast Fluffy_Pillow 43231.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.066 combustion_phase h phoenix_flames Fluffy_Pillow 43066.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.900 combustion_phase f pyroblast Fluffy_Pillow 43900.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.900 combustion_phase b fire_blast Fluffy_Pillow 42900.0/50000: 86% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.735 combustion_phase f pyroblast Fluffy_Pillow 43235.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.568 combustion_phase h phoenix_flames Fluffy_Pillow 43068.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.401 combustion_phase f pyroblast Fluffy_Pillow 43901.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.888 combustion_phase b fire_blast Fluffy_Pillow 43388.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.234 combustion_phase f pyroblast Fluffy_Pillow 43234.0/50000: 86% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.068 combustion_phase h phoenix_flames Fluffy_Pillow 43068.0/50000: 86% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.902 combustion_phase f pyroblast Fluffy_Pillow 43902.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.737 combustion_phase j scorch Fluffy_Pillow 43737.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.571 combustion_phase g pyroblast Fluffy_Pillow 44071.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.077 combustion_phase b fire_blast Fluffy_Pillow 43577.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.414 combustion_phase f pyroblast Fluffy_Pillow 43414.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.247 default U rune_of_power Fluffy_Pillow 43247.0/50000: 86% mana bloodlust, berserking, heating_up, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.080 default Q shifting_power Fluffy_Pillow 44080.0/50000: 88% mana bloodlust, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:17.005 default W fire_blast Fluffy_Pillow 43505.0/50000: 87% mana bloodlust, heating_up, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:17.865 default S frost_nova Fluffy_Pillow 43865.0/50000: 88% mana bloodlust, hot_streak, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:18.781 rop_phase l pyroblast Fluffy_Pillow 43781.0/50000: 88% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:18.781 rop_phase m fire_blast Fluffy_Pillow 42781.0/50000: 86% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:19.696 rop_phase s fireball Fluffy_Pillow 43196.0/50000: 86% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:21.069 rop_phase s fireball Fluffy_Pillow 43569.0/50000: 87% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:21.177 rop_phase m fire_blast Fluffy_Pillow 43677.0/50000: 87% mana bloodlust, rune_of_power, potion_of_spectral_intellect
0:21.684 rop_phase n fire_blast Fluffy_Pillow 43684.0/50000: 87% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:22.440 default R use_item_glyph_of_assimilation Fluffy_Pillow 42940.0/50000: 86% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:22.440 rop_phase l pyroblast Fluffy_Pillow 42940.0/50000: 86% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:23.357 rop_phase s fireball Fluffy_Pillow 42857.0/50000: 86% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:24.728 rop_phase s fireball Fluffy_Pillow 43228.0/50000: 86% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:26.102 rop_phase s fireball Fluffy_Pillow 43602.0/50000: 87% mana bloodlust, fireball(2), rune_of_power, potion_of_spectral_intellect
0:27.475 standard_rotation { fireball Fluffy_Pillow 43975.0/50000: 88% mana bloodlust, fireball(3)
0:28.698 standard_rotation v fire_blast Fluffy_Pillow 45198.0/50000: 90% mana bloodlust, heating_up
0:28.848 standard_rotation t pyroblast Fluffy_Pillow 43848.0/50000: 88% mana bloodlust, hot_streak
0:29.764 standard_rotation { fireball Fluffy_Pillow 43764.0/50000: 88% mana bloodlust, fireball
0:31.137 standard_rotation { fireball Fluffy_Pillow 44137.0/50000: 88% mana bloodlust, fireball
0:32.510 standard_rotation { fireball Fluffy_Pillow 44510.0/50000: 89% mana bloodlust, heating_up
0:33.883 standard_rotation { fireball Fluffy_Pillow 44883.0/50000: 90% mana bloodlust, fireball
0:35.254 standard_rotation { fireball Fluffy_Pillow 45254.0/50000: 91% mana bloodlust, heating_up
0:36.625 standard_rotation { fireball Fluffy_Pillow 45625.0/50000: 91% mana bloodlust, fireball
0:37.996 standard_rotation { fireball Fluffy_Pillow 45996.0/50000: 92% mana bloodlust, fireball(2)
0:39.369 standard_rotation { fireball Fluffy_Pillow 46369.0/50000: 93% mana bloodlust, heating_up
0:40.742 standard_rotation t pyroblast Fluffy_Pillow 46742.0/50000: 93% mana bloodlust, hot_streak
0:41.657 standard_rotation { fireball Fluffy_Pillow 46657.0/50000: 93% mana heating_up
0:43.441 standard_rotation { fireball Fluffy_Pillow 47441.0/50000: 95% mana heating_up
0:45.222 default U rune_of_power Fluffy_Pillow 48222.0/50000: 96% mana fireball
0:46.412 rop_phase s fireball Fluffy_Pillow 49412.0/50000: 99% mana heating_up, rune_of_power
0:46.412 rop_phase n fire_blast Fluffy_Pillow 49412.0/50000: 99% mana heating_up, rune_of_power
0:48.195 rop_phase l pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power
0:48.195 rop_phase m fire_blast Fluffy_Pillow 48005.0/50000: 96% mana rune_of_power
0:49.384 rop_phase s fireball Fluffy_Pillow 48694.0/50000: 97% mana fireball, rune_of_power
0:51.167 rop_phase s fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power
0:52.949 rop_phase s fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), rune_of_power
0:54.731 rop_phase s fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, rune_of_power
0:56.513 rop_phase l pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power
0:57.704 rop_phase s fireball Fluffy_Pillow 49195.0/50000: 98% mana fireball, heating_up, rune_of_power
0:59.487 standard_rotation { fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, heating_up
1:01.268 default S frost_nova Fluffy_Pillow 49003.0/50000: 98% mana fireball(2)
1:02.459 combustion_cooldowns a use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49194.0/50000: 98% mana heating_up
1:02.459 combustion_phase i fireball Fluffy_Pillow 49194.0/50000: 98% mana heating_up, gladiators_badge
1:03.546 combustion_phase d combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, gladiators_badge
1:03.546 combustion_phase b fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, gladiators_badge
1:04.242 combustion_phase f pyroblast Fluffy_Pillow 44196.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
1:05.433 combustion_phase f pyroblast Fluffy_Pillow 44387.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
1:05.433 combustion_phase b fire_blast Fluffy_Pillow 43387.0/50000: 87% mana combustion, rune_of_power, infernal_cascade, gladiators_badge
1:06.622 combustion_phase f pyroblast Fluffy_Pillow 44076.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:07.812 combustion_phase h phoenix_flames Fluffy_Pillow 44266.0/50000: 89% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:09.001 combustion_phase f pyroblast Fluffy_Pillow 45455.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:09.312 combustion_phase b fire_blast Fluffy_Pillow 44766.0/50000: 90% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:10.191 combustion_phase f pyroblast Fluffy_Pillow 45145.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:11.380 combustion_phase h phoenix_flames Fluffy_Pillow 45334.0/50000: 91% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:12.571 combustion_phase f pyroblast Fluffy_Pillow 46525.0/50000: 93% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:12.571 combustion_phase b fire_blast Fluffy_Pillow 45525.0/50000: 91% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:13.761 combustion_phase f pyroblast Fluffy_Pillow 46215.0/50000: 92% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:14.951 combustion_phase k dragons_breath Fluffy_Pillow 46405.0/50000: 93% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:16.139 default Q shifting_power Fluffy_Pillow 45593.0/50000: 91% mana heating_up, infernal_cascade(2), gladiators_badge
1:19.172 default W fire_blast Fluffy_Pillow 46126.0/50000: 92% mana heating_up
1:19.511 default S frost_nova Fluffy_Pillow 45965.0/50000: 92% mana hot_streak
1:20.701 default U rune_of_power Fluffy_Pillow 46155.0/50000: 92% mana hot_streak
1:21.891 rop_phase l pyroblast Fluffy_Pillow 47345.0/50000: 95% mana hot_streak, rune_of_power
1:21.891 rop_phase m fire_blast Fluffy_Pillow 46345.0/50000: 93% mana rune_of_power
1:23.082 rop_phase l pyroblast Fluffy_Pillow 47036.0/50000: 94% mana hot_streak, rune_of_power
1:24.271 rop_phase q phoenix_flames Fluffy_Pillow 47225.0/50000: 94% mana heating_up, rune_of_power
1:25.460 rop_phase s fireball Fluffy_Pillow 48414.0/50000: 97% mana rune_of_power
1:27.130 rop_phase m fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
1:27.243 rop_phase s fireball Fluffy_Pillow 48613.0/50000: 97% mana heating_up, rune_of_power
1:27.726 rop_phase n fire_blast Fluffy_Pillow 49096.0/50000: 98% mana heating_up, rune_of_power
1:29.026 rop_phase l pyroblast Fluffy_Pillow 48896.0/50000: 98% mana fireball, hot_streak, rune_of_power
1:30.214 rop_phase s fireball Fluffy_Pillow 49084.0/50000: 98% mana heating_up, rune_of_power
1:31.997 rop_phase s fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, rune_of_power
1:33.781 rop_phase s fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball, rune_of_power
1:35.566 standard_rotation { fireball Fluffy_Pillow 49007.0/50000: 98% mana fireball(2)
1:36.754 standard_rotation v fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:37.349 standard_rotation t pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak
1:38.539 standard_rotation { fireball Fluffy_Pillow 49195.0/50000: 98% mana fireball
1:40.323 standard_rotation { fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball
1:42.105 standard_rotation { fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
1:42.889 standard_rotation v fire_blast Fluffy_Pillow 49704.0/50000: 99% mana fireball
1:43.888 standard_rotation { fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, heating_up
1:45.671 standard_rotation t pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak
1:46.861 standard_rotation { fireball Fluffy_Pillow 49195.0/50000: 98% mana fireball
1:48.645 standard_rotation { fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball
1:50.427 standard_rotation { fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
1:52.209 standard_rotation { fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3)
1:53.992 standard_rotation { fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(4)
1:55.775 standard_rotation { fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
1:57.559 standard_rotation { fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball
1:59.341 standard_rotation { fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
2:01.125 standard_rotation { fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(3)
2:02.908 standard_rotation { fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(4)
2:04.691 default S frost_nova Fluffy_Pillow 49005.0/50000: 98% mana heating_up
2:05.880 combustion_cooldowns a use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49194.0/50000: 98% mana fireball
2:05.880 combustion_phase i fireball Fluffy_Pillow 49194.0/50000: 98% mana fireball, gladiators_badge
2:06.980 combustion_phase d combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball, gladiators_badge
2:06.980 combustion_phase b fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball, rune_of_power, gladiators_badge
2:07.578 combustion_phase b fire_blast Fluffy_Pillow 45098.0/50000: 90% mana combustion, fireball, heating_up, rune_of_power, infernal_cascade, gladiators_badge
2:07.663 combustion_phase f pyroblast Fluffy_Pillow 43683.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:08.850 combustion_phase f pyroblast Fluffy_Pillow 43870.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:10.038 combustion_phase h phoenix_flames Fluffy_Pillow 44058.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:11.229 combustion_phase f pyroblast Fluffy_Pillow 45249.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:11.404 combustion_phase b fire_blast Fluffy_Pillow 44424.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:12.417 combustion_phase f pyroblast Fluffy_Pillow 44937.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:13.608 combustion_phase h phoenix_flames Fluffy_Pillow 45128.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:14.798 combustion_phase f pyroblast Fluffy_Pillow 46318.0/50000: 93% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:14.899 combustion_phase b fire_blast Fluffy_Pillow 45419.0/50000: 91% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:15.990 combustion_phase f pyroblast Fluffy_Pillow 46010.0/50000: 92% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:17.180 combustion_phase h phoenix_flames Fluffy_Pillow 46200.0/50000: 92% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:18.369 combustion_phase f pyroblast Fluffy_Pillow 47389.0/50000: 95% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:19.558 default U rune_of_power Fluffy_Pillow 47578.0/50000: 95% mana heating_up, infernal_cascade(2), gladiators_badge
2:20.747 default Q shifting_power Fluffy_Pillow 48767.0/50000: 98% mana heating_up, rune_of_power, gladiators_badge
2:23.122 default W fire_blast Fluffy_Pillow 48642.0/50000: 97% mana heating_up, rune_of_power
2:24.251 default S frost_nova Fluffy_Pillow 49271.0/50000: 99% mana hot_streak, rune_of_power
2:25.441 rop_phase l pyroblast Fluffy_Pillow 49461.0/50000: 99% mana hot_streak, rune_of_power
2:25.441 rop_phase m fire_blast Fluffy_Pillow 48461.0/50000: 97% mana rune_of_power
2:26.630 default R use_item_glyph_of_assimilation Fluffy_Pillow 49150.0/50000: 98% mana rune_of_power
2:26.630 rop_phase s fireball Fluffy_Pillow 49150.0/50000: 98% mana rune_of_power
2:28.414 rop_phase s fireball Fluffy_Pillow 49006.0/50000: 98% mana rune_of_power
2:30.196 rop_phase s fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power
2:30.569 rop_phase m fire_blast Fluffy_Pillow 49377.0/50000: 99% mana fireball, rune_of_power
2:31.979 rop_phase s fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), rune_of_power
2:33.761 standard_rotation { fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3)
2:35.541 standard_rotation { fireball Fluffy_Pillow 49002.0/50000: 98% mana fireball(4)
2:37.324 standard_rotation { fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(5)
2:38.485 standard_rotation v fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
2:39.107 standard_rotation t pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak
2:40.296 standard_rotation { fireball Fluffy_Pillow 49194.0/50000: 98% mana fireball, heating_up
2:42.078 standard_rotation { fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, heating_up
2:43.860 standard_rotation { fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
2:45.643 standard_rotation { fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
2:47.426 standard_rotation t pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak
2:48.616 standard_rotation { fireball Fluffy_Pillow 49195.0/50000: 98% mana heating_up
2:50.397 default U rune_of_power Fluffy_Pillow 49003.0/50000: 98% mana heating_up
2:51.586 rop_phase m fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball, rune_of_power
2:51.586 rop_phase s fireball Fluffy_Pillow 49500.0/50000: 99% mana fireball, heating_up, rune_of_power
2:52.180 rop_phase n fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball, heating_up, rune_of_power
2:53.369 rop_phase l pyroblast Fluffy_Pillow 49005.0/50000: 98% mana fireball, hot_streak, rune_of_power
2:54.558 rop_phase s fireball Fluffy_Pillow 49194.0/50000: 98% mana fireball(2), rune_of_power
2:56.341 rop_phase s fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), rune_of_power
2:58.124 rop_phase s fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(3), rune_of_power
2:59.906 rop_phase s fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(4), rune_of_power
3:01.687 rop_phase s fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(5), rune_of_power
3:03.467 rop_phase s fireball Fluffy_Pillow 49002.0/50000: 98% mana heating_up, rune_of_power
3:05.251 standard_rotation t pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak
3:06.440 standard_rotation { fireball Fluffy_Pillow 49195.0/50000: 98% mana fireball
3:08.224 default S frost_nova Fluffy_Pillow 49006.0/50000: 98% mana fireball
3:09.414 combustion_cooldowns a use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49196.0/50000: 98% mana fireball(2)
3:09.414 combustion_phase i fireball Fluffy_Pillow 49196.0/50000: 98% mana fireball(2), gladiators_badge
3:10.553 combustion_phase d combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball(2), gladiators_badge
3:10.553 combustion_phase b fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball(2), rune_of_power, gladiators_badge
3:11.083 combustion_phase b fire_blast Fluffy_Pillow 45030.0/50000: 90% mana combustion, fireball(2), heating_up, rune_of_power, infernal_cascade, gladiators_badge
3:11.195 combustion_cooldowns Z berserking Fluffy_Pillow 43642.0/50000: 87% mana combustion, fireball(2), hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:11.195 combustion_phase f pyroblast Fluffy_Pillow 43642.0/50000: 87% mana berserking, combustion, fireball(2), hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:12.277 combustion_phase f pyroblast Fluffy_Pillow 43724.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:13.360 combustion_phase h phoenix_flames Fluffy_Pillow 43807.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:14.444 combustion_phase f pyroblast Fluffy_Pillow 44891.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:15.070 combustion_phase b fire_blast Fluffy_Pillow 44517.0/50000: 89% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
3:15.527 combustion_phase f pyroblast Fluffy_Pillow 44474.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:16.608 combustion_phase h phoenix_flames Fluffy_Pillow 44555.0/50000: 89% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:17.690 combustion_phase f pyroblast Fluffy_Pillow 45637.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:17.799 combustion_phase b fire_blast Fluffy_Pillow 44746.0/50000: 89% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
3:18.774 combustion_phase f pyroblast Fluffy_Pillow 45221.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:19.859 combustion_phase h phoenix_flames Fluffy_Pillow 45306.0/50000: 91% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:20.942 combustion_phase f pyroblast Fluffy_Pillow 46389.0/50000: 93% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:22.025 combustion_phase k dragons_breath Fluffy_Pillow 46472.0/50000: 93% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:23.107 default Q shifting_power Fluffy_Pillow 45554.0/50000: 91% mana berserking, heating_up, gladiators_badge
3:25.272 default W fire_blast Fluffy_Pillow 45219.0/50000: 90% mana heating_up
3:26.318 default S frost_nova Fluffy_Pillow 45765.0/50000: 92% mana hot_streak
3:27.508 default U rune_of_power Fluffy_Pillow 45955.0/50000: 92% mana hot_streak
3:28.697 rop_phase l pyroblast Fluffy_Pillow 47144.0/50000: 94% mana hot_streak, rune_of_power
3:28.697 rop_phase m fire_blast Fluffy_Pillow 46144.0/50000: 92% mana rune_of_power
3:29.886 rop_phase s fireball Fluffy_Pillow 46833.0/50000: 94% mana rune_of_power
3:31.668 rop_phase s fireball Fluffy_Pillow 47615.0/50000: 95% mana rune_of_power
3:32.969 rop_phase m fire_blast Fluffy_Pillow 48916.0/50000: 98% mana fireball, rune_of_power
3:33.450 rop_phase s fireball Fluffy_Pillow 47897.0/50000: 96% mana fireball, heating_up, rune_of_power
3:33.534 rop_phase n fire_blast Fluffy_Pillow 47981.0/50000: 96% mana fireball, heating_up, rune_of_power
3:35.232 rop_phase l pyroblast Fluffy_Pillow 48179.0/50000: 96% mana hot_streak, rune_of_power
3:36.421 rop_phase s fireball Fluffy_Pillow 48368.0/50000: 97% mana fireball, heating_up, rune_of_power
3:38.203 rop_phase s fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, heating_up, rune_of_power
3:39.985 rop_phase l pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power
3:41.176 standard_rotation { fireball Fluffy_Pillow 49195.0/50000: 98% mana hot_streak
3:42.960 standard_rotation t pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak
3:44.148 standard_rotation { fireball Fluffy_Pillow 49194.0/50000: 98% mana hot_streak
3:45.929 standard_rotation t pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak
3:47.118 standard_rotation { fireball Fluffy_Pillow 49192.0/50000: 98% mana fireball
3:48.901 standard_rotation { fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
3:50.684 standard_rotation { fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
3:51.942 standard_rotation v fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
3:52.466 standard_rotation t pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
3:53.655 standard_rotation { fireball Fluffy_Pillow 49193.0/50000: 98% mana hot_streak
3:55.437 standard_rotation t pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
3:56.627 standard_rotation { fireball Fluffy_Pillow 49194.0/50000: 98% mana fireball
3:58.409 standard_rotation z scorch Fluffy_Pillow 49004.0/50000: 98% mana fireball
3:59.086 standard_rotation v fire_blast Fluffy_Pillow 49681.0/50000: 99% mana heating_up
3:59.598 standard_rotation u pyroblast Fluffy_Pillow 49193.0/50000: 98% mana hot_streak
4:00.788 standard_rotation z scorch Fluffy_Pillow 49383.0/50000: 99% mana
4:01.977 standard_rotation z scorch Fluffy_Pillow 49504.0/50000: 99% mana
4:03.168 standard_rotation w pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up
4:04.366 standard_rotation z scorch Fluffy_Pillow 49704.0/50000: 99% mana
4:05.557 standard_rotation z scorch Fluffy_Pillow 49506.0/50000: 99% mana
4:06.748 standard_rotation w pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up
4:07.948 standard_rotation z scorch Fluffy_Pillow 49706.0/50000: 99% mana
4:09.137 default S frost_nova Fluffy_Pillow 49504.0/50000: 99% mana
4:10.327 combustion_cooldowns a use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49694.0/50000: 99% mana heating_up
4:10.327 combustion_phase i fireball Fluffy_Pillow 49694.0/50000: 99% mana heating_up, gladiators_badge
4:11.440 combustion_phase d combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, gladiators_badge
4:11.440 combustion_phase b fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, gladiators_badge
4:12.110 combustion_phase f pyroblast Fluffy_Pillow 44170.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
4:13.299 combustion_phase f pyroblast Fluffy_Pillow 44359.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
4:13.299 combustion_phase b fire_blast Fluffy_Pillow 43359.0/50000: 87% mana combustion, rune_of_power, infernal_cascade, gladiators_badge
4:14.489 combustion_phase f pyroblast Fluffy_Pillow 44049.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:15.676 combustion_phase h phoenix_flames Fluffy_Pillow 44236.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:16.865 combustion_phase f pyroblast Fluffy_Pillow 45425.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:17.166 combustion_phase b fire_blast Fluffy_Pillow 44726.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:18.056 combustion_phase f pyroblast Fluffy_Pillow 45116.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:19.244 combustion_phase h phoenix_flames Fluffy_Pillow 45304.0/50000: 91% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:20.435 combustion_phase f pyroblast Fluffy_Pillow 46495.0/50000: 93% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:20.435 combustion_phase b fire_blast Fluffy_Pillow 45495.0/50000: 91% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:21.625 combustion_phase f pyroblast Fluffy_Pillow 46185.0/50000: 92% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:22.815 combustion_phase h phoenix_flames Fluffy_Pillow 46375.0/50000: 93% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:24.004 default U rune_of_power Fluffy_Pillow 47564.0/50000: 95% mana hot_streak, infernal_cascade(2), gladiators_badge
4:25.194 rop_phase l pyroblast Fluffy_Pillow 48754.0/50000: 98% mana hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:26.384 default Q shifting_power Fluffy_Pillow 48944.0/50000: 98% mana rune_of_power
4:27.252 rop_phase m fire_blast Fluffy_Pillow 47312.0/50000: 95% mana rune_of_power
4:28.131 rop_phase n fire_blast Fluffy_Pillow 47632.0/50000: 95% mana heating_up, rune_of_power
4:29.718 default S frost_nova Fluffy_Pillow 48778.0/50000: 98% mana hot_streak, rune_of_power
4:30.908 default R use_item_glyph_of_assimilation Fluffy_Pillow 48968.0/50000: 98% mana hot_streak, rune_of_power
4:30.908 rop_phase l pyroblast Fluffy_Pillow 48968.0/50000: 98% mana hot_streak, rune_of_power
4:30.908 rop_phase m fire_blast Fluffy_Pillow 47968.0/50000: 96% mana rune_of_power
4:32.098 rop_phase r scorch Fluffy_Pillow 48658.0/50000: 97% mana rune_of_power
4:33.287 rop_phase r scorch Fluffy_Pillow 49347.0/50000: 99% mana rune_of_power
4:34.477 rop_phase p pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
4:35.678 rop_phase r scorch Fluffy_Pillow 49706.0/50000: 99% mana heating_up, rune_of_power
4:35.943 rop_phase m fire_blast Fluffy_Pillow 49900.0/50000: 100% mana heating_up, rune_of_power
4:36.868 rop_phase l pyroblast Fluffy_Pillow 49505.0/50000: 99% mana hot_streak, rune_of_power
4:38.056 standard_rotation z scorch Fluffy_Pillow 49693.0/50000: 99% mana
4:39.246 standard_rotation z scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:40.435 standard_rotation w pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:41.634 standard_rotation z scorch Fluffy_Pillow 49703.0/50000: 99% mana
4:42.824 standard_rotation z scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:44.013 standard_rotation w pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:45.212 standard_rotation z scorch Fluffy_Pillow 49703.0/50000: 99% mana heating_up
4:46.402 standard_rotation w pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:47.601 standard_rotation z scorch Fluffy_Pillow 49704.0/50000: 99% mana
4:48.790 standard_rotation z scorch Fluffy_Pillow 49504.0/50000: 99% mana
4:49.979 standard_rotation w pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:51.178 standard_rotation z scorch Fluffy_Pillow 49703.0/50000: 99% mana
4:52.368 standard_rotation z scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:53.556 standard_rotation w pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up
4:54.757 default U rune_of_power Fluffy_Pillow 49704.0/50000: 99% mana
4:55.947 rop_phase m fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
4:55.947 rop_phase r scorch Fluffy_Pillow 49500.0/50000: 99% mana heating_up, rune_of_power
4:57.138 rop_phase n fire_blast Fluffy_Pillow 49506.0/50000: 99% mana heating_up, rune_of_power
4:57.138 rop_phase l pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak, rune_of_power
4:58.326 rop_phase r scorch Fluffy_Pillow 49194.0/50000: 98% mana rune_of_power
4:59.516 rop_phase r scorch Fluffy_Pillow 49505.0/50000: 99% mana rune_of_power
5:00.705 rop_phase p pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
5:01.907 rop_phase r scorch Fluffy_Pillow 49706.0/50000: 99% mana rune_of_power
5:03.097 rop_phase r scorch Fluffy_Pillow 49505.0/50000: 99% mana rune_of_power
5:04.287 rop_phase p pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
5:05.485 rop_phase r scorch Fluffy_Pillow 49703.0/50000: 99% mana rune_of_power
5:06.673 rop_phase r scorch Fluffy_Pillow 49503.0/50000: 99% mana rune_of_power
5:07.863 rop_phase p pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
5:09.064 standard_rotation z scorch Fluffy_Pillow 49706.0/50000: 99% mana
5:10.252 standard_rotation z scorch Fluffy_Pillow 49503.0/50000: 99% mana
5:11.442 standard_rotation w pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
5:12.641 standard_rotation z scorch Fluffy_Pillow 49704.0/50000: 99% mana
5:13.829 standard_rotation z scorch Fluffy_Pillow 49503.0/50000: 99% mana
5:15.019 standard_rotation v fire_blast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
5:15.019 standard_rotation u pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak
5:16.209 standard_rotation z scorch Fluffy_Pillow 49195.0/50000: 98% mana
5:17.398 standard_rotation z scorch Fluffy_Pillow 49504.0/50000: 99% mana
5:18.588 default S frost_nova Fluffy_Pillow 49505.0/50000: 99% mana heating_up
5:19.775 combustion_cooldowns Y potion Fluffy_Pillow 49692.0/50000: 99% mana hot_streak
5:19.775 combustion_cooldowns a use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49692.0/50000: 99% mana hot_streak, potion_of_spectral_intellect
5:19.775 combustion_phase i fireball Fluffy_Pillow 49692.0/50000: 99% mana hot_streak, gladiators_badge, potion_of_spectral_intellect
5:20.923 combustion_phase d combustion Fluffy_Pillow 50000.0/50000: 100% mana hot_streak, gladiators_badge, potion_of_spectral_intellect
5:21.560 combustion_phase f pyroblast Fluffy_Pillow 44637.0/50000: 89% mana combustion, hot_streak, rune_of_power, gladiators_badge, potion_of_spectral_intellect
5:22.748 combustion_phase f pyroblast Fluffy_Pillow 44825.0/50000: 90% mana combustion, hot_streak, rune_of_power, gladiators_badge, potion_of_spectral_intellect
5:22.748 combustion_phase b fire_blast Fluffy_Pillow 43825.0/50000: 88% mana combustion, rune_of_power, gladiators_badge, potion_of_spectral_intellect
5:23.936 combustion_phase f pyroblast Fluffy_Pillow 44513.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
5:23.936 combustion_phase b fire_blast Fluffy_Pillow 43513.0/50000: 87% mana combustion, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
5:25.126 combustion_phase f pyroblast Fluffy_Pillow 44203.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:26.315 combustion_phase h phoenix_flames Fluffy_Pillow 44392.0/50000: 89% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:27.506 combustion_phase f pyroblast Fluffy_Pillow 45583.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:27.817 combustion_phase b fire_blast Fluffy_Pillow 44894.0/50000: 90% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:28.697 combustion_phase f pyroblast Fluffy_Pillow 45274.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:29.886 combustion_phase h phoenix_flames Fluffy_Pillow 45463.0/50000: 91% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:31.075 combustion_phase f pyroblast Fluffy_Pillow 46652.0/50000: 93% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:31.389 combustion_phase b fire_blast Fluffy_Pillow 45966.0/50000: 92% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:32.265 combustion_phase f pyroblast Fluffy_Pillow 46342.0/50000: 93% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:33.456 default Q shifting_power Fluffy_Pillow 46533.0/50000: 93% mana heating_up, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:36.840 default S frost_nova Fluffy_Pillow 47417.0/50000: 95% mana heating_up, potion_of_spectral_intellect
5:38.030 default U rune_of_power Fluffy_Pillow 47607.0/50000: 95% mana heating_up, potion_of_spectral_intellect

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2042 1945 1531
Intellect 450 -3 1822 1622 1098 (49)
Spirit 0 0 0 0 0
Health 40840 38900 0
Mana 50000 50000 0
Spell Power 1822 1622 0
Melee Crit 13.11% 13.11% 284
Spell Crit 28.11% 28.11% 284
Haste 26.48% 26.48% 874
Versatility 9.77% 9.77% 391
Mana Regen 1000 1000 0
Mastery 15.41% 15.41% 439
Armor 373 373 373
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 228.00
Local Head Grim-Veiled Hood
ilevel: 235, stats: { 46 Armor, +88 Int, +166 Sta, +74 Haste, +74 Crit }
item effects: { equip: Grisly Icicle }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Shadewarped Sash
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Crit, +74 Haste }
Local Legs Leggings of Lethal Reverberations
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Haste, +93 Vers }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Acolyte's Velvet Bindings
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +26 Vers, +53 Mastery }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ardent Sunstar Signet
ilevel: 226, stats: { +84 Sta, +42 Crit, +172 Vers }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Trinket2 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="gisly_icicle"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<2*gcd.max|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<=4&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=searing_touch.active

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=grimveiled_hood,id=173245,bonus_id=6649/6647/6758/6937/1532/6935
neck=charm_of_eternal_winter,id=183040,bonus_id=1498,ilevel=226
shoulders=shawl_of_the_penitent,id=183020,bonus_id=1498,ilevel=233
back=crest_of_the_legionnaire_general,id=183032,bonus_id=1498,ilevel=233
chest=robes_of_the_cursed_commando,id=182998,bonus_id=1498,ilevel=233,enchant=eternal_insight
wrists=acolytes_velvet_bindings,id=183017,bonus_id=1498,ilevel=226,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498,ilevel=226
waist=shadewarped_sash,id=183004,bonus_id=1498,ilevel=226
legs=leggings_of_lethal_reverberations,id=182981,bonus_id=1498,ilevel=226
feet=sparkling_glass_slippers,id=183023,bonus_id=1498,ilevel=226
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=1498,ilevel=233,enchant=16haste
finger2=ardent_sunstar_signet,id=183035,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498,ilevel=226
trinket2=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521,ilevel=207
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531,ilevel=233,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=227.67
# gear_stamina=1531
# gear_intellect=1098
# gear_crit_rating=258
# gear_haste_rating=874
# gear_mastery_rating=439
# gear_versatility_rating=391
# gear_armor=373

no_lego : 5773 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
5773.3 5773.3 9.2 / 0.160% 556.0 / 9.6% 7.2
RPS Out RPS In Primary Resource Waiting APM Active Skill
799.3 793.6 Mana 0.00% 57.5 100.0% 100%
Talents
Night Fae

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
no_lego 5773
Conflagration Flare Up 28 0.5% 29.9 9.62sec 278 0 Direct 29.9 162 430 278 43.3%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 29.91 29.91 0.00 0.00 0.0000 0.0000 8326.77 8326.77 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 56.65% 16.95 4 36 161.97 133 306 162.04 143 193 2746 2746 0.00%
crit 43.35% 12.97 3 26 430.43 267 612 430.43 307 527 5581 5581 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 10 0.2% 0.7 85.51sec 4433 3948 Direct 0.7 0 4434 4434 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.70 0.70 0.00 0.00 1.1230 0.0000 3083.43 3083.43 0.00% 3948.06 3948.06
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 0.70 0 3 4434.21 3552 5281 2429.18 0 5031 3083 3083 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [j]:0.69
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 45 0.8% 22.2 12.84sec 608 0 Direct 22.2 474 947 607 28.3%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 22.19 22.19 0.00 0.00 0.0000 0.0000 13485.54 13485.54 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.73% 15.92 6 28 473.71 461 489 473.70 463 486 7541 7541 0.00%
crit 28.27% 6.28 1 16 947.27 922 977 947.19 922 977 5945 5945 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 854 14.8% 52.0 5.81sec 4937 0 Direct 52.0 0 4937 4937 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 51.96 51.96 0.00 0.00 0.0000 0.0000 256516.02 256516.02 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 51.96 40 62 4936.71 3127 7181 4935.37 4707 5152 256516 256516 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [V]:2.06
  • if_expr:action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
    combustion_phase
    [a]:21.82
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [l]:11.20
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
    rop_phase
    [m]:10.51
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [u]:6.37
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 635 (666) 11.0% (11.5%) 73.3 3.32sec 2730 1605 Direct 73.3 (207.8) 1748 3760 2603 42.5% (42.5%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 73.33 73.33 0.00 0.00 1.7004 0.0000 190882.67 190882.67 0.00% 1605.46 1605.46
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.50% 42.16 28 62 1748.34 1476 2742 1748.94 1638 1853 73698 73698 0.00%
crit 42.50% 31.17 19 45 3759.90 2951 6777 3762.27 3458 4067 117185 117185 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [h]:1.88
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [r]:28.98
    standard_rotation
    [z]:42.46
    Conflagration 31 0.5% 73.3 3.32sec 127 0 Periodic 134.4 38 103 69 47.9% 65.4%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 73.33 0.00 134.43 134.43 0.0000 1.4623 9312.15 9312.15 0.00% 47.37 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 52.07% 70.00 48 94 38.36 0 54 38.38 36 41 2685 2685 0.00%
crit 47.93% 64.43 41 91 102.85 0 150 103.00 95 114 6627 6627 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Glyph of Assimilation 142 2.5% 2.7 123.28sec 15543 0 Periodic 23.6 1416 2823 1808 27.9% 9.0%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.75 0.00 23.64 23.64 0.0000 1.1428 42739.57 42739.57 0.00% 1581.89 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 72.14% 17.06 7 25 1415.57 336 1591 1415.65 1288 1591 24145 24145 0.00%
crit 27.86% 6.59 0 16 2823.18 671 3182 2825.52 0 3182 18594 18594 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1302.00
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Ignite 1030 17.8% 258.2 1.16sec 1199 0 Periodic 299.4 1034 0 1034 0.0% 99.6%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 258.21 0.00 299.38 299.38 0.0000 1.0000 309671.77 309671.77 0.00% 1034.38 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 299.38 239 359 1034.23 140 3274 1034.50 960 1122 309672 309672 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (18) 0.0% (0.3%) 1.0 0.00sec 5229 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 131  / 18 0.3% 99.0 1.18sec 53 44 Direct 99.0 41 82 53 28.1%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 99.00 99.00 0.00 0.00 1.1934 0.0000 5229.35 5229.35 0.00% 44.26 44.26
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.90% 71.18 57 83 41.26 29 50 41.26 40 43 2937 2937 0.00%
crit 28.10% 27.82 16 42 82.39 59 100 82.39 72 92 2292 2292 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:34.00
Phoenix Flames 0 (375) 0.0% (6.5%) 16.5 18.51sec 6849 6196

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.48 0.00 0.00 0.00 1.1054 0.0000 0.00 0.00 0.00% 6196.19 6196.19

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [g]:15.08
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [p]:0.38
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [w]:1.02
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 375 6.5% 16.4 18.52sec 6872 0 Direct 16.4 2199 7161 6864 94.1%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.42 16.42 0.00 0.00 0.0000 0.0000 112844.93 112844.93 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 5.87% 0.96 0 4 2198.80 1777 3694 1411.24 0 3694 2125 2125 0.00%
crit 94.13% 15.46 11 20 7160.69 3553 8160 7161.40 6667 7513 110720 110720 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 2070 (2218) 35.8% (38.4%) 82.8 3.61sec 8052 7170 Direct 83.5 (252.8) 3428 9911 7444 61.9% (61.9%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 82.79 83.53 0.00 0.00 1.1230 0.0000 621975.04 621975.04 0.00% 7170.15 7170.15
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 38.06% 31.79 16 45 3427.59 2691 6179 3426.50 3165 3732 108991 108991 0.00%
crit 61.94% 51.74 35 71 9911.48 5381 12358 9924.16 9203 10796 512984 512984 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [e]:38.12
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [f]:1.17
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [k]:18.14
  • if_expr:buff.hot_streak.react
    rop_phase
    [o]:4.30
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [s]:8.22
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [t]:1.62
  • if_expr:buff.hot_streak.react&searing_touch.active
    standard_rotation
    [v]:11.21
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 148 2.6% 83.5 3.59sec 534 0 Periodic 169.3 149 404 263 44.8% 83.4%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 83.53 0.00 169.28 169.28 0.0000 1.4819 44619.01 44619.01 0.00% 177.87 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 55.19% 93.42 57 125 149.41 3 281 149.41 141 158 13959 13959 0.00%
crit 44.81% 75.86 50 103 404.12 9 562 404.55 373 443 30660 30660 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 219 3.8% 33.0 8.95sec 1994 1706 Direct 33.0 0 1993 1993 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 33.00 33.00 0.00 0.00 1.1694 0.0000 65823.71 65823.71 0.00% 1705.54 1705.54
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 33.00 21 44 1993.36 1225 3427 1993.27 1835 2216 65824 65824 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [i]:2.30
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [q]:10.10
  • if_expr:searing_touch.active
    standard_rotation
    [y]:20.99
  • if_expr:searing_touch.active
Shadowcore Oil Blast 49 0.9% 44.4 6.65sec 333 0 Direct 44.4 260 521 333 28.1%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 44.43 44.43 0.00 0.00 0.0000 0.0000 14815.70 14815.70 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.93% 31.96 15 57 260.37 254 269 260.35 256 265 8320 8320 0.00%
crit 28.07% 12.47 3 26 520.77 507 538 520.77 507 538 6496 6496 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 119 2.1% 5.1 61.79sec 7027 2180 Periodic 20.3 1377 2751 1769 28.6% 5.0%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.10 0.00 20.25 20.25 3.2238 0.7486 35829.69 35829.69 0.00% 2179.95 2179.95
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.42% 14.46 4 22 1377.09 1047 1893 1376.36 1214 1527 19913 19913 0.00%
crit 28.58% 5.79 0 12 2751.22 2094 3787 2730.00 0 3464 15917 15917 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    default
    [Q]:5.10
  • if_expr:buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
Simple Action Stats Execute Interval
no_lego
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:no_lego
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 182.55sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [Y]:2.00
  • if_expr:buff.combustion.up
Combustion 5.3 62.08sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.31 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [c]:5.31
  • if_expr:buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:no_lego
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:no_lego
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.4 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.41 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [X]:1.40
Rune of Power 7.6 39.78sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.63 0.00 0.00 0.00 1.1428 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [T]:7.68
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 182.7sec 182.7sec 12.0sec 8.09% 18.36% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:180.0s / 194.9s
  • trigger_min/max:180.0s / 194.9s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.09%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.49% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.49%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 5.3 0.0 62.1sec 62.1sec 11.8sec 20.86% 0.00% 120.1 (120.1) 5.1

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:58.8s / 73.2s
  • trigger_min/max:58.8s / 73.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • combustion_1:20.86%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Fireball 20.7 21.4 9.4sec 4.6sec 4.7sec 32.58% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.7s / 49.2s
  • trigger_min/max:1.4s / 44.5s
  • trigger_pct:100.00%
  • duration_min/max:1.4s / 29.1s

Stack Uptimes

  • fireball_1:18.23%
  • fireball_2:8.30%
  • fireball_3:3.93%
  • fireball_4:1.55%
  • fireball_5:0.45%
  • fireball_6:0.11%
  • fireball_7:0.02%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 5.3 0.0 62.3sec 62.7sec 14.6sec 25.96% 0.00% 0.0 (0.0) 5.1

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:171.00

Trigger Details

  • interval_min/max:60.0s / 73.0s
  • trigger_min/max:60.0s / 73.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:25.96%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 98.6 0.0 3.1sec 3.1sec 1.1sec 35.17% 45.68% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.2s / 16.7s
  • trigger_min/max:0.2s / 16.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 6.9s

Stack Uptimes

  • heating_up_1:35.17%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 82.9 0.0 3.6sec 3.6sec 0.8sec 16.31% 98.79% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 36.3s
  • trigger_min/max:0.5s / 36.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.3s

Stack Uptimes

  • hot_streak_1:16.31%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 6.3 15.5 50.9sec 13.2sec 11.8sec 24.71% 0.00% 10.3 (10.3) 6.1

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:9.5s / 73.2s
  • trigger_min/max:0.5s / 66.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 16.5s

Stack Uptimes

  • infernal_cascade_1:3.69%
  • infernal_cascade_2:21.02%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.4 0.0 312.3sec 0.0sec 23.0sec 10.59% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:304.0s / 321.1s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:10.59%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 12.9 0.0 23.8sec 23.8sec 11.8sec 50.62% 0.00% 0.0 (0.0) 12.5

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:13.1s / 54.8s
  • trigger_min/max:13.1s / 54.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • rune_of_power_1:50.62%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 300.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 300.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 98.6 74.0 125.0 3.1s 0.2s 16.7s
Heating Up removed 15.3 7.0 29.0 16.8s 1.0s 130.7s
Heating Up converted with Fire Blast 23.4 14.0 33.0 12.9s 0.5s 69.2s
Hot Streak procs 82.9 62.0 102.0 3.6s 0.5s 36.3s
Hot Streak spells used 258.2 207.0 308.0 1.2s 0.0s 6.9s
Hot Streak spell crits 183.3 137.0 224.0 1.6s 0.0s 16.1s
Hot Streak spell crits wasted 1.8 0.0 7.0 81.9s 0.1s 314.3s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Infernal Cascade expires during Combustion 1.2 0.0 4.0 93.8s 58.5s 255.5s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 15.23% 11.78% 19.38% 0.5s 0.0s 3.3s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000212.657152.000271.951
Shifting Power4.4160.00017.85522.86814.52437.730
Fire Blast0.1280.0007.3426.6861.07918.549
Rune of Power4.8170.00022.34737.80822.95248.687
Dragon's Breath149.36553.274323.014296.998228.459359.684
Combustion2.4310.00014.56212.9443.17625.291
Phoenix Flames1.0680.00014.56818.1017.39931.401

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
no_lego
mana_regen Mana 2562.52 238541.28 100.00% 93.09 61827.51 20.58%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 793.55 799.27 61795.6 48282.6 43095.0 50000.0
Usage Type Count Total Avg RPE APR
no_lego
combustion Mana 5.3 26538.9 5000.0 4995.0 0.0
dragons_breath Mana 0.7 1386.6 2000.0 1993.5 2.2
fire_blast Mana 52.0 25978.7 500.0 500.0 9.9
fireball Mana 73.3 73288.6 1000.0 999.4 2.7
pyroblast Mana 83.8 83780.6 1000.0 1012.0 8.0
scorch Mana 33.1 16527.2 500.0 500.8 4.0
shifting_power Mana 5.1 12742.3 2500.0 2499.2 2.8

Statistics & Data Analysis

Fight Length
no_lego Fight Length
Count 923
Mean 300.66
Minimum 240.00
Maximum 359.95
Spread ( max - min ) 119.95
Range [ ( max - min ) / 2 * 100% ] 19.95%
DPS
no_lego Damage Per Second
Count 923
Mean 5773.26
Minimum 5370.06
Maximum 6213.90
Spread ( max - min ) 843.84
Range [ ( max - min ) / 2 * 100% ] 7.31%
Standard Deviation 143.2035
5th Percentile 5541.89
95th Percentile 6007.10
( 95th Percentile - 5th Percentile ) 465.21
Mean Distribution
Standard Deviation 4.7136
95.00% Confidence Interval ( 5764.02 - 5782.50 )
Normalized 95.00% Confidence Interval ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 24
0.1% Error 2364
0.1 Scale Factor Error with Delta=300 176
0.05 Scale Factor Error with Delta=300 701
0.01 Scale Factor Error with Delta=300 17507
Priority Target DPS
no_lego Priority Target Damage Per Second
Count 923
Mean 5773.26
Minimum 5370.06
Maximum 6213.90
Spread ( max - min ) 843.84
Range [ ( max - min ) / 2 * 100% ] 7.31%
Standard Deviation 143.2035
5th Percentile 5541.89
95th Percentile 6007.10
( 95th Percentile - 5th Percentile ) 465.21
Mean Distribution
Standard Deviation 4.7136
95.00% Confidence Interval ( 5764.02 - 5782.50 )
Normalized 95.00% Confidence Interval ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 24
0.1% Error 2364
0.1 Scale Factor Error with Delta=300 176
0.05 Scale Factor Error with Delta=300 701
0.01 Scale Factor Error with Delta=300 17507
DPS(e)
no_lego Damage Per Second (Effective)
Count 923
Mean 5773.26
Minimum 5370.06
Maximum 6213.90
Spread ( max - min ) 843.84
Range [ ( max - min ) / 2 * 100% ] 7.31%
Damage
no_lego Damage
Count 923
Mean 1729926.00
Minimum 1344243.15
Maximum 2073886.05
Spread ( max - min ) 729642.90
Range [ ( max - min ) / 2 * 100% ] 21.09%
DTPS
no_lego Damage Taken Per Second
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
no_lego Healing Per Second
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
no_lego Healing Per Second (Effective)
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
no_lego Heal
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
no_lego Healing Taken Per Second
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
no_lego Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
no_legoTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
no_lego Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
F 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
G 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
H 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
I 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
J 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
K 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
L 0.00 snapshot_stats
M 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
N 0.00 mirror_image
O 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
P 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
Q 5.10 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<2*gcd.max|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<=4&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
R 2.75 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
0.00 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
0.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<execute_time)
Use Frost Nova to trigger Grisly Icicle.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5&!talent.rune_of_power)
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
S 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
T 7.68 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
U 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
V 2.06 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
W 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
X 1.40 potion
0.00 blood_fury
Y 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
0.00 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
Z 5.33 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
a 21.82 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
b 0.00 call_action_list,name=active_talents
c 5.31 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
d 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
e 38.12 pyroblast,if=buff.hot_streak.react&buff.combustion.up
f 1.17 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
g 15.08 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
h 1.88 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
i 2.30 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
j 0.69 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
0.00 scorch,if=searing_touch.active
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
k 18.14 pyroblast,if=buff.hot_streak.react
l 11.20 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
m 10.51 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
n 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
o 4.30 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
p 0.38 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
q 10.10 scorch,if=searing_touch.active
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
r 28.98 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
s 8.22 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
t 1.62 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
u 6.37 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
v 11.21 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
w 1.02 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
x 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
y 20.99 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
z 42.46 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask no_lego 50000.0/50000: 100% mana
Pre precombat 1 food no_lego 50000.0/50000: 100% mana
Pre precombat 2 augmentation no_lego 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat G combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat N mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns X potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 combustion_cooldowns Z use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_phase h fireball Fluffy_Pillow 49000.0/50000: 98% mana gladiators_badge, potion_of_spectral_intellect
0:01.105 combustion_phase c combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, gladiators_badge, potion_of_spectral_intellect
0:01.105 combustion_phase a fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, rune_of_power, gladiators_badge, potion_of_spectral_intellect
0:01.622 combustion_phase a fire_blast Fluffy_Pillow 45017.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:01.781 combustion_cooldowns Y berserking Fluffy_Pillow 43676.0/50000: 87% mana bloodlust, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:01.781 combustion_phase e pyroblast Fluffy_Pillow 43676.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:02.614 combustion_phase e pyroblast Fluffy_Pillow 43509.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:03.447 combustion_phase g phoenix_flames Fluffy_Pillow 43342.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.281 combustion_phase e pyroblast Fluffy_Pillow 44176.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.795 combustion_phase a fire_blast Fluffy_Pillow 43690.0/50000: 87% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.114 combustion_phase e pyroblast Fluffy_Pillow 43509.0/50000: 87% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.949 combustion_phase g phoenix_flames Fluffy_Pillow 43344.0/50000: 87% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.783 combustion_phase e pyroblast Fluffy_Pillow 44178.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.617 combustion_phase g phoenix_flames Fluffy_Pillow 44012.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.450 combustion_phase e pyroblast Fluffy_Pillow 44845.0/50000: 90% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.450 combustion_phase a fire_blast Fluffy_Pillow 43845.0/50000: 88% mana bloodlust, berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.284 combustion_phase e pyroblast Fluffy_Pillow 44179.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.117 combustion_phase i scorch Fluffy_Pillow 44012.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.950 combustion_phase f pyroblast Fluffy_Pillow 44345.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.793 combustion_phase i scorch Fluffy_Pillow 44188.0/50000: 88% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.263 combustion_phase a fire_blast Fluffy_Pillow 44658.0/50000: 89% mana bloodlust, berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.626 combustion_phase e pyroblast Fluffy_Pillow 44021.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.460 default T rune_of_power Fluffy_Pillow 43855.0/50000: 88% mana bloodlust, berserking, hot_streak, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.294 rop_phase k pyroblast Fluffy_Pillow 44689.0/50000: 89% mana bloodlust, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.212 default Q shifting_power Fluffy_Pillow 44607.0/50000: 89% mana bloodlust, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:16.513 rop_phase l fire_blast Fluffy_Pillow 43408.0/50000: 87% mana bloodlust, rune_of_power, infernal_cascade(2), potion_of_spectral_intellect
0:17.901 rop_phase r fireball Fluffy_Pillow 44296.0/50000: 89% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:17.901 rop_phase m fire_blast Fluffy_Pillow 44296.0/50000: 89% mana bloodlust, heating_up, rune_of_power, potion_of_spectral_intellect
0:19.275 rop_phase k pyroblast Fluffy_Pillow 44170.0/50000: 88% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:20.190 default R use_item_glyph_of_assimilation Fluffy_Pillow 44085.0/50000: 88% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:20.190 rop_phase r fireball Fluffy_Pillow 44085.0/50000: 88% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:20.392 rop_phase l fire_blast Fluffy_Pillow 44287.0/50000: 89% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:20.934 rop_phase m fire_blast Fluffy_Pillow 44329.0/50000: 89% mana bloodlust, fireball, heating_up, rune_of_power, potion_of_spectral_intellect
0:21.563 rop_phase k pyroblast Fluffy_Pillow 43458.0/50000: 87% mana bloodlust, fireball, hot_streak, rune_of_power, potion_of_spectral_intellect
0:22.481 rop_phase r fireball Fluffy_Pillow 43376.0/50000: 87% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:23.851 rop_phase k pyroblast Fluffy_Pillow 43746.0/50000: 87% mana bloodlust, hot_streak, rune_of_power, potion_of_spectral_intellect
0:24.766 rop_phase r fireball Fluffy_Pillow 43661.0/50000: 87% mana bloodlust, fireball, rune_of_power, potion_of_spectral_intellect
0:26.140 rop_phase r fireball Fluffy_Pillow 44035.0/50000: 88% mana bloodlust, fireball, rune_of_power
0:27.511 standard_rotation z fireball Fluffy_Pillow 44406.0/50000: 89% mana bloodlust, fireball(2)
0:28.884 standard_rotation z fireball Fluffy_Pillow 44779.0/50000: 90% mana bloodlust, fireball(3)
0:30.032 standard_rotation u fire_blast Fluffy_Pillow 45927.0/50000: 92% mana bloodlust, heating_up
0:30.256 standard_rotation s pyroblast Fluffy_Pillow 44651.0/50000: 89% mana bloodlust, hot_streak
0:31.172 standard_rotation z fireball Fluffy_Pillow 44567.0/50000: 89% mana bloodlust, fireball, heating_up
0:32.545 standard_rotation z fireball Fluffy_Pillow 44940.0/50000: 90% mana bloodlust, fireball, heating_up
0:33.917 standard_rotation z fireball Fluffy_Pillow 45312.0/50000: 91% mana bloodlust, fireball(2)
0:35.290 standard_rotation z fireball Fluffy_Pillow 45685.0/50000: 91% mana bloodlust, fireball(3)
0:36.663 standard_rotation z fireball Fluffy_Pillow 46058.0/50000: 92% mana bloodlust, heating_up
0:38.036 standard_rotation z fireball Fluffy_Pillow 46431.0/50000: 93% mana bloodlust, hot_streak
0:39.408 standard_rotation s pyroblast Fluffy_Pillow 46803.0/50000: 94% mana bloodlust, fireball, hot_streak
0:40.323 standard_rotation z fireball Fluffy_Pillow 46718.0/50000: 93% mana bloodlust, hot_streak
0:41.696 standard_rotation s pyroblast Fluffy_Pillow 47091.0/50000: 94% mana hot_streak
0:42.886 standard_rotation z fireball Fluffy_Pillow 47281.0/50000: 95% mana fireball, heating_up
0:44.666 default T rune_of_power Fluffy_Pillow 48061.0/50000: 96% mana fireball, heating_up
0:45.856 rop_phase l fire_blast Fluffy_Pillow 49251.0/50000: 99% mana fireball(2), rune_of_power
0:45.856 rop_phase r fireball Fluffy_Pillow 48751.0/50000: 98% mana fireball(2), heating_up, rune_of_power
0:46.411 rop_phase m fire_blast Fluffy_Pillow 49306.0/50000: 99% mana fireball(2), heating_up, rune_of_power
0:47.638 rop_phase k pyroblast Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), hot_streak, rune_of_power
0:48.827 rop_phase r fireball Fluffy_Pillow 49193.0/50000: 98% mana heating_up, rune_of_power
0:50.609 rop_phase r fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, rune_of_power
0:52.392 rop_phase k pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power
0:53.583 rop_phase r fireball Fluffy_Pillow 49196.0/50000: 98% mana fireball, rune_of_power
0:55.367 rop_phase r fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball, rune_of_power
0:57.149 rop_phase r fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), rune_of_power
0:58.933 standard_rotation z fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(3)
1:00.090 combustion_phase c combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball(4)
1:00.090 combustion_phase a fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball(4), rune_of_power
1:00.601 combustion_phase a fire_blast Fluffy_Pillow 45011.0/50000: 90% mana combustion, fireball(4), heating_up, rune_of_power, infernal_cascade
1:00.715 combustion_cooldowns Z use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 43625.0/50000: 87% mana combustion, fireball(4), hot_streak, rune_of_power, infernal_cascade(2)
1:00.715 combustion_phase e pyroblast Fluffy_Pillow 43625.0/50000: 87% mana combustion, fireball(4), hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:01.906 combustion_phase e pyroblast Fluffy_Pillow 43816.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:03.095 combustion_phase g phoenix_flames Fluffy_Pillow 44005.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:04.285 combustion_phase e pyroblast Fluffy_Pillow 45195.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:04.500 combustion_phase a fire_blast Fluffy_Pillow 44410.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:05.474 combustion_phase e pyroblast Fluffy_Pillow 44884.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:06.666 combustion_phase g phoenix_flames Fluffy_Pillow 45076.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:07.856 combustion_phase e pyroblast Fluffy_Pillow 46266.0/50000: 93% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:09.046 combustion_phase g phoenix_flames Fluffy_Pillow 46456.0/50000: 93% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:10.237 combustion_phase e pyroblast Fluffy_Pillow 47647.0/50000: 95% mana combustion, hot_streak, rune_of_power, gladiators_badge
1:10.237 combustion_phase a fire_blast Fluffy_Pillow 46647.0/50000: 93% mana combustion, rune_of_power, gladiators_badge
1:11.427 combustion_phase e pyroblast Fluffy_Pillow 47337.0/50000: 95% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
1:12.616 standard_rotation z fireball Fluffy_Pillow 47526.0/50000: 95% mana heating_up, infernal_cascade, gladiators_badge
1:14.399 standard_rotation z fireball Fluffy_Pillow 48309.0/50000: 97% mana heating_up, infernal_cascade, gladiators_badge
1:16.182 default Q shifting_power Fluffy_Pillow 49005.0/50000: 98% mana hot_streak
1:19.656 default T rune_of_power Fluffy_Pillow 49979.0/50000: 100% mana fireball, hot_streak
1:20.845 rop_phase k pyroblast Fluffy_Pillow 50000.0/50000: 100% mana fireball, hot_streak, rune_of_power
1:20.845 rop_phase l fire_blast Fluffy_Pillow 49000.0/50000: 98% mana fireball, rune_of_power
1:21.614 rop_phase l fire_blast Fluffy_Pillow 49269.0/50000: 99% mana fireball, hot_streak, rune_of_power
1:22.036 rop_phase k pyroblast Fluffy_Pillow 49191.0/50000: 98% mana fireball, hot_streak, rune_of_power
1:23.227 rop_phase r fireball Fluffy_Pillow 49382.0/50000: 99% mana fireball, rune_of_power
1:25.010 rop_phase r fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, rune_of_power
1:26.794 rop_phase r fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(2), rune_of_power
1:27.972 rop_phase m fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
1:28.577 rop_phase k pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak, rune_of_power
1:29.767 rop_phase r fireball Fluffy_Pillow 49195.0/50000: 98% mana heating_up, rune_of_power
1:29.767 rop_phase m fire_blast Fluffy_Pillow 49195.0/50000: 98% mana heating_up, rune_of_power
1:31.549 rop_phase k pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak, rune_of_power
1:32.738 rop_phase r fireball Fluffy_Pillow 49193.0/50000: 98% mana heating_up, rune_of_power
1:34.521 standard_rotation z fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
1:36.303 standard_rotation z fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
1:37.594 standard_rotation u fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:38.084 standard_rotation s pyroblast Fluffy_Pillow 48990.0/50000: 98% mana hot_streak
1:39.273 standard_rotation z fireball Fluffy_Pillow 49179.0/50000: 98% mana heating_up
1:41.055 standard_rotation z fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
1:42.838 standard_rotation z fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
1:44.620 standard_rotation z fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
1:46.401 standard_rotation s pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak
1:47.590 standard_rotation z fireball Fluffy_Pillow 49192.0/50000: 98% mana hot_streak
1:49.372 standard_rotation s pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
1:50.561 standard_rotation z fireball Fluffy_Pillow 49193.0/50000: 98% mana fireball
1:52.343 standard_rotation z fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
1:54.125 standard_rotation z fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
1:55.908 standard_rotation z fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
1:57.691 standard_rotation z fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
1:59.474 standard_rotation z fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
2:00.786 combustion_phase c combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball
2:00.786 combustion_phase a fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball, rune_of_power
2:01.256 combustion_cooldowns Z use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 43970.0/50000: 88% mana combustion, fireball, heating_up, rune_of_power, infernal_cascade
2:01.256 combustion_phase i scorch Fluffy_Pillow 43970.0/50000: 88% mana combustion, fireball, heating_up, rune_of_power, infernal_cascade, gladiators_badge
2:02.446 combustion_phase e pyroblast Fluffy_Pillow 44660.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
2:03.637 combustion_phase e pyroblast Fluffy_Pillow 44851.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
2:03.637 combustion_phase a fire_blast Fluffy_Pillow 43851.0/50000: 88% mana combustion, rune_of_power, infernal_cascade, gladiators_badge
2:04.826 combustion_phase e pyroblast Fluffy_Pillow 44540.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:06.018 combustion_phase g phoenix_flames Fluffy_Pillow 44732.0/50000: 89% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:07.205 combustion_phase e pyroblast Fluffy_Pillow 45919.0/50000: 92% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:07.503 combustion_phase a fire_blast Fluffy_Pillow 45217.0/50000: 90% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:08.394 combustion_phase e pyroblast Fluffy_Pillow 45608.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:08.779 combustion_phase a fire_blast Fluffy_Pillow 44993.0/50000: 90% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:09.583 combustion_phase e pyroblast Fluffy_Pillow 45297.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:10.773 combustion_phase g phoenix_flames Fluffy_Pillow 45487.0/50000: 91% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:11.964 combustion_phase e pyroblast Fluffy_Pillow 46678.0/50000: 93% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:13.153 default T rune_of_power Fluffy_Pillow 46867.0/50000: 94% mana heating_up, infernal_cascade(2), gladiators_badge
2:14.343 rop_phase p phoenix_flames Fluffy_Pillow 48057.0/50000: 96% mana heating_up, rune_of_power, gladiators_badge
2:15.532 rop_phase r fireball Fluffy_Pillow 49246.0/50000: 98% mana rune_of_power, gladiators_badge
2:17.316 default Q shifting_power Fluffy_Pillow 49006.0/50000: 98% mana rune_of_power
2:19.732 default V fire_blast Fluffy_Pillow 48922.0/50000: 98% mana heating_up, rune_of_power
2:20.766 rop_phase k pyroblast Fluffy_Pillow 49456.0/50000: 99% mana hot_streak, rune_of_power
2:20.766 rop_phase l fire_blast Fluffy_Pillow 48456.0/50000: 97% mana rune_of_power
2:21.955 default R use_item_glyph_of_assimilation Fluffy_Pillow 49145.0/50000: 98% mana rune_of_power
2:21.955 rop_phase r fireball Fluffy_Pillow 49145.0/50000: 98% mana rune_of_power
2:23.738 rop_phase r fireball Fluffy_Pillow 49005.0/50000: 98% mana rune_of_power
2:24.386 rop_phase l fire_blast Fluffy_Pillow 49653.0/50000: 99% mana rune_of_power
2:25.519 rop_phase k pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, rune_of_power
2:26.711 standard_rotation z fireball Fluffy_Pillow 49195.0/50000: 98% mana fireball
2:28.493 standard_rotation z fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
2:30.275 standard_rotation z fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
2:32.059 standard_rotation z fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(3)
2:33.140 standard_rotation u fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
2:33.843 standard_rotation s pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak
2:35.034 standard_rotation z fireball Fluffy_Pillow 49197.0/50000: 98% mana fireball
2:36.818 standard_rotation z fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball
2:38.601 standard_rotation z fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
2:40.382 standard_rotation z fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up
2:42.167 standard_rotation z fireball Fluffy_Pillow 49007.0/50000: 98% mana fireball
2:43.949 default T rune_of_power Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
2:45.138 rop_phase l fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball(3), rune_of_power
2:45.138 rop_phase r fireball Fluffy_Pillow 49500.0/50000: 99% mana fireball(3), heating_up, rune_of_power
2:45.697 rop_phase m fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball(3), heating_up, rune_of_power
2:46.921 rop_phase k pyroblast Fluffy_Pillow 49005.0/50000: 98% mana fireball(3), hot_streak, rune_of_power
2:48.111 rop_phase r fireball Fluffy_Pillow 49195.0/50000: 98% mana heating_up, rune_of_power
2:49.894 rop_phase r fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up, rune_of_power
2:51.676 rop_phase r fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power
2:53.459 rop_phase r fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), rune_of_power
2:55.240 rop_phase r fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up, rune_of_power
2:57.024 rop_phase k pyroblast Fluffy_Pillow 49006.0/50000: 98% mana hot_streak, rune_of_power
2:58.213 standard_rotation z fireball Fluffy_Pillow 49195.0/50000: 98% mana fireball
2:59.995 standard_rotation z fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
3:01.777 standard_rotation z fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
3:03.559 standard_rotation z fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3)
3:04.711 combustion_phase c combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up
3:04.711 combustion_phase a fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power
3:05.341 combustion_cooldowns Y berserking Fluffy_Pillow 44130.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade
3:05.341 combustion_cooldowns Z use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 44130.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade
3:05.341 combustion_phase e pyroblast Fluffy_Pillow 44130.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
3:06.423 combustion_phase e pyroblast Fluffy_Pillow 44212.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
3:06.423 combustion_phase a fire_blast Fluffy_Pillow 43212.0/50000: 86% mana berserking, combustion, rune_of_power, infernal_cascade, gladiators_badge
3:07.504 combustion_phase e pyroblast Fluffy_Pillow 43793.0/50000: 88% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:08.587 combustion_phase g phoenix_flames Fluffy_Pillow 43876.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:09.669 combustion_phase e pyroblast Fluffy_Pillow 44958.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:10.354 combustion_phase a fire_blast Fluffy_Pillow 44643.0/50000: 89% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
3:10.749 combustion_phase e pyroblast Fluffy_Pillow 44538.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:11.831 combustion_phase g phoenix_flames Fluffy_Pillow 44620.0/50000: 89% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:12.913 combustion_phase e pyroblast Fluffy_Pillow 45702.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:12.913 combustion_phase a fire_blast Fluffy_Pillow 44702.0/50000: 89% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
3:13.995 combustion_phase e pyroblast Fluffy_Pillow 45284.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:15.078 combustion_phase g phoenix_flames Fluffy_Pillow 45367.0/50000: 91% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:16.161 combustion_phase e pyroblast Fluffy_Pillow 46450.0/50000: 93% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:17.244 default Q shifting_power Fluffy_Pillow 46533.0/50000: 93% mana berserking, heating_up, infernal_cascade(2), gladiators_badge
3:19.481 default V fire_blast Fluffy_Pillow 46270.0/50000: 93% mana heating_up, gladiators_badge
3:20.592 default T rune_of_power Fluffy_Pillow 46881.0/50000: 94% mana hot_streak
3:21.780 rop_phase k pyroblast Fluffy_Pillow 48069.0/50000: 96% mana hot_streak, rune_of_power
3:21.780 rop_phase l fire_blast Fluffy_Pillow 47069.0/50000: 94% mana rune_of_power
3:22.969 rop_phase r fireball Fluffy_Pillow 47758.0/50000: 96% mana hot_streak, rune_of_power
3:24.750 rop_phase k pyroblast Fluffy_Pillow 48539.0/50000: 97% mana hot_streak, rune_of_power
3:25.940 rop_phase r fireball Fluffy_Pillow 48729.0/50000: 97% mana fireball, rune_of_power
3:27.048 rop_phase l fire_blast Fluffy_Pillow 49837.0/50000: 100% mana fireball, rune_of_power
3:27.644 rop_phase m fire_blast Fluffy_Pillow 49933.0/50000: 100% mana fireball, heating_up, rune_of_power
3:27.724 rop_phase k pyroblast Fluffy_Pillow 48513.0/50000: 97% mana fireball, hot_streak, rune_of_power
3:28.913 rop_phase r fireball Fluffy_Pillow 48702.0/50000: 97% mana fireball(2), rune_of_power
3:30.697 rop_phase r fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(2), rune_of_power
3:32.479 rop_phase r fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3), rune_of_power
3:34.263 standard_rotation z fireball Fluffy_Pillow 49006.0/50000: 98% mana heating_up
3:34.947 standard_rotation u fire_blast Fluffy_Pillow 49677.0/50000: 99% mana fireball
3:36.046 standard_rotation z fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, heating_up
3:37.827 standard_rotation z fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(2)
3:39.609 standard_rotation z fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
3:41.391 standard_rotation s pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
3:42.582 standard_rotation z fireball Fluffy_Pillow 49195.0/50000: 98% mana fireball
3:44.364 standard_rotation z fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball
3:46.147 standard_rotation z fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
3:47.278 standard_rotation u fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
3:47.929 standard_rotation s pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
3:49.119 standard_rotation z fireball Fluffy_Pillow 49194.0/50000: 98% mana fireball
3:50.902 standard_rotation z fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
3:52.685 standard_rotation z fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
3:54.467 standard_rotation z fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3)
3:56.250 standard_rotation z fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(4)
3:58.033 standard_rotation y scorch Fluffy_Pillow 49005.0/50000: 98% mana fireball(5)
3:59.224 standard_rotation y scorch Fluffy_Pillow 49506.0/50000: 99% mana fireball(6)
4:00.413 standard_rotation v pyroblast Fluffy_Pillow 49504.0/50000: 99% mana fireball(6), heating_up
4:01.614 standard_rotation y scorch Fluffy_Pillow 49705.0/50000: 99% mana fireball(6)
4:02.802 standard_rotation y scorch Fluffy_Pillow 49503.0/50000: 99% mana fireball(6)
4:03.990 standard_rotation v pyroblast Fluffy_Pillow 49503.0/50000: 99% mana fireball(6), heating_up
4:05.190 standard_rotation y scorch Fluffy_Pillow 49703.0/50000: 99% mana fireball(6)
4:06.380 standard_rotation y scorch Fluffy_Pillow 49505.0/50000: 99% mana fireball(6)
4:07.568 standard_rotation v pyroblast Fluffy_Pillow 49503.0/50000: 99% mana fireball(6), heating_up
4:08.768 combustion_cooldowns Z use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49703.0/50000: 99% mana fireball(6)
4:08.768 combustion_phase h fireball Fluffy_Pillow 49703.0/50000: 99% mana fireball(6), gladiators_badge
4:09.851 combustion_phase c combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball(6), gladiators_badge
4:09.851 combustion_phase a fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball(6), rune_of_power, gladiators_badge
4:10.424 combustion_phase a fire_blast Fluffy_Pillow 45073.0/50000: 90% mana combustion, fireball(6), heating_up, rune_of_power, infernal_cascade, gladiators_badge
4:10.552 combustion_phase e pyroblast Fluffy_Pillow 43701.0/50000: 87% mana combustion, fireball(6), hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:11.742 combustion_phase e pyroblast Fluffy_Pillow 43891.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:12.929 combustion_phase g phoenix_flames Fluffy_Pillow 44078.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:14.118 combustion_phase e pyroblast Fluffy_Pillow 45267.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:14.296 combustion_phase a fire_blast Fluffy_Pillow 44445.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:15.308 combustion_phase e pyroblast Fluffy_Pillow 44957.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:16.497 combustion_phase g phoenix_flames Fluffy_Pillow 45146.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:17.684 combustion_phase e pyroblast Fluffy_Pillow 46333.0/50000: 93% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:17.786 combustion_phase a fire_blast Fluffy_Pillow 45435.0/50000: 91% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
4:18.874 combustion_phase e pyroblast Fluffy_Pillow 46023.0/50000: 92% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:20.063 combustion_phase g phoenix_flames Fluffy_Pillow 46212.0/50000: 92% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
4:21.253 combustion_phase e pyroblast Fluffy_Pillow 47402.0/50000: 95% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
4:22.444 default T rune_of_power Fluffy_Pillow 47593.0/50000: 95% mana heating_up, infernal_cascade(2), gladiators_badge
4:23.633 default Q shifting_power Fluffy_Pillow 48782.0/50000: 98% mana heating_up, rune_of_power, gladiators_badge
4:24.513 rop_phase m fire_blast Fluffy_Pillow 47162.0/50000: 94% mana heating_up, rune_of_power
4:27.056 rop_phase k pyroblast Fluffy_Pillow 49205.0/50000: 98% mana hot_streak, rune_of_power
4:27.056 rop_phase l fire_blast Fluffy_Pillow 48205.0/50000: 96% mana rune_of_power
4:27.643 rop_phase m fire_blast Fluffy_Pillow 48292.0/50000: 97% mana heating_up, rune_of_power
4:28.245 rop_phase k pyroblast Fluffy_Pillow 48394.0/50000: 97% mana hot_streak, rune_of_power
4:29.434 default R use_item_glyph_of_assimilation Fluffy_Pillow 48583.0/50000: 97% mana rune_of_power
4:29.434 rop_phase q scorch Fluffy_Pillow 48583.0/50000: 97% mana rune_of_power
4:30.623 rop_phase q scorch Fluffy_Pillow 49272.0/50000: 99% mana rune_of_power
4:31.811 rop_phase o pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, rune_of_power
4:33.012 rop_phase q scorch Fluffy_Pillow 49704.0/50000: 99% mana rune_of_power
4:33.382 rop_phase l fire_blast Fluffy_Pillow 50000.0/50000: 100% mana rune_of_power
4:34.201 rop_phase o pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
4:35.404 rop_phase q scorch Fluffy_Pillow 49707.0/50000: 99% mana rune_of_power
4:36.594 standard_rotation y scorch Fluffy_Pillow 49505.0/50000: 99% mana
4:37.784 standard_rotation v pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:38.984 standard_rotation y scorch Fluffy_Pillow 49705.0/50000: 99% mana
4:40.175 standard_rotation y scorch Fluffy_Pillow 49506.0/50000: 99% mana
4:41.364 standard_rotation v pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:42.564 standard_rotation y scorch Fluffy_Pillow 49704.0/50000: 99% mana
4:43.752 standard_rotation y scorch Fluffy_Pillow 49503.0/50000: 99% mana
4:44.942 standard_rotation v pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:46.142 standard_rotation y scorch Fluffy_Pillow 49705.0/50000: 99% mana heating_up
4:47.332 standard_rotation v pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:48.532 standard_rotation y scorch Fluffy_Pillow 49705.0/50000: 99% mana
4:49.721 standard_rotation y scorch Fluffy_Pillow 49504.0/50000: 99% mana
4:50.910 standard_rotation v pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
4:52.110 standard_rotation y scorch Fluffy_Pillow 49704.0/50000: 99% mana
4:53.300 default T rune_of_power Fluffy_Pillow 49505.0/50000: 99% mana
4:54.490 rop_phase m fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up, rune_of_power
4:54.490 rop_phase k pyroblast Fluffy_Pillow 49500.0/50000: 99% mana hot_streak, rune_of_power
4:55.108 rop_phase l fire_blast Fluffy_Pillow 49118.0/50000: 98% mana rune_of_power
4:55.681 rop_phase q scorch Fluffy_Pillow 49191.0/50000: 98% mana heating_up, rune_of_power
4:56.870 rop_phase o pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
4:58.070 rop_phase q scorch Fluffy_Pillow 49704.0/50000: 99% mana rune_of_power
4:59.260 rop_phase q scorch Fluffy_Pillow 49505.0/50000: 99% mana rune_of_power
5:00.451 rop_phase o pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up, rune_of_power
5:01.648 rop_phase q scorch Fluffy_Pillow 49703.0/50000: 99% mana rune_of_power
5:02.837 rop_phase q scorch Fluffy_Pillow 49504.0/50000: 99% mana rune_of_power
5:04.027 rop_phase o pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
5:05.226 rop_phase q scorch Fluffy_Pillow 49704.0/50000: 99% mana heating_up, rune_of_power
5:06.414 rop_phase o pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, rune_of_power
5:07.615 standard_rotation y scorch Fluffy_Pillow 49704.0/50000: 99% mana
5:08.805 standard_rotation y scorch Fluffy_Pillow 49505.0/50000: 99% mana
5:09.994 standard_rotation v pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
5:11.194 standard_rotation y scorch Fluffy_Pillow 49704.0/50000: 99% mana heating_up
5:12.383 standard_rotation v pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
5:13.584 standard_rotation y scorch Fluffy_Pillow 49705.0/50000: 99% mana
5:14.774 standard_rotation y scorch Fluffy_Pillow 49505.0/50000: 99% mana
5:15.964 standard_rotation v pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
5:17.163 standard_rotation y scorch Fluffy_Pillow 49704.0/50000: 99% mana
5:17.851 combustion_phase c combustion Fluffy_Pillow 50000.0/50000: 100% mana
5:17.957 combustion_phase a fire_blast Fluffy_Pillow 45106.0/50000: 90% mana combustion, rune_of_power
5:18.352 combustion_cooldowns X potion Fluffy_Pillow 44501.0/50000: 89% mana combustion, heating_up, rune_of_power, infernal_cascade
5:18.352 combustion_cooldowns Z use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 44501.0/50000: 89% mana combustion, heating_up, rune_of_power, infernal_cascade, potion_of_spectral_intellect
5:18.352 combustion_phase f pyroblast Fluffy_Pillow 44501.0/50000: 89% mana combustion, heating_up, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
5:18.480 combustion_phase a fire_blast Fluffy_Pillow 43629.0/50000: 87% mana combustion, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
5:19.552 combustion_phase e pyroblast Fluffy_Pillow 44201.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:20.743 combustion_phase g phoenix_flames Fluffy_Pillow 44392.0/50000: 89% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:21.933 combustion_phase e pyroblast Fluffy_Pillow 45582.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:22.336 combustion_phase a fire_blast Fluffy_Pillow 44985.0/50000: 90% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:23.123 combustion_phase e pyroblast Fluffy_Pillow 45272.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:24.313 combustion_phase g phoenix_flames Fluffy_Pillow 45462.0/50000: 91% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:25.502 combustion_phase e pyroblast Fluffy_Pillow 46651.0/50000: 93% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:25.884 combustion_phase a fire_blast Fluffy_Pillow 46033.0/50000: 92% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:26.691 combustion_phase e pyroblast Fluffy_Pillow 46340.0/50000: 93% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:27.880 combustion_phase g phoenix_flames Fluffy_Pillow 46529.0/50000: 93% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:29.071 combustion_phase e pyroblast Fluffy_Pillow 47720.0/50000: 95% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:30.260 default Q shifting_power Fluffy_Pillow 47909.0/50000: 96% mana heating_up, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:33.561 default T rune_of_power Fluffy_Pillow 48710.0/50000: 97% mana heating_up, potion_of_spectral_intellect
5:33.668 standard_rotation u fire_blast Fluffy_Pillow 48817.0/50000: 98% mana heating_up, potion_of_spectral_intellect
5:34.750 rop_phase k pyroblast Fluffy_Pillow 49399.0/50000: 99% mana hot_streak, rune_of_power, potion_of_spectral_intellect
5:34.750 rop_phase l fire_blast Fluffy_Pillow 48399.0/50000: 97% mana rune_of_power, potion_of_spectral_intellect
5:35.326 rop_phase m fire_blast Fluffy_Pillow 48475.0/50000: 97% mana heating_up, rune_of_power, potion_of_spectral_intellect
5:35.939 rop_phase k pyroblast Fluffy_Pillow 48588.0/50000: 97% mana hot_streak, rune_of_power, potion_of_spectral_intellect
5:37.128 rop_phase q scorch Fluffy_Pillow 48777.0/50000: 98% mana rune_of_power, potion_of_spectral_intellect
5:38.318 rop_phase q scorch Fluffy_Pillow 49467.0/50000: 99% mana rune_of_power, potion_of_spectral_intellect

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2042 1945 1531
Intellect 450 -3 1822 1622 1098 (49)
Spirit 0 0 0 0 0
Health 40840 38900 0
Mana 50000 50000 0
Spell Power 1822 1622 0
Melee Crit 13.11% 13.11% 284
Spell Crit 28.11% 28.11% 284
Haste 26.48% 26.48% 874
Versatility 9.77% 9.77% 391
Mana Regen 1000 1000 0
Mastery 15.41% 15.41% 439
Armor 371 371 371
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 228.00
Local Head Grim-Veiled Hood
ilevel: 235, stats: { 44 Armor, +88 Int, +166 Sta, +74 Haste, +74 Crit }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Shadewarped Sash
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Crit, +74 Haste }
Local Legs Leggings of Lethal Reverberations
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Haste, +93 Vers }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Acolyte's Velvet Bindings
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +26 Vers, +53 Mastery }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ardent Sunstar Signet
ilevel: 226, stats: { +84 Sta, +42 Crit, +172 Vers }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Trinket2 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="no_lego"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<2*gcd.max|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<=4&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=searing_touch.active

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=grimveiled_hood,id=173245,bonus_id=6649/6647/6758/1532/6935
neck=charm_of_eternal_winter,id=183040,bonus_id=1498,ilevel=226
shoulders=shawl_of_the_penitent,id=183020,bonus_id=1498,ilevel=233
back=crest_of_the_legionnaire_general,id=183032,bonus_id=1498,ilevel=233
chest=robes_of_the_cursed_commando,id=182998,bonus_id=1498,ilevel=233,enchant=eternal_insight
wrists=acolytes_velvet_bindings,id=183017,bonus_id=1498,ilevel=226,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498,ilevel=226
waist=shadewarped_sash,id=183004,bonus_id=1498,ilevel=226
legs=leggings_of_lethal_reverberations,id=182981,bonus_id=1498,ilevel=226
feet=sparkling_glass_slippers,id=183023,bonus_id=1498,ilevel=226
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=1498,ilevel=233,enchant=16haste
finger2=ardent_sunstar_signet,id=183035,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498,ilevel=226
trinket2=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521,ilevel=207
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531,ilevel=233,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=227.67
# gear_stamina=1531
# gear_intellect=1098
# gear_crit_rating=258
# gear_haste_rating=874
# gear_mastery_rating=439
# gear_versatility_rating=391
# gear_armor=371

temporal_warp : 6145 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
6145.2 6145.2 10.5 / 0.171% 638.9 / 10.4% 7.1
RPS Out RPS In Primary Resource Waiting APM Active Skill
862.1 851.4 Mana 0.00% 61.7 100.0% 100%
Talents
Night Fae
Runeforge

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
temporal_warp 6145
Conflagration Flare Up 28 0.4% 29.9 9.69sec 277 0 Direct 29.9 162 430 277 42.9%

Stats Details: Conflagration Flare Up

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 29.95 29.95 0.00 0.00 0.0000 0.0000 8282.63 8282.63 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.07% 17.09 5 34 161.65 133 306 161.49 137 186 2763 2763 0.00%
crit 42.93% 12.86 2 27 429.57 267 612 429.09 326 531 5520 5520 0.00%

Action Details: Conflagration Flare Up

  • id:205345
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.067500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:205345
  • name:Conflagration Flare Up
  • school:fire
  • tooltip:
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Dragon's Breath 16 0.3% 1.0 78.52sec 4568 4451 Direct 1.0 0 4568 4568 100.0%

Stats Details: Dragons Breath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.03 1.03 0.00 0.00 1.0265 0.0000 4726.45 4726.45 0.00% 4450.51 4450.51
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 1.03 0 4 4568.19 3552 5281 3368.96 0 5281 4726 4726 0.00%

Action Details: Dragons Breath

  • id:31661
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:12.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:18.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.582500
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:31661
  • name:Dragon's Breath
  • school:fire
  • tooltip:Disoriented.
  • description:Enemies in a cone in front of you take {$s2=0} Fire damage and are disoriented for {$d=4 seconds}. Damage will cancel the effect.

Action Priority List

    combustion_phase
    [k]:1.04
  • if_expr:buff.combustion.remains<gcd.max&buff.combustion.up
Eternal Insight 48 0.8% 23.9 12.33sec 609 0 Direct 23.9 473 947 609 28.7%

Stats Details: Eternal Insight

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 23.94 23.94 0.00 0.00 0.0000 0.0000 14578.10 14578.10 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.33% 17.07 6 32 473.37 461 489 473.33 461 486 8082 8082 0.00%
crit 28.67% 6.86 1 18 946.53 922 977 946.76 922 977 6496 6496 0.00%

Action Details: Eternal Insight

  • id:342314
  • school:shadow
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:400.00
  • base_dd_max:400.00
  • base_dd_mult:1.00

Spelldata

  • id:342314
  • name:Eternal Insight
  • school:shadow
  • tooltip:
  • description:Deals {$s1=400} Shadow damage.
Fire Blast 904 14.7% 55.6 5.44sec 4894 0 Direct 55.6 0 4893 4893 100.0%

Stats Details: Fire Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 55.56 55.56 0.00 0.00 0.0000 0.0000 271931.28 271931.28 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 55.56 43 67 4893.39 3127 7181 4893.02 4624 5100 271931 271931 0.00%

Action Details: Fire Blast

  • id:108853
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:10.000
  • cooldown hasted:true
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:1.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.792000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:108853
  • name:Fire Blast
  • school:fire
  • tooltip:
  • description:Blasts the enemy for {$s1=0} Fire damage. |cFFFFFFFFFire:|r Castable while casting other spells.$?a231568[ Always deals a critical strike.][]

Action Priority List

    default
    [V]:2.42
  • if_expr:action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
    combustion_phase
    [b]:22.02
  • if_expr:conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
    rop_phase
    [m]:12.37
  • if_expr:!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
    rop_phase
    [n]:11.68
  • if_expr:!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
    standard_rotation
    [v]:7.09
  • if_expr:!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Fireball 680 (713) 11.0% (11.6%) 78.1 3.14sec 2740 1713 Direct 78.1 (221.5) 1764 3760 2612 42.5% (42.5%)

Stats Details: Fireball

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 78.15 78.14 0.00 0.00 1.5994 0.0000 204061.59 204061.59 0.00% 1713.24 1713.24
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 57.53% 44.95 28 63 1763.88 1476 2441 1764.18 1641 1853 79272 79272 0.00%
crit 42.47% 33.19 22 46 3760.30 2951 6777 3762.35 3479 4043 124790 124790 0.00%

Action Details: Fireball

  • id:133
  • school:fire
  • range:40.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.25
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.650000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:133
  • name:Fireball
  • school:fire
  • tooltip:
  • description:Throws a fiery ball that causes {$s1=0} Fire damage.$?a157642[ Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.][]

Action Priority List

    combustion_phase
    [i]:1.91
  • if_expr:buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
    rop_phase
    [s]:31.11
    standard_rotation
    [{]:45.10
    Conflagration 34 0.5% 78.1 3.14sec 129 0 Periodic 143.3 38 104 70 48.3% 65.6%

Stats Details: Conflagration

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 78.14 0.00 143.33 143.33 0.0000 1.3764 10064.07 10064.07 0.00% 51.01 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 51.70% 74.10 46 96 38.41 0 54 38.42 36 40 2846 2846 0.00%
crit 48.30% 69.24 43 94 104.24 0 150 104.33 95 114 7219 7219 0.00%

Action Details: Conflagration

  • id:226757
  • school:fire
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.016500
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:8.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:226757
  • name:Conflagration
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.
  • description:{$@spelldesc205023=Fireball applies Conflagration to the target, dealing an additional $226757o1 Fire damage over {$226757d=8 seconds}. Enemies affected by either Conflagration or Ignite have a {$s1=10}% chance to flare up and deal {$205345s1=0} Fire damage to nearby enemies.}
Glyph of Assimilation 168 2.7% 2.8 123.65sec 18351 0 Periodic 27.1 1455 2907 1866 28.3% 9.0%

Stats Details: Glyph Of Assimilation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.75 0.00 27.06 27.06 0.0000 0.9993 50500.77 50500.77 0.00% 1867.42 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.67% 19.39 9 27 1454.84 336 1591 1455.88 1346 1583 28220 28220 0.00%
crit 28.33% 7.67 1 18 2907.13 671 3182 2908.06 2018 3182 22280 22280 0.00%

Action Details: Glyph Of Assimilation

  • id:345319
  • school:arcane
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1302.00
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:345319
  • name:Glyph of Assimilation
  • school:arcane
  • tooltip:Suffering $w1 Arcane damage every $t1 sec.
  • description:Deal $o1 Arcane damage to an enemy over {$d=10 seconds}. If your target dies while afflicted with Glyph of Assimilation, your Mastery is increased by {$345500s1=182} for {$s2=2} times the duration remaining on the Glyph.
Ignite 1089 17.7% 276.5 1.09sec 1186 0 Periodic 299.4 1095 0 1095 0.0% 99.6%

Stats Details: Ignite

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 276.51 0.00 299.38 299.38 0.0000 1.0000 327879.96 327879.96 0.00% 1095.20 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 100.00% 299.38 239 359 1095.18 140 3501 1094.16 981 1188 327880 327880 0.00%

Action Details: Ignite

  • id:12654
  • school:fire
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:9.00
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:12654
  • name:Ignite
  • school:fire
  • tooltip:Deals $w1 Fire damage every $t1 sec.$?$w3>0[ Movement speed reduced by $w3%.][]
  • description:{$@spelldesc12846=Your target burns for an additional ${{$s1=0}}.1% over {$12654d=9 seconds} of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast{$?s153561=false}[, Meteor][]{$?s257541=true}[, Phoenix Flames][]{$?s198929=false}[, Cinderstorm][], and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite. Phoenix Flames causes your Ignites to spread to {$s4=8} nearby enemies.}
Mirror Image 0 (22) 0.0% (0.4%) 1.0 0.00sec 6671 0

Stats Details: Mirror Image

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Mirror Image

  • id:55342
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55342
  • name:Mirror Image
  • school:arcane
  • tooltip:Damage taken is reduced by {$s3=20}% while your images are active.
  • description:Creates {$s2=3} copies of you nearby for {$55342d=40 seconds}, which cast spells and attack your enemies. While your images are active damage taken is reduced by {$s3=20}%, taking direct damage will cause one of your images to dissipate.
    Frostbolt (mirror_image) 167  / 22 0.4% 126.0 0.91sec 53 57 Direct 126.0 41 83 53 28.1%

Stats Details: Frostbolt

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 126.00 126.00 0.00 0.00 0.9308 0.0000 6670.86 6670.86 0.00% 56.88 56.88
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.93% 90.63 75 107 41.36 29 50 41.35 40 44 3748 3748 0.00%
crit 28.07% 35.37 19 51 82.63 59 100 82.63 73 91 2923 2923 0.00%

Action Details: Frostbolt

  • id:59638
  • school:frost
  • range:40.0
  • travel_speed:24.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.027000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:59638
  • name:Frostbolt
  • school:frost
  • tooltip:Reduced movement speed.
  • description:Inflicts Frost damage to an enemy and reduces its movement speed for {$d=4 seconds}.

Action Priority List

    default
    [ ]:43.00
Phoenix Flames 0 (378) 0.0% (6.2%) 16.6 18.32sec 6859 6577

Stats Details: Phoenix Flames

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.61 0.00 0.00 0.00 1.0430 0.0000 0.00 0.00 0.00% 6576.67 6576.67

Action Details: Phoenix Flames

  • id:257541
  • school:fire
  • range:40.0
  • travel_speed:50.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:25.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:257541
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.

Action Priority List

    combustion_phase
    [h]:15.19
  • if_expr:buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
    rop_phase
    [q]:0.43
  • if_expr:!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    standard_rotation
    [x]:0.99
  • if_expr:!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
    Phoenix Flames (_splash) 378 6.2% 16.6 18.34sec 6876 0 Direct 16.6 2236 7167 6870 94.1%

Stats Details: Phoenix Flames Splash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.57 16.57 0.00 0.00 0.0000 0.0000 113914.56 113914.56 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 5.94% 0.98 0 4 2235.90 1777 3694 1431.21 0 3694 2208 2208 0.00%
crit 94.06% 15.58 10 20 7166.66 3553 8160 7167.68 6386 7535 111707 111707 0.00%

Action Details: Phoenix Flames Splash

  • id:257542
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.900000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:257542
  • name:Phoenix Flames
  • school:fire
  • tooltip:
  • description:{$@spelldesc257541=Hurls a Phoenix that deals {$257542s2=0} Fire damage to the target and reduced damage to other nearby enemies.}
Pyroblast 2185 (2351) 35.6% (38.2%) 87.9 3.43sec 8041 7640 Direct 88.6 (275.9) 3390 9900 7413 61.8% (61.8%)

Stats Details: Pyroblast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 87.91 88.62 0.00 0.00 1.0525 0.0000 657220.50 657220.50 0.00% 7639.67 7639.67
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 38.18% 33.84 20 49 3390.50 2691 6179 3388.64 3128 3666 114744 114744 0.00%
crit 61.82% 54.78 36 74 9900.50 5381 12358 9912.06 9106 10717 542477 542477 0.00%

Action Details: Pyroblast

  • id:11366
  • school:fire
  • range:40.0
  • travel_speed:35.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:4.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:1000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:1.363000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:11366
  • name:Pyroblast
  • school:fire
  • tooltip:
  • description:Hurls an immense fiery boulder that causes {$s1=0} Fire damage$?a321711[ and an additional $321712o2 Fire damage over {$321712d=6 seconds}][].

Action Priority List

    combustion_phase
    [f]:40.63
  • if_expr:buff.hot_streak.react&buff.combustion.up
    combustion_phase
    [g]:0.97
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
    rop_phase
    [l]:18.96
  • if_expr:buff.hot_streak.react
    rop_phase
    [p]:4.68
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    standard_rotation
    [t]:9.12
  • if_expr:buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
    standard_rotation
    [u]:2.16
  • if_expr:buff.hot_streak.react&searing_touch.active
    standard_rotation
    [w]:11.41
  • if_expr:prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
    Pyroblast (_dot) 165 2.7% 88.6 3.41sec 560 0 Periodic 187.3 148 405 265 45.4% 84.4%

Stats Details: Pyroblast Dot

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 88.62 0.00 187.31 187.31 0.0000 1.3540 49647.57 49647.57 0.00% 195.75 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 54.63% 102.33 71 134 148.34 3 281 148.30 141 158 15182 15182 0.00%
crit 45.37% 84.98 55 116 405.49 9 562 405.86 377 440 34466 34466 0.00%

Action Details: Pyroblast Dot

  • id:321712
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.062000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:321712
  • name:Pyroblast
  • school:fire
  • tooltip:Suffering $w1 Fire damage every {$t2=0} sec.
  • description:{$@spelldesc321711=Deals an additional $321712o2 Fire damage over {$321712d=6 seconds}.}
Scorch 254 4.1% 37.6 7.77sec 2035 1891 Direct 37.6 0 2034 2034 100.0%

Stats Details: Scorch

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 37.65 37.64 0.00 0.00 1.0760 0.0000 76603.20 76603.20 0.00% 1891.06 1891.06
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
crit 100.00% 37.64 24 49 2034.31 1144 3632 2031.35 1849 2236 76603 76603 0.00%

Action Details: Scorch

  • id:2948
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.177000
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:2948
  • name:Scorch
  • school:fire
  • tooltip:
  • description:Scorches an enemy for {$s1=0} Fire damage. Castable while moving.

Action Priority List

    combustion_phase
    [j]:4.17
  • if_expr:buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
    rop_phase
    [r]:11.78
  • if_expr:searing_touch.active
    standard_rotation
    [z]:22.16
  • if_expr:searing_touch.active
Shadowcore Oil Blast 53 0.9% 48.1 6.35sec 334 0 Direct 48.1 260 520 334 28.3%

Stats Details: Shadowcore Oil Blast

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 48.05 48.05 0.00 0.00 0.0000 0.0000 16036.87 16036.87 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 71.73% 34.47 16 57 260.18 254 269 260.19 255 265 8968 8968 0.00%
crit 28.27% 13.58 3 26 520.40 507 538 520.36 507 538 7069 7069 0.00%

Action Details: Shadowcore Oil Blast

  • id:336463
  • school:shadow
  • range:60.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:220.00
  • base_dd_max:220.00
  • base_dd_mult:1.00

Spelldata

  • id:336463
  • name:Shadowcore Oil Blast
  • school:shadow
  • tooltip:
  • description:Deals {$s1=220} Shadow damage.
Shifting Power 120 2.0% 5.1 61.65sec 7050 2345 Periodic 20.5 1384 2763 1772 28.1% 4.7%

Stats Details: Shifting Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.14 0.00 20.45 20.45 3.0059 0.6925 36221.32 36221.32 0.00% 2345.48 2345.48
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 71.93% 14.71 7 23 1384.31 1047 1786 1383.80 1167 1563 20359 20359 0.00%
crit 28.07% 5.74 0 13 2762.78 2094 3464 2754.74 0 3464 15862 15862 0.00%

Action Details: Shifting Power

  • id:314791
  • school:nature
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:mana
  • base_cost:2500.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:4.00
  • base_tick_time:1.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH

Spelldata

  • id:314791
  • name:Shifting Power
  • school:nature
  • tooltip:Every $t1 sec, deal {$325130s1=0} Nature damage to enemies within $325130A1 yds and reduce the remaining cooldown of your abilities by ${-{$s2=2500}/1000} sec.
  • description:Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.

Action Details: Shifting Power Pulse

  • id:325130
  • school:nature
  • range:100.0
  • travel_speed:0.0000
  • radius:18.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.530400
  • base_dd_min:0.00
  • base_dd_max:0.00
  • base_dd_mult:1.00

Spelldata

  • id:325130
  • name:Shifting Power
  • school:nature
  • tooltip:
  • description:{$@spelldesc314791=Draw power from the ground beneath, dealing ${{$325130s1=0}*{$d=4 seconds}/$t} Nature damage over {$d=4 seconds} to enemies within $325130A1 yds. While channeling, your Mage ability cooldowns are reduced by ${-{$s2=2500}/1000*{$d=4 seconds}/$t} sec over {$d=4 seconds}.}

Action Priority List

    default
    [Q]:5.14
  • if_expr:buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
Simple Action Stats Execute Interval
temporal_warp
Veiled Augmentation (augmentation) 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:347901
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:temporal_warp
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Berserking 2.0 182.74sec

Stats Details: Berserking

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Berserking

  • id:26297
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:26297
  • name:Berserking
  • school:physical
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.

Action Priority List

    combustion_cooldowns
    [Y]:2.00
  • if_expr:buff.combustion.up
Combustion 5.4 61.81sec

Stats Details: Combustion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.35 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Combustion

  • id:190319
  • school:fire
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:5000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:190319
  • name:Combustion
  • school:fire
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.

Action Priority List

    combustion_phase
    [d]:5.35
  • if_expr:buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
Spectral Flask of Power (flask) 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:307185
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:temporal_warp
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Feast of Gluttonous Hedonism (food) 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:308462
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:temporal_warp
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Potion of Spectral Intellect (potion) 1.4 0.00sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.44 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:307162
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    combustion_cooldowns
    [X]:1.43
Rune of Power 7.7 39.70sec

Stats Details: Rune Of Power

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.66 0.00 0.00 0.00 1.1036 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Rune Of Power

  • id:116011
  • school:arcane
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:45.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:1.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:116011
  • name:Rune of Power
  • school:arcane
  • tooltip:
  • description:Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.

Action Priority List

    default
    [T]:7.70
  • if_expr:buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
Time Warp 1.9 246.07sec

Stats Details: Time Warp

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.92 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Time Warp

  • id:80353
  • school:arcane
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:mana
  • base_cost:2000.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:80353
  • name:Time Warp
  • school:arcane
  • tooltip:Haste increased by $w1%. $?$W4>0[Time rate increased by $w4%.][]$?$W3=1[ When the effect ends, you die.][]
  • description:Warp the flow of time, increasing haste by {$s1=30}% $?a320919[and time rate by {$s4=0}% ][]for all party and raid members for {$d=40 seconds}. Allies will be unable to benefit from Bloodlust, Heroism, or Time Warp again for {$57724d=600 seconds}.$?a320920[ When the effect ends, you die.][]

Action Priority List

    combustion_cooldowns
    [Z]:1.92
  • if_expr:runeforge.temporal_warp&buff.exhaustion.up

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Berserking 2.0 0.0 182.8sec 182.8sec 12.0sec 8.09% 13.14% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_berserking
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:180.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:180.0s / 191.4s
  • trigger_min/max:180.0s / 191.4s
  • trigger_pct:100.00%
  • duration_min/max:12.0s / 12.0s

Stack Uptimes

  • berserking_1:8.09%

Spelldata

  • id:26297
  • name:Berserking
  • tooltip:Haste increased by {$s1=10}%.
  • description:Increases your haste by {$s1=10}% for {$d=12 seconds}.
  • max_stacks:0
  • duration:12.00
  • cooldown:180.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.49% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.49%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by $w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Combustion 5.4 0.0 61.7sec 61.7sec 11.8sec 20.99% 0.00% 121.0 (121.0) 5.2

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_combustion
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:1.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:0.50

Trigger Details

  • interval_min/max:54.5s / 71.4s
  • trigger_min/max:54.5s / 71.4s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 12.0s

Stack Uptimes

  • combustion_1:20.99%

Spelldata

  • id:190319
  • name:Combustion
  • tooltip:Critical Strike chance of your spells increased by $w1%.$?a231630[ Mastery increased by $w2.][]
  • description:Engulfs you in flames for {$d=10 seconds}, increasing your spells' critical strike chance by {$s1=100}% and granting you Mastery equal to {$s3=50}% your Critical Strike stat. Castable while casting other spells.
  • max_stacks:0
  • duration:10.00
  • cooldown:120.00
  • default_chance:0.00%
Well Fed (feast_of_gluttonous_hedonism) 1.0 0.0 0.0sec 0.0sec 300.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_feast_of_gluttonous_hedonism
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:20.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • feast_of_gluttonous_hedonism_1:100.00%

Spelldata

  • id:327708
  • name:Well Fed
  • tooltip:Intellect increased by $w1.
  • description:Intellect increased by {$s1=20}. Lasts {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Fireball 22.1 22.9 8.8sec 4.3sec 4.4sec 32.54% 0.00% 0.0 (0.0) 0.4

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_fireball
  • max_stacks:10
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.1s / 45.3s
  • trigger_min/max:1.1s / 38.5s
  • trigger_pct:100.00%
  • duration_min/max:1.1s / 29.7s

Stack Uptimes

  • fireball_1:18.13%
  • fireball_2:8.50%
  • fireball_3:3.85%
  • fireball_4:1.51%
  • fireball_5:0.45%
  • fireball_6:0.11%
  • fireball_7:0.02%

Spelldata

  • id:157644
  • name:Fireball
  • tooltip:Increases critical strike chance of Fireball by {$s1=10}%$?a337224[ and your Mastery by ${{$s2=0}}.1%][].
  • description:{$@spelldesc157642=Each time your Fireball fails to critically strike a target, it gains a stacking {$157644s1=10}% increased critical strike chance. Effect ends when Fireball critically strikes.}
  • max_stacks:10
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Gladiator's Badge 5.4 0.0 61.9sec 62.2sec 14.7sec 26.11% 0.00% 0.0 (0.0) 5.1

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_gladiators_badge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Sinful Aspirant's Badge of Ferocity

Stat Details

  • stat:intellect
  • amount:171.00

Trigger Details

  • interval_min/max:60.0s / 71.7s
  • trigger_min/max:60.0s / 71.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 15.0s

Stack Uptimes

  • gladiators_badge_1:26.11%

Spelldata

  • id:345228
  • name:Gladiator's Badge
  • tooltip:Primary stat increased by $w1.
  • description:Increases primary stat by {$s1=126} for {$d=15 seconds}.
  • max_stacks:0
  • duration:15.00
  • cooldown:60.00
  • default_chance:0.00%
Heating Up 105.0 0.0 2.9sec 2.9sec 1.0sec 35.25% 45.62% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_heating_up
  • max_stacks:2
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.1s / 16.6s
  • trigger_min/max:0.1s / 16.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 6.9s

Stack Uptimes

  • heating_up_1:35.25%

Spelldata

  • id:48107
  • name:Heating Up
  • tooltip:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • description:Scored a spell critical. A second spell critical in a row will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
  • max_stacks:2
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Hot Streak! 88.1 0.0 3.4sec 3.4sec 0.7sec 15.83% 98.86% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_hot_streak
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:true
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.5s / 35.2s
  • trigger_min/max:0.5s / 35.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 7.1s

Stack Uptimes

  • hot_streak_1:15.83%

Spelldata

  • id:48108
  • name:Hot Streak!
  • tooltip:Your next Pyroblast or Flamestrike spell is instant cast, and causes double the normal Ignite damage.
  • description:{$@spelldesc195283=Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.}
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Infernal Cascade 6.3 15.8 51.1sec 13.1sec 11.4sec 23.85% 0.00% 10.4 (10.4) 6.1

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_infernal_cascade
  • max_stacks:2
  • base duration:5.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.14
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:9.5s / 71.1s
  • trigger_min/max:0.5s / 63.8s
  • trigger_pct:100.00%
  • duration_min/max:0.2s / 16.6s

Stack Uptimes

  • infernal_cascade_1:3.61%
  • infernal_cascade_2:20.25%

Spelldata

  • id:336832
  • name:Infernal Cascade
  • tooltip:Fire Damage increased by $w1%.
  • description:{$@spelldesc336821=While Combustion is active, your Fire Blast grants you |cFFFFFFFF${{$s1=3}}.1% |r increased Fire damage for {$336832d=5 seconds}, stacking up to {$336832u=2} times.}
  • max_stacks:2
  • duration:5.00
  • cooldown:0.00
  • default_chance:101.00%
Potion of Spectral Intellect 1.4 0.0 307.9sec 0.0sec 23.2sec 10.90% 0.00% 0.0 (0.0) 1.2

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_potion_of_spectral_intellect
  • max_stacks:1
  • base duration:25.00
  • duration modifier:1.00
  • base cooldown:1.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:190.00

Trigger Details

  • interval_min/max:302.0s / 319.3s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 25.0s

Stack Uptimes

  • potion_of_spectral_intellect_1:10.90%

Spelldata

  • id:307162
  • name:Potion of Spectral Intellect
  • tooltip:Intellect increased by $w1.
  • description:Increases your Intellect by {$s1=190} for {$d=25 seconds}.
  • max_stacks:0
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
Rune of Power 13.0 0.0 23.7sec 23.7sec 11.8sec 50.85% 0.00% 0.0 (0.0) 12.5

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_rune_of_power
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:12.6s / 54.4s
  • trigger_min/max:12.6s / 54.4s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 12.0s

Stack Uptimes

  • rune_of_power_1:50.85%

Spelldata

  • id:116014
  • name:Rune of Power
  • tooltip:Spell damage increased by $w1%.$?$w2=0[][ Health restored by $w2% per second.]
  • description:{$@spelldesc116011=Places a Rune of Power on the ground for {$116011d=12 seconds} which increases your spell damage by {$116014s1=40}% while you stand within 8 yds. Casting $?a137021[Arcane Power]?a137019[Combustion][Icy Veins] will also create a Rune of Power at your location.}
  • max_stacks:0
  • duration:12.00
  • cooldown:0.00
  • default_chance:0.00%
Spectral Flask of Power 1.0 0.0 0.0sec 0.0sec 300.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_spectral_flask_of_power
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:intellect
  • amount:70.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • spectral_flask_of_power_1:100.00%

Spelldata

  • id:307185
  • name:Spectral Flask of Power
  • tooltip:$pri increased by $w1.
  • description:Increases primary stat by {$s1=70} for {$d=3600 seconds}. Counts as both a Battle and Guardian elixir. This effect persists through death.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Temporal Warp 1.9 0.0 245.8sec 245.8sec 36.6sec 23.18% 0.00% 0.0 (0.0) 1.6

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_temporal_warp
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:239.5s / 256.5s
  • trigger_min/max:239.5s / 256.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 40.0s

Stack Uptimes

  • temporal_warp_1:23.18%

Spelldata

  • id:327355
  • name:Temporal Warp
  • tooltip:Haste increased by $w1%.
  • description:{$@spelldesc327351=While you have Temporal Displacement or other similar effects, you may use Time Warp to grant yourself {$327355s1=30}% Haste for {$327355d=40 seconds}.}
  • max_stacks:0
  • duration:40.00
  • cooldown:0.00
  • default_chance:0.00%
Veiled Augmentation 1.0 0.0 0.0sec 0.0sec 300.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_veiled_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:18.00
  • stat:strength
  • amount:18.00
  • stat:intellect
  • amount:18.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • veiled_augmentation_1:100.00%

Spelldata

  • id:347901
  • name:Veiled Augmentation
  • tooltip:Agility, Intellect and Strength increased by $w1.
  • description:Increases Agility, Intellect and Strength by {$s1=18} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem 1.0 0.0 0.0sec 0.0sec 300.6sec 100.00% 0.00% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • windfury_totem_1:100.00%

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a {$h=10}% chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a Windfury Totem with {$s1=5} health at the feet of the caster for {$d=120 seconds}. Party members within {$s2=30} yds have a {$327942h=10}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:10.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
Heating Up generated 105.0 78.0 128.0 2.9s 0.1s 16.6s
Heating Up removed 16.5 6.0 29.0 16.4s 1.0s 127.8s
Heating Up converted with Fire Blast 25.7 15.0 36.0 11.8s 0.5s 63.7s
Hot Streak procs 88.1 65.0 109.0 3.4s 0.5s 35.2s
Hot Streak spells used 276.5 219.0 330.0 1.1s 0.0s 6.9s
Hot Streak spell crits 196.8 146.0 236.0 1.5s 0.0s 16.1s
Hot Streak spell crits wasted 3.7 0.0 10.0 66.3s 0.1s 335.1s
Direct Ignite applications 1.0 1.0 1.0 0.0s 0.0s 0.0s
Infernal Cascade expires during Combustion 1.1 0.0 3.0 133.7s 58.2s 249.8s
Uptime Avg % Min Max Avg Dur Min Max
Mana Cap 11.17% 8.79% 13.94% 0.5s 0.0s 3.3s

Cooldown waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Mirror Image0.0000.0000.000212.657152.000271.951
Shifting Power4.0820.00014.62321.13515.06330.509
Fire Blast0.1430.0007.3957.9811.08520.592
Rune of Power4.8340.00030.82538.42823.69472.119
Dragon's Breath165.69452.819320.117295.768234.010359.951
Time Warp5.6421.77920.48511.4174.00022.270
Combustion3.4530.00018.94318.5039.43131.564
Phoenix Flames0.9510.00025.46716.0787.70837.694

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
temporal_warp
mana_regen Mana 2606.82 255987.83 100.00% 98.20 44385.97 14.78%
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Mana 49000.0 851.37 862.07 44418.1 46782.6 40664.0 50000.0
Usage Type Count Total Avg RPE APR
temporal_warp
combustion Mana 5.3 26735.9 5000.0 4994.4 0.0
dragons_breath Mana 1.0 2072.4 2000.0 2003.0 2.3
fire_blast Mana 55.6 27784.3 500.0 500.1 9.8
fireball Mana 78.1 78092.7 1000.0 999.3 2.7
pyroblast Mana 88.9 88925.5 1000.0 1011.6 7.9
scorch Mana 37.7 18866.9 500.0 501.1 4.1
shifting_power Mana 5.1 12838.1 2500.0 2498.9 2.8
time_warp Mana 1.9 3848.8 2000.0 2001.4 0.0

Statistics & Data Analysis

Fight Length
temporal_warp Fight Length
Count 923
Mean 300.66
Minimum 240.00
Maximum 359.95
Spread ( max - min ) 119.95
Range [ ( max - min ) / 2 * 100% ] 19.95%
DPS
temporal_warp Damage Per Second
Count 923
Mean 6145.17
Minimum 5578.41
Maximum 6574.75
Spread ( max - min ) 996.34
Range [ ( max - min ) / 2 * 100% ] 8.11%
Standard Deviation 163.2593
5th Percentile 5864.17
95th Percentile 6403.62
( 95th Percentile - 5th Percentile ) 539.45
Mean Distribution
Standard Deviation 5.3737
95.00% Confidence Interval ( 6134.64 - 6155.70 )
Normalized 95.00% Confidence Interval ( 99.83% - 100.17% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 28
0.1% Error 2712
0.1 Scale Factor Error with Delta=300 228
0.05 Scale Factor Error with Delta=300 911
0.01 Scale Factor Error with Delta=300 22754
Priority Target DPS
temporal_warp Priority Target Damage Per Second
Count 923
Mean 6145.17
Minimum 5578.41
Maximum 6574.75
Spread ( max - min ) 996.34
Range [ ( max - min ) / 2 * 100% ] 8.11%
Standard Deviation 163.2593
5th Percentile 5864.17
95th Percentile 6403.62
( 95th Percentile - 5th Percentile ) 539.45
Mean Distribution
Standard Deviation 5.3737
95.00% Confidence Interval ( 6134.64 - 6155.70 )
Normalized 95.00% Confidence Interval ( 99.83% - 100.17% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 28
0.1% Error 2712
0.1 Scale Factor Error with Delta=300 228
0.05 Scale Factor Error with Delta=300 911
0.01 Scale Factor Error with Delta=300 22754
DPS(e)
temporal_warp Damage Per Second (Effective)
Count 923
Mean 6145.17
Minimum 5578.41
Maximum 6574.75
Spread ( max - min ) 996.34
Range [ ( max - min ) / 2 * 100% ] 8.11%
Damage
temporal_warp Damage
Count 923
Mean 1841668.88
Minimum 1398027.95
Maximum 2208389.77
Spread ( max - min ) 810361.82
Range [ ( max - min ) / 2 * 100% ] 22.00%
DTPS
temporal_warp Damage Taken Per Second
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS
temporal_warp Healing Per Second
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
HPS(e)
temporal_warp Healing Per Second (Effective)
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
temporal_warp Heal
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
temporal_warp Healing Taken Per Second
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
temporal_warp Theck-Meloree Index
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
temporal_warpTheck-Meloree Index (Effective)
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
temporal_warp Max Spike Value
Count 0
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 arcane_intellect
4 0.00 variable,name=disable_combustion,op=reset
APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
5 0.00 variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
6 0.00 variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
7 0.00 variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
8 0.00 variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
9 0.00 variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
A 0.00 variable,name=arcane_explosion_mana,default=40,op=reset
APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
B 0.00 variable,name=kindling_reduction,default=0.4,op=reset
APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
C 0.00 variable,name=combustion_shifting_power,default=2,op=reset
APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
D 0.00 variable,name=combustion_cast_remains,default=0.7,op=reset
APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
E 0.00 variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
If Combustion is disabled, schedule the first Combustion far after the fight ends.
F 0.00 variable,name=skb_duration,value=dbc.effect.828420.base_value
The duration of a Sun King's Blessing Combustion.
G 0.00 variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
Whether a usable item used to buff Combustion is equipped.
H 0.00 variable,name=empyreal_ordnance_delay,default=18,op=reset
How long before Combustion should Empyreal Ordnance be used?
I 0.00 variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
J 0.00 variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
K 0.00 variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
L 0.00 snapshot_stats
M 0.00 use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
N 0.00 mirror_image
O 0.00 pyroblast
Default action list Executed every time the actor is available.
# count action,conditions
0.00 counterspell,if=!runeforge.disciplinary_command
P 0.00 call_action_list,name=combustion_timing,if=!variable.disable_combustion
The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
0.00 variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
Variable that estimates whether Shifting Power will be used before Combustion is ready.
Q 5.14 shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
0.00 radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<2*gcd.max|variable.time_to_combustion>cooldown-10)
0.00 deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
0.00 mirrors_of_torment,if=variable.time_to_combustion<=4&buff.combustion.down
0.00 fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
0.00 use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
0.00 use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
R 2.76 use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
0.00 use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
0.00 use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
0.00 use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
0.00 cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
Trigger Soul Igniter early with Infernal Cascade or when it was precast.
0.00 use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
Items that do not benefit Combustion should just be used outside of Combustion at some point.
0.00 frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<execute_time)
Use Frost Nova to trigger Grisly Icicle.
0.00 counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
Get the Disciplinary Command buff up, unless combustion is soon.
0.00 arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5&!talent.rune_of_power)
0.00 frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
S 0.00 call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
T 7.70 rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
0.00 variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
U 0.00 call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
0.00 variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
V 2.42 fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
Avoid capping Fire Blast charges while channeling Shifting Power
W 0.00 call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
0.00 scorch
actions.combustion_cooldowns
# count action,conditions
X 1.43 potion
0.00 blood_fury
Y 2.00 berserking,if=buff.combustion.up
0.00 fireblood
0.00 ancestral_call
Z 1.92 time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
a 5.35 use_item,effect_name=gladiators_badge
0.00 use_item,name=inscrutable_quantum_device
0.00 use_item,name=flame_of_battle
0.00 use_item,name=wakeners_frond
0.00 use_item,name=instructors_divine_bell
0.00 use_item,name=sunblood_amethyst
actions.combustion_phase
# count action,conditions
0.00 lights_judgment,if=buff.combustion.down
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
0.00 bag_of_tricks,if=buff.combustion.down
0.00 living_bomb,if=active_enemies>1&buff.combustion.down
0.00 fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
0.00 variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
b 22.02 fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
c 0.00 call_action_list,name=active_talents
d 5.35 combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
e 0.00 call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
0.00 flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
f 40.63 pyroblast,if=buff.hot_streak.react&buff.combustion.up
g 0.97 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
0.00 shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
h 15.19 phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
0.00 flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
i 1.91 fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
j 4.17 scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
0.00 living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
k 1.04 dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
0.00 scorch,if=searing_touch.active
actions.rop_phase
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
0.00 pyroblast,if=buff.firestorm.react
l 18.96 pyroblast,if=buff.hot_streak.react
m 12.37 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
n 11.68 fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
o 0.00 call_action_list,name=active_talents
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
p 4.68 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
q 0.43 phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
r 11.78 scorch,if=searing_touch.active
0.00 dragons_breath,if=active_enemies>2
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
s 31.11 fireball
actions.standard_rotation
# count action,conditions
0.00 flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
0.00 pyroblast,if=buff.firestorm.react
0.00 pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
t 9.12 pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
0.00 pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
Try to get SKB procs inside RoP phases or Combustion phases when possible.
u 2.16 pyroblast,if=buff.hot_streak.react&searing_touch.active
0.00 pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
v 7.09 fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
w 11.41 pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
x 0.99 phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
y 0.00 call_action_list,name=active_talents
0.00 dragons_breath,if=active_enemies>1
z 22.16 scorch,if=searing_touch.active
0.00 arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
0.00 flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
{ 45.10 fireball

Sample Sequence

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Sample Sequence Table

Time List # Name Target Resources Buffs
Pre precombat 0 flask temporal_warp 50000.0/50000: 100% mana
Pre precombat 1 food temporal_warp 50000.0/50000: 100% mana
Pre precombat 2 augmentation temporal_warp 50000.0/50000: 100% mana
Pre precombat 4 disable_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 5 firestarter_combustion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 6 hot_streak_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 7 hard_cast_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 8 combustion_flamestrike Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat 9 arcane_explosion Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat A arcane_explosion_mana Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat B kindling_reduction Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat C combustion_shifting_power Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat D combustion_cast_remains Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat F skb_duration Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat G combustion_on_use Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat H empyreal_ordnance_delay Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat I on_use_cutoff Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat N mirror_image Fluffy_Pillow 50000.0/50000: 100% mana
Pre precombat O pyroblast Fluffy_Pillow 50000.0/50000: 100% mana
0:00.000 combustion_cooldowns X potion Fluffy_Pillow 49000.0/50000: 98% mana
0:00.000 combustion_cooldowns a use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49000.0/50000: 98% mana potion_of_spectral_intellect
0:00.000 combustion_phase i fireball Fluffy_Pillow 49000.0/50000: 98% mana gladiators_badge, potion_of_spectral_intellect
0:01.101 combustion_phase d combustion Fluffy_Pillow 50000.0/50000: 100% mana bloodlust, heating_up, gladiators_badge, potion_of_spectral_intellect
0:01.101 combustion_phase b fire_blast Fluffy_Pillow 45000.0/50000: 90% mana bloodlust, combustion, heating_up, rune_of_power, gladiators_badge, potion_of_spectral_intellect
0:01.781 combustion_cooldowns Y berserking Fluffy_Pillow 44180.0/50000: 88% mana bloodlust, combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:01.781 combustion_cooldowns Z time_warp Fluffy_Pillow 44180.0/50000: 88% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:01.781 combustion_phase f pyroblast Fluffy_Pillow 42180.0/50000: 84% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:02.536 combustion_phase f pyroblast Fluffy_Pillow 41935.0/50000: 84% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:02.536 combustion_phase b fire_blast Fluffy_Pillow 40935.0/50000: 82% mana bloodlust, berserking, combustion, rune_of_power, temporal_warp, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
0:03.292 combustion_phase f pyroblast Fluffy_Pillow 41191.0/50000: 82% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.047 combustion_phase h phoenix_flames Fluffy_Pillow 40946.0/50000: 82% mana bloodlust, berserking, combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.801 combustion_phase f pyroblast Fluffy_Pillow 41700.0/50000: 83% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:04.801 combustion_phase b fire_blast Fluffy_Pillow 40700.0/50000: 81% mana bloodlust, berserking, combustion, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:05.554 combustion_phase f pyroblast Fluffy_Pillow 40953.0/50000: 82% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:06.308 combustion_phase h phoenix_flames Fluffy_Pillow 40707.0/50000: 81% mana bloodlust, berserking, combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.063 combustion_phase f pyroblast Fluffy_Pillow 41462.0/50000: 83% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:07.817 combustion_phase h phoenix_flames Fluffy_Pillow 41216.0/50000: 82% mana bloodlust, berserking, combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.572 combustion_phase f pyroblast Fluffy_Pillow 41971.0/50000: 84% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:08.572 combustion_phase b fire_blast Fluffy_Pillow 40971.0/50000: 82% mana bloodlust, berserking, combustion, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.327 combustion_phase f pyroblast Fluffy_Pillow 41226.0/50000: 82% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:09.865 combustion_phase b fire_blast Fluffy_Pillow 40764.0/50000: 82% mana bloodlust, berserking, combustion, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.081 combustion_phase f pyroblast Fluffy_Pillow 40480.0/50000: 81% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:10.834 combustion_phase j scorch Fluffy_Pillow 40233.0/50000: 80% mana bloodlust, berserking, combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:11.589 combustion_phase f pyroblast Fluffy_Pillow 40488.0/50000: 81% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:12.341 combustion_phase j scorch Fluffy_Pillow 40240.0/50000: 80% mana bloodlust, berserking, combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.095 combustion_phase f pyroblast Fluffy_Pillow 40494.0/50000: 81% mana bloodlust, berserking, combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:13.849 default T rune_of_power Fluffy_Pillow 40248.0/50000: 80% mana bloodlust, heating_up, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:14.605 default Q shifting_power Fluffy_Pillow 41004.0/50000: 82% mana bloodlust, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
0:15.464 default V fire_blast Fluffy_Pillow 39363.0/50000: 79% mana bloodlust, heating_up, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:16.690 rop_phase l pyroblast Fluffy_Pillow 40089.0/50000: 80% mana bloodlust, hot_streak, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:16.690 rop_phase m fire_blast Fluffy_Pillow 39089.0/50000: 78% mana bloodlust, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:17.445 rop_phase m fire_blast Fluffy_Pillow 39344.0/50000: 79% mana bloodlust, hot_streak, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:17.445 rop_phase l pyroblast Fluffy_Pillow 38844.0/50000: 78% mana bloodlust, hot_streak, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:18.199 rop_phase s fireball Fluffy_Pillow 38598.0/50000: 77% mana bloodlust, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:19.254 rop_phase s fireball Fluffy_Pillow 38653.0/50000: 77% mana bloodlust, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:20.309 default R use_item_glyph_of_assimilation Fluffy_Pillow 38708.0/50000: 77% mana bloodlust, fireball, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:20.309 rop_phase s fireball Fluffy_Pillow 38708.0/50000: 77% mana bloodlust, fireball, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:21.365 rop_phase s fireball Fluffy_Pillow 38764.0/50000: 78% mana bloodlust, heating_up, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:21.365 rop_phase n fire_blast Fluffy_Pillow 38764.0/50000: 78% mana bloodlust, heating_up, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:22.423 rop_phase l pyroblast Fluffy_Pillow 38322.0/50000: 77% mana bloodlust, hot_streak, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:23.179 rop_phase s fireball Fluffy_Pillow 38078.0/50000: 76% mana bloodlust, fireball, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:24.234 rop_phase s fireball Fluffy_Pillow 38133.0/50000: 76% mana bloodlust, fireball, rune_of_power, temporal_warp, potion_of_spectral_intellect
0:25.289 rop_phase s fireball Fluffy_Pillow 38188.0/50000: 76% mana bloodlust, fireball(2), rune_of_power, temporal_warp
0:26.131 rop_phase m fire_blast Fluffy_Pillow 39030.0/50000: 78% mana bloodlust, heating_up, rune_of_power, temporal_warp
0:26.344 rop_phase s fireball Fluffy_Pillow 37743.0/50000: 75% mana bloodlust, hot_streak, rune_of_power, temporal_warp
0:27.401 standard_rotation t pyroblast Fluffy_Pillow 37800.0/50000: 76% mana bloodlust, fireball, hot_streak, temporal_warp
0:28.156 standard_rotation { fireball Fluffy_Pillow 37555.0/50000: 75% mana bloodlust, fireball(2), temporal_warp
0:29.211 standard_rotation { fireball Fluffy_Pillow 37610.0/50000: 75% mana bloodlust, fireball(2), temporal_warp
0:30.267 standard_rotation { fireball Fluffy_Pillow 37666.0/50000: 75% mana bloodlust, heating_up, temporal_warp
0:30.364 standard_rotation v fire_blast Fluffy_Pillow 37763.0/50000: 76% mana bloodlust, heating_up, temporal_warp
0:31.322 standard_rotation t pyroblast Fluffy_Pillow 37221.0/50000: 74% mana bloodlust, fireball, hot_streak, temporal_warp
0:32.077 standard_rotation { fireball Fluffy_Pillow 36976.0/50000: 74% mana bloodlust, fireball(2), temporal_warp
0:33.133 standard_rotation { fireball Fluffy_Pillow 37032.0/50000: 74% mana bloodlust, fireball(2), temporal_warp
0:34.190 standard_rotation { fireball Fluffy_Pillow 37089.0/50000: 74% mana bloodlust, heating_up, temporal_warp
0:34.190 standard_rotation v fire_blast Fluffy_Pillow 37089.0/50000: 74% mana bloodlust, heating_up, temporal_warp
0:35.247 standard_rotation t pyroblast Fluffy_Pillow 36646.0/50000: 73% mana bloodlust, fireball, hot_streak, temporal_warp
0:36.002 standard_rotation { fireball Fluffy_Pillow 36401.0/50000: 73% mana bloodlust, heating_up, temporal_warp
0:37.058 standard_rotation { fireball Fluffy_Pillow 36457.0/50000: 73% mana bloodlust, heating_up, temporal_warp
0:38.113 standard_rotation { fireball Fluffy_Pillow 36512.0/50000: 73% mana bloodlust, fireball, temporal_warp
0:39.171 standard_rotation { fireball Fluffy_Pillow 36570.0/50000: 73% mana bloodlust, fireball(2), temporal_warp
0:40.226 standard_rotation { fireball Fluffy_Pillow 36625.0/50000: 73% mana bloodlust, fireball(3), temporal_warp
0:41.283 standard_rotation { fireball Fluffy_Pillow 36682.0/50000: 73% mana fireball(4), temporal_warp
0:42.658 standard_rotation { fireball Fluffy_Pillow 37057.0/50000: 74% mana fireball(5)
0:44.440 default T rune_of_power Fluffy_Pillow 37839.0/50000: 76% mana heating_up
0:45.629 rop_phase l pyroblast Fluffy_Pillow 39028.0/50000: 78% mana hot_streak, rune_of_power
0:45.629 rop_phase m fire_blast Fluffy_Pillow 38028.0/50000: 76% mana rune_of_power
0:46.819 rop_phase s fireball Fluffy_Pillow 38718.0/50000: 77% mana hot_streak, rune_of_power
0:48.601 rop_phase l pyroblast Fluffy_Pillow 39500.0/50000: 79% mana hot_streak, rune_of_power
0:48.601 rop_phase m fire_blast Fluffy_Pillow 38500.0/50000: 77% mana rune_of_power
0:49.789 rop_phase s fireball Fluffy_Pillow 39188.0/50000: 78% mana fireball, rune_of_power
0:51.572 rop_phase s fireball Fluffy_Pillow 39971.0/50000: 80% mana fireball, rune_of_power
0:53.356 rop_phase s fireball Fluffy_Pillow 40755.0/50000: 82% mana heating_up, rune_of_power
0:55.139 rop_phase s fireball Fluffy_Pillow 41538.0/50000: 83% mana fireball, rune_of_power
0:56.921 rop_phase s fireball Fluffy_Pillow 42320.0/50000: 85% mana fireball(2), rune_of_power
0:58.702 standard_rotation { fireball Fluffy_Pillow 43101.0/50000: 86% mana heating_up
1:00.010 combustion_phase d combustion Fluffy_Pillow 44409.0/50000: 89% mana fireball
1:00.010 combustion_phase b fire_blast Fluffy_Pillow 39409.0/50000: 79% mana combustion, fireball, rune_of_power
1:00.484 combustion_cooldowns a use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 38383.0/50000: 77% mana combustion, fireball, heating_up, rune_of_power, infernal_cascade
1:00.484 combustion_phase j scorch Fluffy_Pillow 38383.0/50000: 77% mana combustion, fireball, heating_up, rune_of_power, infernal_cascade, gladiators_badge
1:01.673 combustion_phase f pyroblast Fluffy_Pillow 39072.0/50000: 78% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
1:02.863 combustion_phase f pyroblast Fluffy_Pillow 39262.0/50000: 79% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge
1:02.863 combustion_phase b fire_blast Fluffy_Pillow 38262.0/50000: 77% mana combustion, rune_of_power, infernal_cascade, gladiators_badge
1:04.053 combustion_phase f pyroblast Fluffy_Pillow 38952.0/50000: 78% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:05.242 combustion_phase h phoenix_flames Fluffy_Pillow 39141.0/50000: 78% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:06.432 combustion_phase f pyroblast Fluffy_Pillow 40331.0/50000: 81% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:06.762 combustion_phase b fire_blast Fluffy_Pillow 39661.0/50000: 79% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
1:07.622 combustion_phase f pyroblast Fluffy_Pillow 40021.0/50000: 80% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:08.811 combustion_phase h phoenix_flames Fluffy_Pillow 40210.0/50000: 80% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:10.002 combustion_phase f pyroblast Fluffy_Pillow 41401.0/50000: 83% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:10.921 combustion_phase b fire_blast Fluffy_Pillow 41320.0/50000: 83% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
1:11.192 combustion_phase f pyroblast Fluffy_Pillow 41091.0/50000: 82% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
1:12.381 standard_rotation x phoenix_flames Fluffy_Pillow 41280.0/50000: 83% mana heating_up, infernal_cascade(2), gladiators_badge
1:13.571 standard_rotation { fireball Fluffy_Pillow 42470.0/50000: 85% mana infernal_cascade(2), gladiators_badge
1:15.353 default Q shifting_power Fluffy_Pillow 43252.0/50000: 87% mana infernal_cascade(2), gladiators_badge
1:18.717 default T rune_of_power Fluffy_Pillow 44116.0/50000: 88% mana fireball
1:19.906 rop_phase m fire_blast Fluffy_Pillow 45305.0/50000: 91% mana fireball, rune_of_power
1:19.906 rop_phase s fireball Fluffy_Pillow 44805.0/50000: 90% mana fireball, heating_up, rune_of_power
1:20.408 rop_phase n fire_blast Fluffy_Pillow 45307.0/50000: 91% mana fireball, heating_up, rune_of_power
1:21.688 rop_phase l pyroblast Fluffy_Pillow 45087.0/50000: 90% mana fireball, hot_streak, rune_of_power
1:22.877 rop_phase s fireball Fluffy_Pillow 45276.0/50000: 91% mana fireball(2), heating_up, rune_of_power
1:22.978 rop_phase n fire_blast Fluffy_Pillow 45377.0/50000: 91% mana fireball(2), heating_up, rune_of_power
1:24.660 rop_phase l pyroblast Fluffy_Pillow 45559.0/50000: 91% mana fireball(2), hot_streak, rune_of_power
1:25.849 rop_phase s fireball Fluffy_Pillow 45748.0/50000: 91% mana heating_up, rune_of_power
1:27.631 rop_phase s fireball Fluffy_Pillow 46530.0/50000: 93% mana heating_up, rune_of_power
1:27.813 rop_phase n fire_blast Fluffy_Pillow 46636.0/50000: 93% mana heating_up, rune_of_power
1:29.414 rop_phase l pyroblast Fluffy_Pillow 46813.0/50000: 94% mana fireball, hot_streak, rune_of_power
1:30.603 rop_phase s fireball Fluffy_Pillow 47002.0/50000: 94% mana fireball(2), heating_up, rune_of_power
1:32.385 standard_rotation { fireball Fluffy_Pillow 47784.0/50000: 96% mana fireball(2), heating_up
1:34.169 standard_rotation { fireball Fluffy_Pillow 48568.0/50000: 97% mana fireball(3)
1:35.719 standard_rotation v fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
1:35.951 standard_rotation t pyroblast Fluffy_Pillow 48732.0/50000: 97% mana hot_streak
1:37.140 standard_rotation { fireball Fluffy_Pillow 48921.0/50000: 98% mana fireball
1:38.923 standard_rotation { fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
1:40.707 standard_rotation { fireball Fluffy_Pillow 49006.0/50000: 98% mana heating_up
1:42.488 standard_rotation { fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball
1:44.271 standard_rotation { fireball Fluffy_Pillow 49005.0/50000: 98% mana heating_up
1:46.053 standard_rotation t pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
1:47.243 standard_rotation { fireball Fluffy_Pillow 49194.0/50000: 98% mana fireball, heating_up
1:49.025 standard_rotation { fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, heating_up
1:50.808 standard_rotation { fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
1:52.589 standard_rotation { fireball Fluffy_Pillow 49003.0/50000: 98% mana heating_up
1:54.372 standard_rotation { fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
1:56.154 standard_rotation { fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
1:57.935 standard_rotation { fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball
1:59.719 standard_rotation { fireball Fluffy_Pillow 49006.0/50000: 98% mana heating_up
2:00.849 combustion_phase d combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball
2:00.849 combustion_phase b fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball, rune_of_power
2:01.439 combustion_phase b fire_blast Fluffy_Pillow 45090.0/50000: 90% mana combustion, fireball, heating_up, rune_of_power, infernal_cascade
2:01.502 combustion_cooldowns a use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 43653.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, infernal_cascade(2)
2:01.502 combustion_phase f pyroblast Fluffy_Pillow 43653.0/50000: 87% mana combustion, fireball, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:02.691 combustion_phase f pyroblast Fluffy_Pillow 43842.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:03.881 combustion_phase h phoenix_flames Fluffy_Pillow 44032.0/50000: 88% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:05.070 combustion_phase f pyroblast Fluffy_Pillow 45221.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:05.348 combustion_phase b fire_blast Fluffy_Pillow 44499.0/50000: 89% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:06.260 combustion_phase f pyroblast Fluffy_Pillow 44911.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:07.448 combustion_phase h phoenix_flames Fluffy_Pillow 45099.0/50000: 90% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:08.637 combustion_phase f pyroblast Fluffy_Pillow 46288.0/50000: 93% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:08.835 combustion_phase b fire_blast Fluffy_Pillow 45486.0/50000: 91% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge
2:09.827 combustion_phase f pyroblast Fluffy_Pillow 45978.0/50000: 92% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:11.017 combustion_phase h phoenix_flames Fluffy_Pillow 46168.0/50000: 92% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
2:12.204 combustion_phase f pyroblast Fluffy_Pillow 47355.0/50000: 95% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
2:13.395 default T rune_of_power Fluffy_Pillow 47546.0/50000: 95% mana heating_up, infernal_cascade(2), gladiators_badge
2:14.583 rop_phase s fireball Fluffy_Pillow 48734.0/50000: 97% mana heating_up, rune_of_power, gladiators_badge
2:16.364 default Q shifting_power Fluffy_Pillow 49003.0/50000: 98% mana heating_up, rune_of_power, gladiators_badge
2:19.753 rop_phase l pyroblast Fluffy_Pillow 49892.0/50000: 100% mana hot_streak, rune_of_power
2:19.753 rop_phase m fire_blast Fluffy_Pillow 48892.0/50000: 98% mana rune_of_power
2:20.546 rop_phase m fire_blast Fluffy_Pillow 49185.0/50000: 98% mana rune_of_power
2:20.941 rop_phase s fireball Fluffy_Pillow 49080.0/50000: 98% mana heating_up, rune_of_power
2:21.136 rop_phase n fire_blast Fluffy_Pillow 49275.0/50000: 99% mana heating_up, rune_of_power
2:22.721 default R use_item_glyph_of_assimilation Fluffy_Pillow 49002.0/50000: 98% mana hot_streak, rune_of_power
2:22.721 rop_phase l pyroblast Fluffy_Pillow 49002.0/50000: 98% mana hot_streak, rune_of_power
2:23.910 rop_phase s fireball Fluffy_Pillow 49191.0/50000: 98% mana fireball, heating_up, rune_of_power
2:25.691 rop_phase s fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball, heating_up, rune_of_power
2:27.474 standard_rotation { fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2)
2:28.682 standard_rotation v fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
2:29.257 standard_rotation t pyroblast Fluffy_Pillow 49005.0/50000: 98% mana hot_streak
2:30.445 standard_rotation { fireball Fluffy_Pillow 49193.0/50000: 98% mana fireball, heating_up
2:32.229 standard_rotation { fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball, heating_up
2:34.011 standard_rotation t pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
2:35.201 standard_rotation { fireball Fluffy_Pillow 49194.0/50000: 98% mana fireball
2:36.982 standard_rotation { fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball
2:38.764 standard_rotation { fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
2:40.548 standard_rotation { fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball
2:42.330 standard_rotation { fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
2:44.112 default T rune_of_power Fluffy_Pillow 49004.0/50000: 98% mana fireball
2:45.301 rop_phase m fire_blast Fluffy_Pillow 50000.0/50000: 100% mana fireball(2), rune_of_power
2:45.301 rop_phase s fireball Fluffy_Pillow 49500.0/50000: 99% mana fireball(2), heating_up, rune_of_power
2:47.083 rop_phase s fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), heating_up, rune_of_power
2:48.864 rop_phase l pyroblast Fluffy_Pillow 49003.0/50000: 98% mana hot_streak, rune_of_power
2:50.054 rop_phase s fireball Fluffy_Pillow 49193.0/50000: 98% mana fireball, rune_of_power
2:51.836 rop_phase s fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power
2:53.618 rop_phase s fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up, rune_of_power
2:55.403 rop_phase s fireball Fluffy_Pillow 49007.0/50000: 98% mana fireball, rune_of_power
2:57.185 rop_phase s fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2), rune_of_power
2:58.967 standard_rotation { fireball Fluffy_Pillow 49004.0/50000: 98% mana heating_up
3:00.751 standard_rotation { fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball
3:01.872 combustion_phase d combustion Fluffy_Pillow 50000.0/50000: 100% mana fireball(2)
3:01.872 combustion_phase b fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, fireball(2), rune_of_power
3:02.445 combustion_phase b fire_blast Fluffy_Pillow 45073.0/50000: 90% mana combustion, fireball(2), heating_up, rune_of_power, infernal_cascade
3:02.534 combustion_cooldowns Y berserking Fluffy_Pillow 43662.0/50000: 87% mana combustion, fireball(2), hot_streak, rune_of_power, infernal_cascade(2)
3:02.534 combustion_cooldowns a use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 43662.0/50000: 87% mana berserking, combustion, fireball(2), hot_streak, rune_of_power, infernal_cascade(2)
3:02.534 combustion_phase f pyroblast Fluffy_Pillow 43662.0/50000: 87% mana berserking, combustion, fireball(2), hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:03.616 combustion_phase f pyroblast Fluffy_Pillow 43744.0/50000: 87% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:04.699 combustion_phase h phoenix_flames Fluffy_Pillow 43827.0/50000: 88% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:05.781 combustion_phase f pyroblast Fluffy_Pillow 44909.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:06.433 combustion_phase b fire_blast Fluffy_Pillow 44561.0/50000: 89% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
3:06.863 combustion_phase f pyroblast Fluffy_Pillow 44491.0/50000: 89% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:07.946 combustion_phase h phoenix_flames Fluffy_Pillow 44574.0/50000: 89% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:09.030 combustion_phase f pyroblast Fluffy_Pillow 45658.0/50000: 91% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:09.134 combustion_phase b fire_blast Fluffy_Pillow 44762.0/50000: 90% mana berserking, combustion, rune_of_power, infernal_cascade(2), gladiators_badge
3:10.112 combustion_phase f pyroblast Fluffy_Pillow 45240.0/50000: 90% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:11.193 combustion_phase h phoenix_flames Fluffy_Pillow 45321.0/50000: 91% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:12.275 combustion_phase f pyroblast Fluffy_Pillow 46403.0/50000: 93% mana berserking, combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge
3:13.359 combustion_phase k dragons_breath Fluffy_Pillow 46487.0/50000: 93% mana berserking, combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge
3:14.440 standard_rotation { fireball Fluffy_Pillow 45568.0/50000: 91% mana berserking, heating_up, gladiators_badge
3:16.062 standard_rotation { fireball Fluffy_Pillow 46190.0/50000: 92% mana heating_up, gladiators_badge
3:16.483 standard_rotation v fire_blast Fluffy_Pillow 46598.0/50000: 93% mana heating_up, gladiators_badge
3:17.846 default Q shifting_power Fluffy_Pillow 46474.0/50000: 93% mana hot_streak
3:21.284 default T rune_of_power Fluffy_Pillow 47412.0/50000: 95% mana hot_streak
3:22.473 rop_phase l pyroblast Fluffy_Pillow 48601.0/50000: 97% mana hot_streak, rune_of_power
3:22.473 rop_phase m fire_blast Fluffy_Pillow 47601.0/50000: 95% mana rune_of_power
3:23.662 rop_phase s fireball Fluffy_Pillow 48290.0/50000: 97% mana rune_of_power
3:24.280 rop_phase m fire_blast Fluffy_Pillow 48908.0/50000: 98% mana rune_of_power
3:24.803 rop_phase n fire_blast Fluffy_Pillow 48931.0/50000: 98% mana heating_up, rune_of_power
3:25.443 rop_phase l pyroblast Fluffy_Pillow 48071.0/50000: 96% mana hot_streak, rune_of_power
3:26.631 rop_phase s fireball Fluffy_Pillow 48259.0/50000: 97% mana fireball, rune_of_power
3:28.413 rop_phase s fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball, rune_of_power
3:30.196 rop_phase s fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(2), rune_of_power
3:31.980 rop_phase s fireball Fluffy_Pillow 49006.0/50000: 98% mana fireball(3), rune_of_power
3:33.763 rop_phase s fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball(4), rune_of_power
3:35.544 standard_rotation { fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball(5)
3:36.932 standard_rotation v fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
3:37.327 standard_rotation t pyroblast Fluffy_Pillow 48895.0/50000: 98% mana hot_streak
3:38.516 standard_rotation { fireball Fluffy_Pillow 49084.0/50000: 98% mana heating_up
3:40.014 standard_rotation v fire_blast Fluffy_Pillow 50000.0/50000: 100% mana heating_up
3:40.298 standard_rotation t pyroblast Fluffy_Pillow 48784.0/50000: 98% mana hot_streak
3:41.488 standard_rotation { fireball Fluffy_Pillow 48974.0/50000: 98% mana fireball, heating_up
3:43.271 standard_rotation { fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball, heating_up
3:45.053 standard_rotation { fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(2)
3:46.835 standard_rotation { fireball Fluffy_Pillow 49004.0/50000: 98% mana fireball(3)
3:48.619 standard_rotation { fireball Fluffy_Pillow 49006.0/50000: 98% mana heating_up
3:50.401 standard_rotation t pyroblast Fluffy_Pillow 49004.0/50000: 98% mana hot_streak
3:51.590 standard_rotation { fireball Fluffy_Pillow 49193.0/50000: 98% mana fireball
3:53.371 standard_rotation { fireball Fluffy_Pillow 49003.0/50000: 98% mana fireball
3:55.155 standard_rotation { fireball Fluffy_Pillow 49006.0/50000: 98% mana heating_up
3:56.938 standard_rotation { fireball Fluffy_Pillow 49005.0/50000: 98% mana fireball
3:58.722 standard_rotation z scorch Fluffy_Pillow 49006.0/50000: 98% mana fireball(2)
3:59.912 standard_rotation w pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up
4:01.110 standard_rotation z scorch Fluffy_Pillow 49703.0/50000: 99% mana
4:02.298 standard_rotation z scorch Fluffy_Pillow 49503.0/50000: 99% mana
4:02.797 combustion_phase d combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up
4:02.797 combustion_phase b fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power
4:03.488 combustion_cooldowns Z time_warp Fluffy_Pillow 44691.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade
4:03.488 combustion_cooldowns a use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 42691.0/50000: 85% mana combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade
4:03.488 combustion_phase f pyroblast Fluffy_Pillow 42691.0/50000: 85% mana combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade, gladiators_badge
4:04.407 combustion_phase f pyroblast Fluffy_Pillow 42610.0/50000: 85% mana combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade, gladiators_badge
4:04.407 combustion_phase b fire_blast Fluffy_Pillow 41610.0/50000: 83% mana combustion, rune_of_power, temporal_warp, infernal_cascade, gladiators_badge
4:05.323 combustion_phase f pyroblast Fluffy_Pillow 42026.0/50000: 84% mana combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge
4:06.239 combustion_phase h phoenix_flames Fluffy_Pillow 41942.0/50000: 84% mana combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge
4:07.155 combustion_phase f pyroblast Fluffy_Pillow 42858.0/50000: 86% mana combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge
4:07.155 combustion_phase b fire_blast Fluffy_Pillow 41858.0/50000: 84% mana combustion, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge
4:08.072 combustion_phase f pyroblast Fluffy_Pillow 42275.0/50000: 85% mana combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge
4:08.989 combustion_phase h phoenix_flames Fluffy_Pillow 42192.0/50000: 84% mana combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge
4:09.905 combustion_phase f pyroblast Fluffy_Pillow 43108.0/50000: 86% mana combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge
4:09.905 combustion_phase b fire_blast Fluffy_Pillow 42108.0/50000: 84% mana combustion, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge
4:10.821 combustion_phase f pyroblast Fluffy_Pillow 42524.0/50000: 85% mana combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge
4:11.738 combustion_phase h phoenix_flames Fluffy_Pillow 42441.0/50000: 85% mana combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge
4:12.653 combustion_phase f pyroblast Fluffy_Pillow 43356.0/50000: 87% mana combustion, hot_streak, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge
4:13.571 combustion_phase j scorch Fluffy_Pillow 43274.0/50000: 87% mana combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge
4:14.485 combustion_phase g pyroblast Fluffy_Pillow 43688.0/50000: 87% mana combustion, heating_up, rune_of_power, temporal_warp, infernal_cascade(2), gladiators_badge
4:15.416 default T rune_of_power Fluffy_Pillow 43619.0/50000: 87% mana heating_up, temporal_warp, gladiators_badge
4:16.333 rop_phase n fire_blast Fluffy_Pillow 44536.0/50000: 89% mana heating_up, rune_of_power, temporal_warp, gladiators_badge
4:16.333 rop_phase l pyroblast Fluffy_Pillow 44036.0/50000: 88% mana hot_streak, rune_of_power, temporal_warp, gladiators_badge
4:17.251 rop_phase r scorch Fluffy_Pillow 43954.0/50000: 88% mana heating_up, rune_of_power, temporal_warp, gladiators_badge
4:18.168 default Q shifting_power Fluffy_Pillow 44371.0/50000: 89% mana heating_up, rune_of_power, temporal_warp, gladiators_badge
4:20.875 rop_phase l pyroblast Fluffy_Pillow 44578.0/50000: 89% mana hot_streak, rune_of_power, temporal_warp
4:20.875 rop_phase m fire_blast Fluffy_Pillow 43578.0/50000: 87% mana rune_of_power, temporal_warp
4:21.451 rop_phase n fire_blast Fluffy_Pillow 43654.0/50000: 87% mana heating_up, rune_of_power, temporal_warp
4:21.790 rop_phase l pyroblast Fluffy_Pillow 43493.0/50000: 87% mana hot_streak, rune_of_power, temporal_warp
4:21.983 rop_phase m fire_blast Fluffy_Pillow 42686.0/50000: 85% mana rune_of_power, temporal_warp
4:22.706 rop_phase r scorch Fluffy_Pillow 42909.0/50000: 86% mana rune_of_power, temporal_warp
4:23.625 default R use_item_glyph_of_assimilation Fluffy_Pillow 43328.0/50000: 87% mana rune_of_power, temporal_warp
4:23.625 rop_phase r scorch Fluffy_Pillow 43328.0/50000: 87% mana rune_of_power, temporal_warp
4:24.542 rop_phase p pyroblast Fluffy_Pillow 43745.0/50000: 87% mana heating_up, rune_of_power, temporal_warp
4:25.469 rop_phase r scorch Fluffy_Pillow 43672.0/50000: 87% mana rune_of_power, temporal_warp
4:26.386 rop_phase r scorch Fluffy_Pillow 44089.0/50000: 88% mana rune_of_power, temporal_warp
4:27.302 rop_phase n fire_blast Fluffy_Pillow 44505.0/50000: 89% mana heating_up, rune_of_power, temporal_warp
4:27.302 rop_phase l pyroblast Fluffy_Pillow 44005.0/50000: 88% mana hot_streak, rune_of_power, temporal_warp
4:28.219 rop_phase r scorch Fluffy_Pillow 43922.0/50000: 88% mana hot_streak, rune_of_power, temporal_warp
4:29.135 standard_rotation u pyroblast Fluffy_Pillow 44338.0/50000: 89% mana hot_streak, temporal_warp
4:30.052 standard_rotation z scorch Fluffy_Pillow 44255.0/50000: 89% mana hot_streak, temporal_warp
4:30.970 standard_rotation u pyroblast Fluffy_Pillow 44673.0/50000: 89% mana hot_streak, temporal_warp
4:31.886 standard_rotation z scorch Fluffy_Pillow 44589.0/50000: 89% mana hot_streak, temporal_warp
4:32.800 standard_rotation u pyroblast Fluffy_Pillow 45003.0/50000: 90% mana hot_streak, temporal_warp
4:33.038 standard_rotation v fire_blast Fluffy_Pillow 44204.0/50000: 88% mana heating_up, temporal_warp
4:33.716 standard_rotation u pyroblast Fluffy_Pillow 44419.0/50000: 89% mana hot_streak, temporal_warp
4:34.634 standard_rotation z scorch Fluffy_Pillow 44337.0/50000: 89% mana temporal_warp
4:35.551 standard_rotation z scorch Fluffy_Pillow 44754.0/50000: 90% mana temporal_warp
4:36.468 standard_rotation w pyroblast Fluffy_Pillow 45171.0/50000: 90% mana heating_up, temporal_warp
4:37.394 standard_rotation z scorch Fluffy_Pillow 45097.0/50000: 90% mana heating_up, temporal_warp
4:38.309 standard_rotation z scorch Fluffy_Pillow 45512.0/50000: 91% mana heating_up, temporal_warp
4:39.225 standard_rotation u pyroblast Fluffy_Pillow 45928.0/50000: 92% mana hot_streak, temporal_warp
4:40.142 standard_rotation z scorch Fluffy_Pillow 45845.0/50000: 92% mana temporal_warp
4:41.057 standard_rotation z scorch Fluffy_Pillow 46260.0/50000: 93% mana temporal_warp
4:41.973 standard_rotation w pyroblast Fluffy_Pillow 46676.0/50000: 93% mana heating_up, temporal_warp
4:42.900 standard_rotation z scorch Fluffy_Pillow 46603.0/50000: 93% mana temporal_warp
4:43.817 standard_rotation z scorch Fluffy_Pillow 47020.0/50000: 94% mana
4:45.006 standard_rotation w pyroblast Fluffy_Pillow 47709.0/50000: 95% mana heating_up
4:46.208 default T rune_of_power Fluffy_Pillow 47911.0/50000: 96% mana
4:47.399 rop_phase m fire_blast Fluffy_Pillow 49102.0/50000: 98% mana rune_of_power
4:47.399 rop_phase r scorch Fluffy_Pillow 48602.0/50000: 97% mana heating_up, rune_of_power
4:48.588 rop_phase p pyroblast Fluffy_Pillow 49291.0/50000: 99% mana heating_up, rune_of_power
4:49.787 rop_phase r scorch Fluffy_Pillow 49490.0/50000: 99% mana rune_of_power
4:50.977 rop_phase r scorch Fluffy_Pillow 49505.0/50000: 99% mana rune_of_power
4:52.167 rop_phase p pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
4:53.368 rop_phase r scorch Fluffy_Pillow 49706.0/50000: 99% mana rune_of_power
4:54.556 rop_phase r scorch Fluffy_Pillow 49503.0/50000: 99% mana rune_of_power
4:55.746 rop_phase p pyroblast Fluffy_Pillow 49505.0/50000: 99% mana heating_up, rune_of_power
4:56.945 rop_phase r scorch Fluffy_Pillow 49704.0/50000: 99% mana rune_of_power
4:58.134 rop_phase r scorch Fluffy_Pillow 49504.0/50000: 99% mana rune_of_power
4:59.323 rop_phase p pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power
5:00.522 standard_rotation z scorch Fluffy_Pillow 49703.0/50000: 99% mana
5:01.711 standard_rotation z scorch Fluffy_Pillow 49504.0/50000: 99% mana
5:02.902 standard_rotation w pyroblast Fluffy_Pillow 49506.0/50000: 99% mana heating_up
5:04.099 combustion_cooldowns X potion Fluffy_Pillow 49703.0/50000: 99% mana heating_up
5:04.099 combustion_cooldowns a use_item_sinful_aspirants_badge_of_ferocity Fluffy_Pillow 49703.0/50000: 99% mana heating_up, potion_of_spectral_intellect
5:04.099 combustion_phase i fireball Fluffy_Pillow 49703.0/50000: 99% mana heating_up, gladiators_badge, potion_of_spectral_intellect
5:05.184 combustion_phase d combustion Fluffy_Pillow 50000.0/50000: 100% mana heating_up, gladiators_badge, potion_of_spectral_intellect
5:05.184 combustion_phase b fire_blast Fluffy_Pillow 45000.0/50000: 90% mana combustion, heating_up, rune_of_power, gladiators_badge, potion_of_spectral_intellect
5:05.882 combustion_phase f pyroblast Fluffy_Pillow 44198.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
5:07.072 combustion_phase f pyroblast Fluffy_Pillow 44388.0/50000: 89% mana combustion, hot_streak, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
5:07.072 combustion_phase b fire_blast Fluffy_Pillow 43388.0/50000: 87% mana combustion, rune_of_power, infernal_cascade, gladiators_badge, potion_of_spectral_intellect
5:08.261 combustion_phase f pyroblast Fluffy_Pillow 44077.0/50000: 88% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:09.451 combustion_phase h phoenix_flames Fluffy_Pillow 44267.0/50000: 89% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:10.640 combustion_phase f pyroblast Fluffy_Pillow 45456.0/50000: 91% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:10.973 combustion_phase b fire_blast Fluffy_Pillow 44789.0/50000: 90% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:11.829 combustion_phase f pyroblast Fluffy_Pillow 45145.0/50000: 90% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:13.018 combustion_phase h phoenix_flames Fluffy_Pillow 45334.0/50000: 91% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:14.207 combustion_phase f pyroblast Fluffy_Pillow 46523.0/50000: 93% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:14.207 combustion_phase b fire_blast Fluffy_Pillow 45523.0/50000: 91% mana combustion, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:15.395 combustion_phase f pyroblast Fluffy_Pillow 46211.0/50000: 92% mana combustion, hot_streak, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:16.585 combustion_phase k dragons_breath Fluffy_Pillow 46401.0/50000: 93% mana combustion, heating_up, rune_of_power, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:17.774 standard_rotation x phoenix_flames Fluffy_Pillow 45590.0/50000: 91% mana heating_up, infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:18.963 default Q shifting_power Fluffy_Pillow 46779.0/50000: 94% mana infernal_cascade(2), gladiators_badge, potion_of_spectral_intellect
5:21.342 default V fire_blast Fluffy_Pillow 46658.0/50000: 93% mana potion_of_spectral_intellect
5:22.293 default T rune_of_power Fluffy_Pillow 47109.0/50000: 94% mana heating_up, potion_of_spectral_intellect
5:23.482 rop_phase n fire_blast Fluffy_Pillow 48298.0/50000: 97% mana heating_up, rune_of_power, potion_of_spectral_intellect
5:23.482 rop_phase l pyroblast Fluffy_Pillow 47798.0/50000: 96% mana hot_streak, rune_of_power, potion_of_spectral_intellect
5:24.059 rop_phase m fire_blast Fluffy_Pillow 47375.0/50000: 95% mana rune_of_power, potion_of_spectral_intellect
5:24.673 rop_phase q phoenix_flames Fluffy_Pillow 47489.0/50000: 95% mana heating_up, rune_of_power, potion_of_spectral_intellect
5:25.864 rop_phase r scorch Fluffy_Pillow 48680.0/50000: 97% mana rune_of_power, potion_of_spectral_intellect
5:27.054 rop_phase r scorch Fluffy_Pillow 49370.0/50000: 99% mana rune_of_power, potion_of_spectral_intellect
5:28.243 rop_phase p pyroblast Fluffy_Pillow 49504.0/50000: 99% mana heating_up, rune_of_power, potion_of_spectral_intellect
5:28.715 rop_phase m fire_blast Fluffy_Pillow 48911.0/50000: 98% mana rune_of_power, potion_of_spectral_intellect
5:29.447 rop_phase l pyroblast Fluffy_Pillow 49208.0/50000: 98% mana hot_streak, rune_of_power
5:30.637 rop_phase r scorch Fluffy_Pillow 49398.0/50000: 99% mana rune_of_power
5:31.825 rop_phase r scorch Fluffy_Pillow 49503.0/50000: 99% mana rune_of_power
5:33.013 rop_phase p pyroblast Fluffy_Pillow 49503.0/50000: 99% mana heating_up, rune_of_power
5:34.215 rop_phase r scorch Fluffy_Pillow 49705.0/50000: 99% mana rune_of_power
5:35.404 rop_phase r scorch Fluffy_Pillow 49504.0/50000: 99% mana rune_of_power
5:36.593 standard_rotation v fire_blast Fluffy_Pillow 49504.0/50000: 99% mana heating_up
5:36.621 standard_rotation u pyroblast Fluffy_Pillow 49032.0/50000: 98% mana hot_streak
5:37.811 standard_rotation z scorch Fluffy_Pillow 49222.0/50000: 98% mana

Stats

Level Bonus (60) Race Bonus (troll) Raid-Buffed Unbuffed Gear Amount
Strength 198 1 217 199 0
Agility 306 2 326 308 0
Stamina 414 0 2042 1945 1531
Intellect 450 -3 1822 1622 1098 (49)
Spirit 0 0 0 0 0
Health 40840 38900 0
Mana 50000 50000 0
Spell Power 1822 1622 0
Melee Crit 13.11% 13.11% 284
Spell Crit 28.11% 28.11% 284
Haste 26.48% 26.48% 874
Versatility 9.77% 9.77% 391
Mana Regen 1000 1000 0
Mastery 15.41% 15.41% 439
Armor 373 373 373
Run Speed 7 0 0

Gear

Source Slot Average Item Level: 228.00
Local Head Grim-Veiled Hood
ilevel: 235, stats: { 46 Armor, +88 Int, +166 Sta, +74 Haste, +74 Crit }
item effects: { equip: Temporal Warp }
Local Neck Charm of Eternal Winter
ilevel: 226, stats: { +84 Sta, +55 Haste, +159 Mastery }
item effects: { use: Charm of Eternal Winter }
Local Shoulders Shawl of the Penitent
ilevel: 233, stats: { 42 Armor, +65 Int, +122 Sta, +33 Crit, +76 Haste }
Local Chest Robes of the Cursed Commando
ilevel: 233, stats: { 61 Armor, +87 Int, +162 Sta, +47 Crit, +100 Haste }, enchant: { +20 Int }
Local Waist Shadewarped Sash
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +32 Crit, +74 Haste }
Local Legs Leggings of Lethal Reverberations
ilevel: 226, stats: { 51 Armor, +82 Int, +149 Sta, +49 Haste, +93 Vers }
Local Feet Sparkling Glass Slippers
ilevel: 226, stats: { 36 Armor, +61 Int, +112 Sta, +30 Crit, +75 Vers }
Local Wrists Acolyte's Velvet Bindings
ilevel: 226, stats: { 29 Armor, +46 Int, +84 Sta, +26 Vers, +53 Mastery }, enchant: { +15 Int }
Local Hands Impossibly Oversized Mitts
ilevel: 226, stats: { 33 Armor, +61 Int, +112 Sta, +31 Haste, +74 Mastery }
Local Finger1 Most Regal Signet of Sire Denathrius
ilevel: 233, stats: { +91 Sta, +178 Haste, +48 Mastery }, enchant: { +16 Haste }
item effects: { equip: Denathrius' Privilege }
Local Finger2 Ardent Sunstar Signet
ilevel: 226, stats: { +84 Sta, +42 Crit, +172 Vers }, gems: { +16 Haste }, enchant: { +16 Haste }
Local Trinket1 Glyph of Assimilation
ilevel: 226, stats: { +77 Int }
item effects: { use: Glyph of Assimilation, equip: Glyph of Assimilation }
Local Trinket2 Sinful Aspirant's Badge of Ferocity
ilevel: 207, stats: { +91 Haste }
item effects: { use: Gladiator's Badge }
Local Back Crest of the Legionnaire General
ilevel: 233, stats: { 42 Armor, +91 Sta, +57 Haste, +25 Vers, +49 StrAgiInt }
Local Main Hand Spire of the Long Dark
ilevel: 233, weapon: { 99 - 136, 3.6 }, stats: { +87 Int, +299 Int, +162 Sta, +41 Haste, +105 Mastery }, enchant: sinful_revelation, temporary_enchant: Shadowcore Oil

Profile

mage="temporal_warp"
source=default
spec=fire
level=60
race=troll
role=spell
position=back
talents=3031021
talent_override=flame_patch,if=1>2
covenant=night_fae
soulbind=infernal_cascade:6/38:6

# Default consumables
potion=spectral_intellect
flask=spectral_flask_of_power
food=feast_of_gluttonous_hedonism
augmentation=veiled
temporary_enchant=main_hand:shadowcore_oil

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask
actions.precombat+=/food
actions.precombat+=/augmentation
actions.precombat+=/arcane_intellect
# APL Variable Option: If set to a non-zero value, the Combustion action and cooldowns that are constrained to only be used when Combustion is up will not be used during the simulation.
actions.precombat+=/variable,name=disable_combustion,op=reset
# APL Variable Option: This variable specifies whether Combustion should be used during Firestarter.
actions.precombat+=/variable,name=firestarter_combustion,default=-1,value=1*!talent.pyroclasm,if=variable.firestarter_combustion<0
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes outside of Combustion should be used.
actions.precombat+=/variable,name=hot_streak_flamestrike,if=variable.hot_streak_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hard Cast Flamestrikes outside of Combustion should be used as filler.
actions.precombat+=/variable,name=hard_cast_flamestrike,if=variable.hard_cast_flamestrike=0,value=2*talent.flame_patch+3*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Hot Streak Flamestrikes are used during Combustion.
actions.precombat+=/variable,name=combustion_flamestrike,if=variable.combustion_flamestrike=0,value=3*talent.flame_patch+6*!talent.flame_patch
# APL Variable Option: This variable specifies the number of targets at which Arcane Explosion outside of Combustion should be used.
actions.precombat+=/variable,name=arcane_explosion,if=variable.arcane_explosion=0,value=99*talent.flame_patch+2*!talent.flame_patch
# APL Variable Option: This variable specifies the percentage of mana below which Arcane Explosion will not be used.
actions.precombat+=/variable,name=arcane_explosion_mana,default=40,op=reset
# APL Variable Option: With Kindling, Combustion's cooldown will be reduced by a random amount, but the number of crits starts very high after activating Combustion and slows down towards the end of Combustion's cooldown. When making decisions in the APL, Combustion's remaining cooldown is reduced by this fraction to account for Kindling.
actions.precombat+=/variable,name=kindling_reduction,default=0.4,op=reset
# APL Variable Option: The number of targets Shifting Power should be used on during Combustion.
actions.precombat+=/variable,name=combustion_shifting_power,default=2,op=reset
# APL Variable Option: The time remaining on a cast when Combustion can be used in seconds.
actions.precombat+=/variable,name=combustion_cast_remains,default=0.7,op=reset
# If Combustion is disabled, schedule the first Combustion far after the fight ends.
actions.precombat+=/variable,name=time_to_combustion,value=fight_remains+100,if=variable.disable_combustion
# The duration of a Sun King's Blessing Combustion.
actions.precombat+=/variable,name=skb_duration,value=dbc.effect.828420.base_value
# Whether a usable item used to buff Combustion is equipped.
actions.precombat+=/variable,name=combustion_on_use,value=equipped.gladiators_badge|equipped.macabre_sheet_music|equipped.inscrutable_quantum_device|equipped.sunblood_amethyst|equipped.empyreal_ordnance|equipped.flame_of_battle|equipped.wakeners_frond|equipped.instructors_divine_bell
# How long before Combustion should Empyreal Ordnance be used?
actions.precombat+=/variable,name=empyreal_ordnance_delay,default=18,op=reset
# How long before Combustion should trinkets that trigger a shared category cooldown on other trinkets not be used?
actions.precombat+=/variable,name=on_use_cutoff,value=20,if=variable.combustion_on_use
actions.precombat+=/variable,name=on_use_cutoff,value=25,if=equipped.macabre_sheet_music
actions.precombat+=/variable,name=on_use_cutoff,value=20+variable.empyreal_ordnance_delay,if=equipped.empyreal_ordnance
actions.precombat+=/snapshot_stats
actions.precombat+=/use_item,name=soul_igniter,if=!variable.combustion_on_use&!equipped.dreadfire_vessel&(!talent.firestarter|variable.firestarter_combustion)
actions.precombat+=/mirror_image
actions.precombat+=/pyroblast

# Executed every time the actor is available.
actions=counterspell,if=!runeforge.disciplinary_command
# The combustion_timing action list schedules when Combustion will be used and stores the result in variable.time_to_combustion.
actions+=/call_action_list,name=combustion_timing,if=!variable.disable_combustion
# Variable that estimates whether Shifting Power will be used before Combustion is ready.
actions+=/variable,name=shifting_power_before_combustion,value=(active_enemies<variable.combustion_shifting_power|active_enemies<variable.combustion_flamestrike|variable.time_to_combustion-action.shifting_power.full_reduction>cooldown.shifting_power.duration)&variable.time_to_combustion-cooldown.shifting_power.remains>action.shifting_power.full_reduction&(cooldown.rune_of_power.remains-cooldown.shifting_power.remains>5|!talent.rune_of_power)
actions+=/shifting_power,if=buff.combustion.down&action.fire_blast.charges<=1&!(buff.infernal_cascade.up&buff.hot_streak.react)&variable.shifting_power_before_combustion
actions+=/radiant_spark,if=buff.combustion.down&(variable.time_to_combustion<2*gcd.max|variable.time_to_combustion>cooldown-10)
actions+=/deathborne,if=buff.combustion.down&buff.rune_of_power.down&variable.time_to_combustion<execute_time
actions+=/mirrors_of_torment,if=variable.time_to_combustion<=4&buff.combustion.down
# For Venthyr, use a Fire Blast charge during Mirrors of Torment cast to avoid capping charges.
actions+=/fire_blast,use_while_casting=1,if=action.mirrors_of_torment.executing&full_recharge_time-action.mirrors_of_torment.execute_remains<4&!hot_streak_spells_in_flight&!buff.hot_streak.react
actions+=/use_item,effect_name=gladiators_badge,if=variable.time_to_combustion>cooldown-5
actions+=/use_item,name=empyreal_ordnance,if=variable.time_to_combustion<=variable.empyreal_ordnance_delay
actions+=/use_item,name=glyph_of_assimilation,if=variable.time_to_combustion>=variable.on_use_cutoff
actions+=/use_item,name=macabre_sheet_music,if=variable.time_to_combustion<=5
# If using a steroid on-use item, always use Dreadfire Vessel outside of Combustion. Otherwise, prioritize using Dreadfire Vessel with Combustion only if Infernal Cascade is enabled and a usage won't be lost over the duration of the fight.
actions+=/use_item,name=dreadfire_vessel,if=variable.time_to_combustion>=variable.on_use_cutoff&(buff.infernal_cascade.stack=buff.infernal_cascade.max_stack|!conduit.infernal_cascade|variable.combustion_on_use|variable.time_to_combustion+5>fight_remains%%cooldown)
# Soul Igniter should be used in a way that doesn't interfere with other on-use trinkets. Other trinkets do not trigger a shared ICD on it, so it can be used right after any other on-use trinket.
actions+=/use_item,name=soul_igniter,if=(variable.time_to_combustion>=30*(variable.on_use_cutoff>0)|cooldown.item_cd_1141.remains)&(!equipped.dreadfire_vessel|cooldown.dreadfire_vessel_344732.remains>5)
# Trigger Soul Igniter early with Infernal Cascade or when it was precast.
actions+=/cancel_buff,name=soul_ignition,if=!conduit.infernal_cascade&time<5|buff.infernal_cascade.stack=buff.infernal_cascade.max_stack
# Items that do not benefit Combustion should just be used outside of Combustion at some point.
actions+=/use_items,if=variable.time_to_combustion>=variable.on_use_cutoff
# Use Frost Nova to trigger Grisly Icicle.
actions+=/frost_nova,if=runeforge.grisly_icicle&buff.combustion.down&(variable.time_to_combustion>cooldown|variable.time_to_combustion<execute_time)
# Get the Disciplinary Command buff up, unless combustion is soon.
actions+=/counterspell,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
actions+=/arcane_explosion,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<execute_time+action.frostbolt.cast_time&buff.disciplinary_command_arcane.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5&!talent.rune_of_power)
actions+=/frostbolt,if=runeforge.disciplinary_command&cooldown.buff_disciplinary_command.remains<cast_time&buff.disciplinary_command_frost.down&!buff.disciplinary_command.up&(variable.time_to_combustion>20|variable.time_to_combustion<5)
actions+=/call_action_list,name=combustion_phase,if=variable.time_to_combustion<=0
actions+=/rune_of_power,if=buff.rune_of_power.down&!buff.firestorm.react&(variable.time_to_combustion>=buff.rune_of_power.duration&variable.time_to_combustion>action.fire_blast.full_recharge_time|variable.time_to_combustion>fight_remains)
# Variable that controls Fire Blast usage to ensure its charges pooled for Combustion.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=variable.time_to_combustion-3<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains
# Variable that controls Phoenix Flames usage to ensure its charges are pooled for Combustion. Only use Phoenix Flames outside of Combustion when full charges can be obtained during the next Combustion.
actions+=/variable,name=phoenix_pooling,if=active_enemies<variable.combustion_flamestrike,value=variable.time_to_combustion+buff.combustion.duration-5<action.phoenix_flames.full_recharge_time+cooldown.phoenix_flames.duration-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
# When using Flamestrike in Combustion, save as many charges as possible for Combustion without capping.
actions+=/variable,name=phoenix_pooling,if=active_enemies>=variable.combustion_flamestrike,value=variable.time_to_combustion<action.phoenix_flames.full_recharge_time-action.shifting_power.full_reduction*variable.shifting_power_before_combustion&variable.time_to_combustion<fight_remains|runeforge.sun_kings_blessing|time<5
actions+=/call_action_list,name=rop_phase,if=buff.rune_of_power.up&variable.time_to_combustion>0
# Adjust the variable that controls Fire Blast usage to ensure its charges are also pooled for Rune of Power.
actions+=/variable,use_off_gcd=1,use_while_casting=1,name=fire_blast_pooling,value=cooldown.rune_of_power.remains<action.fire_blast.full_recharge_time-action.shifting_power.full_reduction*(variable.shifting_power_before_combustion&cooldown.shifting_power.remains<cooldown.rune_of_power.remains)&cooldown.rune_of_power.remains<fight_remains,if=!variable.fire_blast_pooling&talent.rune_of_power&buff.rune_of_power.down
# When Hardcasting Flame Strike, Fire Blasts should be used to generate Hot Streaks and to extend Blaster Master.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&variable.time_to_combustion>0&active_enemies>=variable.hard_cast_flamestrike&!firestarter.active&!buff.hot_streak.react&(buff.heating_up.react&action.flamestrike.execute_remains<0.5|charges_fractional>=2)
# During Firestarter, Fire Blasts are used similarly to during Combustion. Generally, they are used to generate Hot Streaks when crits will not be wasted and with Blaster Master, they should be spread out to maintain the Blaster Master buff.
actions+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=firestarter.active&charges>=1&!variable.fire_blast_pooling&(!action.fireball.executing&!action.pyroblast.in_flight&buff.heating_up.react|action.fireball.executing&!buff.hot_streak.react|action.pyroblast.in_flight&buff.heating_up.react&!buff.hot_streak.react)
# Avoid capping Fire Blast charges while channeling Shifting Power
actions+=/fire_blast,use_while_casting=1,if=action.shifting_power.executing&full_recharge_time<action.shifting_power.tick_reduction&buff.hot_streak.down&time>10
actions+=/call_action_list,name=standard_rotation,if=variable.time_to_combustion>0&buff.rune_of_power.down
actions+=/scorch

actions.active_talents=living_bomb,if=active_enemies>1&buff.combustion.down&(variable.time_to_combustion>cooldown.living_bomb.duration|variable.time_to_combustion<=0)
actions.active_talents+=/meteor,if=variable.time_to_combustion<=0|(cooldown.meteor.duration<variable.time_to_combustion&!talent.rune_of_power)|talent.rune_of_power&buff.rune_of_power.up&variable.time_to_combustion>action.meteor.cooldown|fight_remains<variable.time_to_combustion
actions.active_talents+=/dragons_breath,if=talent.alexstraszas_fury&(buff.combustion.down&!buff.hot_streak.react)

actions.combustion_cooldowns=potion
actions.combustion_cooldowns+=/blood_fury
actions.combustion_cooldowns+=/berserking,if=buff.combustion.up
actions.combustion_cooldowns+=/fireblood
actions.combustion_cooldowns+=/ancestral_call
actions.combustion_cooldowns+=/time_warp,if=runeforge.temporal_warp&buff.exhaustion.up
actions.combustion_cooldowns+=/use_item,effect_name=gladiators_badge
actions.combustion_cooldowns+=/use_item,name=inscrutable_quantum_device
actions.combustion_cooldowns+=/use_item,name=flame_of_battle
actions.combustion_cooldowns+=/use_item,name=wakeners_frond
actions.combustion_cooldowns+=/use_item,name=instructors_divine_bell
actions.combustion_cooldowns+=/use_item,name=sunblood_amethyst

actions.combustion_phase=lights_judgment,if=buff.combustion.down
# Estimate how long Combustion will last thanks to Sun King's Blessing to determine how Fire Blasts should be used.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,value=buff.combustion.remains+buff.combustion.duration*(cooldown.combustion.remains<buff.combustion.remains),if=conduit.infernal_cascade
# Adds the duration of the Sun King's Blessing Combustion to the end of the current Combustion if the cast would complete during this Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=extended_combustion_remains,op=add,value=variable.skb_duration,if=conduit.infernal_cascade&(buff.sun_kings_blessing_ready.up|variable.extended_combustion_remains>1.5*gcd.max*(buff.sun_kings_blessing.max_stack-buff.sun_kings_blessing.stack))
actions.combustion_phase+=/bag_of_tricks,if=buff.combustion.down
actions.combustion_phase+=/living_bomb,if=active_enemies>1&buff.combustion.down
# Without Infernal Cascade, just use Fire Blasts when they won't munch crits and when Firestorm is down.
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!conduit.infernal_cascade&charges>=1&buff.combustion.up&!buff.firestorm.react&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
# With Infernal Cascade, Fire Blast use should be additionally constrained so that it is not be used unless Infernal Cascade is about to expire or there are more than enough Fire Blasts to extend Infernal Cascade to the end of Combustion.
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=expected_fire_blasts,value=action.fire_blast.charges_fractional+(variable.extended_combustion_remains-buff.infernal_cascade.duration)%cooldown.fire_blast.duration,if=conduit.infernal_cascade
actions.combustion_phase+=/variable,use_off_gcd=1,use_while_casting=1,name=needed_fire_blasts,value=ceil(variable.extended_combustion_remains%(buff.infernal_cascade.duration-gcd.max)),if=conduit.infernal_cascade
actions.combustion_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=conduit.infernal_cascade&charges>=1&(variable.expected_fire_blasts>=variable.needed_fire_blasts|variable.extended_combustion_remains<=buff.infernal_cascade.duration|buff.infernal_cascade.stack<2|buff.infernal_cascade.remains<gcd.max|cooldown.shifting_power.ready&active_enemies>=variable.combustion_shifting_power&covenant.night_fae)&buff.combustion.up&(!buff.firestorm.react|buff.infernal_cascade.remains<0.5)&!buff.hot_streak.react&hot_streak_spells_in_flight+buff.heating_up.react<2
actions.combustion_phase+=/call_action_list,name=active_talents
actions.combustion_phase+=/combustion,use_off_gcd=1,use_while_casting=1,if=buff.combustion.down&(!runeforge.disciplinary_command|buff.disciplinary_command.up|buff.disciplinary_command_frost.up&talent.rune_of_power&cooldown.buff_disciplinary_command.ready)&(!runeforge.grisly_icicle|debuff.grisly_icicle.up)&(!covenant.necrolord|cooldown.deathborne.remains|buff.deathborne.up)&(action.meteor.in_flight&action.meteor.in_flight_remains<=variable.combustion_cast_remains|action.scorch.executing&action.scorch.execute_remains<variable.combustion_cast_remains|action.fireball.executing&action.fireball.execute_remains<variable.combustion_cast_remains|action.pyroblast.executing&action.pyroblast.execute_remains<variable.combustion_cast_remains|action.flamestrike.executing&action.flamestrike.execute_remains<variable.combustion_cast_remains)
# Other cooldowns that should be used with Combustion should only be used with an actual Combustion cast and not with a Sun King's Blessing proc.
actions.combustion_phase+=/call_action_list,name=combustion_cooldowns,if=buff.combustion.remains>8|cooldown.combustion.remains<5
actions.combustion_phase+=/flamestrike,if=(buff.hot_streak.react&active_enemies>=variable.combustion_flamestrike)|(buff.firestorm.react&active_enemies>=variable.combustion_flamestrike-runeforge.firestorm)
actions.combustion_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.combustion_phase+=/pyroblast,if=buff.firestorm.react
actions.combustion_phase+=/pyroblast,if=buff.pyroclasm.react&buff.pyroclasm.remains>cast_time&(buff.combustion.remains>cast_time|buff.combustion.down)&active_enemies<variable.combustion_flamestrike
actions.combustion_phase+=/pyroblast,if=buff.hot_streak.react&buff.combustion.up
actions.combustion_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&active_enemies<variable.combustion_flamestrike
# Using Shifting Power during Combustion to restore Fire Blast and Phoenix Flame charges can be beneficial, but usually only on AoE.
actions.combustion_phase+=/shifting_power,if=buff.combustion.up&!action.fire_blast.charges&active_enemies>=variable.combustion_shifting_power&action.phoenix_flames.full_recharge_time>full_reduction,interrupt_if=action.fire_blast.charges=action.fire_blast.max_charges
actions.combustion_phase+=/phoenix_flames,if=buff.combustion.up&travel_time<buff.combustion.remains&((action.fire_blast.charges<1&talent.pyroclasm&active_enemies=1)|!talent.pyroclasm|active_enemies>1)&buff.heating_up.react+hot_streak_spells_in_flight<2
actions.combustion_phase+=/flamestrike,if=buff.combustion.down&cooldown.combustion.remains<cast_time&active_enemies>=variable.combustion_flamestrike
actions.combustion_phase+=/fireball,if=buff.combustion.down&cooldown.combustion.remains<cast_time&!conduit.flame_accretion
actions.combustion_phase+=/scorch,if=buff.combustion.remains>cast_time&buff.combustion.up|buff.combustion.down&cooldown.combustion.remains<cast_time
actions.combustion_phase+=/living_bomb,if=buff.combustion.remains<gcd.max&active_enemies>1
actions.combustion_phase+=/dragons_breath,if=buff.combustion.remains<gcd.max&buff.combustion.up
actions.combustion_phase+=/scorch,if=searing_touch.active

# Helper variable that contains the actual estimated time that the next Combustion will be ready.
actions.combustion_timing=variable,name=combustion_ready_time,value=cooldown.combustion.remains*(1-(variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time
# Delay Combustion for after Firestarter unless variable.firestarter_combustion is set.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=firestarter.remains,if=talent.firestarter&!variable.firestarter_combustion
# Delay Combustion for Radiant Spark if it will come off cooldown soon.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.radiant_spark.remains,if=covenant.kyrian&cooldown.radiant_spark.remains-10<variable.combustion_time
# Delay Combustion for Deathborne.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.deathborne.remains,if=covenant.necrolord&cooldown.deathborne.remains-10<variable.combustion_time
# Delay Combustion for the Empyreal Ordnance buff if the player is using that trinket.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=variable.empyreal_ordnance_delay-(cooldown.empyreal_ordnance.duration-cooldown.empyreal_ordnance.remains)*!cooldown.empyreal_ordnance.ready,if=equipped.empyreal_ordnance
# Delay Combustion for Gladiators Badge, unless it would be delayed longer than 20 seconds.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.gladiators_badge_345228.remains,if=equipped.gladiators_badge&cooldown.gladiators_badge_345228.remains-20<variable.combustion_time
# Delay Combustion until RoP expires if it's up.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=buff.rune_of_power.remains,if=talent.rune_of_power&buff.combustion.down
# Delay Combustion for an extra Rune of Power if the Rune of Power would come off cooldown at least 5 seconds before Combustion would.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.rune_of_power.remains+buff.rune_of_power.duration,if=talent.rune_of_power&buff.combustion.down&cooldown.rune_of_power.remains+5<variable.combustion_time
# Delay Combustion if Disciplinary Command would not be ready for it yet.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=cooldown.buff_disciplinary_command.remains,if=runeforge.disciplinary_command&buff.disciplinary_command.down
# Raid Events: Delay Combustion for add spawns of 3 or more adds that will last longer than 15 seconds. These values aren't necessarily optimal in all cases.
actions.combustion_timing+=/variable,name=combustion_time,op=max,value=raid_event.adds.in,if=raid_event.adds.exists&raid_event.adds.count>=3&raid_event.adds.duration>15
# Raid Events: Always use Combustion with vulnerability raid events, override any delays listed above to make sure it gets used here.
actions.combustion_timing+=/variable,name=combustion_time,value=raid_event.vulnerable.in*!raid_event.vulnerable.up,if=raid_event.vulnerable.exists&variable.combustion_ready_time<raid_event.vulnerable.in
# Use the next Combustion on cooldown if it would not be expected to delay the scheduled one or the scheduled one would happen less than 15 seconds before the fight ends. Add to variable.kindling_reduction because this includes the frontloaded triggers during Combustion and that variable is meant to be used after Combustion.
actions.combustion_timing+=/variable,name=combustion_time,value=variable.combustion_ready_time,if=variable.combustion_ready_time+cooldown.combustion.duration*(1-(0.2+variable.kindling_reduction+0.2*firestarter.active)*talent.kindling)<=variable.combustion_time|variable.combustion_time>fight_remains-20
# Add the current time to the scheduled Combustion to put it in absolute time so that it is still accurate after a little time passes.
actions.combustion_timing+=/variable,name=combustion_time,op=add,value=time
# Finally, convert from absolute time and store the relative time in variable.time_to_combustion. Unlike the rest of the calculations, which happen less frequently to speed up the simulation, this happens off-GCD and while casting.
actions.combustion_timing+=/variable,use_off_gcd=1,use_while_casting=1,name=time_to_combustion,value=(variable.combustion_time-time)*buff.combustion.down

actions.rop_phase=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.rop_phase+=/pyroblast,if=buff.sun_kings_blessing_ready.up&buff.sun_kings_blessing_ready.remains>cast_time
actions.rop_phase+=/pyroblast,if=buff.firestorm.react
actions.rop_phase+=/pyroblast,if=buff.hot_streak.react
# Use one Fire Blast early in RoP if you don't have either Heating Up or Hot Streak yet and either: (a) have more than two already, (b) have Alexstrasza's Fury ready to use, or (c) Searing Touch is active. Don't do this while hard casting Flamestrikes or when Sun King's Blessing is ready.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&buff.sun_kings_blessing_ready.down&active_enemies<variable.hard_cast_flamestrike&!firestarter.active&(!buff.heating_up.react&!buff.hot_streak.react&!prev_off_gcd.fire_blast&(action.fire_blast.charges>=2|(talent.alexstraszas_fury&cooldown.dragons_breath.ready)|searing_touch.active))
# Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.rop_phase+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!variable.fire_blast_pooling&!firestarter.active&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.rop_phase+=/call_action_list,name=active_talents
actions.rop_phase+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains&cast_time<buff.rune_of_power.remains
actions.rop_phase+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.rop_phase+=/phoenix_flames,if=!variable.phoenix_pooling&buff.heating_up.react&!buff.hot_streak.react&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.rop_phase+=/scorch,if=searing_touch.active
actions.rop_phase+=/dragons_breath,if=active_enemies>2
actions.rop_phase+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.rop_phase+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.rop_phase+=/fireball

actions.standard_rotation=flamestrike,if=active_enemies>=variable.hot_streak_flamestrike&(buff.hot_streak.react|buff.firestorm.react)
actions.standard_rotation+=/pyroblast,if=buff.firestorm.react
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&buff.hot_streak.remains<action.fireball.execute_time
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&(prev_gcd.1.fireball|firestarter.active|action.pyroblast.in_flight)
# Try to get SKB procs inside RoP phases or Combustion phases when possible.
actions.standard_rotation+=/pyroblast,if=buff.sun_kings_blessing_ready.up&(cooldown.rune_of_power.remains+action.rune_of_power.execute_time+cast_time>buff.sun_kings_blessing_ready.remains|!talent.rune_of_power)&variable.time_to_combustion+cast_time>buff.sun_kings_blessing_ready.remains
actions.standard_rotation+=/pyroblast,if=buff.hot_streak.react&searing_touch.active
actions.standard_rotation+=/pyroblast,if=buff.pyroclasm.react&cast_time<buff.pyroclasm.remains
# During the standard rotation, only use Fire Blasts when they are not being pooled for RoP or Combustion. Use Fire Blast either during a Fireball/Pyroblast cast when Heating Up is active or during execute with Searing Touch.
actions.standard_rotation+=/fire_blast,use_off_gcd=1,use_while_casting=1,if=!firestarter.active&!variable.fire_blast_pooling&(((action.fireball.executing&(action.fireball.execute_remains<0.5|!runeforge.firestorm)|action.pyroblast.executing&(action.pyroblast.execute_remains<0.5|!runeforge.firestorm))&buff.heating_up.react)|(searing_touch.active&(buff.heating_up.react&!action.scorch.executing|!buff.hot_streak.react&!buff.heating_up.react&action.scorch.executing&!hot_streak_spells_in_flight)))
actions.standard_rotation+=/pyroblast,if=prev_gcd.1.scorch&buff.heating_up.react&searing_touch.active&active_enemies<variable.hot_streak_flamestrike
actions.standard_rotation+=/phoenix_flames,if=!variable.phoenix_pooling&(!talent.from_the_ashes|active_enemies>1)&(active_dot.ignite<2|active_enemies>=variable.hard_cast_flamestrike|active_enemies>=variable.hot_streak_flamestrike)
actions.standard_rotation+=/call_action_list,name=active_talents
actions.standard_rotation+=/dragons_breath,if=active_enemies>1
actions.standard_rotation+=/scorch,if=searing_touch.active
actions.standard_rotation+=/arcane_explosion,if=active_enemies>=variable.arcane_explosion&mana.pct>=variable.arcane_explosion_mana
# With enough targets, it is a gain to cast Flamestrike as filler instead of Fireball.
actions.standard_rotation+=/flamestrike,if=active_enemies>=variable.hard_cast_flamestrike
actions.standard_rotation+=/fireball

head=grimveiled_hood,id=173245,bonus_id=6649/6647/6758/6834/1532/6935
neck=charm_of_eternal_winter,id=183040,bonus_id=1498,ilevel=226
shoulders=shawl_of_the_penitent,id=183020,bonus_id=1498,ilevel=233
back=crest_of_the_legionnaire_general,id=183032,bonus_id=1498,ilevel=233
chest=robes_of_the_cursed_commando,id=182998,bonus_id=1498,ilevel=233,enchant=eternal_insight
wrists=acolytes_velvet_bindings,id=183017,bonus_id=1498,ilevel=226,enchant=eternal_intellect
hands=impossibly_oversized_mitts,id=183022,bonus_id=1498,ilevel=226
waist=shadewarped_sash,id=183004,bonus_id=1498,ilevel=226
legs=leggings_of_lethal_reverberations,id=182981,bonus_id=1498,ilevel=226
feet=sparkling_glass_slippers,id=183023,bonus_id=1498,ilevel=226
finger1=most_regal_signet_of_sire_denathrius,id=183036,bonus_id=1498,ilevel=233,enchant=16haste
finger2=ardent_sunstar_signet,id=183035,bonus_id=7187/1498/6935,gem_id=173128,enchant=tenet_of_haste
trinket1=glyph_of_assimilation,id=184021,bonus_id=1498,ilevel=226
trinket2=sinful_aspirants_badge_of_ferocity,id=175884,bonus_id=1521,ilevel=207
main_hand=spire_of_the_long_dark,id=180002,bonus_id=7187/6652/1531,ilevel=233,enchant=sinful_revelation

# Gear Summary
# gear_ilvl=227.67
# gear_stamina=1531
# gear_intellect=1098
# gear_crit_rating=258
# gear_haste_rating=874
# gear_mastery_rating=439
# gear_versatility_rating=391
# gear_armor=373

Simulation & Raid Information

Iterations: 939
Threads: 16
Confidence: 95.00%
Fight Length (fixed time): 240 - 360 ( 300.7 )

Performance:

Total Events Processed: 46944162
Max Event Queue: 490
Sim Seconds: 282317
CPU Seconds: 128.3750
Physical Seconds: 8.8595
Speed Up: 2199

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 5 ms ( stddev = 1 ms )

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Execute Count Crit% Avoid% G% B% Interval Combined Duration
FeveredIncantation FeveredIncantation augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.66sec
FeveredIncantation FeveredIncantation berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 182.59sec 0 300.66sec
FeveredIncantation FeveredIncantation combustion 190319 0 0 0.00 0 0 5.3 0.0 0.0% 0.0% 0.0% 0.0% 62.10sec 0 300.66sec
FeveredIncantation FeveredIncantation conflagration_flare_up 205345 8837 29 5.96 162 470 29.9 29.9 43.4% 0.0% 0.0% 0.0% 9.44sec 8837 300.66sec
FeveredIncantation FeveredIncantation dragons_breath 31661 3723 12 0.15 0 5112 0.7 0.7 100.0% 0.0% 0.0% 0.0% 91.06sec 3723 300.66sec
FeveredIncantation FeveredIncantation eternal_insight 342314 13712 46 4.41 474 996 22.1 22.1 28.1% 0.0% 0.0% 0.0% 13.52sec 13712 300.66sec
FeveredIncantation FeveredIncantation fire_blast 108853 273845 911 10.37 0 5270 52.0 52.0 100.0% 0.0% 0.0% 0.0% 5.81sec 273845 300.66sec
FeveredIncantation FeveredIncantation fireball 133 194616 647 14.64 1749 3868 73.4 73.4 42.7% 0.0% 0.0% 0.0% 3.35sec 194616 300.66sec
FeveredIncantation FeveredIncantation conflagration ticks -226757 10019 33 26.87 38 114 73.4 134.3 48.2% 0.0% 0.0% 0.0% 3.35sec 10019 300.66sec
FeveredIncantation FeveredIncantation flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.66sec
FeveredIncantation FeveredIncantation food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.66sec
FeveredIncantation FeveredIncantation glyph_of_assimilation ticks -345319 43383 145 4.73 1416 2899 2.7 23.6 28.3% 0.0% 0.0% 0.0% 123.48sec 43383 300.66sec
FeveredIncantation FeveredIncantation ignite ticks -12654 339284 1131 59.88 1133 0 258.1 299.4 0.0% 0.0% 0.0% 0.0% 1.16sec 339284 300.66sec
FeveredIncantation FeveredIncantation mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.66sec
FeveredIncantation FeveredIncantation_mirror_image frostbolt 59638 5237 131 148.50 41 83 99.0 99.0 28.2% 0.0% 0.0% 0.0% 1.18sec 5237 40.00sec
FeveredIncantation FeveredIncantation phoenix_flames 257541 0 0 0.00 0 0 16.4 0.0 0.0% 0.0% 0.0% 0.0% 18.46sec 0 300.66sec
FeveredIncantation FeveredIncantation phoenix_flames_splash 257542 129301 430 3.27 2203 8233 16.4 16.4 94.2% 0.0% 0.0% 0.0% 18.48sec 129301 300.66sec
FeveredIncantation FeveredIncantation potion 307162 0 0 0.00 0 0 1.4 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.66sec
FeveredIncantation FeveredIncantation pyroblast 11366 687047 2285 16.67 3428 11179 82.8 83.5 61.9% 0.0% 0.0% 0.0% 3.62sec 687047 300.66sec
FeveredIncantation FeveredIncantation pyroblast_dot ticks -321712 47903 160 33.82 149 447 83.5 169.1 45.0% 0.0% 0.0% 0.0% 3.60sec 47903 300.66sec
FeveredIncantation FeveredIncantation rune_of_power 116011 0 0 0.00 0 0 7.6 0.0 0.0% 0.0% 0.0% 0.0% 39.87sec 0 300.66sec
FeveredIncantation FeveredIncantation scorch 2948 68098 226 6.58 0 2066 33.0 32.9 100.0% 0.0% 0.0% 0.0% 9.03sec 68098 300.66sec
FeveredIncantation FeveredIncantation shadowcore_oil_blast 336463 15270 51 8.94 260 548 44.8 44.8 28.0% 0.0% 0.0% 0.0% 6.63sec 15270 300.66sec
FeveredIncantation FeveredIncantation shifting_power ticks -314791 36025 120 4.04 1377 2850 5.1 20.2 27.5% 0.0% 0.0% 0.0% 61.85sec 36025 300.66sec
Firestorm Firestorm augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.66sec
Firestorm Firestorm berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 182.43sec 0 300.66sec
Firestorm Firestorm combustion 190319 0 0 0.00 0 0 5.4 0.0 0.0% 0.0% 0.0% 0.0% 61.32sec 0 300.66sec
Firestorm Firestorm conflagration_flare_up 205345 8396 28 6.01 163 428 30.1 30.1 43.6% 0.0% 0.0% 0.0% 9.41sec 8396 300.66sec
Firestorm Firestorm dragons_breath 31661 2909 10 0.13 0 4476 0.7 0.7 100.0% 0.0% 0.0% 0.0% 77.40sec 2909 300.66sec
Firestorm Firestorm eternal_insight 342314 13402 45 4.40 474 947 22.0 22.0 28.4% 0.0% 0.0% 0.0% 13.07sec 13402 300.66sec
Firestorm Firestorm fire_blast 108853 256008 851 10.35 0 4934 51.9 51.9 100.0% 0.0% 0.0% 0.0% 5.81sec 256008 300.66sec
Firestorm Firestorm fireball 133 181567 604 13.82 1750 3780 69.3 69.3 42.9% 0.0% 0.0% 0.0% 3.59sec 181567 300.66sec
Firestorm Firestorm conflagration ticks -226757 9290 31 26.61 38 103 69.3 133.1 48.7% 0.0% 0.0% 0.0% 3.59sec 9290 300.66sec
Firestorm Firestorm flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.66sec
Firestorm Firestorm food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.66sec
Firestorm Firestorm glyph_of_assimilation ticks -345319 43370 145 4.79 1416 2829 2.8 23.9 28.0% 0.0% 0.0% 0.0% 122.77sec 43370 300.66sec
Firestorm Firestorm ignite ticks -12654 327046 1090 59.88 1092 0 260.0 299.4 0.0% 0.0% 0.0% 0.0% 1.16sec 327046 300.66sec
Firestorm Firestorm mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.66sec
Firestorm Firestorm_mirror_image frostbolt 59638 5223 131 148.50 41 82 99.0 99.0 28.0% 0.0% 0.0% 0.0% 1.18sec 5223 40.00sec
Firestorm Firestorm phoenix_flames 257541 0 0 0.00 0 0 16.2 0.0 0.0% 0.0% 0.0% 0.0% 18.79sec 0 300.66sec
Firestorm Firestorm phoenix_flames_splash 257542 105948 352 3.21 2290 7121 16.1 16.1 88.7% 0.0% 0.0% 0.0% 18.77sec 105948 300.66sec
Firestorm Firestorm potion 307162 0 0 0.00 0 0 1.4 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.66sec
Firestorm Firestorm pyroblast 11366 722664 2404 19.02 3442 9281 94.6 95.3 70.9% 0.0% 0.0% 0.0% 3.17sec 722664 300.66sec
Firestorm Firestorm pyroblast_dot ticks -321712 45206 151 34.30 149 403 95.3 171.5 44.9% 0.0% 0.0% 0.0% 3.16sec 45206 300.66sec
Firestorm Firestorm rune_of_power 116011 0 0 0.00 0 0 7.7 0.0 0.0% 0.0% 0.0% 0.0% 39.74sec 0 300.66sec
Firestorm Firestorm scorch 2948 55395 184 5.47 0 2020 27.4 27.4 100.0% 0.0% 0.0% 0.0% 9.53sec 55395 300.66sec
Firestorm Firestorm shadowcore_oil_blast 336463 14847 49 8.89 260 520 44.6 44.6 28.1% 0.0% 0.0% 0.0% 6.59sec 14847 300.66sec
Firestorm Firestorm shifting_power ticks -314791 35907 120 4.09 1368 2740 5.2 20.5 28.2% 0.0% 0.0% 0.0% 61.38sec 35907 300.66sec
MoltenSkyfall MoltenSkyfall augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.66sec
MoltenSkyfall MoltenSkyfall berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 183.13sec 0 300.66sec
MoltenSkyfall MoltenSkyfall combustion 190319 0 0 0.00 0 0 5.3 0.0 0.0% 0.0% 0.0% 0.0% 62.17sec 0 300.66sec
MoltenSkyfall MoltenSkyfall conflagration_flare_up 205345 8280 28 5.99 162 428 30.0 30.0 42.6% 0.0% 0.0% 0.0% 9.86sec 8280 300.66sec
MoltenSkyfall MoltenSkyfall dragons_breath 31661 3038 10 0.14 0 4471 0.7 0.7 100.0% 0.0% 0.0% 0.0% 77.81sec 3038 300.66sec
MoltenSkyfall MoltenSkyfall eternal_insight 342314 13407 45 4.41 473 947 22.1 22.1 28.2% 0.0% 0.0% 0.0% 13.52sec 13407 300.66sec
MoltenSkyfall MoltenSkyfall fire_blast 108853 256851 854 10.37 0 4940 52.0 52.0 100.0% 0.0% 0.0% 0.0% 5.80sec 256851 300.66sec
MoltenSkyfall MoltenSkyfall fireball 133 190944 635 14.62 1751 3755 73.3 73.3 42.7% 0.0% 0.0% 0.0% 3.29sec 190944 300.66sec
MoltenSkyfall MoltenSkyfall conflagration ticks -226757 9327 31 26.89 38 103 73.3 134.5 48.1% 0.0% 0.0% 0.0% 3.29sec 9327 300.66sec
MoltenSkyfall MoltenSkyfall flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.66sec
MoltenSkyfall MoltenSkyfall food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.66sec
MoltenSkyfall MoltenSkyfall glyph_of_assimilation ticks -345319 42856 143 4.72 1413 2838 2.8 23.6 28.1% 0.0% 0.0% 0.0% 123.54sec 42856 300.66sec
MoltenSkyfall MoltenSkyfall ignite ticks -12654 318789 1063 59.88 1065 0 264.3 299.4 0.0% 0.0% 0.0% 0.0% 1.14sec 318789 300.66sec
MoltenSkyfall MoltenSkyfall legendary_meteor 153561 0 0 0.00 0 0 6.0 0.0 0.0% 0.0% 0.0% 0.0% 46.54sec 0 300.66sec
MoltenSkyfall MoltenSkyfall legendary_meteor_burn ticks -155158 15995 53 9.48 197 520 47.4 47.4 43.4% 0.0% 0.0% 0.0% 5.15sec 15995 300.66sec
MoltenSkyfall MoltenSkyfall legendary_meteor_impact 153564 57195 190 1.20 5955 15324 6.0 6.0 38.2% 0.0% 0.0% 0.0% 46.53sec 57195 300.66sec
MoltenSkyfall MoltenSkyfall mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.66sec
MoltenSkyfall MoltenSkyfall_mirror_image frostbolt 59638 5223 131 148.50 41 82 99.0 99.0 27.9% 0.0% 0.0% 0.0% 1.18sec 5223 40.00sec
MoltenSkyfall MoltenSkyfall phoenix_flames 257541 0 0 0.00 0 0 16.5 0.0 0.0% 0.0% 0.0% 0.0% 18.50sec 0 300.66sec
MoltenSkyfall MoltenSkyfall phoenix_flames_splash 257542 112839 375 3.28 2169 7168 16.4 16.4 94.0% 0.0% 0.0% 0.0% 18.49sec 112839 300.66sec
MoltenSkyfall MoltenSkyfall potion 307162 0 0 0.00 0 0 1.4 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.66sec
MoltenSkyfall MoltenSkyfall pyroblast 11366 622314 2070 16.68 3424 9913 82.9 83.6 61.9% 0.0% 0.0% 0.0% 3.63sec 622314 300.66sec
MoltenSkyfall MoltenSkyfall pyroblast_dot ticks -321712 44671 149 33.89 149 404 83.6 169.5 44.9% 0.0% 0.0% 0.0% 3.61sec 44671 300.66sec
MoltenSkyfall MoltenSkyfall rune_of_power 116011 0 0 0.00 0 0 7.6 0.0 0.0% 0.0% 0.0% 0.0% 39.92sec 0 300.66sec
MoltenSkyfall MoltenSkyfall scorch 2948 65849 219 6.59 0 1993 33.0 33.0 100.0% 0.0% 0.0% 0.0% 9.01sec 65849 300.66sec
MoltenSkyfall MoltenSkyfall shadowcore_oil_blast 336463 14931 50 8.95 260 520 44.8 44.8 28.0% 0.0% 0.0% 0.0% 6.61sec 14931 300.66sec
MoltenSkyfall MoltenSkyfall shifting_power ticks -314791 35760 119 4.05 1375 2743 5.1 20.2 28.6% 0.0% 0.0% 0.0% 61.99sec 35760 300.66sec
SunKingsBlessing SunKingsBlessing augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.66sec
SunKingsBlessing SunKingsBlessing berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 183.41sec 0 300.66sec
SunKingsBlessing SunKingsBlessing combustion 190319 0 0 0.00 0 0 5.4 0.0 0.0% 0.0% 0.0% 0.0% 61.30sec 0 300.66sec
SunKingsBlessing SunKingsBlessing conflagration_flare_up 205345 8705 29 6.00 165 416 30.0 30.0 49.7% 0.0% 0.0% 0.0% 9.79sec 8705 300.66sec
SunKingsBlessing SunKingsBlessing dragons_breath 31661 8983 30 0.58 0 3096 2.9 2.9 100.0% 0.0% 0.0% 0.0% 78.63sec 8983 300.66sec
SunKingsBlessing SunKingsBlessing eternal_insight 342314 13441 45 4.43 474 947 22.2 22.2 27.8% 0.0% 0.0% 0.0% 13.26sec 13441 300.66sec
SunKingsBlessing SunKingsBlessing fire_blast 108853 253149 842 10.36 0 4874 51.9 51.9 100.0% 0.0% 0.0% 0.0% 5.80sec 253149 300.66sec
SunKingsBlessing SunKingsBlessing fireball 133 159699 531 11.91 1778 3858 59.7 59.7 43.1% 0.0% 0.0% 0.0% 4.09sec 159699 300.66sec
SunKingsBlessing SunKingsBlessing conflagration ticks -226757 8866 30 24.41 39 103 59.7 122.1 53.0% 0.0% 0.0% 0.0% 4.09sec 8866 300.66sec
SunKingsBlessing SunKingsBlessing flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.66sec
SunKingsBlessing SunKingsBlessing food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.66sec
SunKingsBlessing SunKingsBlessing glyph_of_assimilation ticks -345319 43087 144 4.75 1417 2825 2.8 23.8 28.2% 0.0% 0.0% 0.0% 123.76sec 43087 300.66sec
SunKingsBlessing SunKingsBlessing ignite ticks -12654 332400 1108 59.88 1110 0 251.1 299.4 0.0% 0.0% 0.0% 0.0% 1.20sec 332400 300.66sec
SunKingsBlessing SunKingsBlessing mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.66sec
SunKingsBlessing SunKingsBlessing_mirror_image frostbolt 59638 5237 131 148.50 41 82 99.0 99.0 28.3% 0.0% 0.0% 0.0% 1.18sec 5237 40.00sec
SunKingsBlessing SunKingsBlessing phoenix_flames 257541 0 0 0.00 0 0 15.5 0.0 0.0% 0.0% 0.0% 0.0% 19.03sec 0 300.66sec
SunKingsBlessing SunKingsBlessing phoenix_flames_splash 257542 100073 333 3.09 0 6467 15.5 15.5 100.0% 0.0% 0.0% 0.0% 19.05sec 100073 300.66sec
SunKingsBlessing SunKingsBlessing potion 307162 0 0 0.00 0 0 1.4 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.66sec
SunKingsBlessing SunKingsBlessing pyroblast 11366 722294 2402 19.02 3492 8998 94.6 95.3 74.2% 0.0% 0.0% 0.0% 3.18sec 722294 300.66sec
SunKingsBlessing SunKingsBlessing pyroblast_dot ticks -321712 47932 160 34.71 151 389 95.3 173.6 52.5% 0.0% 0.0% 0.0% 3.17sec 47932 300.66sec
SunKingsBlessing SunKingsBlessing rune_of_power 116011 0 0 0.00 0 0 7.6 0.0 0.0% 0.0% 0.0% 0.0% 40.19sec 0 300.66sec
SunKingsBlessing SunKingsBlessing scorch 2948 56170 187 5.73 0 1955 28.7 28.7 100.0% 0.0% 0.0% 0.0% 10.48sec 56170 300.66sec
SunKingsBlessing SunKingsBlessing shadowcore_oil_blast 336463 14945 50 8.93 260 521 44.7 44.7 28.3% 0.0% 0.0% 0.0% 6.79sec 14945 300.66sec
SunKingsBlessing SunKingsBlessing shifting_power ticks -314791 34766 116 4.01 1353 2701 5.0 20.0 28.4% 0.0% 0.0% 0.0% 62.66sec 34766 300.66sec
disciplinary_command disciplinary_command arcane_explosion 1449 7176 24 0.94 1187 2388 4.7 4.7 27.9% 0.0% 0.0% 0.0% 63.14sec 7176 300.66sec
disciplinary_command disciplinary_command augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.66sec
disciplinary_command disciplinary_command berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 187.83sec 0 300.66sec
disciplinary_command disciplinary_command combustion 190319 0 0 0.00 0 0 5.2 0.0 0.0% 0.0% 0.0% 0.0% 63.40sec 0 300.66sec
disciplinary_command disciplinary_command conflagration_flare_up 205345 8982 30 6.02 161 479 30.2 30.2 43.0% 0.0% 0.0% 0.0% 9.70sec 8982 300.66sec
disciplinary_command disciplinary_command dragons_breath 31661 4020 13 0.15 0 5278 0.8 0.8 100.0% 0.0% 0.0% 0.0% 84.58sec 4020 300.66sec
disciplinary_command disciplinary_command eternal_insight 342314 13904 46 4.39 474 1040 22.0 22.0 27.9% 0.0% 0.0% 0.0% 13.37sec 13904 300.66sec
disciplinary_command disciplinary_command fire_blast 108853 285559 950 10.27 0 5547 51.5 51.5 100.0% 0.0% 0.0% 0.0% 5.84sec 285559 300.66sec
disciplinary_command disciplinary_command fireball 133 186276 620 13.30 1764 4172 66.7 66.7 42.8% 0.0% 0.0% 0.0% 3.42sec 186276 300.66sec
disciplinary_command disciplinary_command conflagration ticks -226757 9900 33 26.25 38 116 66.7 131.2 48.0% 0.0% 0.0% 0.0% 3.42sec 9900 300.66sec
disciplinary_command disciplinary_command flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.66sec
disciplinary_command disciplinary_command food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.66sec
disciplinary_command disciplinary_command frostbolt 116 16805 56 1.98 1074 2805 10.0 9.9 35.7% 0.0% 0.0% 0.0% 31.47sec 16805 300.66sec
disciplinary_command disciplinary_command glyph_of_assimilation ticks -345319 42221 141 4.63 1417 2863 2.7 23.2 28.0% 0.0% 0.0% 0.0% 125.83sec 42221 300.66sec
disciplinary_command disciplinary_command ignite ticks -12654 334460 1115 59.88 1117 0 243.7 299.4 0.0% 0.0% 0.0% 0.0% 1.23sec 334460 300.66sec
disciplinary_command disciplinary_command mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.66sec
disciplinary_command disciplinary_command_mirror_image frostbolt 59638 5247 131 148.50 41 83 99.0 99.0 28.1% 0.0% 0.0% 0.0% 1.18sec 5247 40.00sec
disciplinary_command disciplinary_command phoenix_flames 257541 0 0 0.00 0 0 16.0 0.0 0.0% 0.0% 0.0% 0.0% 18.86sec 0 300.66sec
disciplinary_command disciplinary_command phoenix_flames_splash 257542 125434 417 3.19 2160 8269 16.0 16.0 93.1% 0.0% 0.0% 0.0% 18.90sec 125434 300.66sec
disciplinary_command disciplinary_command potion 307162 0 0 0.00 0 0 1.3 0.0 0.0% 0.0% 0.0% 0.0% 319.07sec 0 300.66sec
disciplinary_command disciplinary_command pyroblast 11366 674275 2243 15.99 3417 11348 79.4 80.1 63.0% 0.0% 0.0% 0.0% 3.78sec 674275 300.66sec
disciplinary_command disciplinary_command pyroblast_dot ticks -321712 47898 160 33.58 149 454 80.1 167.9 44.7% 0.0% 0.0% 0.0% 3.77sec 47898 300.66sec
disciplinary_command disciplinary_command rune_of_power 116011 0 0 0.00 0 0 7.4 0.0 0.0% 0.0% 0.0% 0.0% 40.70sec 0 300.66sec
disciplinary_command disciplinary_command scorch 2948 63189 210 5.88 0 2145 29.5 29.4 100.0% 0.0% 0.0% 0.0% 10.03sec 63189 300.66sec
disciplinary_command disciplinary_command shadowcore_oil_blast 336463 15498 52 8.89 260 571 44.5 44.5 28.3% 0.0% 0.0% 0.0% 6.69sec 15498 300.66sec
disciplinary_command disciplinary_command shifting_power ticks -314791 36883 123 3.94 1373 3157 5.0 19.7 28.1% 0.0% 0.0% 0.0% 63.23sec 36883 300.66sec
expanded_potential expanded_potential augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.66sec
expanded_potential expanded_potential berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 182.86sec 0 300.66sec
expanded_potential expanded_potential combustion 190319 0 0 0.00 0 0 5.3 0.0 0.0% 0.0% 0.0% 0.0% 62.18sec 0 300.66sec
expanded_potential expanded_potential conflagration_flare_up 205345 8290 28 5.97 162 429 29.9 29.9 43.1% 0.0% 0.0% 0.0% 9.65sec 8290 300.66sec
expanded_potential expanded_potential dragons_breath 31661 3139 10 0.14 0 4451 0.7 0.7 100.0% 0.0% 0.0% 0.0% 90.21sec 3139 300.66sec
expanded_potential expanded_potential eternal_insight 342314 13421 45 4.41 474 947 22.1 22.1 28.3% 0.0% 0.0% 0.0% 13.17sec 13421 300.66sec
expanded_potential expanded_potential fire_blast 108853 256409 853 10.36 0 4940 51.9 51.9 100.0% 0.0% 0.0% 0.0% 5.82sec 256409 300.66sec
expanded_potential expanded_potential fireball 133 185136 616 14.18 1749 3758 71.1 71.1 42.7% 0.0% 0.0% 0.0% 3.46sec 185136 300.66sec
expanded_potential expanded_potential conflagration ticks -226757 9305 31 26.87 38 103 71.1 134.3 48.0% 0.0% 0.0% 0.0% 3.46sec 9305 300.66sec
expanded_potential expanded_potential flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.66sec
expanded_potential expanded_potential food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.66sec
expanded_potential expanded_potential glyph_of_assimilation ticks -345319 42894 143 4.73 1416 2836 2.7 23.6 28.0% 0.0% 0.0% 0.0% 123.58sec 42894 300.66sec
expanded_potential expanded_potential ignite ticks -12654 313348 1044 59.88 1047 0 259.3 299.4 0.0% 0.0% 0.0% 0.0% 1.16sec 313348 300.66sec
expanded_potential expanded_potential mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.66sec
expanded_potential expanded_potential_mirror_image frostbolt 59638 5212 130 148.50 41 82 99.0 99.0 27.6% 0.0% 0.0% 0.0% 1.18sec 5212 40.00sec
expanded_potential expanded_potential phoenix_flames 257541 0 0 0.00 0 0 16.4 0.0 0.0% 0.0% 0.0% 0.0% 18.53sec 0 300.66sec
expanded_potential expanded_potential phoenix_flames_splash 257542 112206 373 3.27 2227 7167 16.4 16.4 93.6% 0.0% 0.0% 0.0% 18.49sec 112206 300.66sec
expanded_potential expanded_potential potion 307162 0 0 0.00 0 0 1.4 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.66sec
expanded_potential expanded_potential pyroblast 11366 637063 2119 17.38 3415 9845 86.4 87.1 60.6% 0.0% 0.0% 0.0% 3.48sec 637063 300.66sec
expanded_potential expanded_potential pyroblast_dot ticks -321712 45183 151 34.41 149 403 87.1 172.1 44.6% 0.0% 0.0% 0.0% 3.46sec 45183 300.66sec
expanded_potential expanded_potential rune_of_power 116011 0 0 0.00 0 0 7.6 0.0 0.0% 0.0% 0.0% 0.0% 39.87sec 0 300.66sec
expanded_potential expanded_potential scorch 2948 65585 218 6.56 0 1994 32.9 32.9 100.0% 0.0% 0.0% 0.0% 9.04sec 65585 300.66sec
expanded_potential expanded_potential shadowcore_oil_blast 336463 14895 50 8.94 260 520 44.8 44.8 27.8% 0.0% 0.0% 0.0% 6.49sec 14895 300.66sec
expanded_potential expanded_potential shifting_power ticks -314791 35850 120 4.05 1374 2763 5.1 20.2 28.6% 0.0% 0.0% 0.0% 61.88sec 35850 300.66sec
fire fire augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.66sec
fire fire berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 216.90sec 0 300.66sec
fire fire combustion 190319 0 0 0.00 0 0 4.5 0.0 0.0% 0.0% 0.0% 0.0% 73.59sec 0 300.66sec
fire fire conflagration_flare_up 205345 7675 26 6.01 155 396 30.1 30.1 41.3% 0.0% 0.0% 0.0% 9.43sec 7675 300.66sec
fire fire dragons_breath 31661 3353 11 0.16 0 4199 0.8 0.8 100.0% 0.0% 0.0% 0.0% 103.86sec 3353 300.66sec
fire fire eternal_insight 342314 13683 46 4.42 473 993 22.1 22.1 27.9% 0.0% 0.0% 0.0% 12.97sec 13683 300.66sec
fire fire fire_blast 108853 196344 653 8.28 0 4734 41.5 41.5 100.0% 0.0% 0.0% 0.0% 7.31sec 196344 300.66sec
fire fire fireball 133 213223 709 16.90 1718 3631 84.7 84.7 41.8% 0.0% 0.0% 0.0% 2.79sec 213223 300.66sec
fire fire conflagration ticks -226757 8829 29 28.07 38 95 84.7 140.4 44.5% 0.0% 0.0% 0.0% 2.79sec 8829 300.66sec
fire fire flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.66sec
fire fire food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.66sec
fire fire glyph_of_assimilation ticks -345319 50317 168 5.48 1413 2913 3.3 27.4 28.2% 0.0% 0.0% 0.0% 106.23sec 50317 300.66sec
fire fire ignite ticks -12654 270057 900 59.88 902 0 257.9 299.4 0.0% 0.0% 0.0% 0.0% 1.17sec 270057 300.66sec
fire fire mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.66sec
fire fire_mirror_image frostbolt 59638 5230 131 148.50 41 82 99.0 99.0 28.1% 0.0% 0.0% 0.0% 1.18sec 5230 40.00sec
fire fire phoenix_flames 257541 0 0 0.00 0 0 13.3 0.0 0.0% 0.0% 0.0% 0.0% 23.32sec 0 300.66sec
fire fire phoenix_flames_splash 257542 84373 281 2.64 1959 6605 13.2 13.2 95.3% 0.0% 0.0% 0.0% 23.19sec 84373 300.66sec
fire fire potion 307162 0 0 0.00 0 0 1.2 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.66sec
fire fire pyroblast 11366 535309 1780 15.90 3216 9158 78.9 79.7 58.9% 0.0% 0.0% 0.0% 3.84sec 535309 300.66sec
fire fire pyroblast_dot ticks -321712 40025 133 33.32 141 372 79.7 166.6 42.9% 0.0% 0.0% 0.0% 3.81sec 40025 300.66sec
fire fire rune_of_power 116011 0 0 0.00 0 0 6.2 0.0 0.0% 0.0% 0.0% 0.0% 50.15sec 0 300.66sec
fire fire scorch 2948 79082 263 7.77 0 2032 38.9 38.9 100.0% 0.0% 0.0% 0.0% 7.59sec 79082 300.66sec
fire fire shadowcore_oil_blast 336463 15229 51 8.93 260 546 44.8 44.8 28.0% 0.0% 0.0% 0.0% 6.54sec 15229 300.66sec
gisly_icicle gisly_icicle augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.66sec
gisly_icicle gisly_icicle berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 186.52sec 0 300.66sec
gisly_icicle gisly_icicle combustion 190319 0 0 0.00 0 0 5.2 0.0 0.0% 0.0% 0.0% 0.0% 63.09sec 0 300.66sec
gisly_icicle gisly_icicle conflagration_flare_up 205345 8669 29 5.95 167 450 29.8 29.8 43.7% 0.0% 0.0% 0.0% 9.67sec 8669 300.66sec
gisly_icicle gisly_icicle dragons_breath 31661 3846 13 0.17 0 4590 0.8 0.8 100.0% 0.0% 0.0% 0.0% 89.41sec 3846 300.66sec
gisly_icicle gisly_icicle eternal_insight 342314 13377 44 4.41 474 947 22.1 22.1 27.7% 0.0% 0.0% 0.0% 13.14sec 13377 300.66sec
gisly_icicle gisly_icicle fire_blast 108853 275013 915 10.17 0 5394 51.0 51.0 100.0% 0.0% 0.0% 0.0% 5.91sec 275013 300.66sec
gisly_icicle gisly_icicle fireball 133 193343 643 14.11 1787 3995 70.7 70.7 43.0% 0.0% 0.0% 0.0% 3.59sec 193343 300.66sec
gisly_icicle gisly_icicle conflagration ticks -226757 9597 32 26.10 39 110 70.7 130.5 49.1% 0.0% 0.0% 0.0% 3.57sec 9597 300.66sec
gisly_icicle gisly_icicle flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.66sec
gisly_icicle gisly_icicle food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.66sec
gisly_icicle gisly_icicle frost_nova 122 1343 4 2.05 102 204 10.3 10.3 28.6% 0.0% 0.0% 0.0% 32.10sec 1343 300.66sec
gisly_icicle gisly_icicle glyph_of_assimilation ticks -345319 45646 152 4.66 1521 3048 2.7 23.3 28.6% 0.0% 0.0% 0.0% 124.93sec 45646 300.66sec
gisly_icicle gisly_icicle ignite ticks -12654 315943 1053 59.88 1055 0 248.8 299.4 0.0% 0.0% 0.0% 0.0% 1.21sec 315943 300.66sec
gisly_icicle gisly_icicle mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.66sec
gisly_icicle gisly_icicle_mirror_image frostbolt 59638 5226 131 148.50 41 82 99.0 99.0 28.1% 0.0% 0.0% 0.0% 1.18sec 5226 40.00sec
gisly_icicle gisly_icicle phoenix_flames 257541 0 0 0.00 0 0 16.1 0.0 0.0% 0.0% 0.0% 0.0% 18.90sec 0 300.66sec
gisly_icicle gisly_icicle phoenix_flames_splash 257542 115892 385 3.20 2330 7609 16.1 16.1 92.6% 0.0% 0.0% 0.0% 18.84sec 115892 300.66sec
gisly_icicle gisly_icicle potion 307162 0 0 0.00 0 0 1.4 0.0 0.0% 0.0% 0.0% 0.0% 316.16sec 0 300.66sec
gisly_icicle gisly_icicle pyroblast 11366 650339 2163 16.07 3559 10712 79.8 80.5 63.2% 0.0% 0.0% 0.0% 3.75sec 650339 300.66sec
gisly_icicle gisly_icicle pyroblast_dot ticks -321712 45980 153 33.15 153 427 80.5 165.7 45.3% 0.0% 0.0% 0.0% 3.73sec 45980 300.66sec
gisly_icicle gisly_icicle rune_of_power 116011 0 0 0.00 0 0 7.5 0.0 0.0% 0.0% 0.0% 0.0% 40.50sec 0 300.66sec
gisly_icicle gisly_icicle scorch 2948 62217 207 6.11 0 2032 30.6 30.6 100.0% 0.0% 0.0% 0.0% 9.75sec 62217 300.66sec
gisly_icicle gisly_icicle shadowcore_oil_blast 336463 14946 50 8.93 260 521 44.8 44.8 28.3% 0.0% 0.0% 0.0% 6.50sec 14946 300.66sec
gisly_icicle gisly_icicle shifting_power ticks -314791 34700 116 3.97 1368 2736 5.0 19.8 27.8% 0.0% 0.0% 0.0% 62.86sec 34700 300.66sec
no_lego no_lego augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.66sec
no_lego no_lego berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 182.55sec 0 300.66sec
no_lego no_lego combustion 190319 0 0 0.00 0 0 5.3 0.0 0.0% 0.0% 0.0% 0.0% 62.08sec 0 300.66sec
no_lego no_lego conflagration_flare_up 205345 8327 28 5.97 162 430 29.9 29.9 43.3% 0.0% 0.0% 0.0% 9.62sec 8327 300.66sec
no_lego no_lego dragons_breath 31661 3083 10 0.14 0 4434 0.7 0.7 100.0% 0.0% 0.0% 0.0% 85.51sec 3083 300.66sec
no_lego no_lego eternal_insight 342314 13486 45 4.43 474 947 22.2 22.2 28.3% 0.0% 0.0% 0.0% 12.84sec 13486 300.66sec
no_lego no_lego fire_blast 108853 256516 853 10.37 0 4937 52.0 52.0 100.0% 0.0% 0.0% 0.0% 5.81sec 256516 300.66sec
no_lego no_lego fireball 133 190883 635 14.63 1748 3760 73.3 73.3 42.5% 0.0% 0.0% 0.0% 3.32sec 190883 300.66sec
no_lego no_lego conflagration ticks -226757 9312 31 26.89 38 103 73.3 134.4 47.9% 0.0% 0.0% 0.0% 3.32sec 9312 300.66sec
no_lego no_lego flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.66sec
no_lego no_lego food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.66sec
no_lego no_lego glyph_of_assimilation ticks -345319 42740 142 4.73 1416 2823 2.7 23.6 27.9% 0.0% 0.0% 0.0% 123.28sec 42740 300.66sec
no_lego no_lego ignite ticks -12654 309672 1032 59.88 1034 0 258.2 299.4 0.0% 0.0% 0.0% 0.0% 1.16sec 309672 300.66sec
no_lego no_lego mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.66sec
no_lego no_lego_mirror_image frostbolt 59638 5229 131 148.50 41 82 99.0 99.0 28.1% 0.0% 0.0% 0.0% 1.18sec 5229 40.00sec
no_lego no_lego phoenix_flames 257541 0 0 0.00 0 0 16.5 0.0 0.0% 0.0% 0.0% 0.0% 18.51sec 0 300.66sec
no_lego no_lego phoenix_flames_splash 257542 112845 375 3.28 2199 7161 16.4 16.4 94.1% 0.0% 0.0% 0.0% 18.52sec 112845 300.66sec
no_lego no_lego potion 307162 0 0 0.00 0 0 1.4 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.66sec
no_lego no_lego pyroblast 11366 621975 2069 16.67 3428 9911 82.8 83.5 61.9% 0.0% 0.0% 0.0% 3.61sec 621975 300.66sec
no_lego no_lego pyroblast_dot ticks -321712 44619 149 33.86 149 404 83.5 169.3 44.8% 0.0% 0.0% 0.0% 3.59sec 44619 300.66sec
no_lego no_lego rune_of_power 116011 0 0 0.00 0 0 7.6 0.0 0.0% 0.0% 0.0% 0.0% 39.78sec 0 300.66sec
no_lego no_lego scorch 2948 65824 219 6.59 0 1993 33.0 33.0 100.0% 0.0% 0.0% 0.0% 8.95sec 65824 300.66sec
no_lego no_lego shadowcore_oil_blast 336463 14816 49 8.87 260 521 44.4 44.4 28.1% 0.0% 0.0% 0.0% 6.65sec 14816 300.66sec
no_lego no_lego shifting_power ticks -314791 35830 119 4.05 1377 2751 5.1 20.3 28.6% 0.0% 0.0% 0.0% 61.79sec 35830 300.66sec
temporal_warp temporal_warp augmentation 347901 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.66sec
temporal_warp temporal_warp berserking 26297 0 0 0.00 0 0 2.0 0.0 0.0% 0.0% 0.0% 0.0% 182.74sec 0 300.66sec
temporal_warp temporal_warp combustion 190319 0 0 0.00 0 0 5.4 0.0 0.0% 0.0% 0.0% 0.0% 61.81sec 0 300.66sec
temporal_warp temporal_warp conflagration_flare_up 205345 8283 28 5.98 162 430 29.9 29.9 42.9% 0.0% 0.0% 0.0% 9.69sec 8283 300.66sec
temporal_warp temporal_warp dragons_breath 31661 4726 16 0.21 0 4568 1.0 1.0 100.0% 0.0% 0.0% 0.0% 78.52sec 4726 300.66sec
temporal_warp temporal_warp eternal_insight 342314 14578 48 4.78 473 947 23.9 23.9 28.7% 0.0% 0.0% 0.0% 12.33sec 14578 300.66sec
temporal_warp temporal_warp fire_blast 108853 271931 904 11.09 0 4893 55.6 55.6 100.0% 0.0% 0.0% 0.0% 5.44sec 271931 300.66sec
temporal_warp temporal_warp fireball 133 204062 679 15.59 1764 3760 78.1 78.1 42.5% 0.0% 0.0% 0.0% 3.14sec 204062 300.66sec
temporal_warp temporal_warp conflagration ticks -226757 10064 34 28.67 38 104 78.1 143.3 48.3% 0.0% 0.0% 0.0% 3.14sec 10064 300.66sec
temporal_warp temporal_warp flask 307185 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.66sec
temporal_warp temporal_warp food 308462 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.66sec
temporal_warp temporal_warp glyph_of_assimilation ticks -345319 50501 168 5.41 1455 2907 2.8 27.1 28.3% 0.0% 0.0% 0.0% 123.65sec 50501 300.66sec
temporal_warp temporal_warp ignite ticks -12654 327880 1093 59.88 1095 0 276.5 299.4 0.0% 0.0% 0.0% 0.0% 1.09sec 327880 300.66sec
temporal_warp temporal_warp mirror_image 55342 0 0 0.00 0 0 1.0 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.66sec
temporal_warp temporal_warp_mirror_image frostbolt 59638 6671 167 189.00 41 83 126.0 126.0 28.1% 0.0% 0.0% 0.0% 0.91sec 6671 40.00sec
temporal_warp temporal_warp phoenix_flames 257541 0 0 0.00 0 0 16.6 0.0 0.0% 0.0% 0.0% 0.0% 18.32sec 0 300.66sec
temporal_warp temporal_warp phoenix_flames_splash 257542 113915 379 3.31 2236 7167 16.6 16.6 94.1% 0.0% 0.0% 0.0% 18.34sec 113915 300.66sec
temporal_warp temporal_warp potion 307162 0 0 0.00 0 0 1.4 0.0 0.0% 0.0% 0.0% 0.0% 0.00sec 0 300.66sec
temporal_warp temporal_warp pyroblast 11366 657221 2186 17.68 3390 9900 87.9 88.6 61.8% 0.0% 0.0% 0.0% 3.43sec 657221 300.66sec
temporal_warp temporal_warp pyroblast_dot ticks -321712 49648 165 37.46 148 405 88.6 187.3 45.4% 0.0% 0.0% 0.0% 3.41sec 49648 300.66sec
temporal_warp temporal_warp rune_of_power 116011 0 0 0.00 0 0 7.7 0.0 0.0% 0.0% 0.0% 0.0% 39.70sec 0 300.66sec
temporal_warp temporal_warp scorch 2948 76603 255 7.51 0 2034 37.6 37.6 100.0% 0.0% 0.0% 0.0% 7.77sec 76603 300.66sec
temporal_warp temporal_warp shadowcore_oil_blast 336463 16037 53 9.59 260 520 48.1 48.1 28.3% 0.0% 0.0% 0.0% 6.35sec 16037 300.66sec
temporal_warp temporal_warp shifting_power ticks -314791 36221 121 4.09 1384 2763 5.1 20.5 28.1% 0.0% 0.0% 0.0% 61.65sec 36221 300.66sec
temporal_warp temporal_warp time_warp 80353 0 0 0.00 0 0 1.9 0.0 0.0% 0.0% 0.0% 0.0% 246.07sec 0 300.66sec

Fluffy_Pillow : 0 dps

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
55188.4 0.0 Health 0.00% 0.0 100.0% 100%
Talents
  • 15: None
  • 25: None
  • 30: None
  • 35: None
  • 40: None
  • 45: None
  • 50: None
  • Talent Calculator

Charts

Abilities

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Grisly Icicle 10.3 0.0 30.6sec 32.2sec 7.9sec 26.85% 0.00% 0.0 (0.0) 10.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_grisly_icicle
  • max_stacks:1
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.15
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 60.5s
  • trigger_min/max:17.3s / 60.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.0s

Stack Uptimes

  • grisly_icicle_1:26.85%

Spelldata

  • id:348007
  • name:Grisly Icicle
  • tooltip:Damage taken from $@auracaster's Arcane and Fire spells increased by $s1%
  • description:{$@spelldesc333393=Your spells no longer break Frost Nova, and enemies damaged by Frost Nova take $348007s1% increased damage from your Fire and Arcane spells for {$348007d=8 seconds}. }
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.4 6.2 28.3sec 17.3sec 12.6sec 43.75% 0.00% 6.2 (6.2) 9.9

Buff Details

  • buff initial source:fire
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 87.4s
  • trigger_min/max:0.1s / 68.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 60.6s

Stack Uptimes

  • sinful_revelation_1:43.75%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.3 6.4 28.4sec 17.1sec 12.7sec 43.67% 0.00% 6.4 (6.4) 9.9

Buff Details

  • buff initial source:Firestorm
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 83.5s
  • trigger_min/max:0.0s / 65.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 58.9s

Stack Uptimes

  • sinful_revelation_1:43.67%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.5 6.2 28.0sec 17.2sec 12.6sec 44.03% 0.00% 6.2 (6.2) 10.1

Buff Details

  • buff initial source:FeveredIncantation
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 79.9s
  • trigger_min/max:0.0s / 65.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 58.4s

Stack Uptimes

  • sinful_revelation_1:44.03%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.4 6.2 28.3sec 17.2sec 12.6sec 43.52% 0.00% 6.2 (6.2) 9.9

Buff Details

  • buff initial source:MoltenSkyfall
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 95.0s
  • trigger_min/max:0.0s / 66.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 80.8s

Stack Uptimes

  • sinful_revelation_1:43.52%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.4 6.4 28.1sec 17.0sec 12.8sec 44.27% 0.00% 6.4 (6.4) 10.0

Buff Details

  • buff initial source:SunKingsBlessing
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 92.9s
  • trigger_min/max:0.1s / 71.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 67.1s

Stack Uptimes

  • sinful_revelation_1:44.27%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.3 6.2 28.4sec 17.3sec 12.7sec 43.56% 0.00% 6.2 (6.2) 9.9

Buff Details

  • buff initial source:disciplinary_command
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 91.9s
  • trigger_min/max:0.1s / 67.2s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 59.3s

Stack Uptimes

  • sinful_revelation_1:43.56%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.4 6.2 28.4sec 17.2sec 12.7sec 43.56% 0.00% 6.2 (6.2) 9.9

Buff Details

  • buff initial source:temporal_warp
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 83.9s
  • trigger_min/max:0.1s / 71.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 59.0s

Stack Uptimes

  • sinful_revelation_1:43.56%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.5 6.4 28.2sec 17.0sec 12.7sec 44.18% 0.00% 6.4 (6.4) 10.0

Buff Details

  • buff initial source:expanded_potential
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 92.4s
  • trigger_min/max:0.0s / 69.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 56.6s

Stack Uptimes

  • sinful_revelation_1:44.18%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.4 6.5 28.3sec 16.9sec 12.8sec 44.14% 0.00% 6.5 (6.5) 10.0

Buff Details

  • buff initial source:gisly_icicle
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 96.8s
  • trigger_min/max:0.0s / 68.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 61.1s

Stack Uptimes

  • sinful_revelation_1:44.14%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Sinful Revelation 10.5 6.2 27.9sec 17.0sec 12.6sec 44.17% 0.00% 6.2 (6.2) 10.1

Buff Details

  • buff initial source:no_lego
  • cooldown name:buff_sinful_revelation
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 103.7s
  • trigger_min/max:0.1s / 74.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 56.0s

Stack Uptimes

  • sinful_revelation_1:44.17%

Spelldata

  • id:324260
  • name:Sinful Revelation
  • tooltip:Increase damage taken by $w1% from aura caster.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
bleeding

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_bleeding
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
Chaos Brand

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_chaos_brand
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1490
  • name:Chaos Brand
  • tooltip:Magic damage taken increased by $s1%.
  • description:{$@spelldesc255260=Your damage brands the target, increasing magic damage taken by $1490s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Mortal Wounds

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mortal_wounds
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.50
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:115804
  • name:Mortal Wounds
  • tooltip:Healing effects received reduced by $w1%.
  • description:Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%
Mystic Touch

Buff Details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_mystic_touch
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:5.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:113746
  • name:Mystic Touch
  • tooltip:Physical damage taken increased by $w1%.
  • description:{$@spelldesc8647=Your damage weakens the target, increasing Physical damage taken by $113746s1%.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%

Resources

Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max

Statistics & Data Analysis

Fight Length
Fluffy_Pillow Fight Length
Count 923
Mean 300.66
Minimum 240.00
Maximum 359.95
Spread ( max - min ) 119.95
Range [ ( max - min ) / 2 * 100% ] 19.95%
DPS
Fluffy_Pillow Damage Per Second
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Priority Target DPS
Fluffy_Pillow Priority Target Damage Per Second
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DPS(e)
Fluffy_Pillow Damage Per Second (Effective)
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Damage
Fluffy_Pillow Damage
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
DTPS
Fluffy_Pillow Damage Taken Per Second
Count 923
Mean 59421.92
Minimum 57432.63
Maximum 61299.32
Spread ( max - min ) 3866.69
Range [ ( max - min ) / 2 * 100% ] 3.25%
Standard Deviation 754.1821
5th Percentile 58189.89
95th Percentile 60590.17
( 95th Percentile - 5th Percentile ) 2400.28
Mean Distribution
Standard Deviation 24.8242
95.00% Confidence Interval ( 59373.26 - 59470.57 )
Normalized 95.00% Confidence Interval ( 99.92% - 100.08% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 7
0.1% Error 619
0.1 Scale Factor Error with Delta=300 4856
0.05 Scale Factor Error with Delta=300 19423
0.01 Scale Factor Error with Delta=300 485553
HPS
Fluffy_Pillow Healing Per Second
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HPS(e)
Fluffy_Pillow Healing Per Second (Effective)
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Heal
Fluffy_Pillow Heal
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
HTPS
Fluffy_Pillow Healing Taken Per Second
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
TMI
Fluffy_Pillow Theck-Meloree Index
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Interval ( 0.00 - 0.00 )
Normalized 95.00% Confidence Interval ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
ETMI
Fluffy_PillowTheck-Meloree Index (Effective)
Count 923
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
MSD
Fluffy_Pillow Max Spike Value
Count 64
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 snapshot_stats

Stats

Level Bonus (63) Race Bonus (humanoid) Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0 0 0
Agility 0 0 0 0 0
Stamina 0 0 0 0 0
Intellect 0 0 0 0 0
Spirit 0 0 0 0 0
Health 0 17113116 0
Melee Crit 5.00% 5.00% 0
Spell Crit 0.00% 0.00% 0
Haste 0.00% 0.00% 0
Versatility 0.00% 0.00% 0
Mitigation Versatility 0.00% 0.00% 0
Mastery 0.00% 0.00% 0
Armor 1071 1071 1071
Run Speed 7 0 0
Tank-Miss 3.00% 3.00% 0
Tank-Dodge 3.00% 3.00% 0
Tank-Parry 3.00% 3.00% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none
100 none none none

Profile

enemy="Fluffy_Pillow"
source=default
spec=unknown
level=63
race=humanoid
role=tank
position=front
talents=0000000

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=snapshot_stats

# Executed every time the actor is available.


# Gear Summary
# gear_ilvl=0.00

APM

Average number of actions executed per minute.

APS

Average absorption per active player duration.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Execute

Average number of times an action is executed per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

DPSE

Average damage per fight duration.

DTPS

Average damage taken per second per active player duration.

HPS

Average healing (and absorption) per active player duration.

HPSE

Average healing (and absorption) per fight duration.

HPE

Average healing (or absorb) per execution of an individual action.

HPET

Average healing (or absorb) per execute time of an individual action; the amount of healing generated, divided by the time taken to execute the action, including time spent in the GCD.

HPR

Average healing (or absorb) per resource point spent.

Count

Average count of impacts per iteration.

Dodge%

Percentage of executes that resulted in dodges.

DPS%

Percentage of total DPS contributed by a particular action.

HPS%

Percentage of total HPS (including absorb) contributed by a particular action.

Theck-Meloree Index

Measure of damage smoothness, calculated over entire fight length. Related to max spike damage, 1k TMI is roughly equivalent to 1% of your health. TMI ignores external healing and absorbs. Lower is better.

TMI bin size

Time bin size used to calculate TMI and MSD, in seconds.

Type

Direct or Periodic damage.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Buff Benefit

The percentage of times the buff had a actual benefit for its mainly intended purpose, eg. damage buffed / spell executes.

Glance%

Percentage of executes that resulted in glancing blows.

Block%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability.

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

Miss%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Gear Amount

Amount from raw gear, before class, attunement, or buff modifiers. Amount from hybrid primary stats (i.e. Agility/Intellect) shown in parentheses.

Stats Raid Buffed

Amount after all static buffs have been accounted for. Dynamic buffs (i.e. trinkets, potions) not included.

Stats Unbuffed

Amount after class modifiers and effects, but before buff modifiers.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

Ticks Crit

Average crit tick damage.

Ticks Crit%

Percentage of ticks that resulted in critical strikes.

Ticks Hit

Average non-crit tick damage.

Ticks Miss%

Percentage of ticks that resulted in misses, dodges or parries.

Ticks Uptime%

Percentage of total time that DoT is ticking on target.

Ticks Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.

Uptime Average Duration

The average duration of an instance of the tracked uptime.

TMI Range

This is the range of TMI values containing 95.00% of the data, roughly centered on the mean.

TMI/MSD Window

Window length used to calculate TMI and MSD, in seconds.

Max Spike Damage

Maximum amount of net damage taken in any N-second period (default 6sec), expressed as a percentage of max health. Calculated independently for each iteration. 'MSD Min/Mean/Max' are the lowest/average/highest MSDs out of all iterations.

Error

Estimator for the 95.00% confidence interval.

Range

This is the range of values containing 95.00% of the data, roughly centered on the mean.

Fight Length

Fight Length: 300.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.